Krazy Kremland: Difference between revisions

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|image=[[File:KrazyKremlandPart1.gif|256px]][[File:KrazyKremlandPart2.gif|256px]]
|image=[[File:KrazyKremlandPart1.gif|256px]][[File:KrazyKremlandPart2.gif|256px]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]''<br>''[[Donkey Kong Land 2]]
|levels=6 (DKC2)<br>7 (DKL2)
|levels=6 (SNES/GBA)<br>7 (GB)
|before=[[Krem Quay|<< (''DKC2'')]] or [[Krem Cauldron|<< (''DKL2'')]]<br>
|before=[[Krem Quay|<< (SNES/GBA)]] or [[Krem Cauldron|<< (GB)]]<br>
|after=[[Gloomy Gulch|>>]]
|after=[[Gloomy Gulch|>>]]
}}
}}
{{quote2|What do the [[Kremling]]s do for fun when they aren't making the [[Kong Family]]'s life miserable? They go to Krazy Kremland, the island amusement park! This area features [[Roller Coaster|roller coasters]] that are not only in extreme states of disrepair, they are also haunted!|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 21}}  
{{quote2|What do the [[Kremling]]s do for fun when they aren't making the [[Kong]] Family's life miserable? They go to Krazy Kremland, the island amusement park! This area features [[Roller Coaster|roller coasters]] that are not only in extreme states of disrepair, they are also haunted!|''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' instruction booklet, page 21}}  
'''Krazy Kremland''', rarely named '''Kremland Amusement Park''',<ref>''Nintendo Magazine System'' (Australia) issue 34, {{media link|NMS AUS issue 34 page 20 excerpt.jpg|page 20}}.</ref> is the fourth world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the third world of ''[[Donkey Kong Land 2]]''. It is a run-down amusement park belonging to the [[Kremling]]s, built upon a swamp. The world boss is a large [[Zinger]] named [[King Zing]]. After completing the [[Lost World (Donkey Kong Country 2: Diddy's Kong Quest)|Lost World]] in either game, the entirety of Crocodile Isle, along with Krazy Kremland, sinks into the ocean.
'''Krazy Kremland''', rarely named '''Kremland Amusement Park''',<ref>''Nintendo Magazine System'' (Australia) issue 34, {{media link|NMS AUS issue 34 page 20 excerpt.jpg|page 20}}.</ref> is the fourth world of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the third world of ''[[Donkey Kong Land 2]]''. It is a run-down amusement park built upon a swamp, appearing in the middle section of [[Crocodile Isle]], and belonging to the [[Kremling]]s. The amusement park is large and poorly maintained, consisting mainly of unsafe roller coaster rides, as several of the track segments are missing, but there is also a [[bramble]] infestation and a couple of large [[Zinger]] hives at the entrance and exit to the amusement park itself. In ''Donkey Kong Country 2: Diddy's Kong Quest'', Krazy Kremland has some additional details, including a large statue of a [[Kannon]] and [[Kruncha]], a {{wp|high striker}}, an arcade area, which has a sign advertising "KI HERE," appearing to have a few ''{{wp|Killer Instinct (video game series)|Killer Instinct}}'' arcade cabinets within the tent, as well as two outside of it. In ''Donkey Kong Land 2'', Krazy Kremland has a simpler design no longer consisting of an interior and exterior, although brambles are shown more prominently. In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], Krazy Kremland's map was redesigned, now having fewer amusement features, although there are still a few tents and a rollercoaster built upon thin logs in its upper region; additionally, the "Kremland" sign is hanging from a large, gray mountain.
==Description==
Krazy Kremland is located in the middle section of [[Crocodile Isle]], above the swampy piers of [[Krem Quay]] and below the forests of [[Gloomy Gulch]]. The amusement park is large, and poorly maintained, as shown from a couple of large Zinger hives sitting outside the entrance and exit to the amusement park itself. The amusement park itself is simply titled "Kremland", as shown from a sign held by a [[Klomp]]. These beehives each serve as the first and final level. Before trekking through the second series of Zinger hives, [[Diddy Kong|Diddy]] and [[Dixie Kong]] must go through a swamp area.
 
