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<noinclude>[[user:driftmaster130/sandbox]]
It has been requested that any of this user's work in progress <i>not</i> be copied.
{|class="notice-template" style="background:#AFEEEE;margin:.5em 2%;padding:0 1em;border:1px solid #000;width:95%"
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It is advised that any part of this user's own work is '''not copied and used''' on any other page.
|}
__NOTOC__


</div>
<!--Hey folks, this is '''Driftmaster130''', bringing you the April edition of Community Report.


This is where I keep drafts of articles/sections that I am currently working on.
<s>Finally something related to policy happened; effective next week, all non-Shroom writers will be banned</s> *clears throat* Let's move onto the recently passed proposals:


==List of Nintendo Land staff==
(credit to {{user|YoshiKong}} for previously developing this coded table system)


'''Directors'''
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|- bgcolor=whitesmoke
!Proposer
!Summary
!Outcome
|- bgcolor=#FFFFFF
|align="center" |{{user|ExPower}}
|Merge the X Bosses from ''[[Mario & Luigi: Dream Team]]''.
!align="center" style="background: #FFAADD" |<font color=black>'''WITHDRAWN BY PROPOSER'''</font> [[MarioWiki:Proposals/Archive_42#Merge_the_X_bosses_from_Mario_.26_Luigi:_Dream_Team|(read more)]]
|- bgcolor=#FFFFFF
|align="center" |{{user|Stonehill}}
|Have a notice for pages with animated images.
!align="center" style="background: Salmon" |<font color=black>'''5-11'''</font> [[MarioWiki:Proposals/Archive_41#Make_notice_for_animated_images|(read more)]]
|- bgcolor=#FFFFFF
|align="center" |{{user|Binarystep}}
|Implement stricter guidelines for "References to Other Games" and "References in Later Games" sections
!align="center" style="background: #FFAADD" |<font color=black>'''WITHDRAWN BY PROPOSER'''</font> [[MarioWiki:Proposals/Archive_42#Stricter_Guidelines_for_.22References_to_Other_Games.22_and_.22References_in_Later_Games.22_Sections|(read more)]]
|- bgcolor=#FFFFFF
|align="center" |{{user|Binarystep}}
|Set clear rules for what "species origin" means.
!align="center" style="background: #FFAADD" |<font color=black>'''WITHDRAWN BY PROPOSER'''</font> [[MarioWiki:Proposals/Archive_42#Set_Clear_Rules_as_to_What_.22Species_Origin.22_Means|(read more)]]
|- bgcolor=#FFFFFF
|align="center" |{{user|Ghost Jam}}
|Pie for Everyone, revisit redux (Joke Proposal)
!align="center" style="background: #DF73FF" |<font color=black>'''VETOED BY ADMINISTRATION'''</font> [[MarioWiki:Proposals/Archive_42#Set_Clear_Rules_as_to_What_.22Species_Origin.22_Means|(read more)]]
|}


Takayuki Shimamura
TPP's that recently reached consensus:


Yoshikazu Yamashita
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
|- bgcolor=whitesmoke
!Proposer
!Summary
!Outcome
!Deadline
|- bgcolor=#FFFFFF
|align="center" |{{user|Andymii}}
|Split the Red and Green [[Koopa Troopas]].
!align="center" style="background: Salmon" |<font color=black>'''2-0-11'''</font> [[Talk:Koopa_Troopa#Split_Red_Koopa_Troopa_and_Green_Koopa_Troopa|(read more)]]
|align="center" |April 8, 2015, 23:59 GMT
|- bgcolor=#FFFFFF
|align="center" |{{user|Binarystep}}
|Merge [[Koopa Leaf]] and [[Turtley Leaf]].
!align="center" style="background: SpringGreen" |<font color=black>'''8-0'''</font> [[Talk:Koopa_Leaf#Merge_Koopa_Leaf_with_Turtley_Leaf|(read more)]]
|align="center" |April 8, 2015, 23:59 GMT
|- bgcolor=#FFFFFF
|align="center" |{{user|LinkTheLefty}}
|Split [[Bowser Baddies]] from [[Koopa Troop]].
!align="center" style="background: Pink" |<font color=black>'''2-3'''</font> [[Talk:Bowser_Baddies#Split_from_Koopa_Troop|(read more)]]
|align="center" |March 18, 2015, 23:59 GMT
|}


'''Planning'''
TPP's currently in progress:


Hideki Fujii
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
 
|- bgcolor=whitesmoke
Hiromasa Shikata
! width="130" |Proposer
 
!Summary
Yusuke Akifusa
!Link
 
!Deadline
Taku Matoba
|- bgcolor=#FFFFFF width=200
 
|align="center" |{{user|Megadardery}}
Hiroshi Sakasai
|Delete [[Recipes]].
 
