Fight Toadies w/ Toadies: Difference between revisions

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{{level
{{level infobox
|title=Fight Toadies w/ Toadies
|code=Secret 4
|code=Secret 4
|image=[[Image:FightToadieswToadies.png|240px]]
|image=[[File:FightToadieswToadies.png|240px]]
|game=''[[Yoshi's Island: Super Mario Advance 3]]''
|game=''[[Yoshi's Island: Super Mario Advance 3]]''
|difficulty=?
|before=[[King Bowser's Castle (Super Mario World 2: Yoshi's Island)|<<]]
|before= [[Hookbill the Koopa's Castle|<<]]
|after=>>
|after= [[The Impossible? Maze|>>]]
|track=Athletic (''SMW2:YI'')<br>[[File:SMW2YI Athletic.oga]]
}}{{YISMA3 Map|W4}}
}}
'''Fight Toadies w/ Toadies''' or '''Fight Baddies w/ Baddies''' is the fourth secret level in the game ''[[Yoshi's Island: Super Mario Advance 3]]''. The level starts with [[Yoshi]] standing on a rocky area in the mountains. As soon as the Player goes forward there will be some platforms to jump along; the player will also need to bounce on [[Paratroopa|Para Koopas]] a lot. The player will then need to use a Spinning Log to catapult themselves upwards onto a small platform where they will need to bounce on a [[Bullet Bill]] to proceed. Through this area of the level the player will need to do a lot of bouncing on Bullet Bills. Eventually after bouncing on Bullet Bills the player will reach a [[Middle Ring]].
'''Fight Toadies w/ Toadies''', known as '''Fight Baddies w/ Baddies''' in the British English version,<ref>[https://gamefaqs.gamespot.com/snes/588740-super-mario-world-2-yoshis-island/faqs/53436 Listed as a regional difference between the North American and European versions of ''Yoshi's Island: Super Mario Advance 3''.]</ref> is the Secret Stage of [[World 4 (Super Mario World 2: Yoshi's Island)|World 4]] in the game ''[[Yoshi's Island: Super Mario Advance 3]]''. The name is a pun on the idiom "fight fire with fire". Like every other Secret Stage, this level's playable [[Yoshi (species)|Yoshi]] is the [[Yoshi|green Yoshi]].
==Layout==
The level starts with [[Yoshi]] standing on a rocky area in the mountains. As soon as the Player goes forward there is some platforms to jump along; the player also needs to bounce on [[Koopa Paratroopa|Para-Koopa]]s. The player then needs to use a Spinning Log to catapult themselves upwards onto a small platform where they need to bounce on a [[Bullet Bill]] to proceed. Through this area of the level the player. After bouncing on Bullet Bills, the player reaches a [[Checkpoint Ring|Middle Ring]].


After that the player will enter a cave, where they need to cross a pit of [[Spikes]], by bouncing on [[Stilt Guy]]s. After that the player will get to an area where they need to go up riding [[Balloon (platform)|Balloons]]. After the player will need to bounce on a Stilt Guy to get past a pit of Spikes, and up to the next area. Then the player will need to go down a small shaft and onto a large Mushroom, after jumping along some [[Mushroom]]s the player will go into another cave area where there will be a Middle Ring.
The player then enters a cave, where they need to cross a pit of [[Spike Trap|spike]]s, by bouncing on [[Stilt Guy|Shy-Guys on Stilts]]. After that they get to an area where they need to go up riding [[balloon (platform)|balloon]]s. After the player needs to bounce on a Shy-Guy on Stilts to get past a pit of spikes and up to the next area. Then the player needs to go down a small shaft and onto a large [[mushroom]], and after jumping along some more mushrooms, the player goes into another cave area where there is a Middle Ring.


The player will then reach an area with many small platforms and [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]]. After crossing a long gap, the Player will get out of the cave area, and get to another Middle Ring.
The player reaches an area with many small platforms and [[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzies]]. After crossing a long gap, the player goes out of the cave area and to another Middle Ring.


Now the player will be in a scrolling area with lots of platforms, and Bullet Bills. At the end of this area, the player will need to bounce off of a Koopa-Paratroopa to reach the goal.
Now the player is in a scrolling area with lots of platforms, and Bullet Bills. At the end of this area, the player needs to bounce off of a Para-Koopa or a Bullet Bill to reach the [[Goal Ring|goal roulette]].
 
