Editing Luigi's Ghost Mansion
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When there is less than four players on the human side, then some Monitas join in to fill in the remaining spots and support them. They only follow specific routes on the map and turn off their flashlight if a player-controlled human approaches. They cannot be defeated by the ghost player and they can damage the ghost just like a human player. When there is only one human versus a ghost, the human player has three lives. If two humans are against the ghost, they have two lives each. | When there is less than four players on the human side, then some Monitas join in to fill in the remaining spots and support them. They only follow specific routes on the map and turn off their flashlight if a player-controlled human approaches. They cannot be defeated by the ghost player and they can damage the ghost just like a human player. When there is only one human versus a ghost, the human player has three lives. If two humans are against the ghost, they have two lives each. | ||
Occasionally, batteries spawn onto the map for players that have run low on batteries. The human players' batteries eventually run out as they continue to search for the ghost. Rarely, a larger, more powerful battery spawns on the stage that upgrades the flashlight the player is carrying | Occasionally, batteries spawn onto the map for players that have run low on batteries. The human players' batteries eventually run out as they continue to search for the ghost. Rarely, a larger, more powerful battery spawns on the stage that upgrades the flashlight the player is carrying. This flashlight is gold in color, and has the ability to revive fallen players faster and deals damage to the ghost at a much faster pace. | ||
The ghost has an ability where it can charge up a magic meter by having the player hold {{button|wiiu|zl}} and {{button|wiiu|zr}} on the [[GamePad]]. When this meter is filled up, all the energy in the human players' flashlights run completely out of battery. However the human players can avoid the energy-zapping portal by simply moving out of its vicinity. If a Monita is caught in the attack, they are stunned for a few seconds. Additionally, this move will destroy any batteries that are currently in play. | The ghost has an ability where it can charge up a magic meter by having the player hold {{button|wiiu|zl}} and {{button|wiiu|zr}} on the [[GamePad]]. When this meter is filled up, all the energy in the human players' flashlights run completely out of battery. However the human players can avoid the energy-zapping portal by simply moving out of its vicinity. If a Monita is caught in the attack, they are stunned for a few seconds. Additionally, this move will destroy any batteries that are currently in play. |