Wii Moo Moo Meadows: Difference between revisions

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A little after the start, the there is  a zig zag stretch surrounded by a high lawn zone. Cows cross the road in this part after the first lap. Then,after a turn, there is a ramp where the racers can perform tricks. After a turn, there is a Boost Pad in a wide area with many hills with high lawn that can slow down the racers if they are not careful.
A little after the start, the there is  a zig zag stretch surrounded by a high lawn zone. Cows cross the road in this part after the first lap. Then,after a turn, there is a ramp where the racers can perform tricks. After a turn, there is a Boost Pad in a wide area with many hills with high lawn that can slow down the racers if they are not careful.


== Shortcuts ==
While not technically a shortcut, in the high lawn zone part of the course Mushroom-ing through the grass can shave a couple of seconds.
*This is my(Dry Paratroopa's) first edit and I does not know if this is okay. Feel free to delete and give warnings/rules/advice etc. so I know the basic gist of this all.


==Trivia==
==Trivia==

Revision as of 00:14, November 6, 2008

File:Mkwii MooMeadows.jpg
View of Moo Moo Meadows in Mario Kart Wii.

Moo Moo Meadows is the second race course of the Mushroom Cup from Mario Kart Wii, being an enhanced remake of the Moo Moo Farm from Mario Kart 64. The course is located in a country of green lawn, with a river aside of a farm, and a few trees surrounding the track. Although the track is considerably wide, most of it shows zones of high lawn where players cannot accelerate when driving over them. The course also shows varied hills and curves; therefore, managing drifting makes it less cumbersome to clear this track. Cows tend to cross the road, and racers have to be careful not to run into them. Monty Moles tend to dig and pop up randomly from the ground, hitting karts that pass on their holes and slowing down anyone going across the trails they leave. Before the finish line, there are grassy spots with Boost Pads, where players can get one to take an Item Box and perform a Trick.


Track Layout

A little after the start, the there is a zig zag stretch surrounded by a high lawn zone. Cows cross the road in this part after the first lap. Then,after a turn, there is a ramp where the racers can perform tricks. After a turn, there is a Boost Pad in a wide area with many hills with high lawn that can slow down the racers if they are not careful.

Shortcuts

While not technically a shortcut, in the high lawn zone part of the course Mushroom-ing through the grass can shave a couple of seconds.

  • This is my(Dry Paratroopa's) first edit and I does not know if this is okay. Feel free to delete and give warnings/rules/advice etc. so I know the basic gist of this all.

Trivia

  • On the game Wii Play, the cow racing game takes place on a Farm that bears looks a little like Moo Moo Meadows.


Template:Racecourses Template:Grasslands