Editing Magikoopa

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[[File:Kamekwand.gif|frame]]
[[File:Kamekwand.gif|frame]]
Magikoopas first appear as enemies in ''[[Super Mario World]]''. In this game, they appear in [[3 Lemmy's Castle|#3 Lemmy's Castle]] and [[7 Larry's Castle|#7 Larry's Castle]], where they pop out of thin-air and shoot magic at [[Mario]] or [[Luigi]]. Their magic blasts have the power to turn a [[Rotating Block]] into a yellow [[Koopa Troopa]], [[Thwimp]], a [[Coin]], or rarely a [[1-Up Mushroom]]. Reverse engineering has shown that the chance of a block transforming into a particular object is as follows:<ref>https://youtube.com/watch?v=q15yNrJHOak</ref>
Magikoopas first appear as enemies in ''[[Super Mario World]]''. In this game, they appear in [[3 Lemmy's Castle|#3 Lemmy's Castle]] and [[7 Larry's Castle|#7 Larry's Castle]], where they pop out of thin-air and shoot magic at [[Mario]] or [[Luigi]]. Their magic blasts have the power to turn a [[Rotating Block]] into a yellow [[Koopa Troopa]], [[Thwimp]], a [[Coin]], or rarely a [[1-Up Mushroom]]. Reverse engineering has shown that the chance of a block transforming into a particular object is as follows:<ref>https://youtube.com/watch?v=q15yNrJHOak</ref>
*Yellow Koopa Troopa = 238/256 (119/128)
*Yellow [[Koopa Troopa]] = 238/256 (119/128)
*Thwimp = 9/256
*[[Thwimp]] = 9/256
*Coin = 8/256 (1/32)
*[[Coin]] = 8/256 (1/32)
*1-Up Mushroom = 1/256
*[[1-Up Mushroom]] = 1/256
The magic blasts come in the forms of shapes: a circle, a triangle, and a rectangle. These magic spells hurt Mario if he touches them; however, he can safely [[Spin Jump]] off of them. It is also possible to cancel out the spell with a cape spin. The circle, triangle, and rectangle have become recurring elements in spells cast by Magikoopas in later games, as well as the [[Koopalings]] starting in ''[[New Super Mario Bros. Wii]]''. Magikoopas are immune to [[Fire Flower|fireballs]]. If one is defeated, another replaces it shortly afterward.
The magic blasts come in the forms of shapes: a circle, a triangle, and a rectangle. These magic spells hurt Mario if he touches them; however, he can safely [[Spin Jump]] off of them. It is also possible to cancel out the spell with a cape spin. The circle, triangle, and rectangle have become recurring elements in spells cast by Magikoopas in later games, as well as the [[Koopalings]] starting in ''[[New Super Mario Bros. Wii]]''. Magikoopas are immune to [[Fire Flower|fireballs]]. If one is defeated, another replaces it shortly afterward.


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====''Super Mario World 2: Yoshi's Island''====
====''Super Mario World 2: Yoshi's Island''====
[[File:KamekSW2YI.png|thumb|Kamek's ''[[Yoshi's Island: Super Mario Advance 3]]'' artwork]]
[[File:KamekSW2YI.png|thumb|[[Kamek]]'s ''[[Yoshi's Island: Super Mario Advance 3]]'' artwork]]
Despite the fact that they do not appear as normal enemies in ''[[Super Mario World 2: Yoshi's Island]]'', this game marks the debut of the character [[Kamek]], who is the main villain of the game. In the hallway before [[Baby Bowser]]'s room, Kamek acts as generic Magikoopas do in ''Super Mario World''. He does this again in ''[[Yoshi's New Island]]'', again before Baby Bowser's room.
Despite the fact that they do not appear as normal enemies in ''[[Super Mario World 2: Yoshi's Island]]'', this game marks the debut of the character [[Kamek]], who is the main villain of the game. In the hallway before [[Baby Bowser]]'s room, Kamek acts as generic Magikoopas do in ''[[Super Mario World]]''. He does this again in ''[[Yoshi's New Island]]'', again before [[Baby Bowser]]'s room.


====''Super Mario Advance 4: Super Mario Bros. 3''====
====''Super Mario Advance 4: Super Mario Bros. 3''====
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====''Super Mario Galaxy''====
====''Super Mario Galaxy''====
[[File:SMG Magikoopa Fire.png|thumb|left|Mario approaching a Magikoopa in the [[Deep Dark Galaxy]]]]
[[File:SMG Magikoopa Fire.png|thumb|left|[[Mario]] approaching a Magikoopa in the [[Deep Dark Galaxy]]]]
[[File:Magikoopa Artwork - Super Mario Galaxy.png|thumb|upright=1.1|Artwork of a Magikoopa from ''[[Super Mario Galaxy]]''.]]
[[File:Magikoopa Artwork - Super Mario Galaxy.png|thumb|upright=1.1|Artwork of a Magikoopa from ''[[Super Mario Galaxy]]''.]]
In ''[[Super Mario Galaxy]]'', Magikoopas, behaving much like they did in ''Super Mario World'', are found on many different worlds and [[Airship]]s; as always, they attack using magic via fireballs. Magikoopas, when defeated, always drop a [[coin]].
In ''[[Super Mario Galaxy]]'', Magikoopas, behaving much like they did in ''Super Mario World'', are found on many different worlds and [[Airship]]s; as always, they attack using magic via fireballs. Magikoopas, when defeated, always drop a [[coin]].


A single Magikoopa, said to be Kamek by a ''Super Mario Galaxy'' [[List of Super Mario Galaxy trading cards|trading card]], makes a brief appearance in the opening scene: he attacks Mario trying to rescue Princess Peach and sends him flying into space. A large Magikoopa named [[Kamella]] is also introduced as a boss; she is fought up to three times when [[Prankster Comet]]s are included.
A single Magikoopa, said to be Kamek by a ''[[Super Mario Galaxy]]'' [[List of Super Mario Galaxy trading cards|trading card]], makes a brief appearance in the opening scene: he attacks Mario trying to rescue [[Princess Peach]] and sends him flying into space. A large Magikoopa named [[Kamella]] is also introduced as a boss; she is fought up to three times when [[Prankster Comet]]s are included.


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====

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