Wario Land 4: Difference between revisions

5,981 bytes added ,  1 month ago
m
Text replacement - "<br/>" to "<br>"
m (Text replacement - "{{[Ii]nfobox" to "{{game infobox")
m (Text replacement - "<br/>" to "<br>")
(39 intermediate revisions by 18 users not shown)
Line 5: Line 5:
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|developer=[[Nintendo Research & Development 1|Nintendo R&D 1]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Game Boy Advance:''' <ref>[http://www.gamefaqs.com/gba/524513-wario-land-4/data GameFAQs - Wario land 4 Release Data]</ref><br/>{{released|Japan|August 21, 2001|Australia|November 9, 2001|Europe|November 16, 2001|USA|November 19, 2001|China|June 8, 2004<ref>“2004年6月,神游推出小神游GBA,捆绑简体中文版《超级马力欧2》和《瓦力欧寻宝记》” (In June 2004, iQue released the iQue Game Boy Advance, with the Simplified Chinese versions of ''[[Super Mario Advance]]'' and ''Wario Land 4'' bundled.) 大狗 (June 22, 2016). [http://www.chuapp.com/2016/06/22/251110.html 《记录》第17期:神游中国(上)]. 触乐. Retrieved February 28, 2017.</ref>}} '''Virtual Console (3DS) (Ambassador Program Release):''' <ref>[http://andriasang.com/comzcn/gba_3ds_ambassador/ Game Boy Advance 3DS Ambassador Program Begins on Friday]</ref><br/>{{released|Australia|December 15, 2011|Japan|December 16, 2011|Europe|December 16, 2011|USA|December 16, 2011}} '''Virtual Console (Wii U):'''<br/>{{released|Japan|April 30, 2014|USA|May 8, 2014|Europe|June 5, 2014|Australia|June 5, 2014}}
|release='''Game Boy Advance:''' <ref>[http://www.gamefaqs.com/gba/524513-wario-land-4/data GameFAQs - Wario land 4 Release Data]</ref><br>{{release|Japan|August 21, 2001|Australia|November 9, 2001|Europe|November 16, 2001|USA|November 19, 2001|China|June 8, 2004<ref>“2004年6月,神游推出小神游GBA,捆绑简体中文版《超级马力欧2》和《瓦力欧寻宝记》” (In June 2004, iQue released the iQue Game Boy Advance, with the Simplified Chinese versions of ''[[Super Mario Advance]]'' and ''Wario Land 4'' bundled.) 大狗 (June 22, 2016). [http://www.chuapp.com/2016/06/22/251110.html 《记录》第17期:神游中国(上)]. 触乐. Retrieved February 28, 2017.</ref>}} '''Virtual Console (3DS) (Ambassador Program Release):''' <ref>[http://andriasang.com/comzcn/gba_3ds_ambassador/ Game Boy Advance 3DS Ambassador Program Begins on Friday]</ref><br>{{release|Australia|December 15, 2011|Japan|December 16, 2011|Europe|December 16, 2011|USA|December 16, 2011}} '''Virtual Console (Wii U):'''<br>{{release|Japan|April 30, 2014|USA|May 8, 2014|Europe|June 5, 2014|Australia|June 5, 2014}}
|languages={{languages|en_us=y|jp=y|zh_simp=y}}
|genre=2D [[Genre#Platform|Platformer]]
|genre=2D [[Genre#Platform|Platformer]]
|modes=Single-player
|modes=Single-player
Line 16: Line 17:


In the game, [[Wario]] travels to the [[Golden Pyramid]] after reading a [[:File:WL4-Newspaper.png|newspaper article]] about a rumor of a [[legendary treasure]] hidden inside. His intention is to rob the pyramid, but he accidentally goes on a quest to save the legendary [[Princess Shokora]] from the money-crazed [[Golden Diva]], evil ruler of the Golden Pyramid. The game features 2D graphics with linear transformations (similar to ''[[Super Mario World]]'' and ''[[Super Mario World 2: Yoshi's Island]]''). ''Wario Land 4'' has received very positive reviews from websites and game critics alike, enjoying praise for its soundtrack, collectibles throughout the game, and level design.
In the game, [[Wario]] travels to the [[Golden Pyramid]] after reading a [[:File:WL4-Newspaper.png|newspaper article]] about a rumor of a [[legendary treasure]] hidden inside. His intention is to rob the pyramid, but he accidentally goes on a quest to save the legendary [[Princess Shokora]] from the money-crazed [[Golden Diva]], evil ruler of the Golden Pyramid. The game features 2D graphics with linear transformations (similar to ''[[Super Mario World]]'' and ''[[Super Mario World 2: Yoshi's Island]]''). ''Wario Land 4'' has received very positive reviews from websites and game critics alike, enjoying praise for its soundtrack, collectibles throughout the game, and level design.
==Story==
==Story==
<blockquote>''Does [[Wario]] smell treasure again? Oh yes he does! Whilst reading his morning paper and picking his nose, he reads about the legendary [[Golden Pyramid|Pyramid]] of [[Princess Shokora|Shokora]]! With no delay, and even forgetting to take his mid-morning nap, Wario hops into his fantastic [[Wario Car|car]] and heads off to find the Golden Pyramid.''
<blockquote>''Does [[Wario]] smell treasure again? Oh yes he does! Whilst reading his morning paper and picking his nose, he reads about the legendary [[Golden Pyramid|Pyramid]] of [[Princess Shokora|Shokora]]! With no delay, and even forgetting to take his mid-morning nap, Wario hops into his fantastic [[Wario Car|car]] and heads off to find the Golden Pyramid.''
&ndash; Story from the official European ''Wario Land 4'' website
&ndash; Story from the official European ''Wario Land 4'' website
</blockquote>
</blockquote>
[[File:WL4-Newspaper.png|frame|left|The newspaper article shown in the game's intro, with the [[Kuro Neko|black cat]]'s shadow.]]
[[File:WL4-Newspaper.png|frame|left|The newspaper article shown in the game's intro, with the [[Kuro Neko|black cat]]'s shadow.]]
Sometime before the events of the game, the legendary Golden Pyramid was discovered deep within a jungle. Expeditions were mounted to find the pyramid's treasure, but a series of accidents prevented anything from being found. The game's story properly begins one morning with Wario reading the newspaper in his house. He reads an article about the Golden Pyramid and all the treasure within, and decides to go steal it for himself. He then hops in his car and heads towards the pyramid, almost running over a [[Kuro Neko|black cat]] on the road.
Sometime before the events of the game, the legendary Golden Pyramid was discovered deep within a jungle. Expeditions were mounted to find the pyramid's treasure, but a series of accidents prevented anything from being found. The game's story properly begins one morning with Wario reading the newspaper in his house. He reads an article about the Golden Pyramid and all the treasure within, and decides to go steal it for himself. He then hops in his car and heads towards the pyramid, almost running over a [[Kuro Neko|black cat]] on the road.
Line 34: Line 32:
After the Golden Diva's defeat, the pyramid begins to crumble. Grabbing his treasure, and with the black cat in tow, Wario hurries to escape the pyramid. They both make it out, and watch the pyramid crumble to the ground from a distance. The Golden Diva's jewelry then flies out of the treasure sack and toward the black cat. This causes the Cat to change form into Princess Shokora, the ancient ruler of the Golden Pyramid who was cursed by the Golden Diva. With the Diva's defeat, the curse is broken, and the princess thanks Wario by kissing him on the cheek. She is taken away by angels, and Wario takes his treasure to his car and heads home.
After the Golden Diva's defeat, the pyramid begins to crumble. Grabbing his treasure, and with the black cat in tow, Wario hurries to escape the pyramid. They both make it out, and watch the pyramid crumble to the ground from a distance. The Golden Diva's jewelry then flies out of the treasure sack and toward the black cat. This causes the Cat to change form into Princess Shokora, the ancient ruler of the Golden Pyramid who was cursed by the Golden Diva. With the Diva's defeat, the curse is broken, and the princess thanks Wario by kissing him on the cheek. She is taken away by angels, and Wario takes his treasure to his car and heads home.


The ending cutscene shows Wario speeding through the city, almost running over a cat once more. A newspaper flies into the cat's face, with an article that reads: ''"STEAKS! EAT AS MUCH AS YOU CAN!!"''. The game ends with gold bars forming the words ''THE END''.
The ending cutscene shows Wario speeding through the city, almost running over a cat once more. A newspaper flies into the cat's face, with an article that reads: "''STEAKS! EAT AS MUCH AS YOU CAN!!''". The game ends with gold bars forming the words ''THE END''.
{{br}}
{{br}}


Line 44: Line 42:
*[[File:WL4-Hard Mode Sprite.png]]
*[[File:WL4-Hard Mode Sprite.png]]
*[[File:WL4-S-Hard Mode Sprite.png]] (unlockable, by completing Hard mode)
*[[File:WL4-S-Hard Mode Sprite.png]] (unlockable, by completing Hard mode)
The chosen game mode affects various aspects of gameplay, such as the location of the [[jewel piece]]s, the type and quantity of [[#Enemies and other characters|enemies]], and the health the player begins with upon entering the level. For example, on S-Hard mode, Wario enters the level with only one [[Heart (item)|heart]] instead of the full eight. The game mode also affects the time given to get back to the [[vortex]] after the player hits the [[Switch (Wario Land 4)|switch]]. In a few levels on S-Hard mode, the switch even changes its location.  
The chosen game mode affects various aspects of gameplay, such as the location of the [[jewel piece]]s, the type and quantity of [[#Enemies and other characters|enemies]], and the health the player begins with upon entering the level. For example, on S-Hard mode, Wario enters the level with only one [[Heart (item)|heart]] instead of the full eight. The game mode also affects the time given to get back to the [[vortex]] after the player hits the [[Switch (Wario Land 4)|switch]]. In a few levels on S-Hard mode, the switch even changes its location.  


Line 50: Line 47:


===Objectives===
===Objectives===
{{WL4 Golden Pyramid Map}}
{{WL4 map}}
The game begins in the [[Entry Passage]] which includes [[Hall of Hieroglyphs|one level]] and a boss, [[Spoiled Rotten]]. On completion, the next four areas of the game are revealed. This consists of four more passages, each with four levels relating to a different theme with a [[#Bosses|boss]] at the end. The four passages are the [[Emerald Passage]], [[Ruby Passage]], [[Topaz Passage]], and [[Sapphire Passage]]. These can be completed in any order. Once each bosses of these four passages have been cleared, an [[Golden Pyramid|inner pyramid]] is revealed on the main map. This includes one last level, the [[Golden Passage]] and the final boss, the [[Golden Diva]].
The game begins in the [[Entry Passage]] which includes [[Hall of Hieroglyphs|one level]] and a boss, [[Spoiled Rotten]]. On completion, the next four areas of the game are revealed. This consists of four more passages, each with four levels relating to a different theme with a [[#Bosses|boss]] at the end. The four passages are the [[Emerald Passage]], [[Ruby Passage]], [[Topaz Passage]], and [[Sapphire Passage]]. These can be completed in any order. Once each bosses of these four passages have been cleared, an [[Golden Pyramid|inner pyramid]] is revealed on the main map. This includes one last level, the [[Golden Passage]] and the final boss, the [[Golden Diva]].


