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|title=Itadaki Street DS
|title=Itadaki Street DS
|image=[[File:Orig ita01.jpg|250px]]
|image=[[File:Orig ita01.jpg|250px]]
|developer=[[TOSE Software Co.]]<br>{{wp|Think Garage}}
|developer={{wp|Armor Project}}
|publisher=[[Square Enix]]
|publisher=[[Square Enix]]
|release={{release|Japan|June 21, 2007}}
|release={{release|Japan|June 21, 2007|}}
|genre=[[Genre#Party games|Party]]
|genre=Board Game
|modes=Single player, multiplayer (up to four players)
|modes=Single-player, 1-4 Multiplayer
|ratings={{ratings|cero=A}}
|ratings={{ratings|cero=A}}
|platforms=[[Nintendo DS]]
|platforms=[[Nintendo DS]]
|media={{media|ds=1}}
|media={{media|ds=1}}
|input={{input|ds=1}}
|input={{input|ds=1}}
|gallery=
}}
}}
'''''Itadaki Street DS'''''<ref>{{cite|url=www.hd.square-enix.com/eng/ir/library/pdf/ar_2008en.pdf|title=SQUARE ENIX ANNUAL REPORT 2008|publisher=Square Enix|format=PDF|accessdate=May 6, 2023}}</ref> is a game for the [[Nintendo DS]] developed by [[TOSE Software Co.|TOSE]] and {{wp|Think Garage}}, and published by [[Square Enix]]. Like other installments in the ''Itadaki Street'' series, ''Itadaki Street DS'' is a {{wp|Monopoly (game)|Monopoly}}-like game starring ''[[Super Mario (franchise)|Super Mario]]'' characters, as well as from the ''Dragon Quest'' series. It was released in Japan only, on June 21, 2007.
'''''Itadaki Street DS'''''<ref>[https://www.hd.square-enix.com/eng/ir/library/pdf/ar_2008en.pdf SQUARE ENIX ANNUAL REPORT 2008]. ''Square Enix''. Retrieved May 6, 2023</ref> is a game for the [[Nintendo DS]]. It was created by [[Square Enix]]. Like other installments in the ''Itadaki Street'' series, ''Itadaki Street DS'' is a ''{{wp|Monopoly (game)|Monopoly}}''-like game that has some ''[[Mario Party (series)|Mario Party]]''-esque elements added to it due to the appearance of several ''Super Mario'' characters ([[minigame]]s, for example). It was released on June 21, 2007 only in Japan.


A follow-up to this game, titled ''[[Fortune Street]]'', was released internationally for the [[Wii]] in December 2011.
A follow-up to this game, titled ''[[Fortune Street]]'', was released internationally for the [[Wii]] in December 2011.
==Gameplay==
==Gameplay==
Players move around the board, buying shops and collecting money from others who land on their shop spaces. Depending on circumstances, some players can forcibly take over another player's shop spaces, or make them inactive for a turn. Players can also hold shares of a block of spaces so that they get paid when someone lands on any space in that block, even if it is not their own.
Players move around the board, buying shops and collecting money from others who land on their shop spaces. Depending on circumstances, some players can forcibly take over another player's shop spaces, or make them inactive for a turn. Players can also hold shares of a block of spaces so that they get paid when someone lands on any space in that block, even if it is not their own.
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When a player lands on the Casino square (Which was renamed to Arcade square in Fortune Street), that player gets to play a game of chance. There are four of them:
When a player lands on the Casino square (Which was renamed to Arcade square in Fortune Street), that player gets to play a game of chance. There are four of them:
*[[Itadaki Slot]]: The Player rolls a slot to get some prizes. The player must make rows of pictures to win. Three Slimes/Goombas are worth 100GxLVL, two Slimes/Goombas are worth 30GxLVL, one Slime/Goomba is worth 10GxLVL, three Wild Cards are worth one Wild Card, three Warp Pipes/Chimera Wings let the player warp to any square and three Stocks (株) give the player five Stocks x LVL in the most valuable area.
*[[Itadaki Slot]]: The Player rolls a slot to get some prizes. The player must make rows of pictures to win. Three Slimes/Goombas are worth 100GxLVL, two Slimes/Goombas are worth 30GxLVL, one Slime/Goomba is worth 10GxLVL, three Wild Cards are worth one Wild Card, three Warp Pipes/Chimera Wings let the player warp to any square and three Stocks (株) give the player five Stocks x LVL in the most valuable area.