[[Talk:Recipes#Delete_this_page._.28while_keeping_the_standalone_List_of_.27chef.27_recipes.29|(read more)]]
'''Programming Director'''
|align="center" |April 11, 2015, 23:59 GMT
 
|- bgcolor=#FFFFFF width=200
Souichi Nakajima
|align="center" |{{user|Binarystep}}
 
|Merge [[Forest Fuzzy]] with [[Green Fuzzy]].
'''System Programming'''
[[Talk:Forest_Fuzzy#Merge_with_Green_Fuzzy|(read more)]]
 
|align="center" |April 13, 2015, 23:59 GMT
Kenichi Nishada
|- bgcolor=#FFFFFF width=200
 
|align="center" |{{user|LudwigVon}}
'''Game Programming'''
|Create an article for each chapter in ''[[Paper Mario: The Thousand-Year Door]]''.
 
[[Talk:Paper_Mario:_The_Thousand-Year_Door#Create_a_article_for_each_Paper_Mario_chapters|(read more)]]
Toshikazu Kiuchi
|align="center" |April 14, 2015, 23:59 GMT
 
|- bgcolor=#FFFFFF width=200
Kenta Sato
|align="center" |{{user|Binarystep}}
 
|Split Dodorigesu Jr from [[Pidgit]].
Shinji Okane
[[Talk:Pidgit#Split_Dodorigesu_Jr._from_Pidgit|(read more)]]
 
|align="center" |April 14, 2015, 23:59 GMT
Yuichiro Okamura
|- bgcolor=#FFFFFF width=200
 
|align="center" |{{user|Stonehill}}
Jun Ito
|Order the "Lawsuits" subsection of [[List of Mario-related controversies]].
 
[[Talk:List_of_Mario-related_controversies#Order_the_subsections_of_the_.22Lawsuits.22_section|(read more)]]
Hiroshi Umemiya
|align="center" |April 15, 2015, 23:59 GMT
 
|- bgcolor=#FFFFFF width=200
Masatoshi Oyawa
|align="center" |{{user|LudwigVon}}
 
|Crate a separate Cat Peach article.
Atsushi Yamazaki
[[Talk:Cat_Mario#Create_a_Cat_Peach_.28character.29_article|(read more)]]
 
|align="center" |April 21, 2015, 23:59 GMT
Yousuke Sakooka
|- bgcolor=#FFFFFF width=200
 
|align="center" |{{user|LinkTheLefty}}
Toshihiro Taguchi
|Split Bouncing Note from [[Music Park]].
 
[[Talk:Snufit_Police#Change_name_from_Snufit_Police_to_Snifit_Police_3|(read more)]]
Hiroyuki Kira
|align="center" |April 16, 2015, 23:59 GMT
 
|- bgcolor=#FFFFFF width=200
'''Graphics Programming Director'''
|align="center" |{{user|Binarystep}}
 
|Change [[Snufit Police]] to Snifit Police.
Takuhiro Dohta
[[Talk:Music_Park#Split_Bouncing_Note_from_Music_Park|(read more)]]
 
|align="center" |April 22, 2015, 23:59 GMT
'''Graphic Programming'''
|- bgcolor=#FFFFFF width=200
 
|align="center" |{{user|LudwigVon}}
Shigetoshi Kitayama
|Create a page for the Tanooki Mario character.
 
[[Talk:Snufit_Police#Change_name_from_Snufit_Police_to_Snifit_Police_3|(read more)]]
Takahiro Takayama
|align="center" |April 22, 2015, 23:59 GMT
 
|- bgcolor=#FFFFFF width=200
Tomohisa Saito
|align="center" |{{user|Mario}}
 
|Merge Junior (II) (Pink Donkey Kong Jr.) with [[Donkey Kong Jr. Math]].
Atsushi Haneda
[[Talk:Junior_(II)#Merge_Junior_.28II.29_.28a.k.a._Pink_Donkey_Kong_Jr..29_to_Donkey_Kong_Jr._Math_retry|(read more)]]
 
|align="center" |April 23, 2015, 23:59 GMT
Atsushi Asakura
|- bgcolor=#FFFFFF width=200
 
|align="center" |{{user|LudwigVon}}
Nao Ueda
|Merge [[Egg Missile]] with [[Egg Bomb]].
 
