Editing Whoa Zone
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In the next room, only the walls may be traversed. The door leads to the bottom of the left wall. Continuing upward, there will be two more doors, one that must be reached using [[Princess Peach]]'s [[parasol]]. The first door leads to a room with another locked door and a pipe in 3-D, which leads to a room with some [[coin]]s. The other door leads to the top floor of another room. The bottom floor, accessed via [[flip]], has a door on the ceiling, which must be accessed using a [[gravity switch]]. The door leads to the ceiling of the room with the door leading to the first key. At the other side is a door in 3-D, which takes the player to the ceiling of the room with the locked door. On the ceiling is a chest containing the door's key. | In the next room, only the walls may be traversed. The door leads to the bottom of the left wall. Continuing upward, there will be two more doors, one that must be reached using [[Princess Peach]]'s [[parasol]]. The first door leads to a room with another locked door and a pipe in 3-D, which leads to a room with some [[coin]]s. The other door leads to the top floor of another room. The bottom floor, accessed via [[flip]], has a door on the ceiling, which must be accessed using a [[gravity switch]]. The door leads to the ceiling of the room with the door leading to the first key. At the other side is a door in 3-D, which takes the player to the ceiling of the room with the locked door. On the ceiling is a chest containing the door's key. | ||
Through the locked door is a hall that must be traversed using gravity switches to walk on the floor and ceiling. The player will come to an invisible door, opened with [[Tippi]]'s ability. The next room has [[Hooligon]]s on every surface. To the right is a gravity switch that rotates the player's gravity to the left wall. Upward from there is another rotator switch that can be hit once to walk on the ceiling or twice to walk on the right wall. On the ceiling is a door that leads to a room with a flipping gravity switch and a Save Block, as well as a locked door. On the right wall is a door that leads to the left wall of another room. The floor is accessed via another door. There are two [[ | Through the locked door is a hall that must be traversed using gravity switches to walk on the floor and ceiling. The player will come to an invisible door, opened with [[Tippi]]'s ability. The next room has [[Hooligon]]s on every surface. To the right is a gravity switch that rotates the player's gravity to the left wall. Upward from there is another rotator switch that can be hit once to walk on the ceiling or twice to walk on the right wall. On the ceiling is a door that leads to a room with a flipping gravity switch and a Save Block, as well as a locked door. On the right wall is a door that leads to the left wall of another room. The floor is accessed via another door. There are two [[Super Shroom]]s and a [[Zombie Shroom]] in [[? Block]]s. Another door will take the player to the ceiling, where another key is found. | ||
[[File:SPM Mr L.png|thumb|left|Mr. L's appearance.]] | [[File:SPM Mr L.png|thumb|left|Mr. L's appearance.]] |