Editing Cape Mario

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Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>''Super Mario World'' English instruction booklet, page 16</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>[https://www.suppermariobroth.com/post/633609656174067712 Supper Mario Broth]</ref>
Flight is done by running until Mario spreads out his arms, then jumping while holding {{button|snes|Y}}; the initial height depends on how long {{button|snes|B}} was held. Pressing forward on {{button|snes|Pad}} mid-flight makes Mario descend and speed up, while pressing backward makes him ascend; greater descents generally lead to higher ascents. Mario can also bounce off stomp-able enemies mid-flight. If the player does a '''fast dive'''<ref name=manual>''Super Mario World'' English instruction booklet, page 16</ref> during flight and slams the ground, it causes a ground shake that instantly defeats all onscreen enemies. If Caped Mario glides more gently towards the ground, he can perform a '''Body Press'''<ref name=manual/> (also called the '''Sliding Cape Attack''').<ref>M. Arakawa. Nintendo ''Mario Mania'' Player's Guide. Page 52.</ref> If Caped Mario touches an enemy while flying, he automatically cape-spins in midair and falls, instead of taking damage. By releasing {{button|snes|Y}} and holding {{button|snes|B}}, Mario can stop flying and glide down slowly. After the Cape has attached to Mario's shoes and inflated, he can turn around by spinning mid-flight when the player presses {{button|snes|X}} if {{button|snes|Y}} is being used to fly, or vice versa. If Mario climbs a climbable object while flying, he retains the properties of flight.<ref>[https://www.suppermariobroth.com/post/633609656174067712 Supper Mario Broth]</ref>
   
   
In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario can no longer turn around mid-flight, as there is only one run button. Also, Luigi flies higher and more slowly than Mario.
In the [[Super Mario World: Super Mario Advance 2|GBA version]], Mario cannot turn around mid-flight at all, because there is only one run button. Also, Luigi flies higher and more slowly than Mario.
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====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS''====
====''Super Mario Maker'' / ''Super Mario Maker for Nintendo 3DS'' / ''Super Mario Maker 2''====
Cape Mario returns in ''[[Super Mario Maker]]'' and its [[Nintendo 3DS]] port, ''[[Super Mario Maker for Nintendo 3DS]]'', under its current name. It appears only in the ''Super Mario World'' style, where it functions as it did in ''Super Mario World: Super Mario Advance 2''. Also, knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mushroom (item)|Weird Mario]] to appear in this form, in one of two possible poses.
Cape Mario returns in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. It appears only in the ''Super Mario World'' style, where it functions as it did in that game. However, Mario can no longer turn around while flying. Also, knocking on a [[Warp Door]] in the ''Super Mario World'' style may cause [[Weird Mushroom (item)|Weird Mario]] to appear in this form, in one of two possible poses.
 
====''Super Mario Maker 2''====
Cape Mario returns in ''[[Super Mario Maker 2]]'', behaving as it did in its predecessor. Here, Luigi, [[Toad]], and [[Toadette]] can also transform into their Cape forms.


===''Super Mario World'' television series===
===''Super Mario World'' television series===

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