Editing WarioWare, Inc.: Mega Party Game$!

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'''''WarioWare, Inc. Mega Party Game$!''''' is a game for the [[Nintendo GameCube]] and the second installment of the [[WarioWare (series)|''WarioWare'' series]] following ''[[WarioWare, Inc.: Mega Microgame$!]]'' on the [[Game Boy Advance]]. It reuses all of the [[microgame]]s from ''Mega Microgame$!'', but ''Mega Party Game$!'' focuses on multiplayer in particular. It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way. While it includes a few new modes, the single-player mode is heavily reduced and does not feature the unlockable mini-games from the predecessor. ''Mega Party Game$!'' and the later release ''[[WarioWare: Snapped!]]'' are the only ''WarioWare'' games without plots and story-themed stages.
'''''WarioWare, Inc. Mega Party Game$!''''' is a game for the [[Nintendo GameCube]] and the second installment of the [[WarioWare (series)|''WarioWare'' series]] following ''[[WarioWare, Inc.: Mega Microgame$!]]'' on the [[Game Boy Advance]]. It reuses all of the [[microgame]]s from ''Mega Microgame$!'', but ''Mega Party Game$!'' focuses on multiplayer in particular. It comes with eight special multiplayer modes for up to four players that all involve the known microgames in some way. While it includes a few new modes, the single-player mode is heavily reduced and doesn't feature the unlockable mini-games from the predecessor. ''Mega Party Game$!'' and the later release ''[[WarioWare: Snapped!]]'' are the only ''WarioWare'' games without plots and story-themed stages.


==Microgame genres==
==Microgame genres==
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*'''Stage Clear''' - Clear the selections of microgame genres. Each genre is given to a different WarioWare character (see ''Microgame genres'' above). After a while, microgames will be played at higher speed and difficulty. The player has four hearts. When the player loses a microgame, they will lose a heart. When all hearts are gone, the game will end. When the player has beaten the last microgame, the Boss Stage, the stage is cleared and an extra heart will be awarded. When one stage is cleared, the next stage will be played until all stages are cleared. Clearing all stages unlocks "All Mixed Up." / In-game description: ''Beat all of the games in each genre! You can only clear a genre by defeating its boss! If you mess up, don't worry. You can always start over again! <If you clear all of the stages, you might get something good!!>''
*'''Stage Clear''' - Clear the selections of microgame genres. Each genre is given to a different WarioWare character (see ''Microgame genres'' above). After a while, microgames will be played at higher speed and difficulty. The player has four hearts. When the player loses a microgame, they will lose a heart. When all hearts are gone, the game will end. When the player has beaten the last microgame, the Boss Stage, the stage is cleared and an extra heart will be awarded. When one stage is cleared, the next stage will be played until all stages are cleared. Clearing all stages unlocks "All Mixed Up." / In-game description: ''Beat all of the games in each genre! You can only clear a genre by defeating its boss! If you mess up, don't worry. You can always start over again! <If you clear all of the stages, you might get something good!!>''
*'''All Mixed Up''' - All the microgames of the different stages are all mixed. Speed and difficulty will get higher when the player makes progress. The player has 4 hearts and it's possible to earn new hearts. When the player has won 30 games, "Time Attack" is unlocked in Games.
*'''All Mixed Up''' - All the microgames of the different stages are all mixed. Speed and difficulty will get higher when the player makes progress. The player has 4 hearts and it's possible to earn new hearts. When the player has won 30 games, "Time Attack" is unlocked in Games.
*'''Hard''' - All the microgames are at a high speed but the lowest difficulty. The player has 4 hearts and cannot earn new hearts.
*'''Hard''' - All the microgames are at a high speed but the lowest difficulty. The player has 4 hearts and can't earn new hearts.
*'''Thrilling''' - All the microgames are at the highest difficulty. The player has only one heart, so failing once ends the game.
*'''Thrilling''' - All the microgames are at the highest difficulty. The player has only one heart, so failing once ends the game.
*'''Time Attack''' - Play through 20, 40 or 60 games. When winning a game, speed will get higher. When losing a game, speed will get lower. The player must try to get the smallest time at the end of the microgame row.
*'''Time Attack''' - Play through 20, 40 or 60 games. When winning a game, speed will get higher. When losing a game, speed will get lower. The player must try to get the smallest time at the end of the microgame row.

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