Random Ride: Difference between revisions
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The mini-game is mostly luck-based. Each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that player will win the race. When played in a board game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode, the players pick their machine in a random order. Players who choose early gain an advantage, and vice versa. | The mini-game is mostly luck-based. Each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that player will win the race. When played in a board game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode, the players pick their machine in a random order. Players who choose early gain an advantage, and vice versa. | ||
[[File:RandomRideRace.png|thumb|left|Gameplay of | [[File:RandomRideRace.png|thumb|left|Gameplay of Random Ride]] | ||
After everyone has chosen their machine, the players race. There is nothing players can do at this point; it is all up to chance. Players get eliminated throughout the race through various misfortunes, such as engine blowouts or collisions with [[Bullet Bill]]s. Eventually, one player is left; that player is declared the winner. | After everyone has chosen their machine, the players race. There is nothing players can do at this point; it is all up to chance. Players get eliminated throughout the race through various misfortunes, such as engine blowouts or collisions with [[Bullet Bill]]s. Eventually, one player is left; that player is declared the winner. | ||
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Revision as of 13:13, March 20, 2018
Template:Minigame-infobox Random Ride is a battle minigame found in Mario Party 5. It is very similar in concept to that of Day at the Races from Mario Party 2.
Gameplay
The mini-game is mostly luck-based. Each player has to pick a name from a list of competitors for a race (randomized). Generally, the more positive a machine's name, the better the chance that player will win the race. When played in a board game, the player in last place picks their machine first, with the player in first place picking last; in Free Play mode, the players pick their machine in a random order. Players who choose early gain an advantage, and vice versa.
After everyone has chosen their machine, the players race. There is nothing players can do at this point; it is all up to chance. Players get eliminated throughout the race through various misfortunes, such as engine blowouts or collisions with Bullet Bills. Eventually, one player is left; that player is declared the winner.
Some examples of names for the machines include:
- General Long Shot
- Totally Terrible
- At Its Best
- Nothing's Right
- Fate's Decision
- Perfect Conditions
- Miracles Do Happen
- Daily Routine
- Almost-Guaranteed Victory
- So-So, I Suppose
- Feeling Good
- Difficulties Ahead
Controls
- – Move Cursor
- – Confirm
In-game text
- Rules – "Select the machine you think will reach the finish line. Use the names as best as you can to predict the winner."
- Advice – "Any machine with a positive name has a better chance at winning the race than a machine with a negative name."
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | うんまかせダービー Unmakase dābī |
Fate-Trusting Derby |
German | Fortuna-Rennen |
Luck Race |
Italian | La gara della fortuna |
The luck competition |
Spanish | En manos del azar |
In fate's hands |