Line 62: Line 59:
[[File:WL4-Frog Switch HoH.png|frame|left|Wario about to exit a level through a [[vortex]], which was opened by the [[Switch (Wario Land 4)|switch]].]]
[[File:WL4-Frog Switch HoH.png|frame|left|Wario about to exit a level through a [[vortex]], which was opened by the [[Switch (Wario Land 4)|switch]].]]
As soon as the switch is hit, a timer appears on screen. The amount of time given to reach the vortex varies on the level and the [[#Game mode|game mode]] the player has selected. If the timer runs out, the player's score quickly depletes and the level becomes black and white. When the score reaches zero, Wario is sent back to the main map and must start the level again.  
As soon as the switch is hit, a timer appears on screen. The amount of time given to reach the vortex varies on the level and the [[#Game mode|game mode]] the player has selected. If the timer runs out, the player's score quickly depletes and the level becomes black and white. When the score reaches zero, Wario is sent back to the main map and must start the level again.  
{{multiframe
{{multiframe
|[[File:WL4-Bronze Crown Sprite.png]] [[File:WL4-Silver Crown Sprite.png]] [[File:WL4-Gold Crown Sprite.png]]
|[[File:WL4-Bronze Crown Sprite.png]] [[File:WL4-Silver Crown Sprite.png]] [[File:WL4-Gold Crown Sprite.png]]
Line 70: Line 66:
The game records the player's best score according to their points collected in each level. The amount of points obtained in a level affects what icon appears on the map screen when standing at the entrance of that level, next to the best score. A score of above 10,000 shows a gold crown, 8,000 to 9,990 shows a silver crown, and a score of 6,000 to 7,990 shows a bronze crown. A score of below 6,000 shows no crown.
The game records the player's best score according to their points collected in each level. The amount of points obtained in a level affects what icon appears on the map screen when standing at the entrance of that level, next to the best score. A score of above 10,000 shows a gold crown, 8,000 to 9,990 shows a silver crown, and a score of 6,000 to 7,990 shows a bronze crown. A score of below 6,000 shows no crown.


There are a total of twelve [[treasure chest (Wario Land 4)|treasure chest]]s in ''Wario Land 4''. Each of the four main boss rooms contain three treasure chests which are embedded into the wall in the background, as well as a piece of jewellery kept by the boss. During the boss battle when the time starts to run low (usually under a minute), the treasure chests in the background begin to disappear one by one.  
There are a total of twelve [[treasure chest]]s in ''Wario Land 4''. Each of the four main boss rooms contain three treasure chests which are embedded into the wall in the background, as well as a piece of jewellery kept by the boss. During the boss battle when the time starts to run low (usually under a minute), the treasure chests in the background begin to disappear one by one.  


Once Wario defeats a boss in a main passage, the treasure chests that are left over are collected and stored in the [[Golden Pyramid]], along with the jewellery retrieved from the boss. The amount of treasure chests collected does not affect the main game. However, it does affect the game's [[completion]], as the more treasure chests Wario obtains, the more beautiful [[Princess Shokora]] appears in the game's ending cutscene.
Once Wario defeats a boss in a main passage, the treasure chests that are left over are collected and stored in the [[Golden Pyramid]], along with the jewellery retrieved from the boss. The amount of treasure chests collected does not affect the main game. However, it does affect the game's [[completion]], as the more treasure chests Wario obtains, the more beautiful [[Princess Shokora]] appears in the game's ending cutscene.


===Controls===
===Controls===
{{quote2|So these are my basic controls! You got a problem with that?|Wario|[[Wario Land 4]] instruction manual}}
{{quote2|So these are my basic controls! You got a problem with that?|Wario|[[Wario Land 4]] instruction booklet}}
 
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="70" |Controls
!width="70"|Controls
!Purpose
!Purpose
|-
|-
|align="center" |{{button|gba|start}}  
|align="center"|{{button|gba|start}}  
|Open pause menu, confirm
|Open pause menu, confirm
|-
|-
|align="center" |{{button|gba|A}}  
|align="center"|{{button|gba|A}}  
|Jump, swim upwards, confirm
|Jump, swim upwards, confirm
|-
|-
|align="center" |{{button|gba|B}}  
|align="center"|{{button|gba|B}}  
|Attack, throw (hold to build power), swim forwards or in direction of {{button|gba|Pad}}
|Attack, throw (hold to build power), swim forwards or in direction of {{button|gba|Pad}}
|-
|-
|align="center" |{{button|gba|Pad}}  
|align="center"|{{button|gba|Pad}}  
|Move ({{button|Padleftright}}), look up ({{button|Padup}})
|Move ({{button|Padleftright}}), look up ({{button|Padup}})
|-
|-
|align="center" |{{button|Padup}} + {{button|gba|B}}
|align="center"|{{button|Padup}} + {{button|gba|B}}
|Throw upwards
|Throw upwards
|-
|-
|align="center" |{{button|Paddown}}  
|align="center"|{{button|Paddown}}  
|Smash Attack (break blocks below or defeat [[#Enemies and other characters|enemies]]; ends when player releases the D-pad), roll on 45 degree slope, Super Smash Attack (break stronger blocks; hold D-pad down for more than one second while falling; does not end if the player releases the D-pad)
|Smash Attack (break blocks below or defeat [[#Enemies and other characters|enemies]]; ends when player releases the D-pad), roll on 45 degree slope, Super Smash Attack (break stronger blocks; hold D-pad down for more than one second while falling; does not end if the player releases the D-pad)
|-
|-
|align="center" |{{button|Paddown}} + {{button|gba|B}}  
|align="center"|{{button|Paddown}} + {{button|gba|B}}  
|Slide down ladder
|Slide down ladder
|-
|-
|align="center" |{{button|Paddown}} + {{button|Padleftright}}  
|align="center"|{{button|Paddown}} + {{button|Padleftright}}  
|Crawl
|Crawl
|-
|-
|align="center" |{{button|gba|L}} or {{button|gba|R}}  
|align="center"|{{button|gba|L}} or {{button|gba|R}}  
|Dash Attack
|Dash Attack
|}
|}


===Wario's moves===
===Wario's moves===
{{quote2|How 'bout it? You can even do this stuff!|Wario|[[Wario Land 4]] instruction manual}}
{{quote2|How 'bout it? You can even do this stuff!|Wario|[[Wario Land 4]] instruction booklet}}
Wario has several different moves which are all required to make progress in the game.
Wario has several different moves which are all required to make progress in the game.
{|width=100% class="wikitable"
{|width=100% class="wikitable"
!Image  
!Image  
Line 118: Line 112:
!Description
!Description
|-
|-
|align="center" |[[File:WL4-Ram.png]]
|align="center"|[[File:WL4-Ram.png]]
|align="center" |Attack
|align="center"|Attack
|Wario can shift his body weight to ram into objects. He can hit the weak spot of [[#Enemies and other characters|enemies]] to destroy them, or break blocks to make a path.
|Wario can shift his body weight to ram into objects. He can hit the weak spot of [[#Enemies and other characters|enemies]] to destroy them, or break blocks to make a path.
|-
|-
|align="center" |[[File:WL4 Ramming Sprite.png]]
|align="center"|[[File:WL4 Ramming Sprite.png]]
|align="center" |Dash Attack
|align="center"|Dash Attack
|Just like the regular Attack, but with more power. Wario must run for a short distance to build up momentum, allowing him to break stronger, more solid blocks.
|Just like the regular Attack, but with more power. Wario must run for a short distance to build up momentum, allowing him to break stronger, more solid blocks.
|-
|-
|align="center" |[[File:WL4-GroundPound.png]]
|align="center"|[[File:WL4-GroundPound.png]]
|align="center" |Smash Attack
|align="center"|Smash Attack
|A version of the [[Ground Pound]] that is mainly used in the [[Mario (franchise)|''Mario'' franchise]]. Wario can use it to break blocks below, or defeat enemies.
|A version of the [[Ground Pound]] that is mainly used in the [[Super Mario (franchise)|''Super Mario'' franchise]]. Wario can use it to break blocks below, or defeat enemies.
|-
|-
|align="center" |[[File:WL4 Super Smash Attack Sprite.png]]
|align="center"|[[File:WL4 Super Smash Attack Sprite.png]]
|align="center" |Super Smash Attack
|align="center"|Super Smash Attack
|Similar to the normal Smash Attack but with more strength. Triggered by continuously Smash Attacking for a certain amount of time without hitting the ground, Wario can break more solid blocks by performing this move. The move will not cancel until he hits the ground.
|Similar to the normal Smash Attack but with more strength. Triggered by continuously Smash Attacking for a certain amount of time without hitting the ground, Wario can break more solid blocks by performing this move. The move will not cancel until he hits the ground.
|-
|-
|align="center" |[[File:WL4-Roll.png]]
|align="center"|[[File:WL4-Roll.png]]
|align="center" |Roll
|align="center"|Roll
|On a 45 degree slope in the floor, Wario can begin to roll. He can jump while moving, destroy blocks, and defeat enemies by using this move. He stops rolling if he either hits something solid or falls into water.
|On a 45 degree slope in the floor, Wario can begin to roll. He can jump while moving, destroy blocks, and defeat enemies by using this move. He stops rolling if he either hits something solid or falls into water.
|-
|-
|align="center" |[[File:WL4-Swim.png]]
|align="center"|[[File:WL4-Swim.png]]
|align="center" |Swim
|align="center"|Swim
|Wario is able to swim when he is in a body of water. He is unable to swim against water currents.
|Wario is able to swim when he is in a body of water. He is unable to swim against water currents.
|-
|-
|align="center" |[[File:WL4-Crawl.png]]
|align="center"|[[File:WL4-Crawl.png]]
|align="center" |Crawl
|align="center"|Crawl
|When Wario has a small space to squeeze through, he can crawl to pass through. He can also jump while crawling.
|When Wario has a small space to squeeze through, he can crawl to pass through. He can also jump while crawling.
|-
|-
|align="center" |[[File:WL4-Throw.png]]
|align="center"|[[File:WL4-Throw.png]]
|align="center" |Throw
|align="center"|Throw
|If Wario picks up an enemy, rock or [[Chomp ball]], he is able throw it upwards or sidewards. He can also break blocks from a long distance away.
|If Wario picks up an enemy, rock or [[Chomp ball]], he is able throw it upwards or sidewards. He can also break blocks from a long distance away.
|}
|}