==Enemies==
<gallery>
SMA3-RedKoopaParatroopa.png|[[Koopa Paratroopa|Para-Koopa]] (red)
SMA3 Turtle Cannon green.png|[[Bill Blaster|Turtle Cannon]]  (green)
SMA3 Turtle Cannon yellow.png|Turtle Cannon  (yellow)
SMA3 Bullet Bill.png|[[Bullet Bill]]
SMA3-ShyGuyonStiltsYellow.png|[[Stilt Guy|Shy-Guy on Stilts]] (yellow)
SMA3-ShyGuyonStiltsPink.png|Shy-Guy on Stilts (magenta)
SMA3-ShyGuyonStilts.png|Shy-Guy on Stilts (red)
SMA3-ShyGuyonStiltsGreen.png|Shy-Guy on Stilts (green)
SMA3 Baron von Zeppelin green.png|[[Item Balloon|Baron von Zeppelin]] (color random)
SMA3-Fuzzy.png|[[Fuzzy (Super Mario World 2: Yoshi's Island)|Fuzzy]]
SMA3-RedKoopaTroopa.png|[[Koopa Troopa]] (red)
SMA3 Thorn.png|[[Thorn]]
SMA3 Bouncing Bullet Bill.png|[[Bouncing Bullet Bill]]
</gallery>
 
==Gallery==
<gallery>
SMA3-FightToadiesWToadies-Icon.png|Level icon from ''Yoshi's Island: Super Mario Advance 3''
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=テキをつかってきりぬけろ!
|Jap=テキをつかってきりぬけろ!
|JapR=Teki wo Tsukatte Kirinukero!
|JapR=Teki o Tsukatte Kirinukero!
|JapM=Use Enemies and Struggle Through!
|JapM=Use Enemies and Struggle Through!
|Chi=敵人的作用!/敌人的作用!
|Chi=敌人的作用!
|ChiR=Dírén de zuòyòng!
|ChiR=Dírén de Zuòyòng!
|ChiM=The Role of the Enemies!
|ChiM=The Role of the Enemies!
|Spa=Combate enemigos con enemigos
|SpaM=Fight Enemies With Enemies
|Ita=Sgherri in agguato
|ItaM=Toadies in ambush
|Ger=Hüpf-Scharmützel
|GerM=Bounchy Skirmish
|Fre=Volatiles de toutes sortes.
|FreM=Birds of all sorts.
}}
}}


==Trivia==
==Trivia==
*The level name is a pun on the saying "Fight fire with fire".
*The cave and underground areas in this level use the athletic music instead of the cave music.
*The cave areas in this level use the athletic music instead of the cave music.
 
{{BoxTop}}
==References==
{{YoshiLevels}}
<references/>
[[Category:Yoshi Levels]]
 
[[Category:Yoshi Places]]
{{YI levels}}
[[Category:Yoshi's Island]]
[[Category:Secret levels]]
[[Category:New Levels]]
[[Category:Yoshi's Island: Super Mario Advance 3 levels]]
[[Category:Secret Levels]]
[[Category:Yoshi's Island: Super Mario Advance 3]]

Latest revision as of 20:57, April 5, 2024

Level
Fight Toadies w/ Toadies
FightToadieswToadies.png
Level code Secret 4
Game Yoshi's Island: Super Mario Advance 3
Music track Athletic (SMW2:YI)
<< Directory of levels >>

Fight Toadies w/ Toadies, known as Fight Baddies w/ Baddies in the British English version,[1] is the Secret Stage of World 4 in the game Yoshi's Island: Super Mario Advance 3. The name is a pun on the idiom "fight fire with fire". Like every other Secret Stage, this level's playable Yoshi is the green Yoshi.

Layout[edit]

The level starts with Yoshi standing on a rocky area in the mountains. As soon as the Player goes forward there is some platforms to jump along; the player also needs to bounce on Para-Koopas. The player then needs to use a Spinning Log to catapult themselves upwards onto a small platform where they need to bounce on a Bullet Bill to proceed. Through this area of the level the player. After bouncing on Bullet Bills, the player reaches a Middle Ring.

The player then enters a cave, where they need to cross a pit of spikes, by bouncing on Shy-Guys on Stilts. After that they get to an area where they need to go up riding balloons. After the player needs to bounce on a Shy-Guy on Stilts to get past a pit of spikes and up to the next area. Then the player needs to go down a small shaft and onto a large mushroom, and after jumping along some more mushrooms, the player goes into another cave area where there is a Middle Ring.

The player reaches an area with many small platforms and Fuzzies. After crossing a long gap, the player goes out of the cave area and to another Middle Ring.

Now the player is in a scrolling area with lots of platforms, and Bullet Bills. At the end of this area, the player needs to bounce off of a Para-Koopa or a Bullet Bill to reach the goal roulette.

Enemies[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese テキをつかってきりぬけろ!
Teki o Tsukatte Kirinukero!
Use Enemies and Struggle Through!

Chinese 敌人的作用!
Dírén de Zuòyòng!
The Role of the Enemies!

French Volatiles de toutes sortes.
Birds of all sorts.
German Hüpf-Scharmützel
Bounchy Skirmish
Italian Sgherri in agguato
Toadies in ambush
Spanish Combate enemigos con enemigos
Fight Enemies With Enemies

Trivia[edit]

  • The cave and underground areas in this level use the athletic music instead of the cave music.

References[edit]