Editing 100m Freestyle (Mario & Sonic at the Olympic Games for Nintendo DS)

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{{italic title|100m Freestyle (''Mario & Sonic at the Olympic Games'' for Nintendo DS)}}
{{italic title|100m Freestyle (''Mario & Sonic at the Olympic Games'' for Nintendo DS)}}
{{M&S event infobox
{{event-infobox
|title=100m Freestyle
|image=[[File:100mFreestyle DS.png]]
|image=[[File:100mFreestyle DS.png]]
|appears_in=[[Mario & Sonic at the Olympic Games (Nintendo DS)|''Mario & Sonic at the Olympic Games'' (Nintendo DS)]]
|appeared_in=[[Mario & Sonic at the Olympic Games (Nintendo DS)|''Mario & Sonic at the Olympic Games'' (Nintendo DS)]]
|type=[[Aquatics]]
|type=[[Aquatics]]
|info=Dive in when you hear the start signal and swim two lengths of the pool in the fastest time to win. When you reach the end of the pool you must make a turn to swim the final length of the pool. Note that the style of stroke will vary depending on your character.
|info=Dive in when you hear the start signal and swim two lengths of the pool in the fastest time to win. When you reach the end of the pool you must make a turn to swim the final length of the pool. Note that the style of stroke will vary depending on your character.
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}}
}}


'''100m Freestyle''' is an [[Aquatics]] [[Event]] that appears in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''. It is set in the {{wp|Beijing National Aquatics Center|National Aquatics Center}}. The aim of the event is to swim the 100 meters in the fastest time. Both the starting world and Olympic records for this event are 47.84.
'''100m Freestyle''' is an [[Aquatics]] [[Event]] that appears in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''. It is set in the {{wp|Beijing National Aquatics Center|National Aquatics Center}}. The aim of the event is to swim the 100 metres in the fastest time. Both the starting world and Olympic records for this event are 47.84.


==Gameplay==
==Gameplay==
This event starts with the characters and their lane numbers being announced, before showing the characters standing on the starting blocks. When "Ready?" appears onscreen, the player can touch and hold with the stylus to build up power, indicated by the circle around the player's character changing from blue to yellow to red, allowing them to perform a faster start. When "Go!" appears onscreen, the player must slide to the left on the Touch Screen to cause their character to dive in and start. If the player slides too early, the character will lose their balance and the player will have to wait a short while before being able to dive in. Once the player has entered the water, the player must trace the shape on the Touch Screen to swim, with the speed being determined by how fast they trace the shape. Each character has a different swimming style and stroke:
This event starts with the characters and their lane numbers being announced, before showing the characters standing on the starting blocks. When "Ready?" appears onscreen, the player can touch and hold with the stylus to build up power, indicated by the circle around the player's character changing from blue to yellow to red, allowing them to perform a faster start. When "Go!" appears onscreen, the player must slide to the left on the Touch Screen to cause their character to dive in and start. If the player slides too early, the character will lose their balance and the player will have to wait a short while before being able to dive in. Once the player has entered the water, the player must trace the shape on the Touch Screen to swim, with the speed being determined by how fast they trace the shape. Each character has a different swimming style and stroke:
*Vertical arrow (Front crawl): [[Princess Daisy|Daisy]], [[Mario]], [[Luigi]], [[Shadow (character)|Shadow]], [[Princess Peach|Peach]]
*Vertical arrow (Front crawl): [[Princess Daisy|Daisy]], [[Mario]], [[Luigi]], [[Shadow the Hedgehog|Shadow]], [[Princess Peach|Peach]]
*Horizontal arrow (Dog paddle): [[Sonic]], [[Yoshi]], [[Tails]]
*Horizontal arrow (Dog paddle): [[Sonic the Hedgehog|Sonic]], [[Yoshi]], [[Miles "Tails" Prower|Tails]]
*Semicircle (Butterfly): [[Knuckles]],[[Blaze]], [[Waluigi]]
*Semicircle (Butterfly): [[Knuckles the Echidna|Knuckles]],[[Blaze the Cat|Blaze]], [[Waluigi]]
*Circle (Breaststroke): [[Bowser]], [[Wario]], [[Amy]], [[Dr. Eggman]]
*Circle (Breaststroke): [[Bowser]], [[Wario]], [[Amy Rose|Amy]], [[Dr. Eggman]]
*Figure eight (Crocodile style): [[Vector]]
*Figure eight (Crocodile style): [[Vector the Crocodile|Vector]]
Over time, the player will lose stamina, shown deleting in the heart icon, and must press {{button|ds|L}} or {{button|ds|R}} to regain stamina. Stamina decreases faster if the player swims at a faster speed, however refilling it when the meter is particularly low will give a short speed boost after refilling. If the player does not refill the gauge in time, they will slow down and must press the button once to regain a small amount of stamina and again to fully refill the meter. At the end of the length, the player must touch the Touch Screen when the exclamation mark symbol appears onscreen. The player will turn around anyway, but will receive a short speed boost if they touch at the right time.
Over time, the player will lose stamina, shown deleting in the heart icon, and must press {{button|ds|L}} or {{button|ds|R}} to regain stamina. Stamina decreases faster if the player swims at a faster speed, however refilling it when the meter is particularly low will give a short speed boost after refilling. If the player does not refill the gauge in time, they will slow down and must press the button once to regain a small amount of stamina and again to fully refill the meter. At the end of the length, the player must touch the Touch Screen when the exclamation mark symbol appears onscreen. The player will turn around anyway, but will receive a short speed boost if they touch at the right time.


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*'''Wario''': Wario's second mission is to get a three note rating five times when restoring stamina.
*'''Wario''': Wario's second mission is to get a three note rating five times when restoring stamina.
*'''Luigi''': Luigi's first mission is to place third in the event.
*'''Luigi''': Luigi's first mission is to place third in the event.
*'''Daisy''': Daisy's sixth mission is to beat Blaze.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=100m自由形
|Jap=100m自由形
|JapR=Hyaku Mētoru Jiyūgata
|JapR=
|JapM=100m Freestyle
|JapM=
|Fre=100m Nage Libre
|FreM=
|Ger=100m Freistil
|GerM=
|Ita=100m Stile libero
|ItaM=
|Spa=100m libre<br>100m libres
|SpaM=
}}
}}


{{M&SATOG}}
{{M&SATOG}}
[[Category:Aquatics]]
[[Category:Aquatics]]
[[Category:Mario & Sonic at the Olympic Games events]]
[[Category:Mario & Sonic at the Olympic Games Events]]

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