Countdown Pound: Difference between revisions

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==Gameplay==
==Gameplay==
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they lose.
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX{{refneeded}}, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they auto-lose.


It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.
It is possible to end in a draw. Both players must stop the timer at the ''exact time'' or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX{{refneeded}} and both balloons burst.


==Controls==
==Controls==

Revision as of 08:00, August 17, 2015

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Minigame-infobox Countdown Pound is a Duel minigame found in Mario Party 5.

Gameplay

The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, Mario has a red balloon, Yoshi has green, and Koopa Kid has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to Ground Pound the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XXTemplate:Refneeded, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they auto-lose.

It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XXTemplate:Refneeded and both balloons burst.

Controls

  • A Button – Jump
  • A Button + A Button – Ground Pound

In-Game Text

  • Rules"Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."
  • Advice"It takes a moment or two to do a Ground Pound, so time your jump accordingly."

Trivia

  • The characters' primary victory poses can be seen on the balloons.
  • It is possible to stop the timer at exactly 00:00.Template:Refneeded

Template:BoxTop Template:MP5 Minigames