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{{about|a form of transportation|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}}
{{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[Hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}}
[[File:HotAirBalloon.PNG|thumb|A set of Hot Air Balloons, from ''New Super Mario Bros. Wii'']]
{{item infobox
[[File:BowserBalloon.png|thumb|left]]
|image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork of a Hot Air Balloon for ''Donkey Kong Country 2: Diddy's Kong Quest''
'''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' instruction booklet, page 16.</ref> are objects that have appeared in a few ''[[Mario (franchise)|Mario]]'' and [[Donkey Kong (franchise)|''Donkey Kong'']] games. Hot air balloons made their first appearance in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', in which they are helpful in allowing the [[Kong]]s traverse across pools of [[lava]], but they are accessible by friend and foe alike. They originally only appeared in [[Red Hot Ride]], but they appear in another level, [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]], in ''[[Donkey Kong Land 2]]'' as well.
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
}}
'''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 16.</ref> (also parsed as '''Hot-Air Balloons''')<ref>''Donkey Kong Country 2'' GBA instruction booklet, page 15.</ref> are large balloons used for crossing large portions of [[lava]]. They first appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and return in ''[[Donkey Kong Land 2]]''.


One hot air balloon made an appearance in ''[[Super Mario World: Super Mario Advance 2]]'', in which it is shown as the mode of transportation to [[Dinosaur Land]] chosen by [[Mario]], [[Luigi]] and [[Princess Peach|Princess Toadstool]]. It is also used once Mario and Luigi complete all levels, changing the world theme to [[Fall]]. This balloon has an emblem of an "M" similar to that of [[Mario's castle]]. Another large hot air balloon appears in the [[Test for the Best]] [[minigame]] of ''[[Mario Party 8]]''.
==History==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Hot Air Balloons appear only in [[Red-Hot Ride]], as a key feature for making it through the level. [[Diddy Kong]] and [[Dixie Kong]] can stand on a Hot Air Balloon and lean either left or right to control its movement. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a [[DK Barrel]] on it, or even either one of two enemies: [[Kruncha]] or [[Neek]]. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.


Two hot air balloons make an appearance in ''[[New Super Mario Bros. Wii]]'', when Princess Peach is rescued. Mario escorts Peach out of the castle and onto a balloon, having alone time as they quickly lift off before Luigi is able to board. [[Yellow Toad (New Super Mario Bros. Wii)|Yellow Toad]] and [[Blue Toad (New Super Mario Bros. Wii)|Blue Toad]] then offer the fallen Luigi a ride in their balloon, which he sheepishly accepts. The balloons bear [[Bowser]]'s insignia, likely making it property of the [[Koopa Troop]].
===''Donkey Kong Land 2''===
{{br}}
In ''Donkey Kong Land 2'', Hot Air Balloons, function identically as before, although their appearance is slightly wider. They appear in only two [[level]]s, both taking place in a volcanic environment: [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. There are no thermal columns along the way, so a Hot Air Balloon cannot be suspended back in midair.
 
==Profiles==
===''Donkey Kong Land 2''===
*'''[[Virtual Console]] manual bio:''' "''Jump on these to cross perilous gaps. Press {{button|3ds|Padleftright}} to move left or right. The balloons will gradually start to descend after you jump on them.''"


