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This level features [[elevator]]s, with [[jack]]s bouncing from beyond [[Donkey Kong]]'s position. [[Mario]] starts at the bottom left of the stage. After climbing [[ladder]]s on the left, he takes the elevators downwards to the center platforms while avoiding the [[Fireball (Donkey Kong)|Fireball]]. This is the only level without a [[hammer]] which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reach [[Pauline]]. It is actually possible, with somewhat precise timing, to jump from the second set of elevators to a higher platform (skipping a few platforms), as opposed to riding the elevator down to a lower platform. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will proceed to [[100m]]. Β | This level features [[elevator]]s, with [[jack]]s bouncing from beyond [[Donkey Kong]]'s position. [[Mario]] starts at the bottom left of the stage. After climbing [[ladder]]s on the left, he takes the elevators downwards to the center platforms while avoiding the [[Fireball (Donkey Kong)|Fireball]]. This is the only level without a [[hammer]] which means he is defenseless. After crossing the second gap of elevators, he has to climb upwards to reach [[Pauline]]. It is actually possible, with somewhat precise timing, to jump from the second set of elevators to a higher platform (skipping a few platforms), as opposed to riding the elevator down to a lower platform. As soon as he arrives on the top platform, Donkey Kong will grab Pauline and they will proceed to [[100m]]. Β | ||
In the Game Boy version of this level, Donkey Kong throws the jacks, and a [[1 UP Heart]] and [[Pauline's lost items| | In the Game Boy version of this level, Donkey Kong throws the jacks, and a [[1 UP Heart]] and [[Pauline's lost items|Pauline's hat]] are present. Several platforms are also missing in the Game Boy version to accommodate for the smaller screen. | ||
{{br|left}} | {{br|left}} | ||
==Enemies== | ==Enemies== |