Editing Barrel Bayou (Donkey Kong Country 2: Diddy's Kong Quest)

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{level infobox
{{level infobox
|image=[[File:Barrel Bayou.png]]
|image={{tabber|title1=Original|content1=[[File:Barrel Bayou.png]]|title2=Remake|content2=[[File:Barrel Bayou GBA first Zinger.png]]<br>The Kongs encounter the first Zinger in the Game Boy Advance}}
|code=3 - 1
|code=3 - 1
|world=[[Krem Quay]]
|world=[[Krem Quay]]
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'''Barrel Bayou''' is the eleventh level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the first level of [[Krem Quay]]. It is the first bayou-themed level of the game. It involves [[Diddy Kong|Diddy]] and [[Dixie Kong]] using [[Spinner Barrel|Rotatable Barrel]]s and [[Arrow Barrel]]s to blast across gaps. Aside from barrel blasting, the [[Kong]]s have to also go across a series of moss-covered boardwalks. Barrel Bayou is the first level to feature [[Kloak]]s, which are hovering enemies that throw projectiles, items, or enemies at the Kongs. An [[animal crate]] of [[Rambi]] appears shortly after the letter K, and it can be found by jumping over the first [[Zinger]], then on a [[Krockhead]], and lastly onto a small boardwalk with the animal crate. Rambi can only be taken through the first half, since his [[No Animal Sign]] comes shortly after the [[Star Barrel]].
'''Barrel Bayou''' is the eleventh level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the first level of [[Krem Quay]]. It is the first bayou-themed level of the game. It involves [[Diddy Kong|Diddy]] and [[Dixie Kong]] using [[Spinner Barrel|Rotatable Barrel]]s and [[Arrow Barrel]]s to blast across gaps. Aside from barrel blasting, the [[Kong]]s have to also go across a series of moss-covered boardwalks. Barrel Bayou is the first level to feature [[Kloak]]s, which are hovering enemies that throw projectiles, items, or enemies at the Kongs. An [[animal crate]] of [[Rambi]] appears shortly after the letter K, and it can be found by jumping over the first [[Zinger]], then on a [[Krockhead]], and lastly onto a small boardwalk with the animal crate. Rambi can only be taken through the first half, since his [[No Animal Sign]] comes shortly after the [[Star Barrel]].