*[[Amida Dokan]]: This game takes place in the [[Warp Zone]] from ''[[Super Mario Bros.]]'' The player must choose one of the three pipes and the pipe will either lead to coins (10GxLVL each one), a [[? Block]] that may have coins, a mushroom that lets one of the player's shops grow, a Wild Card or a Poison Mushroom that makes the player sleep for one turn. One of the pipes leads to a Piranha Plant. If the player chooses that one, Mario loses a life and the player gets no reward.
*[[Amida Pipe]]: This game takes place in the [[Warp Zone]] from ''[[Super Mario Bros.]]'' The player must choose one of the three pipes and the pipe will either lead to coins (10GxLVL each one), a [[? Block]] that may have coins, a mushroom that lets one of the player's shops grow, a Wild Card or a Poison Mushroom that makes the player sleep for one turn. One of the pipes leads to a Piranha Plant. If the player chooses that one, Mario loses a life and the player gets no reward.
*[[Silver Tarot]]: The player is given some concealed Tarot cards, and they must choose two. The first card decides which players are gonna get something (The one in last place, everyone except the player, etc), and the second card decides the event. The events usually reward the player(s) with money or the effect of a boon square, except for the Grim Reaper card, that makes the player(s) sleep and plays the same fanfare that is heard when somebody gets chance card #13.
*[[Silver Tarot]]: The player is given some concealed Tarot cards, and they must choose two. The first card decides which players are gonna get something (The one in last place, everyone except the player, etc), and the second card decides the event. The events usually reward the player(s) with money or the effect of a boon square, except for the Grim Reaper card, that makes the player(s) sleep and plays the same fanfare that is heard when somebody gets chance card #13.
*[[Monster Colosseum]]: A list of five Dragon Quest monsters appear, and the players must choose one of them. After the monsters are chosen, they will fight and the owner of the last monster alive wins some Gold.
*[[Monster Colosseum]]: A list of five Dragon Quest monsters appear, and the players must choose one of them. After the monsters are chosen, they will fight and the owner of the last monster alive wins some Gold.


==Chance Cards==
==Chance Cards==
{{more images|Rest of the cards}}
{{more images}}
This is a translated list of Chance Cards that can be found upon landing on a Suit Square or Chance Square.
This is a translated list of Chance Cards that can be found upon landing on a Suit Square or Chance Square.


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==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': The [[Super Mario Bros. (board)|Super Mario Bros.]] board is based off this game. Additionally, the music of this board is an arrangement of the [[Ground Theme (Super Mario Bros.)|Ground Theme]] of this game. Upon completing a ''Super Mario'' board, an arrangement of the "[[World Clear]]" music plays, followed by an arrangement of the "[[Ending (Super Mario Bros.)|Ending]]" theme. [[Amida Dokan]] is based on this game's underground [[Warp Zone]].
*''[[Super Mario Bros.]]'': The Super Mario Bros. board is based off this game. Additionally, the music of this board is an arrangement of the overworld theme of this game. Upon completing a ''Super Mario'' board, an arrangement of the Castle Clear music plays, followed by an arrangement of the "[[Ending]]" theme. Amida Pipe is based on this game's [[Warp Zone]].
*[[dragonquest:Dragon Quest (series)|''Dragon Quest'' (series)]]: Arrangements of the level up, inn, and save jingles are used. When a player matches lucky sevens in Itadaki Slot on a ''Dragon Quest'' board, an arrangement of the medium fanfare plays. [[dragonquest:Chimaera wing|Chimaera wings]] appear in Itadaki Slot. The jingle that plays when Chance Card #13 is drawn is an arrangement of the "Curse" jingle. Various recurring monsters appear.
*[[dragonquest:Dragon Quest (series)|''Dragon Quest'' (series)]]: Arrangements of the level up, inn, and save jingles are used. When a player matches lucky sevens in Itadaki Slot on a ''Dragon Quest'' board, an arrangement of the medium fanfare plays. [[dragonquest:Chimaera wing|Chimaera wings]] appear in Itadaki Slot. The jingle that plays when Chance Card #13 is drawn is an arrangement of the "Curse" jingle. Various recurring monsters appear.