The amusement park itself mainly consists of unsafe roller coaster rides, as several of the track segments are missing. A large statue of a [[Kannon]] and [[Kruncha]] are shown within the park, as well as a large ferris wheel, carnival tents, a {{wp|high striker}}, and an arcade. The second and fourth [[level]]s consist of roller coaster rides themselves, and the third level takes place within a massive [[bramble]] infestation standing between the two levels. The [[Monkey Museum]] is located in the arcade area, which has a sign advertising "KI HERE" (an abbreviation of ''{{wp|Killer Instinct (video game series)|Killer Instinct}}'') outside its tent. Two ''Killer Instinct'' cabinets are located outside the tent while a couple more appear under the tent itself.
 
In ''Donkey Kong Land 2'', Krazy Kremland was redesigned to have a simpler appearance. The map retains the usual beehives, roller coaster, brambles, and a tiny swamp level, and also features a tent and ferris wheel in the top-right scenery, all integrated into a single area.
 
In the [[Game Boy Advance]] port, as with other worlds, the world map for Krazy Kremland was redesigned. The formal entrance into the amusement area was removed, and most of the amusement features were removed. There are only a few tents and a rollercoaster built upon thin logs, all of which appear on the upper region of the world map. The Kremland sign was changed to hang from a large, gray mountain. The bramble area is still located at the top-left corner like with its previous appearances.
{{br|left}}


