Editing Donkey Kong Hockey

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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release=November 13, 1984
|release=November 13, 1984
|genre=[[Genre#Sports games|Sports]]
|genre=[[Genre#Sports|Sport]]
|ratings=N/A
|ratings=N/A
|modes=Single player, multiplayer (up to two players simultaneously)
|modes=Up to 2 players simultaneously
|platforms=[[Game & Watch]]
|platforms=[[Game & Watch]]
|input={{input|gaw=1}}
|input={{input|gaw=1}}
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}}
}}


'''''Donkey Kong Hockey''''' is [[Game & Watch]] game released as part of the Micro VS. System series on November 13, 1984.<ref>[http://web.archive.org/web/20210623034501/http://www.intheattic.co.uk/donkey_kong_hockey.htm ''Donkey Kong Hockey'' info page on In the Attic] (Internet Archive: Wayback Machine). Retrieved November 13, 2010</ref> It is one of the few two-player Game & Watch games ever manufactured. [[Donkey Kong]] and [[Mario]] must engage each other in a two-player game of field hockey. The game is colorless, being set up on a small LCD screen. The console is an elliptical shape, while the controllers are small and circular; the console can open to store the controllers.<ref>[http://moeroshop.net/index.php?main_page=product_info&cPath=191&products_id=5971 Controller storage]</ref> This was the last ''[[Donkey Kong (series)|Donkey Kong]]'' game until ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]].
'''''Donkey Kong Hockey''''' is one of the few two-player [[Game & Watch]] games ever manufactured. It was released as part of the Micro VS. System series on November 13, 1984.<ref>[http://www.intheattic.co.uk/donkey_kong_hockey.htm ''Donkey Kong Hockey'' info page on In the Attic] Retrieved November 13, 2010</ref> [[Donkey Kong]] and [[Mario]] must engage each other in a two-player game of ice hockey. The game is colorless, being set up on a small LCD screen. The console is an elliptical shape, while the controllers are small and circular; the console can open up to store the controllers.<ref>[http://moeroshop.net/index.php?main_page=product_info&cPath=191&products_id=5971 Controller storage]</ref> This was the last ''[[Donkey Kong (series)|Donkey Kong]]'' game until ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]].


[[File:HK-303 Bell1.gif|thumb|left|The alarm man]]
[[File:HK-303 Bell1.gif|thumb|left|The alarm man]]
The alarm indicator of this game is a man with an alarm clock and a bell that is located beside Player 1's score, and the man swings the bell when the alarm goes off.
The alarm indicator of this game is a man with an alarm clock and a bell that is located beside Player 1's score, and the man swings the bell when the alarm goes off.
{{br|left}}


==Controls==
==Controls==
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===Features===
===Features===
*'''Referee:''' A referee occasionally appears to change the course of the puck.
*'''Referee:''' A referee will occasionally appear to change the course of the puck.
*'''Crazy Spots:''' If the puck passes through one of these points, it will rapidly increase in speed and change its current course.
*'''Crazy Spots:''' If the puck passes through one of these points, it will rapidly increase in speed and change its current course.
*'''Puck:''' The item that must stay in play in order for a player to win.
*'''Puck:''' The item that must stay in play in order for a player to win.
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===Game A===
===Game A===
Game A is a one-player game; the player plays against the CPU. While using controller 1, the player must control Mario and try to win the game of hockey against the CPU, which takes the form of Donkey Kong. For each goal scored, one [[point]] is awarded; the first one to reach ten points wins the game. However, if the CPU reaches ten points before the player, the [[Game Over|game is over]].
'''Game A''' is a one-player game; the player will play against the CPU. While using controller 1, the player must control Mario and try to win the game of hockey against the CPU, which takes the form of Donkey Kong. For each goal scored, one [[point]] is awarded; the first one to reach ten points wins the game. However, if the CPU reaches ten points before the player, the [[Game Over|game is over]].


The game can also be paused in Game A by pressing the circular button on the second controller. The game automatically releases its pause after four minutes; the pause can be ended before that time by pressing the circular button once more.
The game can also be paused in Game A by pressing the circular button on the second controller. The game will automatically release its pause after four minutes; the pause can be ended before that time by pressing the circular button once more.


===Game B===
===Game B===
Game B is a two-player game; the first player controls Mario, while the second player controls Donkey Kong. The rules are almost the same as in Game A; the first to reach ten points wins the game. There are no CPUs in Game B, and there are no Game Overs. Game B cannot be paused.<ref>[http://dkmegasite.vgfort.com/subfolder/hk303.php The entire gameplay setup]</ref>
'''Game B''' is a two-player game; the first player will control Mario, while the second player will control Donkey Kong. The rules are almost the same as in Game A; the first to reach ten points wins the game. There are no CPUs in Game B, and there are no Game Overs. Game B cannot be paused.<ref>[http://dkmegasite.vgfort.com/subfolder/hk303.php The entire gameplay setup]</ref>


==Gallery==
==Gallery==
{{more images|Playfield images}}
{{more images}}
<gallery>
<gallery>
DonkeyKongHockey1.jpg|Micro VS. System
DonkeyKongHockey1.jpg|Micro VS. System

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