Editing 1 Iggy's Castle

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{title|#1 Iggy's Castle}}
{{DISPLAYTITLE:#1 Iggy's Castle}}
{{level infobox
{{level  
|title=#1 Iggy's Castle
|title=#1 Iggy's Castle
|image=[[File:Iggy's Castle Gate.png|256px]]<br>Mario climbing a fence to progress through the level
|image=[[Image:Iggy's_Castle_Gate.PNG]]
|code=1-Castle
|code=1-Castle
|world=[[Yoshi's Island (location)#Super Mario World|Yoshi's Island]]
|game=''[[Super Mario World]]''
|game=''[[Super Mario World]]''
|limit=300 seconds
|difficulty=Easy
|boss=[[Iggy Koopa]]
|notes=This level has three sections: The 1st room is filled with gates, the 2nd is a moving level with giant crushers, and the 3rd is Iggy's Room.
|before=[[Yoshi's Island 4|<<]]
|before=[[Yoshi's Island 4|<<]]
|after=[[Donut Plains 1|>>]]
|after= [[Donut Plains 1|>>]]
}}
}}
{{quote2|Mario has defeated the demented Iggy Koopa in castle #1 and rescued Yoshi's friend who is still trapped in an egg. Together, they now travel to Donut Land.|In-game text|[[Super Mario World]]}}
'''#1 Iggy's Castle''' is the first castle in the game ''[[Super Mario World]]''. It introduces [[fence]]s that can be climbed as well as [[lava]], which kills instantly upon being touched. As the name suggested, [[Iggy Koopa]] is fight here.
'''#1 Iggy's Castle''' is the first [[castle]] in the game ''[[Super Mario World]]''. It introduces [[Chain-Link|fence]]s that can be climbed as well as [[lava]], which kills [[Mario]] or [[Luigi]] instantly upon being touched. As the name suggests, [[Iggy Koopa]] is fought here.
 
==Overview==
==Overview==
The castle consists of three rooms, one with [[Chain-Link|climbable fences]], one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has five.
The castle consists of three rooms, one with climbable fences, one with a moving screen, and the boss room. The player has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has 5.


The first room of the first castle is covered in fences, which can be climbed on with {{button|snes|pad}}. The fence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa Troopa|Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Lava Bubble]]s jump from. There are also [[flip panel (Chain-Link)|Revolving Door]]s that the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P Switch|Switch Block]] in the middle that turns [[coin]]s to [[Empty Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in [[fence]]s, which can be climbed on with the D-Pad. The frence is teeming with [[Climbing Koopa]]s that also climb on the fence. Climbing above and then onto these [[Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra Life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Podoboo]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Message Block]] at the start that gives information on how to use the fences, a [[P-Switch]] in the middle that turns [[Coin]]s to [[Block (used)|Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Message Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden [[Pillar]] smashing onto the ground. Being hit by one of the Pillars causes damage. [[Stretch Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the boss.
The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leads to the first boss.


==Boss battle==
==Boss Battle==
[[File:Iggy battle SMW.png|thumb|left|The fight against Iggy Koopa]]
{{main|Iggy Koopa}}
{{main|Iggy Koopa}}
After [[Mario]] enters the big red door at the end of the level leading to the boss fight, he lands on a platform floating in lava with [[Iggy Koopa|Iggy]] on it. Iggy attacks by ducking his head into his shell and tossing balls with stars on them (similar to the ones [[Lemmy Koopa|Lemmy]] balances on in ''[[Super Mario Bros. 3]]''), which damage Mario if he touches them, while the platform tilts left and right. To defeat him, Mario needs to [[jump]] on or throw [[fireball]]s at Iggy to push him off the platform. Once Iggy is defeated, a cutscene is shown afterward in which Mario blows up the castle, rescuing one of [[Yoshi]]'s friends and unlocking the next world, [[Donut Plains]].
The first boss in ''Super Mario World'' is one of Bowser's sons, the demented Iggy Koopa.
{{br}}
 
As [[Mario]] or [[Luigi]] appear in the room, the giant Shell<ref>German [[Club Nintendo]] issue August 1992, p. 11</ref> Iggy is standing on starts to tilt from side to side. Iggy throws balls at the plumber, who must jump over them while hitting Iggy on the head with [[Jump]]s or [[Fireball]]s. Eventually Iggy falls into the lava and, with a roar, is defeated.
 
In the ending sequence, Mario blows the castle up. A bridge appears, allowing the player to continue his or her way to [[Donut Plains]].


==Enemies==
== Enemies ==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
*[[Climbing Koopa]]
!Sprite
*[[Podoboo]]
!Name
*[[Pillar]]
!Count
|-
|[[File:SMWClimbingKoopaGreen.png]]
|[[Climbing Koopa]] (green)
|13
|-
|[[File:SMWClimbingKoopaRed.png]]
|Climbing Koopa (red)
|4
|-
|[[File:SMW_Lava_Blubbe.png]]
|[[Lava Bubble]]  
|1
|-
|[[File:SMW Pillar.png]]
|[[Pillar]]
|indefinite
|-
|[[File:SMWIggyKoopaSprite.png]]
|[[Iggy Koopa]]
|1 (boss)
|}


==Gallery==
==Gallery==
<gallery>
<center><gallery>
Iggy's Castle Crusher Room.png|The second room in #1 Iggy's Castle
Image:Iggy's Castle Crusher Room.PNG|The second room in '''#1 Iggy's Castle'''.
SMW IggyKoopa.png|Iggy's battle in ''[[Super Mario World: Super Mario Advance 2]]''
Image:Iggy's_Room.PNG|The fight against Iggy Koopa.
Iggy Defeated.png|The final screen after defeating Iggy, calling Donut Plains "Donut Land"
Image:Iggy Defeated.PNG|The final screen after defeating Iggy. Note that it calls Donut Plains 'Donut Land'.
</gallery>
</gallery></center>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreignname
|Jap=ヨースターとうのしろ
|Jap=ヨースターとうのしろ
|JapR=Yōsutā-tō no shiro
|JapR=Yōsutā no Shiro
|JapM=Yoster Island's Castle
|JapM=Yoster Island's Castle
|Spa=Castillo 1º. Iggy
|Spa=Castillo 1º. Iggy
|SpaM=1st Castle. Iggy
|SpaM=1st Castle. Iggy}}
|Fre=#1 Chateau d'Iggy
|FreM=#1 Iggy's castle
|Ger=1. Iggys Festung
|GerM=1. Iggy's Fortress
|Ita=Castello dell'Isola Yoshi
|ItaM=Yoshi Island's Castle
}}


==Trivia==
==Trivia==
*Besides [[Bowser's Castle]], #1 Iggy's Castle is the only castle that needs to be completed in order to finish the game.
*Besides [[Bowser's Castle]], #1 Iggy's Castle is the only castle that needs to be completed in order to finish the game in the fastest possible way.
*In the SNES version of ''Super Mario World'', Iggy is referred to as "demented" in the end cutscene, while he is referred to as "crazed" in the GBA port.


{{SMW levels}}
==References==
<references/>
{{BoxTop}}
{{SMW Levels}}
[[Category:Levels]]
[[Category:Castles]]
[[Category:Yoshi's Island]]
[[Category:Yoshi's Island]]
[[Category:Castles]]
[[Category:Volcanic Areas]]
[[Category:Volcanic areas]]
[[Category:Super Mario World levels]]
[[Category:Amiibo tap: Nintendo's Greatest Bits]]
[[it:Castello dell'Isola di Yoshi]]

Please note that all contributions to the Super Mario Wiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see MarioWiki:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)