Krazy Kremland has promotional artwork of a [[Klomp]] riding a [[Roller Coaster]], although [[Klank]]s are the only enemies to actually ride them.
==Levels==
==Levels==
There are six levels and a boss level in ''Donkey Kong Country 2''. The level names are mostly the same between it and ''Donkey Kong Land 2''. Although in the latter title, Bramble Blast was relocated in the world in Bramble Scramble's place, which itself was relocated between Rickety Race and Mudhole Marsh. This increased the total number of regular levels to seven.
===''Donkey Kong Country 2: Diddy's Kong Quest''===
===''Donkey Kong Country 2: Diddy's Kong Quest''===
{|class="dktable-brown"width=75%
<gallery widths=256>
|-style="background:#bb8855;"
Hornet Hole DKC2.png|'''[[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|Hornet Hole]]'''<br>The first level, Hornet Hole takes place in a Zinger hive with sticky honey covering the ground and walls. [[Squitter]] can optionally help [[Diddy Kong]] and [[Dixie Kong]] progress through the level.
!Level!!Description!!Enemies!!Animal Friends
Target Terror.png|'''[[Target Terror (Donkey Kong Country 2: Diddy's Kong Quest)|Target Terror]]'''<br>The second level, Target Terror takes place on a roller coaster ride. There are several gates along the way that can only be opened by the [[Check and X Barrels|Check Barrels]]. Among them are X Barrels, which close the gates, so they have to be avoided.
|-
BrambleScrambleSNES1.png|'''[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]]'''<br>The third level, Bramble Scramble takes place in a large [[bramble]] infestation on the cliffside of the amusement park. Floorboards, as well as the climbable ropes and chains, can help the Kongs make their way through the brambles and to the end.
|align=center|[[File:Hornet Hole DKC2.png]]<br>'''[[Hornet Hole (Donkey Kong Country 2: Diddy's Kong Quest)|Hornet Hole]]'''
Rickety Race.png|'''[[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]]'''<br>The fourth level, Rickety Race involves the Kongs having to race past several [[Klank]]s on a roller coaster track, though they must dodge any pitfalls along the way.
|Hornet Hole is infested with [[Zinger]]s, and larva can be seen in combs in the background. The sticky honey that covers most of the floor can be dangerous to the Kongs, as it can keep them from running away from harm. However, honey on the walls allows them to access parts of the level that are otherwise inaccessible. One of the many animal friends, [[Squitter]], will gladly help the pair if he can be found. He's particularly useful in traversing large area's covered with honey, since he can walk across it with ease, or ridding large amounts of Zingers, [[Click-Clack]]s, and [[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spinies]].
Mudhole Marsh DKC2 shot.png|'''[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|Mudhole Marsh]]'''<br>The fifth level, Mudhole Marsh takes place in a swamp area with several pitfalls, which can be crossed from using large barrel platforms in the swamp or by bouncing off of [[Flitter]]s.
|[[Click-Clack]]<br>[[Zinger]]<br>[[Spiny (Donkey Kong Country 2: Diddy's Kong Quest)|Spiny]]<br>[[Krook]]
RambiRumbleSNES1.png|'''[[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|Rambi Rumble]]'''<br>The sixth level, Rambi Rumble also takes place in a Zinger hive. Much of the first part involves climbing honey shafts to reach the top. The Kongs are required to transform into [[Rambi]] for the second part.
|[[Squitter]]
King Zing Sting DKC2.png|'''Boss level: [[King Zing Sting (Donkey Kong Country 2: Diddy's Kong Quest)|King Zing Sting]]'''<br>The boss level, King Zing Sting involves a boss fight against [[King Zing]], whom the Kongs have to fight while transformed into [[Squawks]].
