Editing Mario's Bombs Away

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{{italic title}}
{{italic title}}
{{game infobox
{{infobox
|title=Mario's Bombs Away
|title=Mario's Bombs Away
|image=[[File:MariosBombsAway.jpg|250px]]
|image=[[File:MariosBombsAway.jpg|250px]]
|developer=[[Nintendo Research & Development 1]]
|developer=[[Nintendo Research & Development 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release=November 10, 1983
|released=November 10, 1983
|genre=Retro
|genre=Retro
|ratings=N/A
|ratings=N/A
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[[File:MariosBombsAway1.jpg|thumb|left|250px|Box art for ''Mario's Bombs Away'']]
[[File:MariosBombsAway1.jpg|thumb|left|250px|Box art for ''Mario's Bombs Away'']]
'''''Mario's Bombs Away''''' is a [[Game & Watch]] game released as part of the Panorama Screen series on November 10, 1983.<ref>[http://web.archive.org/web/20221128003919/http://www.intheattic.co.uk/mario's_bombs_away.htm ''Mario's Bombs Away'' info page on In The Attic, a website dedicated to classic videogames] (Internet Archive: Wayback Machine). Retrieved 13 November 2010</ref> It was later rereleased in its classic form in ''[[Game & Watch Gallery 4]]''.
'''''Mario's Bombs Away''''' is a [[Game & Watch]] game released as part of the Panorama Screen series on November 10, 1983.<ref>[http://www.intheattic.co.uk/mario%27s_bombs_away.htm ''Mario's Bombs Away'' info page on In The Attic, a website dedicated to classic videogames] Retrieved 13 November 2010</ref> It was later rereleased in its classic form in ''[[Game & Watch Gallery 4]]''.
{{br|left}}


==Gameplay==
==Gameplay==
[[File:Game&Watch-MariosBombsAway.gif|frame|left|''Mario's Bombs Away'' as it appears in ''Game & Watch Gallery 4'']]
[[File:Game&Watch-MariosBombsAway.gif|frame|left|''Mario's Bombs Away'' as it appears in ''Game & Watch Gallery 4'']]
The game involves [[Mario]]—a soldier in this game—on a mission to receive a [[bomb]] from his [[buddy]] on the left side of the screen and carry it to his troop on the other side. Enemy soldiers are waiting in the trees in his path, so he must keep his bomb away from their torches. One of his comrades is the [[Heavy Smoker]], who is a slacker that carelessly tosses burning cigars into a stream of spilled oil, so Mario must also keep the bomb from igniting on the ground. Mario earns a [[point]] each time he advances a step to the right while carrying a bomb. When he reaches the other side, he must carefully pass the bomb to his buddy, who tosses it onto one of the five trees, giving Mario five points. After five bombs are tossed onto the trees, they explode on the enemy, rewarding Mario with 10 points. As time passes, the torches and the fire on the ground move faster. If Mario's bomb gets lit, he will retreat to his outpost, where the bomb will detonate in his face and blow up his outpost, earning him a miss. If Mario reaches 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, every miss will be cleared instead. The [[Game Over|game ends]] when he gets three misses. True to the game's wartime jungle setting, [[Alarm Monkey]] serves as this unit's time function.
The game involves [[Mario]]—a soldier in this game—on a mission to receive a [[bomb]] from his [[buddy]] on the left side of the screen and carry it to his troop on the other side. Enemy soldiers are waiting in the trees in his path, so he must keep his bomb away from their torches. One of his comrades is the [[Heavy Smoker]], who is a slacker that carelessly tosses burning cigars into a stream of spilled oil, so Mario must also keep it from igniting on the ground. Mario earns a [[point]] each time he advances a step to the right while carrying a bomb. When he reaches the other side, he must carefully pass the bomb to his buddy, who will toss it onto one of the five trees, giving Mario five points. After five bombs are tossed onto the trees, they will explode on the enemy, rewarding Mario with 10 points. As time passes, the torches and the fire on the ground will move faster. If Mario's bomb gets lit, he will retreat to his outpost, where the bomb will detonate in his face and blow up his outpost, earning him a miss. If Mario reaches 300 points without any misses, the points will be worth double until he does get a miss. If he has any misses at said score, every miss will be cleared instead. The [[Game Over|game ends]] when he gets three misses. True to the game's wartime jungle setting, [[Alarm Monkey]] serves as this unit's time function.


In Game A, the enemy soldiers move their torches down and then up. In Game B, they move their torches only downward, and the game gets faster sooner.
In Game A, the enemy soldiers move their torches down and then up. In Game B, they move their torches only downward, and the game gets faster sooner.
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<gallery>
<gallery>
MariosBombsAway2.png|[[Mario]] artwork
MariosBombsAway2.png|[[Mario]] artwork
MBA LCD pattern.png|LCD pattern
MBAMarioSprite.png|Mario sprite
MBAMarioSprite.png|Mario sprite
MBA Heavy Smoker.png|The [[Heavy Smoker]] in ''[[Game & Watch Gallery 4]]''
MBA Heavy Smoker.png|The Heavy Smoker in ''Game & Watch Gallery 4''
MBA Buddies.png|[[Buddy]] sprites
MBA Buddies.png|Buddy sprites
Marios Bombs Away TB-94 Bell2.gif|[[Alarm Monkey]] artwork
Marios Bombs Away TB-94 Bell2.gif|Alarm Monkey artwork
</gallery>
</gallery>


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==References==
==References==
{{NIWA|NWiki=1}}
<references/>
<references/>


{{Super Mario games}}
{{MarioGames}}
{{Game & Watch}}
{{Game & Watch}}
{{Game & Watch Gallery}}
[[de:Mario's Bombs Away]]
[[de:Mario's Bombs Away]]
[[Category:Mario's Bombs Away|*]]
[[Category:Mario's Bombs Away|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:1983 games]]
[[Category:1983 games]]
[[Category:Game & Watch Gallery series minigames]]
[[Category:Unlockables]]

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