*''[[dragonquest:Dragon Quest|Dragon Quest]]'': Alefgard is a playable board and it uses the overworld music from this game. An arrangement of the ending music is used when a player wins a ''Dragon Quest'' board. An arrangement of the [[Game Over]] jingle is used when a player is bankrupted.
*''[[dragonquest:Dragon Quest|Dragon Quest]]'': Alefgard is a playable board and it uses the overworld music from this game. An arrangement of the ending music is used when a player wins a ''Dragon Quest'' board. An arrangement of the [[Game Over]] jingle is used when a player is bankrupted.
*''[[Super Mario Bros.: The Lost Levels]]'': The arrangement of the "Ending" theme is based on the one from this game.
*''[[Super Mario Bros.: The Lost Levels]]'': The arrangement of the "Ending" theme is based on the one from this game.
*''[[dragonquest:Dragon Quest III: The Seeds of Salvation|Dragon Quest III: The Seeds of Salvation]]'': The Ghost Ship is a playable board and it uses the overworld music from this game. The file select music is an arrangement of "Rolling Dice".
*''[[dragonquest:Dragon Quest III: The Seeds of Salvation|Dragon Quest III: The Seeds of Salvation]]'': The Ghost Ship is a playable board and it uses the overworld music from this game. The file select music is an arrangement of "Rolling Dice".
*''[[Super Mario Bros. 3]]'': During an auction, an arrangement of the [[Toad House (theme)|Toad House/P Switch]] music plays. An arrangement of the [[Pipe Land]] map music also plays in the stock menu. Also, an arrangement of the "3 Matching Cards" fanfare plays whenever a line is made in Itadaki Slot on a ''Super Mario'' board or when the ''Super Mario'' Tour is completed in Tour mode, as well as an arrangement of the "World Clear" fanfare playing when a line of lucky 7's is made in Itadaki Slot on a ''Super Mario'' board.
*''[[Super Mario Bros. 3]]'': During an auction, an arrangement of the [[Toad House|Toad's House]]/[[P Switch]] music plays. An arrangement of the [[Pipe Land]] map music also plays in the stock menu. Also, an arrangement of the "3 Matching Cards" fanfare plays whenever a line is made in Itadaki Slot on a ''Super Mario'' board or when the ''Super Mario'' Tour is completed in Tour mode, as well as an arrangement of the "World Clear" fanfare playing when a line of lucky 7's is made in Itadaki Slot on a ''Super Mario'' board.
*''[[dragonquest:Dragon Quest IV: Chapters of the Chosen|Dragon Quest IV: Chapters of the Chosen]]'': Colossus is a playable board and it uses an arrangement of "Wagon Wheel's March". When a player reaches the target net worth on a ''Dragon Quest'' board, it plays an arrangement of this game's battle theme.
*''[[dragonquest:Dragon Quest IV: Chapters of the Chosen|Dragon Quest IV: Chapters of the Chosen]]'': Colossus is a playable board and it uses an arrangement of "Wagon Wheel's March". When a player reaches the target net worth on a ''Dragon Quest'' board, it plays an arrangement of this game's battle theme.
*''[[Super Mario World]]'': An arrangement of the {{media link|SMW The Evil King Koopa BGM.oga|final boss}} music plays when someone reaches the target amount in a ''Super Mario'' board. An arrangement of the [[Bonus Men BGM|bonus]] music is heard in the minigame Itadaki Slot if it is played on a Mario board.
*''[[Super Mario World]]'': An arrangement of the {{media link|SMW The Evil King Koopa BGM.oga|final boss theme}} plays when someone reaches the target amount in a ''Super Mario'' board. An arrangement of the bonus stage music is heard in the minigame Itadaki Slot if it is played on a Mario board.
*''[[Super Mario Kart]]'': An arrangement of "[[Mario Circuit (theme)|Mario Circuit]]" plays as the music for the [[Mario Circuit (board)|Mario Circuit]] board.
*''[[Super Mario Kart]]'': An arrangement of [[SNES Mario Circuit 1|Mario Circuit]]'s music is used for the Mario Circuit board.
*''[[dragonquest:Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V: Hand of the Heavenly Bride]]'': Mt. Magmageddon is a playable board and it uses an arrangement of this game's overworld theme.