|-
</gallery>
|align=center|[[File:Target Terror.png]]<br>'''[[Target Terror (Donkey Kong Country 2: Diddy's Kong Quest)|Target Terror]]'''
|Target Terror is a fast paced level featuring a kart running along tracks on a roller coaster, but several gates are blocking the way. The gates are opened by certain barrels, called [[Check and X Barrels|Check Barrels]], that are scattered throughout the level. Several X Barrels, which close the gates, also are found with the Checked ones, forcing the Kongs to make good judgment on which one to hit. Other than the occasional [[Zinger]], only [[Flitter]]s and [[Klank]]s are found here.
|Zinger<br>[[Flitter]]<br>[[Klank]]
|None
|-
|align=center|[[File:BrambleScrambleSNES1.png]]<br>'''[[Bramble Scramble (Donkey Kong Country 2: Diddy's Kong Quest)|Bramble Scramble]]'''
|Bramble Scramble is located on the cliffside where there's no construction, it is an overgrowth of spiny plants. The Kremlings laid down floorboards on several sections of the brambles for safe passage across the thorns. Other areas feature ropes or chains that form more or less a path. The most seen enemy are [[Necky|Neckies]]. Because of Bramble Blast's inclusion in this world in ''Donkey Kong Land 2'', Bramble Scramble was shifted up to being the fifth level.
|Krook<br>Zinger<br>Click-Clack<br>Flitter<br>[[Kannon]]<br>[[Mini-Necky]]<br>[[Kloak]]
|[[Squawks]]<br>Squitter
|-
|align=center|[[File:Rickety Race.png]]<br>'''[[Rickety Race (Donkey Kong Country 2: Diddy's Kong Quest)|Rickety Race]]'''
|There are a total of ten [[Klank]]s on the roller coaster track that must be raced and beaten. While it's not necessary to pass them for the level to be beaten, a higher rank means a higher prize at the end. Several traps have been fitted onto the course, including pitfalls only.
|Klank
|None
|-
|align=center|[[File:Mudhole Marsh DKC2 shot.png]]<br>'''[[Mudhole Marsh (Donkey Kong Country 2: Diddy's Kong Quest)|Mudhole Marsh]]'''
|The only swampy level in the theme park, the Kremling civilization has not yet touched the wildlife here except for the garbage they have disposed of. Where there's gaps between solid ground are mud pits. Barrels provide safe passage across the dangerous ground, but it's not completely safe there, either. A variety of foes including Flitters, [[Necky|Neckies]], [[Cat O' 9 Tails]], and a few Zingers make their home here.
|Flitter<br>[[Cat O' 9 Tails]]<br>Click-Clack<br>Mini-Necky<br>Zinger<br>Kannon<br>[[Krockhead]]
|None
|-
|align=center|[[File:RambiRumbleSNES1.png]]<br>'''[[Rambi Rumble (Donkey Kong Country 2: Diddy's Kong Quest)|Rambi Rumble]]'''
|Another hive level that's somewhat more difficult than the first. Instead of mostly staying on the ground, the level involves climbing honey shafts to reach the top. [[Rambi]] doesn't come into play until about midway. Again, the hive is infested with Zingers, but there's also [[Klampon]]s.
|[[Kutlass]]<br>Zinger<br>[[Klampon]]<br>Kannon<br>[[King Zing]]<br>[[Kruncha]] (bonus game)
|[[Rambi]]
|-
|align=center|[[File:King Zing Sting DKC2.png]]<br>'''Boss level: [[King Zing Sting (Donkey Kong Country 2: Diddy's Kong Quest)|King Zing Sting]]'''
|King Zing is the area guardian of Krazy Kremland. The heroes will face off with him here as [[Squawks the Parrot]], where Squawks can attack his stinger via his nut spitting attack. Once attacked, King Zing will become red with anger and immune to damage for a brief amount of time as it counter attacks. After its counter attack, with will go back to being yellow and become hittable again. This cycle repeats until he enters a smaller second form and summons other Zingers as a defense mechanism.
|Zinger
|Squawks
|}


