Worm hole

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Revision as of 20:45, December 2, 2014 by Ray Trace (talk | contribs) (worm holes actually bend space to make it close, similar to folding your paper so the ends meet. so it's not necessarily faster than speed of light)
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Big B. and Diddy Kong entering a worm hole via television in the N-Gang.

In physics, a worm hole or time slip is a hypothetical feature of space time that is basically a shortcut through space and time (although a time slip is just a shortcut through time that may take one backwards or forwards). Worm holes are a feature of both the Mario series and the real world. In the real world, they look almost exactly like Black Holes.

Worm hole
Mario getting sucked into a time slip via a magic clock in the Club Nintendo comic "Super Mario: Verloren in der Zeit".

Some examples of worm holes in use are in DK: Jungle Climber where worm holes were used to take Donkey Kong to odd worlds. While in the Club Nintendo comic "Super Mario: Verloren in der Zeit" Mario was transported through time and space to places such as Hösndösn with the use of a worm hole, or time slip. A worm hole was also used in the N-Gang comic "Freeze Frame" where Big B. was transported through a worm hole to the icy landscape that featured the ice castle. In Captain N: The Game Master, Kevin Keene was transported to Videoland through a mystical vortext presumably a worm hole.

In Super Paper Mario, a type of worm hole called a Squarp Hole appears in Outer Space.

In Super Mario Galaxy 2, Airships appear out of wormholes and attack Fluzzard in Fleet Glide Galaxy. Template:DKJC Levels