The music used for Barrel Bayou and all the other swamp levels is titled "Bayou Boogie". It bears a similarity to {{wp|Phil Collins}}'s "{{wp|In the Air Tonight}}". The composer for the game, [[David Wise]], confirmed that the similarity was intentional.<ref>[https://twitter.com/David_Wise/status/573863740099158016 Tweet from David Wise]</ref>
The music for this and all the other swamp levels in the game is titled "Bayou Boogie". It bears a similarity to {{wp|Phil Collins}}'s "{{wp|In the Air Tonight}}". The composer for the game, [[David Wise]], confirmed that the similarity was intentional.<ref>[https://twitter.com/David_Wise/status/573863740099158016 Tweet from David Wise]</ref>
==Layout==
==Layout==
[[File:Barrel Bayou GBA first Zinger.png|thumb|left|Barrel Bayou in the Game Boy Advance version]]
[[File:Barrel Bayou DKC2 shot 2.png|thumb|upright=1.1|Diddy and Dixie approach the first Rotatable Barrel in the level]]
The level begins on a grassy platform with a [[barrel]] on it. Ahead, the Kongs can find a trio of Neeks and then a lone Rotatable Barrel with the [[KONG Letters|letter K]] above it. Some [[banana]]s are also to the left and right of the Rotatable Barrel, which only has five seconds set on it. After the primates stay in the barrel past this time limit, it automatically shoots them out of it. A Klomp is nearby, followed by a small area of water with a lily pad holding a [[DK Barrel]] floating on it. A Flitter also flies at the end of the water area, and once they cross this water, they make their way down a long platform with a [[crate]]-throwing Kloak above it. The Kloak also throws a [[Banana Bunch]] if the Kongs wait near it for a while. There is another area of water ahead of here, and it can be crossed with either a group of Rotatable Barrels, each with three to five seconds set on them, or with a [[Krockhead]] sticking its head out of the liquid. If they use the Krockhead to cross, they come up to a small platform in the water, which holds an [[animal crate]] with Rambi in it. Additionally, in the [[Game Boy Advance]] version of the game, the heroes collect a [[photograph]] if they grab the banana above this Krockhead.
The level begins on a grassy platform with a [[barrel]] on it. Ahead, the Kongs can find a trio of Neeks and then a lone Rotatable Barrel with the [[KONG Letters|letter K]] above it. Some [[banana]]s are also to the left and right of the Rotatable Barrel, which only has five seconds set on it. After the primates stay in the barrel past this time limit, it automatically shoots them out of it. A Klomp is nearby, followed by a small area of water with a lily pad holding a [[DK Barrel]] floating on it. A Flitter also flies at the end of the water area, and once they cross this water, they make their way down a long platform with a [[crate]]-throwing Kloak above it. The Kloak also throws a [[Banana Bunch]] if the Kongs wait near it for a while. There is another area of water ahead of here, and it can be crossed with either a group of Rotatable Barrels, each with three to five seconds set on them, or with a [[Krockhead]] sticking its head out of the liquid. If they use the Krockhead to cross, they come up to a small platform in the water, which holds an [[animal crate]] with Rambi in it. Additionally, in the [[Game Boy Advance]] version of the game, the heroes collect a [[photograph]] if they grab the banana above this Krockhead.


A Rotatable Barrel with three seconds on it is to the right of Rambi's animal crate, and it can shoot the heroes into a trail of bananas and onto a platform on the other side of the water. The Kongs can find a Zinger on the edge of this platform. A Kloak is near here, and it throws a Zinger onto the platform and then hovers off-screen. If the primates continue, they come up to an additional Zinger that guards a quadruplet of bananas, and then reach a Klobber. A DK Barrel is ahead of here, but before the heroes reach it, they must pass a pair of Kloaks that throw crates at them. After they pass the DK Barrel, they encounter a Zinger that flies over the letter O, which is located above a large pool of water. The group can find a long set of Rotatable Barrels ahead of here, each with only two seconds set on them. As they shoot across the area with these barrels, they come up to a [[golden feather]], found only in the Game Boy Advance version of the game. The final barrel can either shoot them onto a long, nearby platform, or into a Zinger guarding a [[Banana Coin]]. If they shoot to this Zinger with Rambi, the [[Animal Friend]] can slam through the Zinger and safely grab the coin. The heroes land on the platform after shooting to this Zinger, and if they travel forward, they make their way to a second Klobber and a Kloak. The Kloak throws a Banana Bunch and then a Zinger, which lands in front of the Banana Bunch. An area of water is ahead of here, but the group can cross it with the use of three Rotatable Barrels. The first two barrels, both with three to five seconds on them, constantly move up and down, while the last one, with only two seconds set on it, is stationary and placed above a small platform with the level's [[Star Barrel]] on it.
A Rotatable Barrel with three seconds on it is to the right of Rambi's animal crate, and it can shoot the heroes into a trail of bananas and onto a platform on the other side of the water. The Kongs can find a Zinger on the edge of this platform. A Kloak is near here, and it throws a Zinger onto the platform and then hovers off-screen. If the primates continue, they come up to an additional Zinger that guards a quadruplet of bananas, and then reach a Klobber. A DK Barrel is ahead of here, but before the heroes reach it, they must pass a pair of Kloaks that throw crates at them. After they pass the DK Barrel, they encounter a Zinger that flies over the letter O, which is located above a large pool of water. The group can find a long set of Rotatable Barrels ahead of here, each with only two seconds set on them. As they shoot across the area with these barrels, they come up to a [[golden feather]], found only in the Game Boy Advance version of the game. The final barrel can either shoot them onto a long, nearby platform, or into a Zinger guarding a [[Banana Coin]]. If they shoot to this Zinger with Rambi, the [[Animal Friend]] can slam through the Zinger and safely grab the coin. The heroes land on the platform after shooting to this Zinger, and if they travel forward, they make their way to a second Klobber and a Kloak. The Kloak throws a Banana Bunch and then a Zinger, which lands in front of the Banana Bunch. An area of water is ahead of here, but the group can cross it with the use of three Rotatable Barrels. The first two barrels, both with three to five seconds on them, constantly move up and down, while the last one, with only two seconds set on it, is stationary and placed above a small platform with the level's [[Star Barrel]] on it.