===''Donkey Kong Land 2''===
===''Donkey Kong Land 2''===
{|class="dktable-brown"width=75%
<gallery widths=256>
|-style="background:#bb8855;"
Hornet Hole DKL2.png|'''[[Hornet Hole (Donkey Kong Land 2)|Hornet Hole]]'''<br>The first level, Hornet Hole involves having to travel through a Zinger hive and climb up patches of honey on the wall. An [[Animal Barrel]] of Squitter can optionally be entered at some point during the level.
!Level!!Description
Target Terror DKL2.png|'''[[Target Terror (Donkey Kong Land 2)|Target Terror]]'''<br>The second level, Target Terror involves the Kongs riding a Roller Coaster, having to jump over gaps in the track and touch Check Barrels to open up gates along the way. X Barrels have to be avoided, as these obstruct the path.
|-
Bramble Blast DKL2 shot 2.png|'''[[Bramble Blast (Donkey Kong Land 2)|Bramble Blast]]'''<br>The third level, this iteration of Bramble Blast is in Krazy Kremland rather than in [[Krem Cauldron]] with the other iterations of [[Krem Quay]] levels. The Kongs have to launch from several [[Barrel Cannon]]s while making their way through the brambles.
|align=center|[[File:Hornet Hole DKL2.png]]<br>'''[[Hornet Hole (Donkey Kong Land 2)|Hornet Hole]]'''
Rickety Race DKL2 shot 2.png|'''[[Rickety Race (Donkey Kong Land 2)|Rickety Race]]'''<br>The fourth level, Rickety Race takes place in a roller coaster area where the Kongs have to ride a Roller Coaster past several Klanks along the way while avoiding the holes.
|Hornet Hole in ''Donkey Kong Land 2'' is similar to its ''DKC2'' namesake, where Diddy and Dixie will have to get through a hive with Zingers and Spinys to be wary of, and climb up walls with honey. Squitter also makes an appearance in the level, where he can use a web spit attack to defeat Zingers with ease, or make web platforms.
Bramble Scramble DKL2.png|'''[[Bramble Scramble (Donkey Kong Land 2)|Bramble Scramble]]'''<br>The fifth level, Bramble Scramble involves playing as [[Squawks]], who must fly through a thicket of bramble plants. In other segments, the player takes control of the Kongs, who have to climb vines in a maze-like area.
|-
Mudhole Marsh DKL2.png|'''[[Mudhole Marsh (Donkey Kong Land 2)|Mudhole Marsh]]'''<br>The sixth level, Mudhole Marsh involves Diddy and Dixie having to make their way across a swamp from using Krockheads, jumping from cattail plants, and bouncing off of Flitters and [[Mini-Necky|Necky]]s.
|align=center|[[File:Target Terror DKL2.png]]<br>'''[[Target Terror (Donkey Kong Land 2)|Target Terror]]'''
Rambi Rumble DKL2.png|'''[[Rambi Rumble (Donkey Kong Land 2)|Rambi Rumble]]'''<br>The seventh level, Rambi Rumble is similar to Hornet Hole in its first half, as there are honey-coated floors and walls, while the latter half involves taking control of Rambi.  
|Target Terror entails Diddy and Dixie getting on a Skull Cart and riding the cart on the track, jumping over gaps in the track and colliding into Check Barrels to open up the pathway. They must be careful and avoid X Barrels, for breaking an X Barrel will block the path and cause a Kong to be injured.
KingZing-DKL2.png|'''Boss level: [[King Zing Sting (Donkey Kong Land 2)|King Zing Sting]]'''<br>The boss level, King Zing Sting involves a boss fight against King Zing, specifically while playing as Squawks.
|-
</gallery>
|align=center|[[File:Bramble Blast DKL2 shot 2.png]]<br>'''[[Bramble Blast (Donkey Kong Land 2)|Bramble Blast]]'''
|Bramble Blast was moved to Krazy Kremland in ''DKL2'' due to the abundance of levels in [[Krem Cauldron]] upon the merging of [[Krem Quay]] and [[Crocodile Cauldron]]. The level takes the place of Bramble Scramble, which was moved to be between Rickety Race and Mudhole Marsh. In Bramble Blast, the heroes must progress in the stage by getting launched out of barrel cannons. There are some alternative paths in the stage that lead to bonus areas and items.
|-
|align=center|[[File:Rickety Race DKL2 shot 2.png]]<br>'''[[Rickety Race (Donkey Kong Land 2)|Rickety Race]]'''
|Rickety Race has Diddy and Dixie hopping onto a Skull Cart and competing against ten Klanks for first place in a race on the roller coaster track. The track dips and has various holes in the path, which means that the heroes must be cautious as they try to overtake enemy Kremlings on the track. The prize for coming in first is a DK Coin. Finishing first is not required to complete the level itself.
|-
|align=center|[[File:Bramble Scramble DKL2.png]]<br>'''[[Bramble Scramble (Donkey Kong Land 2)|Bramble Scramble]]'''
|Bramble Scramble features Squawks the Parrot as the prominently playable Animal Buddy. He must fly through a thicket of bramble plants while defeating or evading Zingers, Krooks, and Flitters. When Squawks is not being used, the level has vine climbing segments where the level sometimes becomes maze-like.
|-
|align=center|[[File:Mudhole Marsh DKL2.png]]<br>'''[[Mudhole Marsh (Donkey Kong Land 2)|Mudhole Marsh]]'''
|Given the absence of Cat O' 9 Tails and Kannon enemies that fire wooden barrels to jump off of, Mudhole Marsh in ''DKL2'' is very similar to the previous swamp level, [[Krockhead Klamber (Donkey Kong Land 2)|Krockhead Klamber]]. Diddy and Dixie must get to the other side of the swap with the help of Krockheads, climbing on cattail plants, and leaping off Flitters and Mini-Neckies.
|-
|align=center|[[File:Rambi Rumble DKL2.png]]<br>'''[[Rambi Rumble (Donkey Kong Land 2)|Rambi Rumble]]'''
|Rambi Rumble in ''Donkey Kong Land 2'' is a straightforward beehive stage where King Zing ends up not making an appearance due to hardware limitations of the Game Boy. The first half of the level is similar to Hornet hole, where honey coated floors and walls are recurring throughout, and the latter half features Rambi, where there are a variety of enemies in place of King Zing's absence.  
|-
|align=center|[[File:KingZing-DKL2.png]]<br>'''Boss level: [[King Zing Sting (Donkey Kong Land 2)|King Zing Sting]]'''
|King Zing is the boss of the area, and Squawks is used to fight him. Upon being hitting King Zing in his normal state, he will try to ram into Squawks for a short amount of time before returning to flying in the area in a pattern. Beyond damaging him a few times, he will summon Zingers behind him as he flies to cover his trail. Each time he is hit, he flies a bit faster.
|}


