Editing Donkey Kong Jr. (game)
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===Sales=== | ===Sales=== | ||
After the fiasco involving ''[[Crazy Kong]]'', Nintendo decided not to license production of the arcade version to other companies and not to sell printed circuit boards but only whole machines. A private showing of the game was held on July 28, 1982 before its rollout the following month.<ref>[https://archive.org/details/game-machine-magazine-19820915p/page/n15/mode/ | After the fiasco involving ''[[Crazy Kong]]'', Nintendo decided not to license production of the arcade version to other companies and not to sell printed circuit boards but only whole machines. A private showing of the game was held on July 28, 1982 before its rollout the following month.<ref>[https://archive.org/details/game-machine-magazine-19820915p/page/n15/mode/2up Game Machine September 15, 1982 issue, page 30]</ref> | ||
According to ''The Ultimate History of Video Games'', the arcade version of ''Donkey Kong Jr.'' sold 30,000 units in North America, half of its predecessor.<ref>[https://archive.org/details/ultimatehistoryo0000kent/page/352/mode/2up?view=theater ''The Ultimate History of Video Games: from Pong to Pokémon and beyond...the story behind the craze that touched our lives and changed the world''. October 2, 2001. Page 352.]</ref> | According to ''The Ultimate History of Video Games'', the arcade version of ''Donkey Kong Jr.'' sold 30,000 units in North America, half of its predecessor.<ref>[https://archive.org/details/ultimatehistoryo0000kent/page/352/mode/2up?view=theater ''The Ultimate History of Video Games: from Pong to Pokémon and beyond...the story behind the craze that touched our lives and changed the world''. October 2, 2001. Page 352.]</ref> |