Editing Talk:Beehive
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"Beehives in general fail the generic subjects guidelines." If that's the case, so do [[Cannon]]s, as they are both generic recurring enemy/obstacle spawners. In DK3, YS, PM, SMS, and DKJB, Beehives all spawn insectoid enemies, and as such have an actual gameplay purpose. This really should be split back into "Beehive (item)" and "Beehive (obstacle)," with the info from YS, PM, and DKJB added/re-added to the "obstacle" article. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 09:55, 9 December 2017 (EST) | "Beehives in general fail the generic subjects guidelines." If that's the case, so do [[Cannon]]s, as they are both generic recurring enemy/obstacle spawners. In DK3, YS, PM, SMS, and DKJB, Beehives all spawn insectoid enemies, and as such have an actual gameplay purpose. This really should be split back into "Beehive (item)" and "Beehive (obstacle)," with the info from YS, PM, and DKJB added/re-added to the "obstacle" article. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 09:55, 9 December 2017 (EST) | ||