[[Talk:Egg_Missile#Merge_Egg_Missile_with_Egg_Bomb|(read more)]]
'''Design Management'''
|align="center" |April 23, 2015, 23:59 GMT
 
|- bgcolor=#FFFFFF width=200
Junji Morii
|align="center" |{{user|LudwigVon}}
 
|Merge [[Pokey Mummy]] with [[Poison Pokey]].
'''Art Director'''
[[Talk:Pokey_Mummy#Merge_Pokey_Mummy_with_Poison_Pokey|(read more)]]
 
|align="center" |April 23, 2015, 23:59 GMT
Tsubasa Sakaguchi
|}
 
'''Character Design Lead'''
Daisuke Kageyama
 
'''Field Design Lead'' '
Hirotake Ohtsubo
 
'''3D Design'''
Takeshi Hosono
 
Michiho Nobori
 
Daisuke Nobori
 
Tomomi Iwasaki
 
Miki Aoki
 
Yoko Tanak
 
Kazunori Fujii
 
Rymta Akutsu
 
Youngseok Kong
 
Jun Tanaka
 
Yuki Kaneko
 
Chicaki Uchida
 
Eisuke Sasaki
 
Manabu Tekehara
 
Yoko Honma
 
Toshikatsu Terashima
 
Tadatsugu Motomiya
 
Kouki Yoshida
 
Takafumi  Moro
 
'''UI Design Lead'''
 
Emi Tomita
 
''UI Design''
 
Hiroko Nishibe
 
Takahiro Nagaya
 
Mai Yamamoto
 
'''Effects Design Lead'''
 
Yoko Fukude
 
'''Effects Design'''
 
Hiroshi Ueda
 
Makoto Ohta
 
'''Sound Director'''
 
Hajime Wakai
 
'''Sound Effects & Programming'''
 
Masato Mizuta
 
Junya Osada
 
Toru Asakawa
 
Masato Onishi
 
'''Music'''
Ryo Nagamatsu
 
==List of [[New Super Mario Bros. U]] staff==
 
'''Producer'''
 
Takashi Tezuka
 
'''Coproducer'''
 
Hiroyuki Kimura
 
'''Director'''
 
Masataka Takemoto
 
'''Game Design'''
 
Shigeyuki Asuke
 
Daiki Iwamoto
 
Ryutaro Kanno
 
'''Level Design'''
 
Takayuki Ikkaku
 
Kenta Usui
 
Yasuhiro Akama
 
Yuka Kawasumi
 
Yasuhisa Yamamura
 
'''Level Design Advisor'''
 
toshihiko nakago
 
'''lead design'''
 
masanobu sato
 
'''character design'''
 
hirohito shinoda
 
Keisuke Umeda
 
Yuki Hamada
 
'''Field Design'''
 
Yasotomo Nishibe
 
Masanao Arimoto
 
Yasuyo Iawaki
 
Yuka Sawano
 
Shunichi Shirai
 
Mayako Sugimoto
 
Tadashi Tanaka
 
'''World Map Design'''
 
Takeshi Koike
 
Saki Kaneko
 
'''UI Design'''
 
Satoko Okada
 
Mariko Tachibana
 
''Visual Effect Design'''
 
Haruyasu Ito
 
'''Design Advisor'''
 
Atsuhi Miyagi
 
''Programming Director'''
 
Shiro Mouri
 
''System Programming'''
 
Shintaro Sato
 
Takuma Oiso
 
'''Player Programming'''
 
Keigo Nakanishi
 
''Cinematic Programming'''
 
Makoto Sasaki
 
''Field System Programming'''
 
Hisashi Okada
 
'''Enemy and Object Programming'''
 
Tatsuo Nishiyama
 
Kenichi Nishiyama
 
Arisa Kitani
 
Keiji Takahashi
 
Ersuko Sakai
 
Fumiya Nakano
 
Takuma Deguchi
 
Toshiyuki Doi
 
'''World Map Programming'''
 
Yasunari Soejima
 
Koji Sakai
 
'''UI Programming'''
 
Kiyoshi Kuda
 
Masaru Nii
 
Akira Mizukami
 
'''Sound Engineering'''
 
Yohei Miyagawa
 
Natsuko Yokoyama
 
'''Music'''
 
Shiho Fujii
 
Mahito Yokota
 
'''Sound Adviser'''
 
Koji Kondo
 
''General Coordination'''
 
