Editing Dizzy
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 28: | Line 28: | ||
Dizzy reappears in ''[[Paper Mario: Color Splash]]'' under the name "Blinded", serving the same function as ''Paper Mario: The Thousand-Year Door'' and ''Paper Mario: Sticker Star''. When Mario or an [[Enemy Card]] ally gets hit by [[Shy Bandit]]'s [[paint]], they will be blinded and their attacks will miss. The same can happen to a summoned Enemy Card ally if the attack hits them. On the [[Sunset Express]], [[Larry Koopa|Larry]] can also blind Mario with the train's smokestack and will keep doing so until the Cork Thing is used to clog the smokestack. | Dizzy reappears in ''[[Paper Mario: Color Splash]]'' under the name "Blinded", serving the same function as ''Paper Mario: The Thousand-Year Door'' and ''Paper Mario: Sticker Star''. When Mario or an [[Enemy Card]] ally gets hit by [[Shy Bandit]]'s [[paint]], they will be blinded and their attacks will miss. The same can happen to a summoned Enemy Card ally if the attack hits them. On the [[Sunset Express]], [[Larry Koopa|Larry]] can also blind Mario with the train's smokestack and will keep doing so until the Cork Thing is used to clog the smokestack. | ||
Dizzy can also be inflicted on enemies by using the [[Lemon (Thing)|Lemon]], [[Lightbulb]], and [[Salt and Pepper]] Things. Dizzy enemies will miss their attacks for several turns, mostly using the same animations from ''Sticker Star'' when they do so. Another variant of Dizzy is caused by certain Enemy Card attacks. While not mentioned ingame, this variant gives enemies a chance to miss their turn, similarly to the status in the original ''Paper Mario'', and if they are jumped on in this state, they become [[crumpled]]. | |||
{{stub|section=yes}} | {{stub|section=yes}} | ||