==Gallery==
==Gallery==
Line 96: Line 38:
Zinger DKC2 group art.jpg|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Zinger DKC2 group art.jpg|''[[Donkey Kong Country 2: Diddy's Kong Quest]]''
Rickety Race DKC2 group art.jpg|''Donkey Kong Country 2: Diddy's Kong Quest''
Rickety Race DKC2 group art.jpg|''Donkey Kong Country 2: Diddy's Kong Quest''
KrazyKremland-DKL2.png|''[[Donkey Kong Land 2]]''
KrazyKremland-DKL2.png|In ''Donkey Kong Land 2''
DKC2 GBA - Krazy Kremland.png|''Donkey Kong Country 2'' GBA
DKC2 GBA - Krazy Kremland.png|In the Game Boy Advance version
</gallery>
</gallery>


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|JapR=Hachimitsu Pāku "Kuremurando"
|JapR=Hachimitsu Pāku "Kuremurando"
|JapM=Honey Park “Kremland”
|JapM=Honey Park “Kremland”
|Fra=Kremland Dingo
|Fre=Kremland Dingo
|FraM=Cracked Kremland
|FreM=Cracked Kremland
|Ger=Tiefes Kremland
|Ger=Tiefes Kremland
|GerM=Deep Kremland
|GerM=Deep Kremland
Line 114: Line 56:
|SpaM=-
|SpaM=-
}}
}}
==Trivia==
*Krazy Kremland has promotional artwork of a [[Klomp]] riding a [[Roller Coaster]], although [[Klank]]s are the only enemies in the game who ride a Roller Coaster.


==References==
==References==

Latest revision as of 13:47, March 30, 2024

Krazy Kremland
Krazy KremlandThe second half of Krazy Kremland
Game Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Land 2
Level(s) 6 (SNES/GBA)
7 (GB)
<< (SNES/GBA) or << (GB)
List of worlds >>
“What do the Kremlings do for fun when they aren't making the Kong Family's life miserable? They go to Krazy Kremland, the island amusement park! This area features roller coasters that are not only in extreme states of disrepair, they are also haunted!”
Donkey Kong Country 2: Diddy's Kong Quest instruction booklet, page 21

Krazy Kremland, rarely named Kremland Amusement Park,[1] is the fourth world of Donkey Kong Country 2: Diddy's Kong Quest and the third world of Donkey Kong Land 2. It is a run-down amusement park built upon a swamp, appearing in the middle section of Crocodile Isle, and belonging to the Kremlings. The amusement park is large and poorly maintained, consisting mainly of unsafe roller coaster rides, as several of the track segments are missing, but there is also a bramble infestation and a couple of large Zinger hives at the entrance and exit to the amusement park itself. In Donkey Kong Country 2: Diddy's Kong Quest, Krazy Kremland has some additional details, including a large statue of a Kannon and Kruncha, a high striker, an arcade area, which has a sign advertising "KI HERE," appearing to have a few Killer Instinct arcade cabinets within the tent, as well as two outside of it. In Donkey Kong Land 2, Krazy Kremland has a simpler design no longer consisting of an interior and exterior, although brambles are shown more prominently. In the Game Boy Advance version, Krazy Kremland's map was redesigned, now having fewer amusement features, although there are still a few tents and a rollercoaster built upon thin logs in its upper region; additionally, the "Kremland" sign is hanging from a large, gray mountain.

Krazy Kremland has promotional artwork of a Klomp riding a Roller Coaster, although Klanks are the only enemies to actually ride them.

Levels[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

Donkey Kong Land 2[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese はちみつパーク「クレムランド」
Hachimitsu Pāku "Kuremurando"
Honey Park “Kremland”

French Kremland Dingo
Cracked Kremland
German Tiefes Kremland
Deep Kremland
Italian Kremland Park
-
Spanish Krazy Kremland
-

References[edit]

  1. ^ Nintendo Magazine System (Australia) issue 34, page 20Media:NMS AUS issue 34 page 20 excerpt.jpg.