This article is about the location in the Mario series. For information about the race course that appeared in Mario Kart: Double Dash!!, see here
. For the race course from Mario Kart 64 with the same Japanese name, see here
Dry Dry Desert is a vast hot desert in the Mushroom Kingdom. It first appeared as the eighth stage of Mario & Wario, but it reappeared as a major location in Paper Mario, where the second chapter takes place.
Mario & Wario
Karakara Sabaku (カラカラ砂漠, or Dry Dry Desert) is the eighth stage found in Mario & Wario. This stage reintroduces the Guriguri enemy, which are more tenacious than ever. A tame cactus basks in the desert's humid haze, watching Wanda's progress. Wario leaves an archeologist's hat on the player's character during the stage intro.
In Paper Mario, Mario must get there by using the Dry Dry Railroad. Mario can find Kolorado and his research team in the first area he enters. After exploring the desert a bit, they visit the desert town of Dry Dry Outpost. After talking to Moustafa and receiving the Pulse Stone, Mario must search the hot desert to find Dry Dry Ruins. Many side-quests, badges and items are available in this large desert. The desert is a 7x7 grid of smaller areas, or 49 panels.
One of the many areas containing secret blocks in Dry Dry Desert
The green Ratooey named Lumpy at the docks in Rogueport in Paper Mario: The Thousand-Year Door came here to strike it rich by finding oil. Although Dry Dry Desert itself is not accessible in the game, Mario can ask to read his journal entries anytime after Lumpy returns.
If Mario gets caught by a Tweester, it will deposit him one screen north and one screen east of his location.
The scene is numbered the same way as the next section. In addition to the items listed below, Kolorado also has two Star Pieces that can be given to Mario here. Other items, especially Dried Fruits, can be dropped by enemies.
|Name of Item
||In the tree at the first scene (D1). Obtainable after Kolorado removes his camp.
|In the most southeastern tree at the final scene (D7).
||Under a hidden panel near the stone cactus in the most center scene (D4).
|Given by the Wandering Nomadimouse at scene D5 after giving him a letter from Dry Dry Outpost
||In the west ? block at scene A1
||In a hidden block between the three trees at scene C5.
||In the question block at the center of scene C3
|Behind the northest cactus at scene A6
||In a hidden block above the east stone in B1
||In the east question block at scene B5
||In the ? block that appears after hitting the block at C1 one time
||In the ? block that appears after hitting the block at C1 ten times
||In the ? block that appears after hitting the block at C1 one hundred times
||Given by the Radio Contest Toad in A3 when participating in the second contest
||On a block at scene E6 (requires Kooper or Tornado Jump)
||On a big stone at scene E6, get it with the help from the tornado at F5
||In the hidden block above the visible ? block at scene E7
||Behind a bush at the southeastern corner of scene F6
||On the west tree in the oasis (F7)
||On the east tree in the oasis (F7)
|Attack FX C
||In an invisible block above the stone in scene G2
An overview map of the Dry Dry Desert
showing all 49 areas.
This section is organized tile-style with A1 being the northwestern corner and G7 being the southeastern corner. Alphabetical characters run north-south and numbers run west-east.
- A1: So hot... I feel dizzy... Where are we going again? Who are you, anyway?
- A2: So...very...hot! Anyone smell roasting Goomba? Must...concentrate... Many dangers in the desert... Keep eyes open...
- A3: We're going to get lost... This desert seems endless.
- A3 (after the Dry Dry Ruins rise out): It's Dry Dry Ruins. Weren't you totally blown away when it rose out of the sand? That was awesome! I wish we could make it happen again!
- A4:: Dry Dry Desert never ends. How big is it, anyway? I'm beat. My feet hurt. This sand feels like it's a thousand degrees.
- A5: You know what I just realized? I hate the desert! Yup! Sand gets in my eyes so I can't see. I feel like I've eaten a couple pounds of sand, and my feet itch. I'm freaking out here!
- A6: Ah, yes! Some more sand and some more cacti! How do you stand such a boring landscape? Look, when I signed on for this adventure, I was under the impression that there would be no boredom involved.
- A7: It's scorching, Mario! I'm turning to charcoal!
- B1: I feel dazed... So thirsty... The cacti seem to be moving...
- B2: You know what? Traveling in the desert is really hard. Just moving my feet in the sand is exhausting. I feel like I'm stuck in quicksand. Are we even getting anywhere?
- B3: Hey, Mario! Did you know that... cacti save water inside? That's the only way they can survive out here.
- B4: Does it ever rain in a desert like this? I seriously doubt it.
- B5: If there's too little rain, the cacti will dry up. Did you know that?
- B6: So blue...the desert sky... They ought to call it... "Big Ol' Super Blue Sky"! I think I'm delirious. It's so hot out here, I can't think straight.
- B7: This looks almost exactly the same as everywhere else. Fine, so there are a few trees growing here. Big deal! I still hate this place!
