Editing Aerie Fortress

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 11: Line 11:


==Level layout==
==Level layout==
This level begins with Donkey Kong standing on a platform near a rope. The ape can slide down this rope to reach the deepest part of the area. As he slides down, he comes to some groups of three bananas and some [[Bee (Donkey Kong Jungle Beat)|Bee]]s. A few additional ropes also appear as the ape slides down. At the end of the ropes, there is a large pool of water. In the water, Donkey Kong comes up to some [[Spined Puffer]]s. Above the second fish is a short pathway leading to a few Banana Bunches. To the right of it is the main path, which is cluttered with [[Jelly Fish]]. After going through the twists and turns of the area, a current begins to push the ape backwards, however, he can swim through it to access a bigger area. At the end of this room is a [[Tar Fish]]. If Donkey Kong manages to stun it, he can grab into its back fin and ride it through some walls. The fish eventually jumps onto a platform above the water, leaving the ape off before it explodes. A [[Helper Monkey]] is near here, and it can throw the Kong to a nearby rope.  
This level begins with Donkey Kong standing on a platform near a rope. The ape can slide down this rope to reach the deepest part of the area. As he slides down, he comes to some groups of three bananas and some [[Bee (Donkey Kong Jungle Beat)|Bee]]s. A few additional ropes also appear as the ape slides down. At the end of the ropes, there is a large pool of water. In the water, Donkey Kong comes up to some [[Needle Poppo]]s. Above the second fish is a short pathway leading to a few Banana Bunches. To the right of it is the main path, which is cluttered with [[Jelly Fish]]. After going through the twists and turns of the area, a current begins to push the ape backwards, however, he can swim through it to access a bigger area. At the end of this room is a [[Tar Fish]]. If Donkey Kong manages to stun it, he can grab into its back fin and ride it through some walls. The fish eventually jumps onto a platform above the water, leaving the ape off before it explodes. A [[Helper Monkey]] is near here, and it can throw the Kong to a nearby rope.  


More ropes are ahead of this one rope, and they lead to the second Helper Monkey. This monkey throws the ape upwards to a bouncy tightrope, which can be jumped off of to reach another Helper Monkey. [[Armored Stinga]]s are near this Helper Monkey to attack the ape, and another rope is above them. Like the rope before, the ape can bounce off of this to jump higher than usual. A group of small yellow fairies is above this rope, and they form a trampoline when hit by a [[Sound Wave Attack]], so the rope can boost Donkey Kong to the mechanism. The trampoline can bounce him into a bigger room with a Helibird. If the ape manages to reach the Helibird in this room, who is located in a high-up nest, he can make his way past a [[Mini Slump Bird]] into a tight passage. While heading through the passage, a blue Ninjape throws its weapons at the Kong to attack. Three more of these ninja enemies appear after the ape flies his Helibird through a U shaped passage.  
More ropes are ahead of this one rope, and they lead to the second Helper Monkey. This monkey throws the ape upwards to a bouncy tightrope, which can be jumped off of to reach another Helper Monkey. [[Armored Stinga]]s are near this Helper Monkey to attack the ape, and another rope is above them. Like the rope before, the ape can bounce off of this to jump higher than usual. A group of small yellow fairies is above this rope, and they form a trampoline when hit by a [[Sound Wave Attack]], so the rope can boost Donkey Kong to the mechanism. The trampoline can bounce him into a bigger room with a Helibird. If the ape manages to reach the Helibird in this room, who is located in a high-up nest, he can make his way past a [[Mini Slump Bird]] into a tight passage. While heading through the passage, a blue Ninjape throws its weapons at the Kong to attack. Three more of these ninja enemies appear after the ape flies his Helibird through a U shaped passage.  
Line 22: Line 22:
<gallery>
<gallery>
DKJB Bee.png|[[Bee (Donkey Kong Jungle Beat)|Bee]]
DKJB Bee.png|[[Bee (Donkey Kong Jungle Beat)|Bee]]
Haribonbon.png|[[Spined Puffer]]
Haribonbon.png|[[Needle Poppo]]
DKJB Jellyfish.png|[[Jelly Fish]]
DKJB Jellyfish.png|[[Jelly Fish]]
DKJB Piranha.png|[[Tar Fish]]
DKJB Piranha.png|[[Tar Fish]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)