Wet-Dry World: Difference between revisions

→‎Downtown area: Mentions the first two red coins as being "Inside the block in front of the church-like building." and "On the roof of the church." [Also: https://web.archive.org/web/19980610065035/http://www.nintendo.com/n64/super_mario64/11-5.html ]
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(→‎Downtown area: Mentions the first two red coins as being "Inside the block in front of the church-like building." and "On the roof of the church." [Also: https://web.archive.org/web/19980610065035/http://www.nintendo.com/n64/super_mario64/11-5.html ])
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Once within the cage, Mario must quickly swim through a tunnel with partially closed gates before he loses all his [[Health Meter|health]] and drowns.
Once within the cage, Mario must quickly swim through a tunnel with partially closed gates before he loses all his [[Health Meter|health]] and drowns.


The downtown area consists of several buildings along the walls, a Crystal Tap in an alley, and a central plaza in the center. There is a small shrine-like building that contains the [[Star Marker]] for the course and a pole on top that the player can use to reach a Crystal Tap. In the back-left corner is a mesh cage where the player has to turn [[Vanish Mario|invisible]] in order to go inside for a certain [[Quick Race Through Downtown!|mission]].
The downtown area consists of several buildings along the walls, a Crystal Tap in an alley, and a central plaza in the center. There is a small church<ref>Official UK Nintendo Magazine. ''Super Mario 64'' The Essential Player's Guide. Page 21.</ref>-like building that contains the [[Star Marker]] for the course and a pole on top that the player can use to reach a Crystal Tap. In the back-left corner is a mesh cage where the player has to turn [[Vanish Mario|invisible]] in order to go inside for a certain [[Quick Race Through Downtown!|mission]].
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