===Wario's reactions===
===Wario's reactions===
{{quote2|Even the powerful Wario gets into some embarrassing situations in this game! I eat too much and get all chubby, a bee stings my face and makes it swell like a balloon, my body catches fire, and all kinds of other bad things happen to me!!|Wario|[[Wario Land 4]] instruction manual}}
{{quote2|Even the powerful Wario gets into some embarrassing situations in this game! I eat too much and get all chubby, a bee stings my face and makes it swell like a balloon, my body catches fire, and all kinds of other bad things happen to me!!|Wario|[[Wario Land 4]] instruction booklet}}
All of Wario's reactions in ''Wario Land 4'' return from the last two games. Wario has a total of ten different reactions in the game, all having a different purpose to assist Wario in progressing through the level. This can include turning into a bat to reach a high place or catching fire to break [[Bonfire Block|certain blocks]].
All of Wario's reactions in ''Wario Land 4'' return from the last two games. Wario has a total of ten different reactions in the game, all having a different purpose to assist Wario in progressing through the level. This can include turning into a bat to reach a high place or catching fire to break [[Bonfire Block|certain blocks]].
{|width=100% class="wikitable"
{|width=100% class="wikitable"
!Image  
!Image  
Line 160: Line 153:
!Description
!Description
|-
|-
|align="center" |[[File:WL4 Wario1.png]]
|align="center"|[[File:WL4 Wario1.png]]
|align="center" |[[Wario]]
|align="center"|[[Wario]]
|Wario in his standard form. He can perform a Smash Attack, ram [[#Enemies and other characters|enemies]] or [[block]]s, crawl to get through narrow spaces, and throw small objects like enemies or rocks.
|Wario in his standard form. He can perform a Smash Attack, ram [[#Enemies and other characters|enemies]] or [[block]]s, crawl to get through narrow spaces, and throw small objects like enemies or rocks.
|-
|-
|align="center" |[[File:WL4 Wario2.png]]
|align="center"|[[File:WL4 Wario2.png]]
|align="center" |[[Puffy Wario]]
|align="center"|[[Puffy Wario]]
|Wario after getting stung by a [[Beezley]], or getting struck by the arrow of a [[Bow Balloon]]. His cheeks puff up in a supposed allergic reaction, and he is able to float continually upwards. When Wario hits a ceiling or gets hurt, he will turn back into his normal form.
|Wario after getting stung by a [[Beezley]], or getting struck by the arrow of a [[Bow Balloon]]. His cheeks puff up in a supposed allergic reaction, and he is able to float continually upwards. When Wario hits a ceiling or gets hurt, he will turn back into his normal form.
|-
|-
|align="center" |[[File:WL4 Wario3.png]]
|align="center"|[[File:WL4 Wario3.png]]
|align="center" |[[Flaming Wario]]
|align="center"|[[Flaming Wario]]
|Wario after catching fire from a [[Kaentsubo]] or [[Pig Head Statue]]. He runs without stopping while the fire spreads, but the player can still make Wario jump by pressing {{button|gba|A}}. He runs in the opposite direction when he hits a wall, and can destroy [[Bonfire Block]]s towards the end of his reaction. Touching water returns Wario to his normal form.
|Wario after catching fire from a [[Kaentsubo]] or [[Pig Head Statue]]. He runs without stopping while the fire spreads, but the player can still make Wario jump by pressing {{button|gba|A}}. He runs in the opposite direction when he hits a wall, and can destroy [[Bonfire Block]]s towards the end of his reaction. Touching water returns Wario to his normal form.
|-
|-
|align="center" |[[File:WL4 Wario4.png]]
|align="center"|[[File:WL4 Wario4.png]]
|align="center" |[[Flat Wario]]
|align="center"|[[Flat Wario]]
|Wario after being crushed by a [[piston]]. His body becomes very flat and lightweight, and he is able to get into small spaces. If he leaves the ground or jumps, he falls down slowly while swaying from side to side. Wario can turn back into his normal form by entering a [[Decompressor]] or touching water.
|Wario after being crushed by a [[piston]]. His body becomes very flat and lightweight, and he is able to get into small spaces. If he leaves the ground or jumps, he falls down slowly while swaying from side to side. Wario can turn back into his normal form by entering a [[Decompressor]] or touching water.
|-
|-
|align="center" |[[File:WL4 Wario5.png]]
|align="center"|[[File:WL4 Wario5.png]]
|align="center" |[[Fat Wario]]
|align="center"|[[Fat Wario]]
|Wario, only heavier and fatter. He can turn into this form by eating [[apple]]s thrown by a [[Ringosukī]]. Wario is invulnerable to enemy attacks, and enemies are killed by only touching them. Wario returns to normal after walking a certain distance or jumping a number of times.
|Wario, only heavier and fatter. He can turn into this form by eating [[apple]]s thrown by a [[Ringosukī]]. Wario is invulnerable to enemy attacks, and enemies are killed by only touching them. Wario returns to normal after walking a certain distance or jumping a number of times.
|-
|-
|align="center" |[[File:WL4 Wario6.png]]
|align="center"|[[File:WL4 Wario6.png]]
|align="center" |[[Bubble Wario]]
|align="center"|[[Bubble Wario]]
|Wario after touching an underwater [[bubble]]. He can float upwards until he reaches the surface. This allows him to bypass water currents, allowing the player to access certain areas.
|Wario after touching an underwater [[bubble]]. He can float upwards until he reaches the surface. This allows him to bypass water currents, allowing the player to access certain areas.
|-
|-
|align="center" |[[File:WL4 Wario7.png]]
|align="center"|[[File:WL4 Wario7.png]]
|align="center" |[[Snowman Wario]]
|align="center"|[[Snowman Wario]]
|Wario after a mound of snow falls on him from a ceiling. If he touches a slope, Wario turns into a snowball and start rolling, breaking any [[Snowman Block]]s that get in his way.
|Wario after a mound of snow falls on him from a ceiling. If he touches a slope, Wario turns into a snowball and start rolling, breaking any [[Snowman Block]]s that get in his way.
|-
|-
|align="center" |[[File:WL4 Wario8.png]]
|align="center"|[[File:WL4 Wario8.png]]
|align="center" |[[Frozen Wario]]  
|align="center"|[[Frozen Wario]]  
|Wario after getting hit by a [[Yeti]]'s sneeze. He becomes immobile and start sliding backwards. He can pass through spikes in this form. The ice breaks once Wario hits a wall or object.
|Wario after getting hit by a [[Yeti]]'s sneeze. He becomes immobile and start sliding backwards. He can pass through spikes in this form. The ice breaks once Wario hits a wall or object.
|-
|-
|align="center" |[[File:WL4 Wario9.png]]
|align="center"|[[File:WL4 Wario9.png]]
|align="center" |[[Bouncy Wario]]
|align="center"|[[Bouncy Wario]]
|Wario when a [[Menhanmā]] strikes him with its hammer. He curls up into a spring and transforms into Bouncy Wario. The player is able to make Wario bounce up high by pressing {{button|gba|A}}. After a while or if Wario bounces up high and hits a ceiling, he will transform back into his normal form.
|Wario when a [[Menhanmā]] strikes him with its hammer. He curls up into a spring and transforms into Bouncy Wario. The player is able to make Wario bounce up high by pressing {{button|gba|A}}. After a while or if Wario bounces up high and hits a ceiling, he will transform back into his normal form.
|-
|-
|align="center" |[[File:WL4 Wario10.png]]
|align="center"|[[File:WL4 Wario10.png]]
|align="center" |[[Zombie Wario]]
|align="center"|[[Zombie Wario]]
|Wario when a [[Skeleton Bird]] regurgitates on him. He moves slow, and jumping above a thin platform causes him to fall through the floor, reaching otherwise inaccessible places. Like ''[[Wario Land 3]]'', he is still able to jump, but not as high as he would normally. Wario can transform back by either touching water or being exposed to bright light.
|Wario when a [[Skeleton Bird]] regurgitates on him. He moves slow, and jumping above a thin platform causes him to fall through the floor, reaching otherwise inaccessible places. Like ''[[Wario Land 3]]'', he is still able to jump, but not as high as he would normally. Wario can transform back by either touching water or being exposed to bright light.
|-
|-
|align="center" |[[File:WL4 Wario11.png]]
|align="center"|[[File:WL4 Wario11.png]]
|align="center" |[[Bat Wario]]
|align="center"|[[Bat Wario]]
|Wario after touching a [[Minicula]]. In this form, Wario takes on the appearance of a bat, and is able to fly by repeatedly pressing {{button|gba|A}}.  Unlike ''[[Wario Land 3]]'', he cannot transform into an actual vampire. He can return to normal by touching water or being exposed to bright light (similar to Zombie Wario).
|Wario after touching a [[Minicula]]. In this form, Wario takes on the appearance of a bat, and is able to fly by repeatedly pressing {{button|gba|A}}.  Unlike ''[[Wario Land 3]]'', he cannot transform into an actual vampire. He can return to normal by touching water or being exposed to bright light (similar to Zombie Wario).
|}
|}