==Gallery==
==Gallery==
<gallery>
<gallery>
Hot Air Balloon DKC2.png|''Donkey Kong Country 2''
Hot Air Balloon.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite
Hot Air Balloon.png|''Donkey Kong Country 2''
Red-Hot Ride DKC2.png|The Kongs riding on a Hot Air Balloon in Red-Hot Ride in ''Donkey Kong Country 2: Diddy's Kong Quest''
RedHot165.PNG|''Donkey Kong Land 2''
Hot Air Balloon DKL2 sprite.png|''Donkey Kong Land 2'' sprite
HotAirBalloon‎2.png|''Super Mario Advance 2''
Redhot Ride DKL2.png|Diddy Kong riding a Hot Air Balloon in ''Donkey Kong Land 2''
Giddy Sky 7-4.png|''[[Super Princess Peach]]''
MP8 Test for the Best.png|''Mario Party 8''
RaccoonMarioComic.JPG|''[[Nintendo Comics System]]''
</gallery>
</gallery>
==Names in other languages==
{{foreign names
|Jap={{ruby|熱気球|ねつききゅう}}<ref>''Super Donkey Kong 2: Dixie & Diddy'' instruction booklet, page 20.</ref>
|JapR=Netsukikyū
|JapM=Hot Air Balloon
|Ita=Pallone di aria calda<ref>''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', GIG's Italian manual</ref><ref>''[[Donkey Kong Land 2]]'' Italian manual, pag. 15</ref><br>Mongolfiera<ref>''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'', European manual, pag. 113</ref>
|ItaM=Hot air balloon (meant as "balloon full of hot air")<br>Hot-air balloon (like an actual {{wp|Hot air balloon|balloon-aircraft}})
}}


==References==
==References==
<references/>
<references/>
{{NIWA|DKWiki=1}}
 
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
{{SPP}}
[[Category:Balloons]]
[[Category:Platforms]]
[[Category:Platforms]]
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest objects]]
[[Category:Donkey Kong Land 2 Objects]]
[[Category:Donkey Kong Land 2 objects]]
[[Category:New Super Mario Bros. Wii Objects]]
[[Category:Super Mario World Objects]]
[[Category:Super Princess Peach Objects]]

Latest revision as of 10:22, December 14, 2023

This article is about a form of transportation in the Donkey Kong games. For the recurring object in the Mario Kart series, see Hot-air balloon. For the Yoshi transformation, see Hot-Air Balloon Yoshi.
Hot Air Balloon
Artwork of a Hot Air Balloon from Donkey Kong Country 2: Diddy's Kong Quest
Artwork of a Hot Air Balloon for Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

Hot Air Balloons[1] (also parsed as Hot-Air Balloons)[2] are large balloons used for crossing large portions of lava. They first appear in Donkey Kong Country 2: Diddy's Kong Quest and return in Donkey Kong Land 2.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

In Donkey Kong Country 2: Diddy's Kong Quest, Hot Air Balloons appear only in Red-Hot Ride, as a key feature for making it through the level. Diddy Kong and Dixie Kong can stand on a Hot Air Balloon and lean either left or right to control its movement. If the Kongs stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off of a Hot Air Balloon. By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column, which come in varying heights. Most Hot Air Balloons start off at the top of a thermal column. Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially Zingers, until reaching the next Hot Air Balloon or the ground. Some of the Hot Air Balloons have a DK Barrel on it, or even either one of two enemies: Kruncha or Neek. Although they walk back and forth on a Hot Air Balloon, this does not affect the direction of its movement.

Donkey Kong Land 2[edit]

In Donkey Kong Land 2, Hot Air Balloons, function identically as before, although their appearance is slightly wider. They appear in only two levels, both taking place in a volcanic environment: Redhot Ride and Fiery Furnace. There are no thermal columns along the way, so a Hot Air Balloon cannot be suspended back in midair.

Profiles[edit]

Donkey Kong Land 2[edit]

  • Virtual Console manual bio: "Jump on these to cross perilous gaps. Press +Control Pad left or right to move left or right. The balloons will gradually start to descend after you jump on them."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese 熱気球ねつききゅう[3]
Netsukikyū
Hot Air Balloon

Italian Pallone di aria calda[4][5]
Mongolfiera[6]
Hot air balloon (meant as "balloon full of hot air")
Hot-air balloon (like an actual balloon-aircraft)

References[edit]

  1. ^ Donkey Kong Country 2: Diddy's Kong Quest SNES instruction booklet, page 16.
  2. ^ Donkey Kong Country 2 GBA instruction booklet, page 15.
  3. ^ Super Donkey Kong 2: Dixie & Diddy instruction booklet, page 20.
  4. ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual
  5. ^ Donkey Kong Land 2 Italian manual, pag. 15
  6. ^ Donkey Kong Country 2, European manual, pag. 113