Tsutomu Kaneshige
 
Shinichi Ikeamtsu
 
'''Cinematic Director'''
 
Tomoe Aratani
 
''Cinematic Design'''
 
Yoshikazu Sumioka
 
Masaya Akiyama
 
Takahito Nishigaki
 
Asako Shibata
 
'''Character Supervisors'''
 
Akiko Kato
 
Yo Onishi
 
Tsuyoshi Watanbe
 
'''Technical Support'''
 
Yuta Ogawa
 
Takehiro Oyama
 
Masahiro Takeguchi
 
<small><small>'''NOA Localization Management'''</small></small>
 
'''<small><small>Leslie Swan</small></small>'''
 
'''<small><small>Nate Bihldorff</small></small>'''
 
'''<small><small>Reiko Ninomiya</small></small>'''
 
'''<small><small>Tim O'Leary</small></small>'''
 
'''NOA Localization'''
 
Camilo Alba Navarro
 
Hélène Bisson-Pelland
 
Robert Heiret
 
Laurence Millerioux-Tanen
 
César Pérez
 
Eric Smith
 
Ethan Stockton
 
'''NOE Localization Management'''
 
Erkan Kasap
 
Takashi Katagiri
 
Jamie Grant
 
'''NOE Localization'''
 
Grégory Moreau
 
Andrea Jähn
 
Steffen Lotz
 
Daniel Campbell
 
Matthew Fosbrook
 
Marie Suffert
 
Tito Leati
 
Emanuele Fabbioni
 
Gunnar Friedrich
 
Jesko Von Werthern
 
Blanca Hueso Taulés
 
Miguel Sánchez Esteban
 
Saskia Doorschodt
 
Carsten Hermans
 
Stanislav Bush
 
Alexey Nikitin


Rodrigo Dias
<small><small>'''NOTE:'''All stats and figures included in this section were correct as of April 10th.</small></small>


Paulo Barata
And that's all for the the holiday edition of ''Community Report''! Stay tuned for the first issue of 2015.


'''Testing'''


Naoki Takami
{{level
|title=Alpine Incline
|image=[[File:BaobobBonanza.png|260px]]
|code=3-2
|game=''[[Donkey Kong Country: Tropical Freeze]]''
|notes=
|before=[[Grassland Groove|<<]]
|after=[[Frantic Fields|>>]]
}}
'''Baobob Bonanza''' is the second level of [[Bright Savannah]], and the seventeenth overall in ''[[Donkey Kong Country: Tropical Freeze]]''. It 


Hitoshi Kanetani
==Overview==
The level starts out in a rocky-forest area with a waterfall in the background, and one of the fragile wood platforms. Following this, there is a barrel that can bring in either [[Diddy Kong]], [[Dixie Kong]], or [[Cranky Kong]]. After getting a partner, DK will go up an area of platforms, after which there is a large set of bells that can be rung, followed by a long zipline with more bells and then a Checkpoint. After this, there is an area containing several wooden platforms (like the one first seen in the start) and then another bell zipline, with hazards such as [[Hot Hootz]]. This is followed by another Checkpoint, and then a Barrel Cannon that will fire the Kongs into a factory-like area (similar to the one in [[Sawmill Thrill]]) with more of the fragile platforms and flying [Soary|Soaries]], after which there is another one of the barrels, like the one in the start of the level. After getting out of the factory area, the Kongs will take a third zipline, only this one having more gimmicks (such as crumbling rock along the way) , followed by a third checkpoint and another Barrel Cannon, which will take the Kongs to another indoor area with several ascending bouncy platforms which lead to a large bell, which reveals the [[Slot Machine Barrel]] end the level.


Ryuji Hamaguchi


Naofumi Terazono
[[File:WingDing2.png|200px|thumb|right|One of the level's "sawmill" areas.]]


Mario Club Co., LTD.


NOA Product Tesing
==Collectibles==
===K-O-N-G Letters===
*K: After the first zipline.
*O: On top of the [[Puffton]]'s head near the second vine zipline.
*N: On one of the smaller vines below the third zipline.
*G: In the last indoor area, located above and soon after where the fifth Puzzle Piece was.


