Editing Minigame Space

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Later, it makes an appearance in the ''[[Mario Party 6]]'' Solo Mode. When a player lands on this space, they play either a 4-Player minigame, a 1-vs.-3 minigame or a 2-vs.-2 minigame, against the three different colored [[Koopa Kid]]s. There is also a space called the Battle Minigame Space, and a Duel Minigame Space. The Duel Minigame Space makes the player challenge a Koopa Kid in a one-on-one battle.
Later, it makes an appearance in the ''[[Mario Party 6]]'' Solo Mode. When a player lands on this space, they play either a 4-Player minigame, a 1-vs.-3 minigame or a 2-vs.-2 minigame, against the three different colored [[Koopa Kid]]s. There is also a space called the Battle Minigame Space, and a Duel Minigame Space. The Duel Minigame Space makes the player challenge a Koopa Kid in a one-on-one battle.


The space returns in ''[[Mario Party: Island Tour]]''. In the board [[Perilous Palace Path]], the three winners of this initial minigame get to choose between three random items. In [[Rocket Road]], the initial winner gets the [[Booster (Mario Party: Island Tour)|boosters]] of the player who landed on the space. In [[Star-Crossed Skyway]], the player who gets first place get three [[Mini Star]]s, second place gets two, third place gets one, and fourth place gets zero. The number of Mini Stars collected from the minigame doubles after everyone passes the third Star Stage. If a tie occurs in a minigame for any position, a [[Dice Block]] decides.
The space returns in ''[[Mario Party: Island Tour]]''. In the board [[Perilous Palace Path]], the three winners of this initial minigame will get to choose between three random items. In [[Rocket Road]], the initial winner gets the [[Booster (Mario Party: Island Tour)|boosters]] of the player who landed on the space. In [[Star-Crossed Skyway]], the player who gets first get 3 [[Mini Star|Mini Stars]], second 2, third 1, and fourth 0. The amount of [[Mini Star|Mini Stars]] collected from the minigame double after a player moves on the fourth part of the board. If a tie occurs in a minigame for any position, a [[Dice Block]] decides.


Minigame Spaces reappear in ''[[Mario Party 10]]''. When players land on it, they need to punch a block to decide what type of minigame they play.
Minigame Spaces reappear in ''[[Mario Party 10]]''. When players land on it, they need to punch a block to decide what type of minigame they play.

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