==Objects and obstacles==
==Objects and obstacles==
{{construction|section=yes}}
{|class="wikitable"
{|class="wikitable"
! width=1 |Image  
!width=1|Image  
! width=100 |Name
!width=100|Name
!Description
!Description
|-
|-
| align="center" |[[File:WL4-Switch Single Sprite.png]]
|align="center"|[[File:WL4-Switch Single Sprite.png]]
| align="center" |[[Switch (Wario Land 4)|Switch]]
|align="center"|[[Switch (Wario Land 4)|Switch]]
|Stepping on a switch will open a [[vortex]], which can transport Wario to and from levels. Switches found within levels reveal a [[bomb]] when pressed, initiating a time limit for Wario to find the vortex and return to the [[Golden Pyramid]]. If Wario runs out of time, he loses coins.
|Stepping on a switch opens a [[vortex]], which transports Wario to and from levels. Switches found within levels reveal a [[bomb]] when pressed, initiating a time limit for Wario to find the vortex and return to the [[Golden Pyramid]]. If Wario runs out of time, he loses coins until he is kicked out of the level.
|-
|-
| align="center" |[[File:WL4-Vortex.png]]
|align="center"|[[File:WL4-Vortex.png]]
| align="center" |[[Vortex]]
|align="center"|[[Vortex]]
|A vortex opens whenever a switch is pressed. Entering it can transport Wario from the Golden Pyramid to a level, and vice versa.
|A vortex opens whenever a switch is pressed. Entering it can transport Wario from the Golden Pyramid to a level, and vice versa.
|-
|-
| align="center" |[[File:WL4-Kaeru Sprite.png]]
|align="center"|[[File:WL4-Kaeru Sprite.png]]
| align="center" |[[Kaeru Block]]
|align="center"|[[Kaeru Block]]
|Kaeru Blocks can be found either solid or transparent. The form of these blocks swap once Wario presses the switch, granting access to new areas or preventing the player from returning to previous ones.
|Kaeru Blocks can be found either solid or transparent. The form of these blocks swap once Wario presses the switch, granting access to new areas or preventing the player from returning to previous ones.
|-
|-
| align="center" |[[File:WL4-Block Sprite.png]]
|align="center"|[[File:WL4-Block Sprite.png]]
| align="center" |[[Brown block]]
|align="center"|[[Brown block]]
|Regular stone blocks which are found blocking paths or concealing [[Diamond (Wario Land 4)|Diamond]]s. They can be destroyed using any of [[#Wario's moves|Wario's attacks]].
|Regular stone blocks which are found blocking paths or concealing [[Diamond]]s. They can be destroyed using any of [[#Wario's moves|Wario's attacks]].
|-
|-
| align="center" |[[File:WL4-Blue Block Sprite.png]]
|align="center"|[[File:WL4-Blue Block Sprite.png]]
| align="center" |[[Blue block (Wario Land 4)|Blue block]]
|align="center"|[[Blue block (Wario Land 4)|Blue block]]
|More solid blocks which can only be destroyed by using a [[#Wario's moves|Dash Attack]] or [[#Wario's moves|Super Smash Attack]].
|More solid blocks which can only be destroyed by using a [[#Wario's moves|Dash Attack]] or [[#Wario's moves|Super Smash Attack]].
|-
|-
| align="center" |[[File:WL4-Jewel Piece Box.png]]
|align="center"|[[File:WL4-Jewel Piece Box.png]]
| align="center" |[[Jewel piece]]
|align="center"|[[Jewel piece]]
|Quarter pieces of a jewel which can be found in each level. Their color depends on the [[#Passages and levels|passage]] they are found in. Collecting them all is necessary for gaining access to the passage's [[#Bosses|boss]].
|Quarter pieces of a jewel which can be found in each level. Their color depends on the [[#Passages and levels|passage]] they are found in. Collecting them all is necessary for gaining access to the passage's [[#Bosses|boss]].
|-
|-
| align="center" |[[File:WL4-HeartBox.png]]
|align="center"|[[File:WL4-HeartBox.png]]
| align="center" |[[Full Health Item]]
|align="center"|[[Full Health Item]]
|An item which fully restores Wario's [[Health Meter|Heart Meter]]. One can be found in every level, with the exception of the [[Golden Passage]].
|An item which fully restores Wario's [[Health Meter|Heart Meter]]. One can be found in every level, with the exception of the [[Golden Passage]].
|-
|-
| align="center" |[[File:WL4-CDbox.png]]
|align="center"|[[File:WL4-CDbox.png]]
| align="center" |[[CD]]
|align="center"|[[CD]]
|A colored CD which can be played in the [[Sound Room]] once collected. A total of sixteen CDs can be found in each of the game's main levels, and they are often well-hidden.
|A colored CD which can be played in the [[Sound Room]] once collected. A total of sixteen CDs can be found in each of the game's main levels, and they are often well-hidden.
|-
|-
| align="center" |[[File:WL4-Heart Little Sprites.png]]
|align="center"|[[File:WL4-Heart Little Sprites.png]]
| align="center" |[[Heart (item)|Heart]] and [[little heart]]
|align="center"|[[Heart (item)|Heart]] and [[little heart]]
|
|Hearts restore Wario’s [[Health Meter|Heart Meter]]. Little hearts are small, red orbs which fill up a meter under Wario’s health. These red orbs can be found by killing enemies. If the meter is full then Wario will regain a heart. If Wario has full health and fills his meter to the max, then the meter will stay full and enemies will drop an additional 100 coin.
|-
|-
| align="center" |[[File:WL4-Coins.png]]
|align="center"|[[File:WL4-Coins.png]]
| align="center" |[[Coin]]s
|align="center"|[[Coin]]s
|The game's point system and currency, which can be spent at the [[Mini-Game Shop]]. The variants are [[Small Coin]]s, [[Bronze Coin]]s, [[Silver Coin]]s and [[Gold Coin]]s, which are progressively worth a higher amount of points. They are found after defeating enemies or by opening boxes.
|The game's point system and currency, which can be spent at the [[Mini-Game Shop]]. The variants are [[Small Coin]]s, [[Bronze Coin]]s, [[Silver Coin]]s and [[Gold Coin]]s, which are progressively worth a higher amount of points. They are found after defeating enemies or by opening boxes.
|-
|-
| align="center" |[[File:WL4-Red Blue Crystals Sprites.png]]
|align="center"|[[File:WL4-Red Blue Crystals Sprites.png]]
| align="center" |[[Red Crystal (Wario Land 4)|Red]] and [[Blue Crystal (Wario Land 4)|Blue Crystals]]
|align="center"|[[Red Crystal (Wario Land 4)|Red]] and [[Blue Crystal (Wario Land 4)|Blue Crystal]]s
|Red and Blue Crystals are worth ten and one hundred points respectively. Unlike coins, they are found suspended in mid-air and don't disappear after an amount of time.
|Red and Blue Crystals are worth ten and one hundred points respectively. Unlike coins, they are found suspended in mid-air and don't disappear after an amount of time.
|-
|-
| align="center" |[[File:Diamond WL4 Sprite.png]]
|align="center"|[[File:Diamond WL4 Sprite.png]]
| align="center" |[[Diamond (Wario Land 4)|Diamond]]
|align="center"|[[Diamond]]
|Diamonds are often hidden throughout levels, within [[pink area]]s and as a prize from a [[chance wheel]]. They are worth 1,000 points.  
|Diamonds are often hidden throughout levels, within [[pink area]]s and as a prize from a [[chance wheel]]. They are worth 1,000 points.  
|-
|-
| align="center" |[[File:WL4-ExSwitch Sprite.png]]
|align="center"|[[File:Frog Medal.png]]
| align="center" |[[! Switch|"!" Buttons]]
|align="center"|[[Medal (Wario Land 4)|Medal]]
|
|Medals are the currency used in the [[Item Shop (Wario Land 4)|Item Shop]], and are collected by scoring high in the mini-games at the [[Mini-Game Shop]].
|-
|align="center"|[[File:WL4-ExSwitch Sprite.png]]
|align="center"|[[! Switch|"!" Button]]s
| "!" Buttons can be pressed to fill transparent blocks and vice versa. Sloped varieties exist which allow Wario to [[roll]]. "!" Buttons are often found in [[pink area]]s as part of puzzle sections.
|-
|-
| align="center" |[[File:WL4-Ladder Sprites.png]]
|align="center"|[[File:WL4-Ladder Sprites.png]]
| align="center" |[[Ladder]]s
|align="center"|[[Ladder]]s
|
|Wario can climb and descend ladders. Their design varies depending on the passage.
|-
|-
| align="center" |[[File:WL4-Pipe Sprites.png]]
|align="center"|[[File:WL4-Pipe Sprites.png]]
| align="center" |[[Warp Pipe|Pipe]]s
|align="center"|[[Warp Pipe|Pipe]]s
|
|Warp Pipes take Wario to a different area. Purple warp pipes lead to [[pink area]]s.
|-
|-
| align="center" |[[File:WL4-Rock Sprite.png]]
|align="center"|[[File:WL4-Rock Sprite.png]]
| align="center" |[[Rock]]
|align="center"|[[Rock]]
|
|Wario can pick up and throw rocks to break [[brown block]]s or defeat enemies.
|-
|-
| align="center" |[[File:WL4-Flower Single Sprite.png]]
|align="center"|[[File:WL4-Flower Single Sprite.png]]
| align="center" |[[Flower (Wario Land 4)|Flower]]
|align="center"|[[Flower (environmental object)|Flower]]
|
|Only being seen in [[Wildflower Fields]], flowers are pollinated by [[Beezley]]s to produce coins. The value of the coins depend on how ripe the flower's fruit is.
|-
|-
| align="center" |[[File:WL4-Bubble Sprite.png]]
|align="center"|[[File:WL4-Bubble Sprite.png]]
| align="center" |[[Bubble]]
|align="center"|[[Bubble]]
|
|Wario can swim into a bubble to become [[Bubble Wario]], allowing him to move through water currents. In some areas, bubbles should be avoided as they can divert Wario back to an unwanted area.
|-
|-
| align="center" |[[File:WL4-Togetoge Sprite.png]]
|align="center"|[[File:WL4-Togetoge Sprite.png]]
| align="center" |[[Togetoge]]
|align="center"|[[Togetoge]]
|
|Togetoge resemble a chestnut and are only seen in [[Mystic Lake]]. They fall out of trees and harm Wario on contact.
|-
|-
| align="center" |[[File:WL4-Spikes Sprite.png]]
|align="center"|[[File:WL4-Spikes Sprite.png]]
| align="center" |[[Spike (Wario Land series)|Spikes]]
|align="center"|[[Spike (Wario Land series)|Spike]]s
|
|Spikes are immovable objects which can only be passed through by [[Frozen Wario]] and [[Zombie Wario]].
|-
|-
| align="center" |[[File:WL4-Piston Sprite.png]]
|align="center"|[[File:WL4-Piston Sprite.png]]
| align="center" |[[Piston]]
|align="center"|[[Piston]]
| Turns Wario into [[Flat Wario]].
|Pistons turn Wario into [[Flat Wario]] if they hit him. A [[decompressor]] reverses this effect.
|-
|-
| align="center" |[[File:WL4-Bonfire Sprite Alt.png]]
|align="center"|[[File:WL4-Bonfire Sprite Alt.png]]
| align="center" |[[Bonfire Block]]
|align="center"|[[Bonfire Block]]
|
|Bonfire Blocks are unbreakable unless Wario is fully engulfed in flames, which happens a short period of time after gaining the [[Flaming Wario]] reaction.
|-
|-
| align="center" |[[File:WL4-Snowman Block.png]]
|align="center"|[[File:WL4-Snowman Block.png]]
| align="center" |[[Snowman Block]]
|align="center"|[[Snowman Block]]
|
|These are blocks which can only be broken by [[Snowman Wario]], after he has fallen down a slope and gained some speed while rolling.
|-
|-
| align="center" |[[File:WL4-Icicle Sprite.png]]
|align="center"|[[File:WL4-Icicle Sprite.png]]
| align="center" |[[Icicle]]
|align="center"|[[Icicle]]
|
|Icicles continually form and fall from the ceiling. They can be safely passed through while rolling as [[Snowman Wario]] or as [[Frozen Wario]].
|-
|-
| align="center" |[[File:WL4-Pinball Sprite.png]] [[File:WL4-Pinball Tulip Sprite.png]]
|align="center"|[[File:WL4-Pinball Sprite.png]] [[File:WL4-Pinball Tulip Sprite.png]]
| align="center" |[[Chomp ball]] and [[pinball tulip]]
|align="center"|[[Chomp ball]] and [[pinball tulip]]
|
|In [[Pinball Zone]], Wario must carry and throw each chomp ball into a pinball tulip to open the door to the next room.
|-
|-
| align="center" |[[File:WL4-Pinball Digital Sprite.png]]
|align="center"|[[File:WL4-Pinball Digital Sprite.png]]
| align="center" |[[Pinball digital counter]]
|align="center"|[[Pinball digital counter]]
|
|This counts how many [[pinball tulip]]s remain in a room. It disappears once it reaches zero, releasing a 500 coin and opening up the door to the next room.
|-
|-
| align="center" |[[File:WL4-Electric Sparks Sprite.png]]
|align="center"|[[File:WL4-Electric Sparks Sprite.png]]
| align="center" |[[Electric spark]]
|align="center"|[[Electric spark]]
|
|These continuously emit sparks which travel across the ground, harming Wario.
|-
|-
| align="center" |[[File:Triangle block.png]]
|align="center"|[[File:Triangle block.png]]
| align="center" |[[Triangle block]]
|align="center"|[[Triangle block]]
|
|An object in [[Toy Block Tower]] which must be carried to [[Toy Block Door]]s, filling a slot to open a door.
|-
|-
| align="center" |[[File:Rolling Toy Block Sprite.png]]
|align="center"|[[File:Rolling Toy Block Sprite.png]]
| align="center" |[[Round red rock]]
|align="center"|[[Round red rock]]
|
|Wario can use round red rocks to reach higher areas. They can be rolled in either direction using an attack.
|-
|-
| align="center" |[[File:WL4-Chance Sprites.png]]
|align="center"|[[File:WL4-Chance Sprites.png]]
| align="center" |[[Chance wheel]] and Goal Block
|align="center"|[[Chance wheel]] and Goal Block
|
|In [[The Big Board]], chance wheels spin and can cause certain events depending on the number hit. Such events include switching blocks, causing lightning to strike or making enemies appear.
|-
|-
| align="center" |[[File:WL4-Button Sprites.png]]
|align="center"|[[File:WL4-Button Sprites.png]]
| align="center" |[[Button (Wario Land 4)|Buttons]]
|align="center"|[[Button (Wario Land 4)|Button]]s
|
|These are found at the end of rows of dominos in [[Domino Row]]. If Wario hits the button before the dominos fall, it will break nearby [[domino block]]s.
|-
|-
| align="center" |[[File:WL4-Domino block.png]]
|align="center"|[[File:WL4-Domino block.png]]
| align="center" |[[Domino block]]s
|align="center"|[[Domino block]]s
|
|These conceal doors or alternate paths, and can only be broken if Wario hits the [[Button (Wario Land 4)|button]] before the row of dominos does.
|-
|-
| align="center" |[[File:WL4-MagicCarpet.png]]
|align="center"|[[File:WL4-MagicCarpet.png]]
| align="center" |[[Magic carpet|Flying carpet]]
|align="center"|[[Magic carpet|Flying carpet]]
|
|Wario can ride flying carpets to gain height and descend slowly.
|-
|-
| align="center" |[[File:WL4-Tube Sprites.png]]
|align="center"|[[File:WL4-Tube Sprites.png]]
| align="center" |[[Togemasuku|Tube]]
|align="center"|[[Togemasuku|Tube]]
|
|Tubes are only seen in a single room in [[Arabian Night]]. Depending on which tube Wario enters, [[Beezley]]s or [[Minicula]]s will appear.
|-
|-
| align="center" |[[File:WL4-Chandelier Sprite.png]]
|align="center"|[[File:WL4-Chandelier Sprite.png]]
| align="center" |[[Chandelier]]
|align="center"|[[Chandelier]]
|
|In the [[Golden Passage]], certain chandeliers will sway and fall when Wario approaches. They then burst into blue flames and transform Wario into [[Flaming Wario]].
|}
|}


