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{{italic title|id=yes}} | |||
{{italic title| | {{level infobox | ||
{{ | |image=[[File:World5-2SMB2.png|256px]] | ||
| | |||
| | |||
|code= | |code= | ||
|world=[[World 5 (Super Mario Bros. 2)|World 5]] | |world=[[World 5 (Super Mario Bros. 2)|World 5]] | ||
|game=''[[Super Mario Bros. 2]]'' | |game=''[[Super Mario Bros. 2]]'' | ||
|boss=Red [[Birdo]] | |||
|boss=[[ | |before_alt= | ||
| | |||
|before=[[World 5-1 (Super Mario Bros. 2)|<<]] | |before=[[World 5-1 (Super Mario Bros. 2)|<<]] | ||
|after=[[World 5-3 (Super Mario Bros. 2)|>>]] | |after=[[World 5-3 (Super Mario Bros. 2)|>>]] | ||
|secret= | |secret= | ||
}} | }} | ||
'''World 5-2''' is the second level of World 5 in ''[[Super Mario Bros. 2]]''. | '''World 5-2''' ('''Chapter 5-2''' in ''[[Yume Kōjō: Doki Doki Panic]]''; titled '''Attack in the Dark!'''<ref>''Super Mario Bros. 2 Inside Out'', Part II. Page 6.</ref>) is the second level of [[World 5 (Super Mario Bros. 2)|World 5]] in ''[[Super Mario Bros. 2]]''. | ||
==Layout== | |||
This level is set mostly on land, unlike the previous stage; there are not many obstacles, so most of the difficulty is based on the diversity of enemies (such as [[Hoopster]]s and [[Porcupo]]s) found. At some point, a large mountain must be climbed through various vines, then the player has to fall through a deep hole full of [[Spike Trap|spike]]s, which can only be avoided with quick reflexes. Red [[Birdo]] is fought over a cascade. | |||
== | ==Enemies== | ||
{|class="wikitable" | |||
|- | |||
!Name | |||
!Count | |||
|- | |||
|[[File:BobombL.gif]]<br>[[Bob-omb|Bob-Omb]] | |||
|4 (under [[Grass]]) | |||
|- | |||
|[[File:Hoopster.gif]]<br>[[Hoopster]] | |||
|14 | |||
|- | |||
|[[File:OstroShyguyL.gif]]<br>[[Ostro]] and [[Shy Guy|Red Shyguy]] | |||
|3 | |||
|- | |||
|[[File:SMB2_Red_Shyguy_Walking_Sprite.gif]]<br>[[Shy Guy|Red Shyguy]] | |||
|1 | |||
|- | |||
|[[File:Porcupo.gif]]<br>[[Porcupo]] | |||
|6 | |||
|- | |||
|[[File:PanserGray.gif]]<br>[[Panser|Gray Panser]] | |||
|1 | |||
|- | |||
|[[File:Ninji.gif]]<br>[[Ninji]] | |||
|2 | |||
|- | |||
|[[File:SMB2_Gray_Beezo_Sprite.gif]]<br>[[Beezo|Gray Beezo]] | |||
|4 | |||
|- | |||
|[[File:SnifitGrayL.gif]]<br>[[Snifit|Gray Snifit]] | |||
|3 | |||
|- | |||
|[[File:Trouter.gif]]<br>[[Trouter]] | |||
|3 | |||
|- | |||
|[[File:BirdoRedL.gif]]<br>Red [[Birdo]] | |||
|Boss | |||
|} | |||
==Names in other languages== | |||
{{foreign names | |||
|Ita=Zona 14<ref>''Super Mario Bros. 2'' Italian manual, pag. 6</ref><br>Mondo 5-2<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]], pag. 69</ref> | |||
|ItaM=Zone 14<br>World 5-2 | |||
}} | |||
==Trivia== | ==Trivia== | ||
* In | *In ''[[Super Mario All-Stars]]'' and ''[[Super Mario Advance]]'', this is the only level in World 5 to be set at night unlike the [[Nintendo Entertainment System|NES]] version where its three levels are all set at night. | ||
* In the drop area where the player must grab the POW Block to advance on and head to the door leading to the battle against Birdo, the underworld | *In the drop area where the player must grab the [[POW Block|POW]] to advance on and head to the door leading to the battle against Birdo, the underworld theme plays in that area in the original 8-bit versions, despite being still outside. This was corrected in ''Super Mario All-Stars'' and ''Super Mario Advance'', where the overworld theme would still play after entering that area. | ||
*A jar in the ''Super Mario Advance'' iteration of the level contains the game's sole [[bouncing blade]]. | |||
==External links== | ==External links== | ||
*[http://nesmaps.com/maps/SuperMarioBrothers2/SuperMarioBros2Map5-2.html Level map at NESMaps.com] | *[http://nesmaps.com/maps/SuperMarioBrothers2/SuperMarioBros2Map5-2.html Level map at NESMaps.com] | ||
==References== | |||
{{SMB2 | <references/> | ||
[[Category:Super Mario Bros. 2 | {{SMB2 levels}} | ||
[[Category:Grasslands]] | |||
[[Category:Super Mario Bros. 2 levels]] | |||
[[Category:Amiibo tap: Nintendo's Greatest Bits]] | |||
[[it:Mondo 5-2 (Super Mario Bros. 2)]] |
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