Criss Kross Cliffs: Difference between revisions

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(This paragraph is probably out of place, but it's significant because the level is a lot harder in non-American versions...)
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'''Criss Kross Cliffs''' is the thirty-seventh [[level]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'' (forty-third in the [[Game Boy Advance]] remake), and the second area of [[Krematoa]].
'''Criss Kross Cliffs''' is the thirty-seventh [[level]] in the [[Super Nintendo]] and [[Game Boy Advance]] game, ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''. It is also the second are of the lost world, [[Krematoa]]. In the game's Game Boy Advance remake, the level is instead the forty-third level.


In order to get to the top of this cliffside level, the Kongs will have to bounce on [[Steel Keg]]s blasted upwards by a [[Bazuka]] at the bottom. There will be parts in the level where the Kongs must use [[Switch Barrel]]s to turn the kegs into [[TNT Barrel]]s in order to defeat red [[Buzz (species)|Buzzes]] that are in the line of fire. The Kongs must then hit the Switch Barrels a second time in order to restore the kegs so they can continue. [[Re-Koil]]s, [[Buzz (species)|Buzzes]], [[Klasp]]s and [[Kuff 'n' Klout]] are all obstacles in the Kongs' path.
In order to get to the top of this cliff level, the [[Kong]]s will have to bounce on [[Steel Keg|steel kegs]] blasted upwards by a [[Bazuka]] at the bottom of the area. There will be parts in the level where the Kongs must use [[Switch Barrel]]s to turn the kegs into [[TNT Barrel]]s in order to defeat red [[Buzz (species)|Buzzes]] that can be in the monkeys' way. The Kongs must then hit the Switch Barrels a second time in order to restore the kegs so they can continue upwards. [[Re-Koil]]s, [[Buzz (species)|Buzzes]], [[Klasp]]s and [[Kuff 'n' Klout]] are this level's enemies, and they can cause quite some trouble.


In the European and Japanese versions of DKC3, there are far more red Buzzes than in the American version. This is because, in the American version, it is possible to bypass many of these red Buzzes without defeating them with TNT barrels by ascending up the level.
In the European and Japanese versions of ''Donkey Kong Country 3'', there are far more red Buzzes than in the American version. This is because, in the American version, it is possible to bypass many of these red Buzzes without defeating them with TNT barrels by ascending through the level.
 
==Level Layout==
 
==Secrets==
===Bonus Levels===
 
===DK Coin===
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Revision as of 21:00, May 16, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Level Criss Kross Cliffs is the thirty-seventh level in the Super Nintendo and Game Boy Advance game, Donkey Kong Country 3: Dixie Kong's Double Trouble. It is also the second are of the lost world, Krematoa. In the game's Game Boy Advance remake, the level is instead the forty-third level.

In order to get to the top of this cliff level, the Kongs will have to bounce on steel kegs blasted upwards by a Bazuka at the bottom of the area. There will be parts in the level where the Kongs must use Switch Barrels to turn the kegs into TNT Barrels in order to defeat red Buzzes that can be in the monkeys' way. The Kongs must then hit the Switch Barrels a second time in order to restore the kegs so they can continue upwards. Re-Koils, Buzzes, Klasps and Kuff 'n' Klout are this level's enemies, and they can cause quite some trouble.

In the European and Japanese versions of Donkey Kong Country 3, there are far more red Buzzes than in the American version. This is because, in the American version, it is possible to bypass many of these red Buzzes without defeating them with TNT barrels by ascending through the level.

Level Layout

Secrets

Bonus Levels

DK Coin