==Passages and levels==
==Passages and levels==
{{quote2|My game unfolds inside a [[Golden Pyramid|pyramid]] made up of six passages!|Wario|Wario Land 4 instruction manual}}
{{quote2|My game unfolds inside a [[Golden Pyramid|pyramid]] made up of six passages!|Wario|Wario Land 4 instruction booklet}}
Each of the four main passages have four levels, with a [[#Bosses|boss]] at the end of the passage. The [[Entry Passage]] and the [[Golden Pyramid]] have only one level before the boss.
Each of the four main passages have four levels, with a [[#Bosses|boss]] at the end of the passage. The [[Entry Passage]] and the [[Golden Pyramid]] have only one level before the boss.
{|class="wikitable"
{|class="wikitable"
! width="110px" |Passage
!width="110px"|Passage
! width="130px" |Level
!width="130px"|Level
! Description
!Description
! width="90px" |Boss
!width="90px"|Boss
|-
| align="center" style="background:#D0A0D8" |[[File:WL4-Entry Passage Symbol Artwork.png|70px]]<br>'''[[Entry Passage]]'''
| align="center" style="background:#D0A0D8" |[[File:WL4 Hall of Hieroglyphs Level Icon.png]]<br>[[Hall of Hieroglyphs]]
| style="background:#D0A0D8" | A tutorial level which shows hieroglyphs of the [[shop owner]] on the walls. They indicate actions and animated button commands for the player to learn, such entering a [[Warp Pipe|pipe]] and attacking to break [[block]]s.
| align="center" style="background:#D0A0D8" |[[File:WL4 Spoiled Rotten Level Icon.png]]<br>[[Spoiled Rotten]]
|-
|-
| align="center" rowspan="4" style="background:#B8E8B0" |[[File:WL4-Emerald Passage Symbol Artwork.png|70px]]<br>'''[[Emerald Passage]]'''
|align="center"style="background:#D0A0D8"|[[File:WL4-Entry Passage Symbol Artwork.png|70px]]<br>'''[[Entry Passage]]'''
| align="center" style="background:#B8E8B0" |[[File:WL4 Palm Tree Paradise Level Icon.png]]<br>[[Palm Tree Paradise]]
|align="center"style="background:#D0A0D8"|[[File:WL4 Hall of Hieroglyphs Level Icon.png]]<br>[[Hall of Hieroglyphs]]
| style="background:#B8E8B0" | A straightforward level with few alternate paths. It contains many [[block]]s, basic enemies, and introduces the [[Fat Wario]] transformation.
|style="background:#D0A0D8"|A tutorial level which shows hieroglyphs of the [[shop owner]] on the walls. They indicate actions and animated button commands for the player to learn, such entering a [[Warp Pipe|pipe]] and attacking to break [[block]]s.
| align="center" rowspan="4" style="background:#B8E8B0" |[[File:WL4 Cractus Level Icon.png]]<br>[[Cractus]]
|align="center"style="background:#D0A0D8"|[[File:WL4 Spoiled Rotten Level Icon.png]]<br>[[Spoiled Rotten]]
|-
|-
| align="center" style="background:#B8E8B0"|[[File:WL4 Wildflower Fields Level Icon.png]]<br>[[Wildflower Fields]]
|align="center"rowspan="4"style="background:#B8E8B0"|[[File:WL4-Emerald Passage Symbol Artwork.png|70px]]<br>'''[[Emerald Passage]]'''
| style="background:#B8E8B0" | Wildflower Fields often utilizes the [[Puffy Wario]] transformation, allowing the player to access high areas. There are some underground locations, water currents, and a sub-area where Wario climbs inside a hollow sunflower.
|align="center"style="background:#B8E8B0"|[[File:WL4 Palm Tree Paradise Level Icon.png]]<br>[[Palm Tree Paradise]]
|style="background:#B8E8B0"|A straightforward level with few alternate paths. It contains many [[block]]s, basic enemies, and introduces the [[Fat Wario]] transformation.
|align="center"rowspan="4"style="background:#B8E8B0"|[[File:WL4 Cractus Level Icon.png]]<br>[[Cractus]]
|-
|-
| align="center" style="background:#B8E8B0" |[[File:WL4 Mystic Lake Level Icon.png]]<br>[[Mystic Lake]]
|align="center"style="background:#B8E8B0"|[[File:WL4 Wildflower Fields Level Icon.png]]<br>[[Wildflower Fields]]
| style="background:#B8E8B0" | Much of the Mystic Lake takes place underwater. The [[Bouncy Wario|Bouncy]] and [[Bubble Wario]] transformations are introduced. [[Togenobi]] is unique to this level, which the player must pass to reach the [[Keyzer]]. The remainder of the level takes place above ground.
|style="background:#B8E8B0"|Wildflower Fields often utilizes the [[Puffy Wario]] transformation, allowing the player to access high areas. There are some underground locations, water currents, and a sub-area where Wario climbs inside a hollow sunflower.
|-
|-
| align="center" style="background:#B8E8B0" |[[File:WL4 Monsoon Jungle Level Icon.png]]<br>[[Monsoon Jungle]]
|align="center"style="background:#B8E8B0"|[[File:WL4 Mystic Lake Level Icon.png]]<br>[[Mystic Lake]]
| style="background:#B8E8B0" | The Monsoon Jungle contains many bodies of water and large areas with vines. On the way back to the [[vortex]], the player progresses through an underground area with winding tree roots.
|style="background:#B8E8B0"|Much of the Mystic Lake takes place underwater. The [[Bouncy Wario|Bouncy]] and [[Bubble Wario]] transformations are introduced. [[Togenobi]] is unique to this level, which the player must pass to reach the [[Keyzer]]. The remainder of the level takes place above ground.
|-
|-
| align="center" rowspan=4 style="background:#E08080" |[[File:WL4-Ruby Passage Symbol Artwork.png|70px]]<br>'''[[Ruby Passage]]'''
|align="center"style="background:#B8E8B0"|[[File:WL4 Monsoon Jungle Level Icon.png]]<br>[[Monsoon Jungle]]
| align="center" style="background:#E08080" |[[File:WL4 The Curious Factory Level Icon.png]]<br>[[The Curious Factory]]
|style="background:#B8E8B0"|The Monsoon Jungle contains many bodies of water and large areas with vines. On the way back to the [[vortex]], the player progresses through an underground area with winding tree roots.
| style="background:#E08080" | A level which takes place in an industrial setting, with moving machinery, conveyor belts and [[piston]]s which transform Wario into [[Flat Wario]]. The [[Flaming Wario]] transformation is also used.
| align="center" rowspan=4 style="background:#E08080" |[[File:WL4 Cuckoo Condor Level Icon.png]]<br>[[Cuckoo Condor]]
|-
|-
| align="center" style="background:#E08080" |[[File:WL4 The Toxic Landfill Level Icon.png]]<br>[[The Toxic Landfill]]
|align="center"rowspan=4 style="background:#E08080"|[[File:WL4-Ruby Passage Symbol Artwork.png|70px]]<br>'''[[Ruby Passage]]'''
| style="background:#E08080" | A level abundant in murky water and blocks resembling rubbish. The [[Puffy Wario]] and [[Fat Wario]] transformations are used.
|align="center"style="background:#E08080"|[[File:WL4 The Curious Factory Level Icon.png]]<br>[[The Curious Factory]]
|style="background:#E08080"|A level which takes place in an industrial setting, with moving machinery, conveyor belts and [[piston]]s which transform Wario into [[Flat Wario]]. The [[Flaming Wario]] transformation is also used.
|align="center"rowspan=4 style="background:#E08080"|[[File:WL4 Cuckoo Condor Level Icon.png]]<br>[[Cuckoo Condor]]
|-
|-
| align="center" style="background:#E08080" |[[File:WL4 40 Below Fridge Level Icon.png]]<br>[[40 Below Fridge]]
|align="center"style="background:#E08080"|[[File:WL4 The Toxic Landfill Level Icon.png]]<br>[[The Toxic Landfill]]
| style="background:#E08080" | An icy level which appears to take place both inside and outside of a fridge, with [[icicle]]s and falling snow being a common obstacle. The [[Snowman Wario]] and [[Frozen Wario]] transformations are introduced.
|style="background:#E08080"|A level abundant in murky water and blocks resembling rubbish. The [[Puffy Wario]] and [[Fat Wario]] transformations are used.
|-
|-
| align="center" style="background:#E08080" |[[File:WL4 Pinball Zone Level Icon.png]]<br>[[Pinball Zone]]
|align="center"style="background:#E08080"|[[File:WL4 40 Below Fridge Level Icon.png]]<br>[[40 Below Fridge]]
| style="background:#E08080" | Much of this level is stylized like a pinball machine, with flashing lights and slopes. There are several rooms where [[Chomp ball]]s must be thrown into [[pinball tulip]]s in order to progress.
|style="background:#E08080"|An icy level which appears to take place both inside and outside of a fridge, with [[icicle]]s and falling snow being a common obstacle. The [[Snowman Wario]] and [[Frozen Wario]] transformations are introduced.
|-
|-
|align="center"style="background:#E08080"|[[File:WL4 Pinball Zone Level Icon.png]]<br>[[Pinball Zone]]
|style="background:#E08080"|Much of this level is stylized like a pinball machine, with flashing lights and slopes. There are several rooms where [[Chomp ball]]s must be thrown into [[pinball tulip]]s in order to progress.
|-
|-
| align="center" rowspan=4 style="background:#F8F098" |[[File:Wl4-Topaz Passage Symbol Artwork.png|70px]]<br>'''[[Topaz Passage]]'''
|align="center"rowspan=4 style="background:#F8F098"|[[File:Wl4-Topaz Passage Symbol Artwork.png|70px]]<br>'''[[Topaz Passage]]'''
| align="center" style="background:#F8F098" |  
|align="center"style="background:#F8F098"|
[[File:WL4 Toy Block Tower Level Icon.png]]<br>[[Toy Block Tower]]
[[File:WL4 Toy Block Tower Level Icon.png]]<br>[[Toy Block Tower]]
| style="background:#F8F098" | This level takes place in a toy castle. The player must fit [[triangle block]]s in doors to make progress. The [[Flaming Wario]] transformation is also used. An underground area is seen on the way back to the [[vortex]].
|style="background:#F8F098"|This level takes place in a toy castle. The player must fit [[triangle block]]s in doors to make progress. The [[Flaming Wario]] transformation is also used. An underground area is seen on the way back to the [[vortex]].
| align="center" rowspan=4 style="background:#F8F098" |[[File:WL4 Aerodent Level Icon.png]]<br>[[Aerodent]]
|align="center"rowspan=4 style="background:#F8F098"|[[File:WL4 Aerodent Level Icon.png]]<br>[[Aerodent]]
|-
|-
| align="center" style="background:#F8F098" |[[File:WL4 The Big Board Level Icon.png]]<br>[[The Big Board]]
|align="center"style="background:#F8F098"|[[File:WL4 The Big Board Level Icon.png]]<br>[[The Big Board]]
| style="background:#F8F098" | The Big Board appears to take place in a toy village. It's the only level to feature the [[chance wheel]], which manipulates the items and transformations used to make progress. The final chance wheel is a different color and releases the [[Keyzer]].
|style="background:#F8F098"|The Big Board appears to take place in a toy village. It is the only level to feature the [[chance wheel]], which manipulates the items and transformations used to make progress. The final chance wheel is a different color and releases the [[Keyzer]].
|-
|-
| align="center" style="background:#F8F098" |[[File:WL4 Doodle Woods Level Icon.png]]<br>[[Doodle Woods]]
|align="center"style="background:#F8F098"|[[File:WL4 Doodle Woods Level Icon.png]]<br>[[Doodle Woods]]
| style="background:#F8F098" | Doodle Woods features references to drawing, such as pencil obstacles and [[Hoggus]], whose sketches transform into enemies. Some drawings of enemies on the walls also come to life. The level transitions from indoors to outdoors.
|style="background:#F8F098"|Doodle Woods features references to drawing, such as pencil obstacles and [[Hoggus]], whose sketches transform into enemies. Some drawings of enemies on the walls also come to life. The level transitions from indoors to outdoors.
|-
|-
| align="center" style="background:#F8F098" |[[File:WL4 Domino Row Level Icon.png]]<br>[[Domino Row]]
|align="center"style="background:#F8F098"|[[File:WL4 Domino Row Level Icon.png]]<br>[[Domino Row]]
| style="background:#F8F098" | This level features trails of dominoes which fall once Wario walks past. The player must then race the dominoes to a [[Button (Wario Land 4)|button]], potentially opening up alternate paths.
|style="background:#F8F098"|This level features trails of dominoes which fall once Wario walks past. The player must then race the dominoes to a [[Button (Wario Land 4)|button]], potentially opening up alternate paths.
|-
|-
| align="center" rowspan=4 style="background:#C8D0F8" |[[File:Wl4-Sapphire Passage Symbol Artwork.png|70px]]<br>'''[[Sapphire Passage]]'''
|align="center"rowspan=4 style="background:#C8D0F8"|[[File:Wl4-Sapphire Passage Symbol Artwork.png|70px]]<br>'''[[Sapphire Passage]]'''
| align="center" style="background:#C8D0F8" |[[File:WL4 Crescent Moon Village Level Icon.png]]<br>[[Crescent Moon Village]]
|align="center"style="background:#C8D0F8"|[[File:WL4 Crescent Moon Village Level Icon.png]]<br>[[Crescent Moon Village]]
| style="background:#C8D0F8" | This level takes place in a moonlit village and features several horror-themed enemies. The [[Zombie Wario]] transformation is introduced. A [[Ghost (Wario Land 4)|ghost]] attempts to steal [[coin]]s and the [[Keyzer]] from Wario.
|style="background:#C8D0F8"|This level takes place in a moonlit village and features several horror-themed enemies. The [[Zombie Wario]] transformation is introduced. A [[Ghost (Wario Land 4)|ghost]] attempts to steal [[coin]]s and the [[Keyzer]] from Wario.
| align="center" rowspan=4 style="background:#C8D0F8" |[[File:WL4 Catbat Level Icon.png]]<br>[[Catbat]]
|align="center"rowspan=4 style="background:#C8D0F8"|[[File:WL4 Catbat Level Icon.png]]<br>[[Catbat]]
|-
|-
| align="center" style="background:#C8D0F8" |[[File:WL4 Arabian Night Level Icon.png]]<br>[[Arabian Night]]
|align="center"style="background:#C8D0F8"|[[File:WL4 Arabian Night Level Icon.png]]<br>[[Arabian Night]]
| style="background:#C8D0F8" | Arabian Night features [[Magic carpet|flying carpets]] used to reach high areas. The level transitions between indoor and outdoor locations, as well as an underground body of water on the way back to the [[vortex]]. [[Mayubird]]s also feature prominently.
|style="background:#C8D0F8"|Arabian Night features [[magic carpet|flying carpet]]s used to reach high areas. The level transitions between indoor and outdoor locations, as well as an underground body of water on the way back to the [[vortex]]. [[Mayubird]]s also feature prominently.
|-
|-
| align="center" style="background:#C8D0F8" |[[File:WL4 Fiery Cavern Level Icon.png]]<br>[[Fiery Cavern]]
|align="center"style="background:#C8D0F8"|[[File:WL4 Fiery Cavern Level Icon.png]]<br>[[Fiery Cavern]]
| style="background:#C8D0F8" | An underground area with many pools of lava that rise like geysers. Uniquely, hitting the [[Switch (Wario Land 4)|switch]] here freezes over the remainder of the level.
|style="background:#C8D0F8"|An underground area with many pools of lava that rise like geysers. Uniquely, hitting the [[Switch (Wario Land 4)|switch]] here freezes over the remainder of the level.
|-
|-
| align="center" style="background:#C8D0F8" |[[File:WL4 Hotel Horror Level Icon.png]]<br>[[Hotel Horror]]
|align="center"style="background:#C8D0F8"|[[File:WL4 Hotel Horror Level Icon.png]]<br>[[Hotel Horror]]
| style="background:#C8D0F8" | Hotel Horror features long corridors with many rooms across four floors. There is also a staircase on the outside of the building. Certain rooms in the hotel are locked until the player hits the [[Switch (Wario Land 4)|switch]].
|style="background:#C8D0F8"|Hotel Horror features long corridors with many rooms across four floors. There is also a staircase on the outside of the building. Certain rooms in the hotel are locked until the player hits the [[Switch (Wario Land 4)|switch]].
|-
|-
| align="center" style="background:#F8F8C0" |[[File:WL4-Golden Diva Symbol Artwork.png|70px]]<br>'''[[Golden Pyramid]]'''
|align="center"style="background:#F8F8C0"|[[File:WL4-Golden Diva Symbol Artwork.png|70px]]<br>'''[[Golden Pyramid]]'''
| align="center" style="background:#F8F8C0" |[[File:WL4 Golden Passage Level Icon.png]]<br>[[Golden Passage]]
|align="center"style="background:#F8F8C0"|[[File:WL4 Golden Passage Level Icon.png]]<br>[[Golden Passage]]
| style="background:#F8F8C0" | The final level, and the only one where the player presses the [[Switch (Wario Land 4)|switch]] upon entering the level in every [[#Game mode|game mode]]. It consists of an overworld and an underground area where a water current pulls Wario back to the beginning.
|style="background:#F8F8C0"|The final level, and the only one where the player presses the [[Switch (Wario Land 4)|switch]] upon entering the level in every [[#Game mode|game mode]]. It consists of an overworld and an underground area where a water current pulls Wario back to the beginning.
| align="center" style="background:#F8F8C0" |[[File:WL4 Golden Diva Level Icon.png]]<br>[[Golden Diva]]
|align="center"style="background:#F8F8C0"|[[File:WL4 Golden Diva Level Icon.png]]<br>[[Golden Diva]]
|}
|}


