Editing Cape Mario
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 20: | Line 20: | ||
Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>''Super Mario World'' English instruction booklet, page 16</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>[https://www.suppermariobroth.com/post/633609656174067712 Supper Mario Broth]</ref> | Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>''Super Mario World'' English instruction booklet, page 16</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>[https://www.suppermariobroth.com/post/633609656174067712 Supper Mario Broth]</ref> | ||
In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario | In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario cannot turn around mid-flight at all, because there is only one run button. Also, Luigi flies higher and more slowly than Mario. | ||
{{br|left}} | {{br|left}} | ||
Line 29: | Line 29: | ||
{{br}} | {{br}} | ||
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''==== | ====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''==== | ||
Cape Mario returns in ''[[Super Mario Maker]]'' | Cape Mario returns in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. It appears only in the ''Super Mario World'' style, where it functions as it did in that game. However, Mario can no longer turn around while flying. Also, knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mushroom (item)|Weird Mario]] to appear in this form, in one of two possible poses. | ||
===''Super Mario World'' television series=== | ===''Super Mario World'' television series=== |