Rabbid Kong

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File:Rabbid Kong.jpg
Cut-scene featuring Rabbid Kong

Rabbid Kong is a massive, ape-like Rabbid that appears as the end boss of Ancient Gardens in Mario + Rabbids Kingdom Battle. Hence his name, he's heavily based on Donkey Kong, right down to wearing his signature necktie.

Rabbid Kong is created by Spawny after Bowser Jr. convinces him to join him, and is subsequently fought by Mario and his friends[1].

Rabbid Kong's only damaging move is creating a shock wave on the battlefield that deducts 10 HP from each heroic character, and the move also knocks them back unless they have full cover. To damage him, one of the characters must approach him, which will cause the pressure plate in front of him to drop his banana hoard and go ballistic as a result, making him an easier target. Rabbid Kong will then move to another portion of the battlefield and replenish himself, repeating the process. He is defeated after the third phase.

When defeated, Rabbid Kong attempts to make his last stand by standing atop a wobbly block tower; however, Rabbid Peach humorously knocks it over, causing Rabbid Kong to plummet down to his defeat.

References