Forest of Illusion 4: Difference between revisions

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'''Forest of Illusion 4''' is a level in ''[[Super Mario World]]''. It is a ground level with lots of [[Lakitu]]s in [[Warp Pipe]]s, and a [[Fishin' Lakitu]]. All [[Lakitu]]s in the level will throw out a maximum of two [[Spiny]]s on the screen. If there are two Spinies in the screen, Lakitus will still throw something out, but nothing will drop. When the players gets to the [[Midway Gate]], the Fishin' Lakitu disappears, and is replaced by a regular Lakitu later on in the level. This level can be accessed through the secondary exit of [[Forest Ghost House]]. By completing this level through the [[Giant Gate]], the player can access a shortcut back to [[Forest of Illusion 2]]. By going out the secret exit with a [[Key]], the player gains access to [[Forest Secret Area]].
'''Forest of Illusion 4''' is a level in ''[[Super Mario World]]''. It is a ground level with lots of [[Lakitu]]s in [[Warp Pipe]]s, and a [[Fishin' Lakitu]].  
 
This level can be accessed through the secondary exit of [[Forest Ghost House]]. By completing this level through the [[Giant Gate]], the player can access a shortcut back to [[Forest of Illusion 2]]. By going out the secret exit with a [[Key]], the player gains access to [[Forest Secret Area]].


==Overview==
==Overview==
When the player enters the level, they are confronted by a [[Fishin' Lakitu]] followed by a [[Koopa Paratroopa]]. The [[Fishin' Lakitu]] has a fishing rod with a 1-Up Mushroom. If the player collects the 1-Up Mushroom, the [[Fishin' Lakitu]] will throw out [[Spiny]] as a regular [[Lakitu]] from its cloud. After a jump, the player will encounter a red [[Koopa Troopa]] followed by some [[Rotating Block|Turning Block]]s with a [[Mushroom]] on top of them. If the player climbs on top of the blocks, they can jump and get the first [[Dragon Coin]] of the level. Next, they will find a blue Warp Pipe with a Lakitu in it. Further on is a [[Coin Block]], followed by a Lakitu in a tall green Warp Pipe. After that, there is a row of seven [[Block]]s, under which is the second Dragon Coin. The third Dragon Coin can be found by going through one of the following Warp Pipes.  
When the player enters the level, they are confronted by a Fishin' Lakitu, followed by a [[Koopa Paratroopa]]. The Fishin' Lakitu has a fishing rod with a 1-Up Mushroom; if the player collects the 1-Up Mushroom, the Fishin' Lakitu will begin throwing out Spinies like a regular Lakitu. All [[Lakitu]]s in the level will throw out a maximum of two Spinies on the screen. If there are two Spinies on screen, Lakitus will still make throwing motions, but nothing will drop.
 
After a jump, the player will encounter a red [[Koopa Troopa]], followed by some [[Rotating Block|Turning Block]]s with a [[Mushroom]] on top of them. If the player climbs on top of the blocks, they can jump and get the first [[Dragon Coin]] of the level. Next, they will find a blue Warp Pipe with a Lakitu in it. Further on is a [[Coin Block]], followed by a Lakitu in a tall green Warp Pipe. After that, there is a row of seven [[Block]]s, under which is the second Dragon Coin. The third Dragon Coin can be found by going through one of the following Warp Pipes.  


Next up is the Midway Gate, located on a tall ledge which is reachable by jumping on the Warp Pipe to the right first. Next, the player will find a small valley with a Warp Pipe on some Blocks. If they lure the Koopa Paratroopa from the right and jump on it, they can get on the Warp Pipe and go into it to find the secret exit. This Warp Pipe also has a [[Lakitu]] that throws out two [[Spiny]]. The player can either go to the right, where there are lots of Blocks and Koopa Troopa shells, or they can press the [[P-Switch]] under the Warp Pipe, making coins and [[Block (used)|Block]]s to appear. The player can use the Blocks to obtain the fourth Dragon Coin. Before this area, however, are three pipes, each one taller than the last; the one in the middle leads to a secret underwater zone where there are some coins. After this, there are a few piles of [[Grab Block]]s, two Warp Pipes with [[Piranha Plant]]s, the fifth Dragon Coin, a [[Chargin' Chuck]], and the [[Giant Gate]].
Next up is the [[Midway Gate]], located on a tall ledge which is reachable by jumping on the Warp Pipe to the right first; if the Fishin' Lakitu is still around, it will disappear around here. The player will find a small valley with a Warp Pipe on some Blocks, where a Lakitu is hiding. If they lure the Koopa Paratroopa from the right and jump on it, they can get on the Warp Pipe and go into it to find the secret exit. The player can either go to the right, where there are lots of Blocks and Koopa Troopa shells, or they can press the [[P-Switch]] under the Warp Pipe, making coins and [[Block (used)|Block]]s appear. The player can use the Blocks to obtain the fourth Dragon Coin. There are three pipes before this area, each one taller than the last; the one in the middle leads to a secret underwater zone where there are some coins. After this, there are a few piles of [[Grab Block]]s, two Warp Pipes with [[Piranha Plant]]s, the fifth Dragon Coin, a [[Chargin' Chuck]], and the [[Giant Gate]].


==Enemies==
==Enemies==

Revision as of 21:30, January 27, 2014

Template:Level

Forest of Illusion 4 is a level in Super Mario World. It is a ground level with lots of Lakitus in Warp Pipes, and a Fishin' Lakitu.

This level can be accessed through the secondary exit of Forest Ghost House. By completing this level through the Giant Gate, the player can access a shortcut back to Forest of Illusion 2. By going out the secret exit with a Key, the player gains access to Forest Secret Area.

Overview

When the player enters the level, they are confronted by a Fishin' Lakitu, followed by a Koopa Paratroopa. The Fishin' Lakitu has a fishing rod with a 1-Up Mushroom; if the player collects the 1-Up Mushroom, the Fishin' Lakitu will begin throwing out Spinies like a regular Lakitu. All Lakitus in the level will throw out a maximum of two Spinies on the screen. If there are two Spinies on screen, Lakitus will still make throwing motions, but nothing will drop.

After a jump, the player will encounter a red Koopa Troopa, followed by some Turning Blocks with a Mushroom on top of them. If the player climbs on top of the blocks, they can jump and get the first Dragon Coin of the level. Next, they will find a blue Warp Pipe with a Lakitu in it. Further on is a Coin Block, followed by a Lakitu in a tall green Warp Pipe. After that, there is a row of seven Blocks, under which is the second Dragon Coin. The third Dragon Coin can be found by going through one of the following Warp Pipes.

Next up is the Midway Gate, located on a tall ledge which is reachable by jumping on the Warp Pipe to the right first; if the Fishin' Lakitu is still around, it will disappear around here. The player will find a small valley with a Warp Pipe on some Blocks, where a Lakitu is hiding. If they lure the Koopa Paratroopa from the right and jump on it, they can get on the Warp Pipe and go into it to find the secret exit. The player can either go to the right, where there are lots of Blocks and Koopa Troopa shells, or they can press the P-Switch under the Warp Pipe, making coins and Blocks appear. The player can use the Blocks to obtain the fourth Dragon Coin. There are three pipes before this area, each one taller than the last; the one in the middle leads to a secret underwater zone where there are some coins. After this, there are a few piles of Grab Blocks, two Warp Pipes with Piranha Plants, the fifth Dragon Coin, a Chargin' Chuck, and the Giant Gate.

Enemies


Template:SMW Levels