Dashell: Difference between revisions

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[[Image:238. Dashell Card.JPG|frame|Dashell's Catch Card.]]
[[Image:238. Dashell Card.JPG|frame|Dashell's Catch Card.]]


'''Card Type:''' Rare
*'''Card Type:''' Rare
 
*'''Card Description:''' This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.
'''Card Description:''' This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.


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Revision as of 00:11, July 29, 2007

“Yup. Fleeing. It works.”
Dashell, Super Paper Mario

Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.

Trivia

  • His name comes from Dash, his ability, and Shell, his appearance (a bomb shell).
  • His Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
  • According to his Catch Card, he used to be a track star.

Catch Card

File:238. Dashell Card.JPG
Dashell's Catch Card.
  • Card Type: Rare
  • Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.


Template:Pixls Template:Partners