100m Dash: Difference between revisions

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{{articleabout|100m Dash, an event in [[Mario and Sonic at the Olympic Games]]|the level in [[Donkey Kong(Game)|Donkey Kong]]|[[100m (Donkey Kong)|here]]}}
{{articleabout|100m Dash, an event in [[Mario and Sonic at the Olympic Games]]|the level in [[Donkey Kong (Game)|Donkey Kong]]|[[100m (Donkey Kong)|here]]}}


{{M&S-Atletics}}
{{M&S-Atletics}}

Revision as of 09:53, December 22, 2008

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File:100mdash.PNG
The start of 100m.

100m (or 100m Dash) is an Athletics event in the game, Mario & Sonic at the Olympic Games. It is one of the first events of the game, and can be found in the "Track" section of the "Athletics" category. The goal of the event, is to reach the finish line first. The longer version of this event is 400m, and the 110m Hurdles event acts very similarly to 100m. The 100m Freestyle has very similar controls to 100m. This event mainly requires speed.

Controls

This event can be played with either the Wii Remote and Nunchuk together, or the Wii Remote by itself.When READY appears, the player has to hold the B Button down, as to build up energy. If the button is released and the Wii Remote is flicked down at the same time when GO appears, the player will get a speed boost. This boost is crucial in winning the game. However, doing it too early will result in a foul, causing the event to start over. After leaving the starting line, the player has to alternately shake the Wii Remote and Wii Nunchuk fast to run. Speed is gained the faster the two controllers are shaken. If the speed meter gets into the red, the player will start to run extra fast, with a small blue veil trailing behind them. The track is relatively short, however, so the race does not last too long. The controls when only using the Wii Remote are the exact same as with the Nunchuk, but the player has to shake the Wii Remote by itself, instead of the Remote and Nunchuk together.

Description

Kick off from the starting block and sprint along the 100-meter stretch to the finish line in as short a time as possible to win. Make sure you wait for the starting signal, as kicking off too early will result in a false start.


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