Editing Super Mario 3D All-Stars
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*In this game, the cutscenes have been zoomed in, most likely due to the fact that the game is now in 16:9 widescreen instead of using the 4:3 aspect ratio as the original does. | *In this game, the cutscenes have been zoomed in, most likely due to the fact that the game is now in 16:9 widescreen instead of using the 4:3 aspect ratio as the original does. | ||
*In addition to the higher-definition HUD textures present in all three games, ''Super Mario Sunshine'' has also received a small selection of higher-definition textures within the game, mainly the text. | *In addition to the higher-definition HUD textures present in all three games, ''Super Mario Sunshine'' has also received a small selection of higher-definition textures within the game, mainly the text. | ||
*The port of this game has easier spam spray, likely due to the fact that the Nintendo Switch does not have analog triggers. | |||
===Changes to ''Super Mario Galaxy''=== | ===Changes to ''Super Mario Galaxy''=== |