Editing Flower (environmental object)

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In the [[Super Mario (franchise)|''Super Mario'' franchise]], '''flowers'''<ref name=SM64>{{cite|author=Pelland, Scott and Dan Owsen|title=''The Super Mario 64 Nintendo Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=18}}</ref><ref name=SMG>{{cite|author=Black, Fletcher|title=''Super Mario Galaxy: PRIMA Official Game Guide''. Collector's Edition|location=Roseville|publisher=[[Prima Games]]|date=2007|page=41}}</ref><ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2009|page=5}}</ref><ref name=SMG2>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2010|page=147}}</ref> are recurring environmental objects. Their function depends on the title. In games of the 3D [[Super Mario (series)|''Super Mario'' series]], flowers most often conceal collectible items or hide subjects of interests, like [[Warp|Warp Point]]s or [[Coin Coffer]]s. In some games, such as ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario 3D World]]'', flowers are vaguely {{wp|Asteraceae|asteraceous}} and overall cartoonish. In others, like ''[[Super Mario Galaxy 2]]'' and ''[[Super Mario Odyssey]]'', flowers are more {{wp|realism (art)|realistic}} and closely resemble a variety of real-world species, such as {{wp|Pansy|pansies}}, {{wp|Tulip|tulips}}, {{wp|Poinsettia|poinsettias}}, and {{wp|Lily of the valley|lilies-of-the-valley}}. Starting with ''[[Super Mario Galaxy]]'', broad-leaved '''bushes'''<ref name=SM3DL>{{cite|author=Esmarch, Nick von|title=''Super Mario 3D Land: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2011|page=52, 104}}</ref> (also called '''grass'''<ref name=SMG/> or '''tall grass''')<ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2010|page=36}}</ref> have appeared in many games alongside flowers and serve the same function.
In the [[Super Mario (franchise)|''Super Mario'' franchise]], '''flowers'''<ref name=SM64>{{cite|author=Pelland, Scott and Dan Owsen|title=''The Super Mario 64 Nintendo Player's Guide''|location=Redmond|publisher=[[Nintendo|Nintendo of America]]|date=1996|page=18}}</ref><ref name=SMG>{{cite|author=Black, Fletcher|title=''Super Mario Galaxy: PRIMA Official Game Guide''. Collector's Edition|location=Roseville|publisher=[[Prima Games]]|date=2007|page=41}}</ref><ref>{{cite|author=Bueno, Fernando|title=''New Super Mario Bros. Wii: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2009|page=5}}</ref><ref name=SMG2>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2010|page=147}}</ref> are recurring environmental objects. Their function depends on the title. In games of the 3D [[Super Mario (series)|''Super Mario'' series]], flowers most often conceal collectible items or hide subjects of interests, like [[Warp|Warp Point]]s or [[Coin Coffer]]s. In some games, such as ''[[New Super Mario Bros. Wii]]'' and ''[[Super Mario 3D World]]'', flowers are vaguely {{wp|Asteraceae|asteraceous}} and overall cartoonish. In others, like ''[[Super Mario Galaxy 2]]'' and ''[[Super Mario Odyssey]]'', flowers are more {{wp|realism (art)|realistic}} and closely resemble a variety of real-world species, such as {{wp|Pansy|pansies}}, {{wp|Tulip|tulips}}, {{wp|Poinsettia|poinsettias}}, and {{wp|Lily of the valley|lilies-of-the-valley}}. Starting with ''[[Super Mario Galaxy]]'', broad-leaved '''bushes'''<ref name=SM3DL>{{cite|author=Esmarch, Nick von|title=''Super Mario 3D Land: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2011|page=52, 104}}</ref> (also called '''grass'''<ref name=SMG/> or '''tall grass''')<ref>{{cite|author=Browne, Catherine|title=''Super Mario Galaxy 2: PRIMA Official Game Guide''|location=Roseville|publisher=Prima Games|date=2010|page=36}}</ref> have appeared in many games alongside flowers and serve the same function.


Flowers have otherwise appeared throughout the ''Super Mario'' franchise as decorative elements that cannot be interacted with. They are the basis for many items, objects, locations, characters, and enemies, most significantly the carnivorous [[Piranha Plant]]s.
Flowers have otherwise appeared throughout the franchise as decorative elements that cannot be interacted with. They are the basis for many items, objects, locations, characters, and enemies throughout the ''Super Mario'' franchise, most significantly the carnivorous [[Piranha Plant]]s.


==History==
==History==
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Flowers and bushes<ref name=SM3DL/> appear throughout ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'', retaining their function from ''Super Mario Galaxy'' and ''Super Mario Galaxy 2''. The flowers appear as small clusters of cosmos and come in a variety of colors. In these games, using a move from a power-up (i.e., throwing a [[boomerang]] as [[Boomerang Mario]] through one or tail-whipping one as [[Tanooki Mario]]) has the same effect as walking through them, usually causing a coin to pop out and immediately be added to the player's total. In some instances, disturbing a flower knocks a [[Coin Coffer]] out of hiding or causes a trail of [[note]]s to appear.
Flowers and bushes<ref name=SM3DL/> appear throughout ''[[Super Mario 3D Land]]'' and ''[[Super Mario 3D World]]'', retaining their function from ''Super Mario Galaxy'' and ''Super Mario Galaxy 2''. The flowers appear as small clusters of cosmos and come in a variety of colors. In these games, using a move from a power-up (i.e., throwing a [[boomerang]] as [[Boomerang Mario]] through one or tail-whipping one as [[Tanooki Mario]]) has the same effect as walking through them, usually causing a coin to pop out and immediately be added to the player's total. In some instances, disturbing a flower knocks a [[Coin Coffer]] out of hiding or causes a trail of [[note]]s to appear.


Dandelions called [[Fluff (object)|Fluff]]s appear in both games, and they release an item when the player blows into their respective system's microphone.
Dandelions called [[Fluff (object)|Fluff]]s appear in both games, and they release an item when the player blows into their respective system's microphone. In ''Super Mario 3D Land'', this item is always a [[Super Mushroom]]. Because the [[Nintendo Switch]] lacks a microphone, the player needs to walk through or hit Fluffs in ''[[Super Mario 3D World + Bowser's Fury]]''.


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====

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