*''[[dragonquest:Dragon Quest V: Hand of the Heavenly Bride|Dragon Quest V: Hand of the Heavenly Bride]]'': Mt. Magmageddon is a playable board and it uses an arrangement of this game's overworld theme.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Yoshi's Island (location)|Yoshi's Island]] appears as a ''Super Mario'' franchise [[Yoshi's Island (board)|board]] based on the one from this game, with an arrangement of the title screen music playing as the music for the board. Also, an arrangement of the [[Obstacle Course|athletic theme]] is heard in the Venture square or when Dart of Gold is being played.
*''[[Super Mario World 2: Yoshi's Island]]'': An arrangement of the title screen music for this game plays as the music for the Yoshi's Island board. Also, an arrangement of the athletic theme is heard in the Venture square or when Dart of Gold is being played.
*''[[Super Mario RPG: Legend of the Seven Stars]]'': An arrangement of "[[Mushroom Kingdom|Hello, Happy Kingdom]]" plays on the [[Peach's Castle (board)|Peach's Castle]] board.
*''[[Super Mario RPG: Legend of the Seven Stars]]'': An arrangement of "[[Mushroom Kingdom|Hello, Happy Kingdom]]" plays on the [[Peach's Castle (board)|Peach's Castle]] board.
*''[[dragonquest:Dragon Quest VII: Fragments of the Forgotten Past|Dragon Quest VII: Fragments of the Forgotten Past]]'': "Singing Stadium" plays in the menus.
*''[[dragonquest:Dragon Quest VII: Fragments of the Forgotten Past|Dragon Quest VII: Fragments of the Forgotten Past]]'': "Singing Stadium" plays in the menus.
*''[[Super Mario Sunshine]]'': [[Delfino Plaza]] appears as a ''Super Mario'' franchise [[Delfino Plaza (board)|board]], with an arrangement of "[[Isle Delfino (theme)|Isle Delfino]]" playing as the music for the board.
*''[[Super Mario Sunshine]]'': Delfino Plaza appears as a ''Super Mario'' franchise board. An arrangement of its original theme is the music of this board.
*''[[dragonquest:Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]'': Slimenia appears as a board and it plays an arrangement of "Blue Skies, Blue Slime".
*''[[dragonquest:Slime MoriMori Dragon Quest: Shougeki no Shippo Dan|Slime MoriMori Dragon Quest: Shougeki no Shippo Dan]]'': Slimenia appears as a board and it plays an arrangement of "Blue Skies, Blue Slime".
*''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII: Journey of the Cursed King]]'': Castle Trodain is a playable board and uses an arrangement of its area music. When Itadaki Slot is played on a ''Dragon Quest'' board, it plays an arrangement of "Fun Casino".
*''[[dragonquest:Dragon Quest VIII: Journey of the Cursed King|Dragon Quest VIII: Journey of the Cursed King]]'': Castle Trodain is a playable board and uses an arrangement of its area music. When Itadaki Slot is played on a ''Dragon Quest'' board, it plays an arrangement of "Fun Casino".
*''[[Mario Superstar Baseball]]'': [[Mario Stadium (baseball stadium)|Mario Stadium]] appears as a ''Super Mario'' franchise [[Mario Stadium (board)|board]], with an arrangement of its music playing for the board.
*''[[Mario Superstar Baseball]]'': The Mario Stadium and an arrangement of its music appear as one of the ''Super Mario'' franchise boards.
*''[[dragonquest:Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'': Robbin' Hood Ruins appears as a board and it uses its area music. Yangus appearance originates from this game.
*''[[dragonquest:Dragon Quest: Shōnen Yangus to Fushigi no Dungeon|Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]'': Robbin' Hood Ruins appears as a board and it uses its area music. Yangus appearance originates from this game.
*''[[New Super Mario Bros.]]'': An arrangement of the castle theme plays on the [[Bowser's Castle (board)|Bowser's Castle]] board. Gaining a level with a ''Super Mario'' franchise character plays an arrangement of the "Course Clear" music.
*''[[New Super Mario Bros.]]'': An arrangement of the Bowser's Castle theme can be heard at certain boards. Gaining a level with a ''Super Mario'' franchise character plays an arrangement of the "Course Clear" music.


==Names in other languages==
==Names in other languages==

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