- C1: It's hot. The desert is hot. I can't imagine that people would actually choose to live in a place like this. Don't they get hot? I guess some like it hot...
- C2: I'm spent, Mario. No shade, no water, no nothing. I hate this place.
- C3: All this blowing sand would cover up most paths. I don't even know which direction we're moving. If we find that big path again, let's stick to it so we don't get lost again.
- C4: Is there nothing here but sand, rocks and cacti? I guess we should be happy that we're not in a sandstorm. I did see a whirlwind, though.
- C5: Mario... I'm so tired... If we find a shady tree, let's take a rest for a while...
- C6: How do trees grow here? When we find a big one, let's take a rest for a while. You wouldn't think that anything could grow around here. These must be a hardy kind of tree, huh?
- C7: We should be near Dry Dry Outpost. Boy, after the endless sands of this desert, it'll be nice to put our feet up in a town for a while.
- D1: Kolorado is searching out mysteries, as usual. He seems to be looking for ruins here.
- D1 (after Kolorado leaves): Here... I remember this spot. It's where that explorer, Kolorado, used to have his base camp set up. Do you think he found what he was looking for?
- D2: As long as we stick to the path, it's easy to go from Mt. Rugged to Dry Dry Outpost without getting lost. Since so many people use this path, the desert sands can't cover it up.
- D3: Traveling through places like this desert really makes you appreciate water. I'm pretty thirsty right now. Aren't you, Mario?
- D4: In an area like this, it's tough to find things that can serve as landmarks. But that rock in the shape of a cactus is a pretty good one.
- D5: Just putting one foot in front of another is hard here. Whenever I take a break, I feel like I don't want to move again.
- D6: Ah, a couple of trees are growing here. It might just be my imagination, but the air feels a bit cooler right here.
- D7: Just east of here is the desert town, Dry Dry Outpost. We'd better remember how to get back here.
- E1: The desert is filled with bandits who love to steal coins from travelers.
- E2: More rocks and sand! It'd be really easy to get lost around here.
- E3: Wow! There's a whole lot of nothing around here. Any idea which direction we should take, Mario?
- E4: You know, it's smart to take a nap when it gets too hot. That reminds me of something my mom used to say: "Take a nap, will you!"
- E5: Look, it's unbearably hot out. I'm getting pretty fed up with it, if you want to know the truth... Isn't there somewhere we can stop for a rest?
- E6: Look at that rocky plateau. It looks like it's too high to climb, but I can almost see something good up there...
- E7: Look! Look, Mario! There's actually some grass growing around here!
- F1: You know, there sure are a lot of rocks in the desert. Before I came here, I thought there was just sand. But there are rocks, too. Whoopee.
- F2: Cacti also have flowers, did you know that? I haven't seen any, though... Do people eat cacti?
- F3: The desert wind constantly builds up and tears down the sand dunes. They say it constantly changes, but it pretty much looks the same to me all the time.
- F4: There are big cacti around here.
- F5: Hey, Mario? Are you thirsty at all? I'm parched. Really thirsty. Totally dried up. Wait a minute... My mouth is really dry! Maybe that's why they call it Dry Dry Desert!
- F6: Look! Look, Mario! There's actually some grass growing around here!
- F7: Oh...thank heavens! At last, we've found an oasis! It's not a mirage, is it? The trees are so green! The water, so blue! Hurray!
- G1: So hot...so very, very hot... This desert trip... I can't take it anymore! Hey, Mario, let's find some shade and relax for a while, huh?
- G2: If we get lost in the desert, we'll dry up and turn into mummies. How about it? Let's rest by that small rock. Maybe there's something unusual about that rock...
- G3: Mario, aren't you hungry? How about thirsty? Tired? I'm all of those things.
- G4: W... Water... Must have water... I'm so thirsty I could bite a cactus...
- G5: Do you think there are any other mysteries in this desert besides the ruins? It'd be nice if we stumbled upon some treasure or something.
- G6: No matter where we go, all I see is sand. That's what this is like. A sea of sand.
- G7: We're lucky we have hats on. We'd probably have come down with sunstroke by now if we hadn't had our hats.
- Edge of Mt. Rugged, technically a part of Dry Dry Desert: This is the gateway between Mt. Rugged and Dry Dry Desert. If we head due east from here, we'll eventually reach the town called Dry Dry Outpost.
Names in other languages
Click an area to open the relevant article.
||Desierto Seco Seco
||Dry Dry Desert
||Désert Sec Sec
||Dry Dry Desert
||Deserto Secco Secco
||Dry Dry Desert
- In Paper Mario, in area C1, the player will find a lone ? Block that reveals three other ? Blocks depending on how many times Mario hits it with his Hammer. Hitting it once will reveal a ? Block containing a Mushroom; ten hits will reveal another containing a Super Shroom, and one hundred hits will reveal the last one containing an Ultra Shroom.
- ^ Mario to Wario instruction booklet, page 13.