Boost Mode: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 36: Line 36:
|Rus=Спринт
|Rus=Спринт
|RusM=Sprint
|RusM=Sprint
|Dut=Booststand
}}
}}


[[Category:Game Mechanics]]
[[Category:Game Mechanics]]
[[Category:New Super Mario Bros. U]]
[[Category:New Super Mario Bros. U]]

Revision as of 06:36, November 6, 2012

Template:Newsubject

File:WiiU NewMarioU 2 imgeP01 E3.png
Four players playing the game with one player operating Boost Mode.

Boost Mode is a new feature introduced in New Super Mario Bros. U, where the player with the Wii U GamePad can interact with the game, not by controlling a playable character, but by using the GamePad's touch screen to manipulate the current gameplay.

Boost Mode allows the GamePad player to place platforms in the game to help or hinder the other players. These platforms can be placed by tapping an empty/vacant area on the Touch Screen, and the platforms come in a variety of colors. They currently include blue spade platforms, red heart platforms, green club platforms, and magenta diamond platforms. The icons on the blocks will disappear over time, and the platform itself soon after, however, if the player with the Wii Remote steps on the platform with the icon still on it, it will spit out three coins and a star meter on the GamePad will have a section filled. If the star meter is full, the GamePad player will be able to destroy enemies, including Thwomps.

Boost Mode is not limited to platforms, however, as the player using Boost Mode can also stun/damage enemies by tapping on them, which can be done repeatedly to keep them from attacking.

Boost Rush

Boost Rush Mode.
A screenshot of Boost Rush mode.

New Super Mario Bros. U will feature a mode similar to Coin Rush from New Super Mario Bros. 2 called Boost Rush. In Boost Rush, the player will play through a series of levels grouped together in packs, and the objective is to play through autoscrolling levels and collect the most coins, lose the least amount of lives, and make or beat the best time. The speed of the scrolling will increase every twenty Coins. Unlike Coin Rush, though, the player has limited lives and can gain more by collecting coins or extra lives, although all players share the same lives, and the player using Boost Mode can pop any players in bubbles. When a player is playing Boost Rush, Miis can be seen in the background, supporting the players.

Packs

Gallery

Template:BoxTop

Names in Other Languages

Template:Foreignname