World 2-Castle (New Super Mario Bros. Wii): Difference between revisions

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'''{{world|2|castle}}''' is the castle and last level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. The boss battle in this level is against [[Roy Koopa]]. The level is unlocked after the player completes [[World 2-4 (New Super Mario Bros. Wii)|World 2-4]], [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]], or [[World 2-6 (New Super Mario Bros. Wii)|World 2-6]].
'''{{world|2|castle}}''' is the castle and last level of [[World 2 (New Super Mario Bros. Wii)|World 2]] in ''[[New Super Mario Bros. Wii]]''. The boss battle in this level is against [[Roy Koopa]]. The level is unlocked after the player completes [[World 2-4 (New Super Mario Bros. Wii)|World 2-4]], [[World 2-5 (New Super Mario Bros. Wii)|World 2-5]], or [[World 2-6 (New Super Mario Bros. Wii)|World 2-6]].
==Layout==
==Layout==
This is an autoscrolling castle level filled with lava pits, and three-way corridors, of which only one is the correct path, much like in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]''. If the correct path is taken, a chime indicating so sounds and the player will go to the next part; if it is incorrect, a buzzer sounds and the player will have to repeat the same area all over again. In order to complete that area quickly, the player needs to take the upper route, the lower route, and the center route in that exact order. [[Lava Bubble]]s are also common in this castle. If Mario or any of the other players stay too long between a wall and the edge of the screen, the autoscrolling level squishes them, instantly killing them and causing them to lose a life. There is no [[Checkpoint Flag]].
This is an autoscrolling castle level filled with lava pits, and three-way corridors, of which only one is the correct path, much like in ''[[Super Mario Bros.]]'' and ''[[Super Mario Bros.: The Lost Levels]]''. If the correct path is taken, a chime indicating so sounds and the player will go to the next part; if it is incorrect, a buzzer sounds and the player will have to repeat the same area all over again. In order to complete that area quickly, the player needs to take the upper route, the lower route, and the center route in that exact order. [[Lava Bubble]]s are also common in this castle. If Mario or any of the other players stay too long between a wall and the edge of the screen, the autoscrolling level squishes them, instantly killing them and causing them to lose a life. There is no [[Checkpoint Flag]].
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==[[Star Coin]]s==
==[[Star Coin]]s==
*'''Star Coin 1''': The first Star Coin is floating above Mario and co. at the very start of the level. There are two ways to obtain it. Mario and co. can get on top of the nearby [[? Block]] and jump from it to the Star Coin, or take the middle path to be led to it instead (the former is quicker, the latter is easier).
*'''Star Coin 1''': The first Star Coin is floating above Mario and co. at the very start of the level. There are two ways to obtain it. Mario and co. can get on top of the nearby [[? Block]] and jump from it to the Star Coin, or take the middle path to be led to it instead (the former is quicker, the latter is easier).
*'''Star Coin 2''': At least a [[Super Mushroom]] is required for this one. To the right of the red [[Warp Pipe]]-emerging [[Piranha Plant]] is the second Star Coin floating high up between two walls, and it is blocked off by many [[Brick Block]]s. Mario and co. should destroy enough Brick Blocks to jump up or wall kick to the Star Coin.
*'''Star Coin 2''': At least a [[Super Mushroom]] is required for this one. To the right of the red [[Warp Pipe]]-emerging [[Piranha Plant]] is the second Star Coin floating high up between two walls, and it is blocked off by many [[Brick Block|brick]]s. Mario and co. should destroy enough bricks to jump up or wall kick to the Star Coin.
*'''Star Coin 3''': The third Star Coin floats just over the [[lava]] in the area with several [[coin]]s, Brick Blocks, and [[Dry Bones]]. Mario and co. should activate the nearby [[P Switch]], and quickly grab the Star Coin over the new platform of Brick Blocks before the P Switch's effects wear off.
*'''Star Coin 3''': The third Star Coin floats just over the [[lava]] in the area with several [[coin]]s, bricks, and [[Dry Bones]]. Mario and co. should activate the nearby [[P Switch]], and quickly grab the Star Coin over the new platform of bricks before the P Switch's effects wear off.


==Enemies==
==Enemies==
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!Name
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==Level map==
==Level map==
[[File:NSMBW World 2-C Map.png|600px|thumb|left]]
[[File:NSMBW World 2-C Map.png|600px|thumb|left]]
{{NSMBW levels}}
{{NSMBW levels}}
{{NSMBW}}
{{NSMBW}}
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