[[File:Barrel Bayou DKC2 shot 3.png|thumb|left|upright=1.1|Diddy rides on Rambi over the water]]
At this point, the heroes can find a Zinger floating above the water to the right of them. A half-sunken barrel and a lily pad holding a [[Cannon|Kannon]] float on top of the water, and they can be used as platforms in order to reach a platform suspended over the liquid. Two groups of three Neeks walk down the platform, which also holds two Zingers that the heroes must jump over. After they pass the second Zinger, they reach a No Animal Sign. If they reach this sign with Rambi, the Animal Friend disappears and the Kongs are given a [[DK Coin|Video Game Hero Coin]]. An arrow pointing to the west formed by bananas is nearby, being followed by a Kloak that throws some barrels at the primates. If they wait long enough near this floating enemy, the foe heads to the left to the edge of the platform and throws a [[treasure chest]] that contains a [[Cannonball|kannonball]]. A DK Barrel shakes in the air to the right of the Kloak, and if they travel past it, they find another water area with a pair of [[Blast Barrel]]s above it. The barrels are placed nearly back-to-back, but are not facing each other. However, they can still be used to cross: If the primates shift to the right after shooting out of the first barrel, they head along a trail of bananas and then into the neighboring barrel, which then fires them to the other side of the water.
At this point, the heroes can find a Zinger floating above the water to the right of them. A half-sunken barrel and a lily pad holding a [[Cannon|Kannon]] float on top of the water, and they can be used as platforms in order to reach a platform suspended over the liquid. Two groups of three Neeks walk down the platform, which also holds two Zingers that the heroes must jump over. After they pass the second Zinger, they reach a No Animal Sign. If they reach this sign with Rambi, the Animal Friend disappears and the Kongs are given a [[DK Coin|Video Game Hero Coin]]. An arrow pointing to the west formed by bananas is nearby, being followed by a Kloak that throws some barrels at the primates. If they wait long enough near this floating enemy, the foe heads to the left to the edge of the platform and throws a [[treasure chest]] that contains a [[Cannonball|kannonball]]. A DK Barrel shakes in the air to the right of the Kloak, and if they travel past it, they find another water area with a pair of [[Blast Barrel]]s above it. The barrels are placed nearly back-to-back, but are not facing each other. However, they can still be used to cross: If the primates shift to the right after shooting out of the first barrel, they head along a trail of bananas and then into the neighboring barrel, which then fires them to the other side of the water.


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===Super Nintendo Entertainment System===
===Super Nintendo Entertainment System===
<gallery>
<gallery>
Barrel Bayou DKC2 shot 2.png|Diddy and Dixie approach the first Rotatable Barrel in the level
Barrel Bayou DKC2 shot 3.png|Diddy rides on Rambi over the water
Barrel Bayou DKC2 shot.png|The Kongs approach a DK Barrel
Barrel Bayou DKC2 shot.png|The Kongs approach a DK Barrel
Barrel Bayou DKC2 letter O.png|Diddy and Rambi approaching the letter O
Barrel Bayou DKC2 letter O.png|Diddy and Rambi approaching the letter O

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