Koopa Troopa Car, Go!: Difference between revisions

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==Layout==
==Layout==
The level begins with a single [[Koopa Troopa Car]], which Mario must enter. After crossing a few [[Big Piranha Plant]]s, Mario must switch directions and ride up a disjointed ramp with a [[Colossal Koopa Troopa]]. Afterwards, Mario must switch directions again, traveling across some [[Conveyor Belt]]s and bouncing off two [[Big Koopa Troopa]]s before crossing two groups of [[Big Thwomp]]s and three [[Big Spiny|Big Spinies]] and switching directions a third time. After crossing one more group of Big Thwomps and switching directions a fourth time, Mario must then evade a [[Bully]] and a [[Big Bully]] before reaching the [[Goal Pole]].
The level begins with a single [[Koopa Troopa Car]], which Mario must enter. After crossing a few [[Big Piranha Plant]]s, Mario must switch directions and ride up a disjointed ramp with a [[Colossal Koopa Paratroopa]]. Afterwards, Mario must switch directions again, traveling across some [[Conveyor Belt]]s and bouncing off two [[Big Koopa Troopa]]s before crossing two groups of [[Big Thwomp]]s and three [[Big Spiny|Big Spinies]] and switching directions a third time. After crossing one more group of Big Thwomps and switching directions a fourth time, Mario must then evade a [[Bully]] and a [[Big Bully]] before reaching the [[Goal Pole]].


==Description==
==Description==

Revision as of 16:20, August 7, 2019

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Template:Levelbox Koopa Troopa Car, Go! is the fifty-fifth course in the Story Mode of Super Mario Maker 2. It is set in the airship theme and in the Super Mario 3D World style. It is posted by Basement Musician, and has a difficulty rating of 2/4 stars.

Layout

The level begins with a single Koopa Troopa Car, which Mario must enter. After crossing a few Big Piranha Plants, Mario must switch directions and ride up a disjointed ramp with a Colossal Koopa Paratroopa. Afterwards, Mario must switch directions again, traveling across some Conveyor Belts and bouncing off two Big Koopa Troopas before crossing two groups of Big Thwomps and three Big Spinies and switching directions a third time. After crossing one more group of Big Thwomps and switching directions a fourth time, Mario must then evade a Bully and a Big Bully before reaching the Goal Pole.

Description

"Koopa Troopa Cars are the finest automobiles ever made! These babies can run down enemies, but they break down if they crash three times. Good thing you can change directions with leftstick!"

Enemies

Template:SMM2 Levels