Chocolate Island 3: Difference between revisions

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|image=[[Image:ChocolateIsland3.png]]
|image=[[Image:ChocolateIsland3.png]]
|code=6-3
|code=6-3
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]'' ([[1990]])
|difficulty=Medium
|difficulty=Medium
|notes=The normal exit leads nowhere...
|notes=The normal exit leads nowhere...

Revision as of 23:46, April 20, 2011

Template:Level Chocolate Island 3 is a level in Super Mario World in the Chocolate Island world. It is a daytime sky level with lots of rotating platforms. Many enemies patrol the center of the moving platforms: first Koopa Troopas and then fuzzies orbiting the center. There is a pipe halfway through the level that takes Mario or Luigi into a room full of coins and one Dragon Coin. Capes are the favored power up in the level Green ! Blocks and regular ! Blocks (after Mario has collected a mushroom) emit cape feathers rather than Fire Flowers.

Exits

There are two exits of the course, both in the same room and as a goal gate. The main gate can be reached by a vine after hitting a ? Block. The other exit must be reached by using a cape or a flying Yoshi. 3 1-Up Mushrooms appear before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to Chocolate Fortress.

Chocolate Island 3
Chocolate Island 3

Template:SMW Levels