Line 435: Line 429:
===Pink areas===
===Pink areas===
[[File:WL4-Puzzle Room.png|frame|The first [[pink area]], seen in [[Palm Tree Paradise]].]]
[[File:WL4-Puzzle Room.png|frame|The first [[pink area]], seen in [[Palm Tree Paradise]].]]
There are two [[pink area]]s in each level (excluding the [[Entry Passage]] and [[Golden Passage]]). Each one is found in a [[Warp Pipe]], and contains either a [[Diamond (Wario Land 4)|diamond]] worth 1,000 points, or an amount of [[Coin (Wario Land 4)|coin]]s that are worth roughly 1,000 points when combined. Wario must solve some sort of puzzle to obtain these points, usually using [[Mad Scienstein|Arewo Shitain-hakase]] as an object to throw. Completing these rooms is optional and not necessary to complete the level or the game, but they provide an opportunity for the player to earn a few extra points. Likewise, the player never sees a jewel piece or a Keyzer in a pink area, but [[Full Health Item]]s can be seen in some rooms.
There are two [[pink area]]s in each level (excluding the [[Entry Passage]] and [[Golden Passage]]). Each one is found in a [[Warp Pipe]], and contains either a [[diamond]] worth 1,000 points, or an amount of [[Coin (Wario Land 4)|coin]]s that are worth roughly 1,000 points when combined. Wario must solve some sort of puzzle to obtain these points, usually using [[Mad Scienstein|Arewo Shitain-hakase]] as an object to throw. Completing these rooms is optional and not necessary to complete the level or the game, but they provide an opportunity for the player to earn a few extra points. Likewise, the player never sees a jewel piece or a Keyzer in a pink area, but [[Full Health Item]]s can be seen in some rooms.