NOE Quality Assurance
===Puzzle Pieces===
#Underneath and then to the left of, where the barrel is.
#Above the area with the fragile platforms (after the zipline), there is a secret area (which can be accessed from getting into the barrel cannon by using one of the flying Soaries as a platform) containing bananas, all of which must be collected in 30 seconds or less to get the Puzzle Piece.
#Underneath the platform at the end of the factory, there is a secret location, which can be accessed by going onto the fragile platforms below, on the right. The secret area contains bananas, all of which must be collected in 30 seconds or less to get the Puzzle Piece.
#In the small area before after the third zipline and before the Barrel Cannon, there is a hidden cannon on the top (hidden) platforms, which leads to the fourth Puzzle Piece.
#In the area following the giant bell (from a Barrel Cannon) in the platform where the [[Archy]] is, can be accessed by pounding on the top of it.


All General Support Group
{{BoxTop}}
{{DKC:TF}}
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Country: Tropical Freeze]]
-->


'''Special Thanks'''
==Timestamp test==
 
</noinclude><br><small>The preceding ''unsigned'' comment was added by [[User:{{{1}}}|{{{1}}}]] ([[User talk:{{{1}}}|talk]])
Takumi Kawagoe
{{LOCALDAY}} {{LOCALMONTHNAME}} {{LOCALYEAR}}, {{LOCALTIME}}</small>
 
<noinclude>For now, displays EDT by default in the end, In place of "EDT" find a way to display name of a user's local time as set in their preferences (GMT, CEST, etc.)</noinclude>
Shunsuke Makita
 
Yoji Inagaki
 
Takahiro Watanabe
 
Yuki Tsuki
 
Keisuke Nishimori
 
Yoko Fukuda
 
Aya Shida
 
Junki Ikeuchi
 
Shigetoshi Kitayama
 
Takuhiro Dohta
 
Takahiro Takayama
 
Tomohisa Saito
 
Hirokazu Matsui
 
Yuki Ijiri
 
Norio Asakura
 
Daiki Nishioka
 
Ryusuke Yoshida
 
Naoko Ayabe
 
Takumi Wada
 
Yuri Adachi
 
Yusuke Nakano
 
Takashi Hosoi
 
Keizo Kato
 
SRD
 
Imagicadigitalscape Co., LTD.
 
MOX Co., LTD.
 
'''General Producer'''
 
Shigeru Miyamoto
 
'''Executive Producer'''
 
Saturo Iwata
 
==List of New Super Mario Bros. 2 Staff==
 
'''Producer'''
 
Takashi Tezuka
 
'''Coproducer'''
 
Hiroyuki Kimura
 
''Director'''
 
Yusuke Amano
 
'''Game Design'''
 
HokWai Ng
 
Taiju Suzuki
 
Ryuhel Matsuura
 
'''Level Design Advisor'''
 
Toshihiko Nakago
 
'''Level Design'''
 
Nobuo Matsumiya
 
Minoru Narita
 
Yasutaka Takeuchi
 
 
Mari Shirakawa
 
Eiji Mukao
 
Toshihiko Okamoto
 
Kazuhiro Yoshikawa
 
Yuya Sato
 
Kosono Okina
 
Tatsuya Hishida
 
'''Art Director'''
 
Masaaki Ishikawa
 
'''Character Design'''
 
Masahiro Kawanishi
 
Sho Murata
 
Daisuka Ito
 
Yutaka Alhara
 
Toshiya Shinohara
 
'''Field Design Lead'''
 
Makoto Yonezu
 
'''Field Design'''
 
Tetsuya Kobayashi
 
Yasuo Kumakura
 
'''UI Design'''
 
Tokihiko Toyoda
 
Takashi Fukahori
 
Ryo Tanaka
 
Satoko Okada
 
Takahiro Hamaguchi
 
'''Visual Effects Design'''
 
Sayaka Nishimura
 
'''Design Adviser'''
 
Atsushi Miyagi
 
'''Programming Director'''
 
Kenji Higashiyama
 
'''Player Programming'''
 
Junya Okamoto
 
'''Enemy and Field Programming'''
 
Eiji Noto
 
Takamitsu Kuzuhara
 
Ryu Shinomiya
 
Yoshimi Izumori
 
'''System Programming'''
 
Kunihiro Komatsu
 
Nobuhiko Sadamoto
 
Kazuhiro Nakari
 
Minoru Hamaura
 
'''UI Programming'''
 
Momoko Shibutani
 
'''World Map Programming'''
 
Shinji Okuda
 
'''Programming Support'''
 
Etsuko Sakai
 
Takuma Deguchi
 
Fumiya Nakano
 
Shogo Kihara
 
Yusaku Shimizu
 
Kiyoshi Koda
 
Masaru Nii
 
Kei Uramoto
 
'''Sound Director'''
 
Kanta Nagata
 
'''Sound Engineering'''
 
