Editing Jump the Gun

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{{minigame infobox
{{Minigame-infobox
|image=[[File:JumpTheGun.png|260px]]
|image=[[File:JumpTheGun.png|260px]][[File:JumptheGunNight.png|260px]]
|appears_in=''[[Mario Party 6]]''
|controls='''Player aiming the cannon'''<br>{{button|gcn|Stick}} Move the cursor<br>{{button|gcn|A}} Shoot Bullet Bill<br>'''Player [[jump]]ing across Bullet Bills'''<br>{{button|gcn|Stick}} Move<br>{{button|gcn|A}} Jump
|type=2-vs.-2 mini-game
|type=2-vs.-2 player Minigame
|track=Amusing
|appeared_in=''[[Mario Party 6]]''
|sample=[[File:MP6 Amusing.oga]]
|info='''Rules'''<br>''One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal.
|info2='''Advice'''<br>''When shooting Bullet Bills, consider how far your partner can jump when aiming.
}}
}}
'''Jump the Gun''' is a 2-vs.-2 [[minigame]] found in ''[[Mario Party 6]]''. Its name comes from a phrase that refers to when a person does something prematurely.
'''Jump the Gun''' is a 2-versus-2 [[minigame]] found in ''[[Mario Party 6]]''. Its name comes from the phrase "jump the gun", which refers to when a person does something prematurely.


There are only aesthetic differences between daytime and nighttime.
There are only aesthetic differences between daytime and nighttime.


==Introduction==
==Introduction==
The player mounting the [[cannon]] fires a [[Bullet Bill]] into the first target. The other player then [[jump]]s onto it.
The player mounting the cannon fires a Bullet Bill into the first target. The other player then jumps onto it.


==Gameplay==
==Gameplay==
One character on each team controls a cannon that shoots out Bullet Bills. The other character then has to use those Bullet Bills as small platforms to get to the finish line. Players can shoot a Bullet Bill at only one of the targets and can shoot only one at a time. If the other player falls off the stage, a [[Lakitu]] hauls them back onto the last Bullet Bill they stood upon. The player who reaches the goal point first wins for their team. If five minutes pass, the minigame ends in a tie.
One character on each team controls a cannon that shoots out [[Bullet Bills]]. The other character then has to use those Bullet Bills as small platforms to get to the finish line (which is also a platform). Players can only shoot a Bullet Bill onto one of the targets, and may only shoot one at a time. If the other player falls off the stage, a [[Lakitu]] hauls them back onto the last Bullet Bill he or she stood upon.


==Ending==
==Ending==
The winners perform their victory animations at the goal point. If five minutes pass, everybody does their losing animation.
The winners perform their victory animations at the goal point.


==Controls==
{{BoxTop}}
===Player aiming the cannon===
{{Mario Party 6}}
*{{button|gcn|Stick}} &ndash; Move the cursor
[[Category:2-vs-2 Minigames]]
*{{button|gcn|A}} &ndash; Shoot Bullet Bill
[[Category:Mario Party 6 Minigames]]
 
===Player jumping across Bullet Bills===
*{{button|gcn|Stick}} &ndash; Move
*{{button|gcn|A}} &ndash; Jump
 
==In-game text==
*'''Rules''' &ndash; ''"One player creates a bridge by shooting Bullet Bills while the other jumps across them to reach the goal."''
*'''Advice''' &ndash; ''"When shooting Bullet Bills, consider how far your partner can jump when aiming."''
 
==Gallery==
<gallery>
JumptheGunNight.png|Night version
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=いそいで!キラーわたり
|JapR=Isoide! Kirā watari
|JapM=Hurry Up! Bullet Bill Ferry
|Spa=Ojo que voy
|SpaM=Beware, I'm Going! (''Ojo'' means both "eye" and "beware".)
|Fre=Saute-Canon
|FreM=Pun with "Canon" (Cannon) and "Saute-Mouton" (French name of Leapfrog)
|Ger=Kugelwilli-Kanonade
|GerM=Bullet Bill Cannonade
|Ita=Spara e Avanza
|ItaM=Shoot and Advance
}}
==Trivia==
*If a tie occurs in this minigame, the minigame's music keeps playing and the announcer does not say, ''"Tie,"'' as the word does not appear on the screen.
 
{{MP6 minigames}}
[[Category:2-vs-2 minigames]]
[[Category:Mario Party 6 minigames]]

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