===Sound Room===
===Sound Room===
{{quote2|When you find the [[CD]]s thrown around the stages, you'll be able to hear some weird music! Collect 'em all and maybe people will like you!|[[Wario]]|[[Wario Land 4]] instruction manual}}
{{quote2|When you find the [[CD]]s thrown around the stages, you'll be able to hear some weird music! Collect 'em all and maybe people will like you!|[[Wario]]|[[Wario Land 4]] instruction booklet}}
In every level, except for the Entry Passage and the Golden Pyramid, there is a hidden [[CD]] that can be collected and played in the [[Sound Room]], each containing a different soundtrack. There is a total of sixteen CDs to collect. A [[Karaoke (Medamayaki)|Karaoke]] can also be unlocked, which is a full song with Japanese vocals. It can be unlocked by getting 10,000 or more points in each of the eighteen levels. The Karaoke may also be temporarily unlocked by pressing Start, Select, Up, L, and R together at the same time, while in the Sound Room.
In every level, except for the Entry Passage and the Golden Pyramid, there is a hidden [[CD]] that can be collected and played in the [[Sound Room]], each containing a different soundtrack. There is a total of sixteen CDs to collect. A [[Karaoke (Medamayaki)|Karaoke]] can also be unlocked, which is a full song with Japanese vocals. It can be unlocked by getting a gold crown (10,000 points or more) in each of the eighteen levels. The Karaoke may also be temporarily unlocked by pressing Start, Select, Up, L, and R together at the same time, while in the Sound Room.
[[File:Soundroom.png|frame|right|The completed [[Sound Room]].]]
[[File:Soundroom.png|frame|right|The completed [[Sound Room]].]]


===Mini-Game Shop===
===Mini-Game Shop===
{{quote2|Have some fun, why don’t cha! Play [[Minigame|mini-games]]!|Wario|[[Wario Land 4]] instruction manual}}
{{quote2|Have some fun, why don’t cha! Play [[Minigame|mini-games]]!|Wario|[[Wario Land 4]] instruction booklet}}
Prior to the boss room of each passage, there is a [[Mini-Game Shop]] where Wario can play one of three [[Minigame|Mini-Game]]s. If Wario receives a certain amount of points in each of the Mini-Games, he can earn [[Medal (Wario Land 4)|medal]]s which can be spent at the [[#Item Shop|Item Shop]] for items to assist him in defeating the boss of that passage. Three different colored [[Game Bot]]s run the shop, each hosting a different game. Each Mini-Game costs 5,000 points to play (discounted to 2,000 points until Wario completes the [[Entry Passage]]).
Prior to the boss room of each passage, there is a [[Mini-Game Shop]] where Wario can play one of three [[Minigame|Mini-Game]]s. If Wario receives a certain amount of points in each of the Mini-Games, he can earn [[medal (Wario Land 4)|medal]]s which can be spent at the [[#Item Shop|Item Shop]] for items to assist him in defeating the boss of that passage. Three different colored [[Game Bot]]s run the shop, each hosting a different game. Each Mini-Game costs 5,000 points to play (discounted to 2,000 points until Wario completes the [[Entry Passage]]).


The three Mini-Games are:
The three Mini-Games are:
Line 450: Line 444:
*[[Wario's Homerun Derby]]
*[[Wario's Homerun Derby]]
*[[Wario's Roulette]]
*[[Wario's Roulette]]
 
Purchasing items from the Item Shop costs more [[medal (Wario Land 4)|medal]]s on more difficult modes. On S-Hard mode, [[Wario's Homerun Derby]] uses a cheerleader who throws very difficult pitches, compared to the lower level modes.  
Purchasing items from the Item Shop costs more [[Medal (Wario Land 4)|medal]]s on more difficult modes. On S-Hard mode, [[Wario's Homerun Derby]] uses a cheerleader who throws very difficult pitches, compared to the lower level modes.  


===Item Shop===
===Item Shop===
{{quote2|You thought you could just FIND items? The world doesn't work that way, kid!!|Wario|[[Wario Land 4]] instruction manual}}
{{quote2|You thought you could just FIND items? The world doesn't work that way, kid!!|Wario|[[Wario Land 4]] instruction booklet}}
[[File:WL4 Item Shop Logo.png|frame]]
[[File:WL4 Item Shop Logo.png|frame]]
The [[Item Shop (Wario Land 4)|Item Shop]] is a place where Wario can spend his [[Medal (Wario Land 4)|medal]]s, in exchange for items which assist him in defeating a [[#Bosses|boss]] by dealing damage before the start of the battle. The [[shop owner]] is a form of the [[Kuro Neko|black cat]].
The [[Item Shop (Wario Land 4)|Item Shop]] is a place where Wario can spend his [[medal (Wario Land 4)|medal]]s, in exchange for items which assist him in defeating a [[#Bosses|boss]] by dealing damage before the start of the battle. The [[shop owner]] is a form of the [[Kuro Neko|black cat]].


A table of the nine items and their descriptions is shown below.
A table of the nine items and their descriptions is shown below.
{|width=100% class="wikitable"
{|width=100% class="wikitable"
!Image  
!Image  
Line 465: Line 457:
!Description
!Description
|-
|-
|align="center" |[[File:Apple Bomb.png]]
|align="center"|[[File:Apple Bomb.png]]
|align="center" |[[Apple Bomb]]  
|align="center"|[[Apple Bomb]]  
|An apple with colored stripes which disguises a [[bomb]]. When purchased, the shop owner drags the apple to the boss room, raises it to reveal the bomb, and throws it at the boss to inflict a small amount of damage.
|An apple with colored stripes which disguises a [[bomb]]. When purchased, the shop owner drags the apple to the boss room, raises it to reveal the bomb, and throws it at the boss to inflict a small amount of damage.
|-
|-
|align="center" |[[File:WL4-Blast Cannon.png]]
|align="center"|[[File:WL4-Blast Cannon.png]]
|align="center" |[[Blast Cannon]]
|align="center"|[[Blast Cannon]]
|When purchased, this is wheeled to the boss room by the shop owner who then snaps their fingers. A bomb is blasted as a projectile out of the cannon, hitting the boss to inflict a small amount of damage.
|When purchased, this is wheeled to the boss room by the shop owner who then snaps their fingers. A bomb is blasted as a projectile out of the cannon, hitting the boss to inflict a small amount of damage.
|-
|-
|align="center" |[[File:Vizorman.png]]
|align="center"|[[File:Vizorman.png]]
|align="center" |[[Vizorman]]
|align="center"|[[Vizorman]]
|A seemingly inanimate being, the Vizorman is dragged by the shop owner to the boss room. A laser is then projected from the vizor and hits the boss, dealing a small amount of damage.
|A seemingly inanimate being, the Vizorman is dragged by the shop owner to the boss room. A laser is then projected from the vizor and hits the boss, dealing a small amount of damage.
|-
|-
|align="center" |[[File:WL4-Bugle.png]]
|align="center"|[[File:WL4-Bugle.png]]
|align="center" |[[Bugle]]  
|align="center"|[[Bugle]]  
|This is carried to the boss room by the shop owner, who then uses it to play a tune. Flying music notes form, hitting the boss and inflicting an average amount of damage.
|This is carried to the boss room by the shop owner, who then uses it to play a tune. Flying music notes form, hitting the boss and inflicting an average amount of damage.
|-
|-
|align="center" |[[File:Black Dog.png]]
|align="center"|[[File:Black Dog.png]]
|align="center" |[[Black Dog]]
|align="center"|[[Black Dog]]
|When purchased, the shop owner follows Wario to the boss room, where they transform into the Black Dog. The dog bites the boss several times, inflicting a large amount of damage.
|When purchased, the shop owner follows Wario to the boss room, where they transform into the Black Dog. The dog bites the boss several times, inflicting a large amount of damage.
|-
|-
|align="center" |[[File:WL4-LargeLipsSprite.png]]
|align="center"|[[File:WL4-LargeLipsSprite.png]]
|align="center" |[[Large Lips]]
|align="center"|[[Large Lips]]
|When purchased, the shop owner follows Wario to the boss room. They then transforms into the Large Lips, which violently kisses the boss and deals a large amount of damage.
|When purchased, the shop owner follows Wario to the boss room. They then transforms into the Large Lips, which violently kisses the boss and deals a large amount of damage.
|-
|-
|align="center" |[[File:WL4-BigFistSprite.png]]
|align="center"|[[File:WL4-BigFistSprite.png]]
|align="center" |[[Big Fist]]
|align="center"|[[Big Fist]]
|When purchased, the shop owner follows Wario to the boss room. They then transform into the Big Fist which throws a powerful punch at the boss, dealing a large amount of damage.
|When purchased, the shop owner follows Wario to the boss room. They then transform into the Big Fist which throws a powerful punch at the boss, dealing a large amount of damage.
|-
|-
|align="center" |[[File:WL4-BlackDragon.png]]
|align="center"|[[File:WL4-BlackDragon.png]]
|align="center" |[[Black Dragon]]
|align="center"|[[Black Dragon]]
|When purchased, the shop owner follows Wario to the boss room. There, they transform into the Black Dragon, which breathes fire on the boss to deal a large amount of damage.
|When purchased, the shop owner follows Wario to the boss room. There, they transform into the Black Dragon, which breathes fire on the boss to deal a large amount of damage.
|-
|-
|align="center" |[[File:WL4-Smile.png]]
|align="center"|[[File:WL4-Smile.png]]
|align="center" |[[Smile]]
|align="center"|[[Smile]]
|The Smile is the only item that is free. However, selecting it only causes the shop owner to smile and make a sound effect. This may be a reference to the Japanese McDonald's menu which includes a "Smile" for free.<ref>https://blogs.wsj.com/japanrealtime/2015/05/21/despite-hard-times-mcdonalds-japan-plans-to-smile-again/</ref>
|The Smile is the only item that is free. However, selecting it only causes the shop owner to smile and make a sound effect. This may be a reference to the Japanese McDonald's menu which includes a "Smile" for free.<ref>https://blogs.wsj.com/japanrealtime/2015/05/21/despite-hard-times-mcdonalds-japan-plans-to-smile-again/</ref>
|}
|}
The more expensive the item, the more damage inflicted on the boss. The price of the items also varies on the [[#Game mode|game mode]], e.g. an item in Hard mode is more expensive than the same item in Normal mode.
The more expensive the item, the more damage inflicted on the boss. The price of the items also varies on the [[#Game mode|game mode]], e.g. an item in Hard mode is more expensive than the same item in Normal mode.


