Gunslinger: Difference between revisions

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(New page: thumb|'''Gunslinger''' '''Gunslinger''' is the boss microgame found in the Retro Action stage in ''[[WarioWare: T...)
 
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[[Image:Gunslinger.png|thumb|'''Gunslinger''']]
[[Image:Gunslinger.png|thumb|'''Gunslinger''']]
'''Gunslinger''' is the boss [[microgame]] found in the [[List of microgames in WarioWare: Touched!|Retro Action]] stage in ''[[WarioWare: Touched!]]''.
'''Gunslinger''' is the boss [[microgame]] found in the [[List of microgames in WarioWare: Touched!#Retro Action|Retro Action]] stage in ''[[WarioWare: Touched!]]''.
== Gameplay ==
== Gameplay ==
The objective of the game is to tap and shoot all the 8-bit cans so that they will land on the slots on the left. Be careful not to let them fall off the screen. Once all the 8-bit cans are secure, 3D barrels will fly in. Repeatedly tap the barrels to destroy them so they will release classic Nintendo items. The player must score 7 points or more to clear the microgame.
The objective of the game is to tap and shoot all the 8-bit cans so that they will land on the slots on the left. Be careful not to let them fall off the screen. Once all the 8-bit cans are secure, 3D barrels will fly in. Repeatedly tap the barrels to destroy them so they will release classic Nintendo items.


*'''1st level difficulty:''' shoot 3 cans.
*'''1st level difficulty:''' shoot 3 cans.
*'''2nd level difficulty:''' shoot 4 cans.
*'''2nd level difficulty:''' shoot 4 cans.
*'''3rd level difficulty:''' shoot 5 cans and the top slot is blocked.
*'''3rd level difficulty:''' shoot 5 cans and the top slot is blocked.
The player must score 7 points or more to clear the microgame.


===Description===
===Description===

Revision as of 18:21, June 24, 2010

Gunslinger

Gunslinger is the boss microgame found in the Retro Action stage in WarioWare: Touched!.

Gameplay

The objective of the game is to tap and shoot all the 8-bit cans so that they will land on the slots on the left. Be careful not to let them fall off the screen. Once all the 8-bit cans are secure, 3D barrels will fly in. Repeatedly tap the barrels to destroy them so they will release classic Nintendo items.

  • 1st level difficulty: shoot 3 cans.
  • 2nd level difficulty: shoot 4 cans.
  • 3rd level difficulty: shoot 5 cans and the top slot is blocked.

The player must score 7 points or more to clear the microgame.

Description

"Shoot the cans to the bins. I can't be bothered to carry 'em there."