Yuki Tsuji
 
Natsuko Yokoyama
 
'''Sound Advisers'''
 
Koji Kondo
 
Yoji Inagaki
 
'''General Coordination'''
 
Tsutomu Kaneshige
 
Tomoaki Yoshinobu
 
'''Cinematic Director'''
 
Tomoe Aratani
 
'''Cinematic Animation'''
 
Yoshikazu Sumioka
 
Masaya Akiyama
 
'''Character Supervisors'''
 
Akiko Kato
 
Yo Ohnishi
 
Tsuyoshi Watanabe
 
'''Technical Support'''
 
Tomohiro Umeda
 
Toru Inage
 
Masahiro Takeguchi
 
'''NOA Localization Management'''
 
Nate Bihldorff
 
Reiki Ninomiya
 
Tim O'Leary
 
Leslie Swan
 
'''NOA Localization'''
 
Ethan Stockton
 
Eric Smith
 
César Pérez
 
Laurence Millereioux-Tanen
 
Hélène Bisson-Palland
 
Camille Alba Navarro
 
Mónica Ripoli
 
Kristin Kirby
 
'''NOE Localization Management'''
 
Erkan Kasap
 
Takashi Katagiri
 
William Romick
 
Andrew Steele
 
Sochi Hanagiri
 
===List of <i>Mario</i> knockoffs officially acknowledged by Nintendo===
 
Due to the popularity of the ''Mario'' series, several smaller companies over the years who went against [[Nintendo]] have created several ripoffs, or bootlegs, that imitate games and other merchandise from the ''Mario'' series.
 
==The Great Giana Sisters==
 
Released in 1987 on the Commodore 64, The Great Giana Sisters was published by German game developer [[wikipedia:Rainbow Arts|Rainbow Arts]]. It features a girl named Giana, who finds herself in a world full of monsters after mysteriously falling asleep. The [[player]] must travel through the world, searching for a hidden diamond which will awake Giana.
 
[[File:Great_Giana_Sisters.jpg|thumb|right|150px|The game's first level, which bears a great resemblence to [[:File:SMBLevel.png|that of <i>Super Mario Bros.</i>]]]]
 
The game recieved almost immediate attention from players, (and later the video game industry) due to the game's levels being extremely similar to that of [[Super Mario Bros.]] In fact, the game's first level is nearly identical to that of Super Mario Bros, and so are the game's elements (mushrooms with eyes and horns, as well as yellow blocks (resembling [[? Blocks]] and [[Goomba]]s respectively) ) , and gameplay throughout <ref><references>[http://www.youtube.com/watch?v=YMTdr026bZU]<references/></ref>. Nintendo did not take legal action with the game's developers, but gave them a warning of it. Copies of the game were withdrawn from sale, and it still remains a collecter's item to this day.
 
==Mole Kart==
 
<i>Mole Kart</i> is an iOS game developed and published by Chinese company Shanghai Shengran Information Technology. It was available on the [[wikipedia:App Store|App Store]] for iPhone, iPad, and iPod touch. Players have the choice of several characters from the <i>[[wikipedia:Mole Man|Mole Man]]</i> series, but only one kart.
 
The game was first released on the App Store for iOS devices in early 2012, though it was soon removed by Apple due to a copyright claim from Nintendo, who had it pulled due to gameplay trailers that looked similar to the <i>[[Mario Kart]]</i> series. <ref>[http://www.eurogamer.net/videos/mole-kart-iphone-trailer-looks-familiar Mole Kart iPhone trailer looks familiar]</ref>
 
<i>Mole Kart</i>, however, was re-released on iOS, as well as Andriod, in May of that year, under a new title (Mole Kart I)
 
==Era's Adventure's 3D==
 
====Template:Wiki Policy and Help Pages====
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| align="center" style="vertical-align:top;font-size:;" | [[MarioWiki:Coverage]] · [[MarioWiki:References]] · [[MarioWiki:Canonicity]] · [[MarioWiki:Chronology]] · [[MarioWiki:Minor NPCs]] · [[MarioWiki:Once and Only Once]]
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Latest revision as of 21:51, July 29, 2016

user:driftmaster130/sandbox

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Timestamp test


The preceding unsigned comment was added by [[User:{{{1}}}|{{{1}}}]] ([[User talk:{{{1}}}|talk]]) 23 May 2024, 02:50 For now, displays EDT by default in the end, In place of "EDT" find a way to display name of a user's local time as set in their preferences (GMT, CEST, etc.)