==Allies==
==Allies==
Within the [[Golden Pyramid]], there are a few characters who assist Wario.
Within the [[Golden Pyramid]], there are a few characters who assist Wario.
{|width=100% class="wikitable"
{|width=100% class="wikitable"
!Image  
!Image  
!width="100px" |Name
!width="100px"|Name
!Description
!Description
|-
|-
|align="center" |[[File:Wario Pose.jpg|100px]]
|align="center"|[[File:Wario Pose.jpg|100px]]
|align="center" |[[Wario]]
|align="center"|[[Wario]]
|The game's protagonist and the only playable character in the game. [[Wario]] finds out about the pyramid while reading a newspaper article. He drives off across the desert and through a jungle to reach the pyramid, soon falling down a precipice and getting trapped inside.
|The game's protagonist and the only playable character in the game. [[Wario]] finds out about the pyramid while reading a newspaper article. He drives off across the desert and through a jungle to reach the pyramid, soon falling down a precipice and getting trapped inside.
|-
|-
|align="center" |[[File:Black Cat Artwork Wario Land 4.png|90px]]
|align="center"|[[File:Black Cat Artwork Wario Land 4.png|90px]]
|align="center" |[[Kuro Neko]]
|align="center"|[[Kuro Neko]]
|After seeing a newspaper article, Kuro Neko decides to take a trip to the pyramid herself. The cat seems to already know her way around the pyramid, as she leads Wario to the main room.
|After seeing a newspaper article, Kuro Neko decides to take a trip to the pyramid herself. The cat seems to already know her way around the pyramid, as she leads Wario to the main room.
|-
|-
|align="center" |[[File:Keyser.jpg|100px]]
|align="center"|[[File:Keyzer WL4 artwork.jpg|100px]]
|align="center" |[[Keyzer]]
|align="center"|[[Keyzer]]
|[[Keyzer]]s unlock the door to the next level in a passage and disappear as soon as they do so. Eighteen Keyzers are found in the game, one for every level. The [[Ghost (Wario Land 4)|ghost]] tries to steal Keyzer off Wario in the level [[Crescent Moon Village]].
|[[Keyzer]]s unlock the door to the next level in a passage and disappear as soon as they do so. Eighteen Keyzers are found in the game, one for every level. The [[Ghost (Wario Land 4)|ghost]] tries to steal Keyzer off Wario in the level [[Crescent Moon Village]].
|-
|-
|align="center" |[[File:Dr Arewo Stein Artwork Wario Land 4.png|90px]]
|align="center"|[[File:Dr Arewo Stein Artwork Wario Land 4.png|90px]]
|align="center" |[[Mad Scienstein|Arewo Shitain-hakase]]
|align="center"|[[Mad Scienstein|Arewo Shitain-hakase]]
|[[Mad Scienstein|Arewo Shitain-hakase]] is the archaeologist that was exploring the pyramid before Wario came and raided it. He also appears in a newspaper in the opening cutscene. Wario is able to use him as an object to throw in a [[pink area]].
|[[Mad Scienstein|Arewo Shitain-hakase]] is the archaeologist that was exploring the pyramid before Wario came and raided it. He also appears in a newspaper in the opening cutscene. Wario is able to use him as an object to throw in a [[pink area]].
|-
|-
|align="center" |[[File:WL4-Item Shopkeeper Box Cover.png|100px]]
|align="center"|[[File:WL4-Item Shopkeeper Box Cover.png|100px]]
|align="center" |[[Shop owner]]
|align="center"|[[Shop owner]]
|The shop owner of the [[Item Shop (Wario Land 4)|Item Shop]] is found in the corridor before the boss. They sell Wario items that assist in defeating the boss of that passage. [[Medal (Wario Land 4)|Medal]]s are used as currency, which are earned by achieving a good score in the [[Mini-Game Shop]]. The shop owner is actually a form of the black cat, as they transform in the final battle against the Golden Diva.
|The shop owner of the [[Item Shop (Wario Land 4)|Item Shop]] is found in the corridor before the boss. They sell Wario items that assist in defeating the boss of that passage. [[Medal (Wario Land 4)|Medal]]s are used as currency, which are earned by achieving a good score in the [[Mini-Game Shop]]. The shop owner is actually a form of the black cat, as they transform in the final battle against the Golden Diva.
|-
|-
|align="center" |[[File:Princess Shokora Artwork - Wario Land 4.png|90px]]
|align="center"|[[File:Princess Shokora Artwork - Wario Land 4.png|90px]]
|align="center" |[[Princess Shokora]]
|align="center"|[[Princess Shokora]]
|After the [[Golden Diva]] is defeated, Wario and [[Kuro Neko]] escape the pyramid before it crumbles on top of them. Outside, the treasures that Wario collected are suddenly drawn to the cat, causing her to transform into [[Princess Shokora]]. She kisses Wario to show her thanks, and is lifted into the sky by four angels.
|After the [[Golden Diva]] is defeated, Wario and [[Kuro Neko]] escape the pyramid before it crumbles on top of them. Outside, the treasures that Wario collected are suddenly drawn to the cat, causing her to transform into [[Princess Shokora]]. She kisses Wario to show her thanks, and is lifted into the sky by four angels.
|}
|}


==Bosses==
==Bosses==
Each of the six bosses guard a different passage in the pyramid. [[Item Shop (Wario Land 4)|Items]] can be purchased with [[Medal (Wario Land 4)|medal]]s to weaken bosses at the battle's beginning. Defeating Spoiled Rotten unlocks the four main passages, and clearing a main passage boss stores its [[legendary treasure]] and collected [[treasure chest (Wario Land 4)|treasure chest]]s into the Golden Pyramid.
Each of the six bosses guard a different passage in the pyramid. [[Item Shop (Wario Land 4)|Items]] can be purchased with [[medal (Wario Land 4)|medal]]s to weaken bosses at the battle's beginning. Defeating Spoiled Rotten unlocks the four main passages, and clearing a main passage boss stores its [[legendary treasure]] and collected [[treasure chest]]s into the Golden Pyramid.
 
{|width=100% class="wikitable"
{|width=100% class="wikitable"
!Image  
!Image  
Line 546: Line 535:
!Description
!Description
|-
|-
|align="center" |[[File:Spoiled Rotten Wario Land 4.png]]
|align="center"|[[File:Spoiled Rotten Wario Land 4.png]]
|align="center" |[[Spoiled Rotten]]
|align="center"|[[Spoiled Rotten]]
|align="center" |''None''
|align="center"|''None''
|The boss of the [[Entry Passage]] is a purple, eggplant-like creature. Accompanying it are two [[Eggplant Warrior]]s who behave identically to [[Totsumen]] and can be defeated the same way. After Spoiled Rotten is damaged a few times, it bears teeth that harm Wario on contact. Defeating Spoiled Rotten grants access to the four main passages.
|The boss of the [[Entry Passage]] is a purple, eggplant-like creature. Accompanying it are two [[Eggplant Warrior]]s who behave identically to [[Totsumen]] and can be defeated the same way. After Spoiled Rotten is damaged a few times, it bears teeth that harm Wario on contact. Defeating Spoiled Rotten grants access to the four main passages.
|-
|-
|align="center" |[[File:Cractus Wario Land 4.png]]
|align="center"|[[File:Cractus Wario Land 4.png]]
|align="center" |[[Cractus]]
|align="center"|[[Cractus]]
|align="center" |[[File:WL4-The Crown.png]]
|align="center"|[[File:WL4-The Crown.png]]
|The boss of the [[Emerald Passage]] is a venus flytrap which can transform Wario into [[Zombie Wario]] with its drool. After taking a certain amount of damage, Cractus stands upright, making it necessary for Wario to climb a vine to deal further damage. Defeating Cractus restores the crown to the pyramid.
|The boss of the [[Emerald Passage]] is a venus flytrap which can transform Wario into [[Zombie Wario]] with its drool. After taking a certain amount of damage, Cractus stands upright, making it necessary for Wario to climb a vine to deal further damage. Defeating Cractus restores the crown to the pyramid.
|-
|-
|align="center" |[[File:WL4 Cuckoo Condor Sprites.png]]
|align="center"|[[File:WL4 Cuckoo Condor Sprites.png]]
|align="center" |[[Cuckoo Condor]]
|align="center"|[[Cuckoo Condor]]
|align="center" |[[File:WL4-The Earrings.png]]
|align="center"|[[File:WL4-The Earrings.png]]
|The boss of the [[Ruby Passage]] is a large cuckoo clock who uses a claw to grab Wario. It can attack with cogs and electricity. After taking several hits, the cuckoo clock falls apart and reveals a vulture underneath. It lays [[Egg (Wario Land 4)|egg]]s that can be thrown to deal damage. Defeating Cuckoo Condor restores the earrings to the pyramid.
|The boss of the [[Ruby Passage]] is a large cuckoo clock who uses a claw to grab Wario. It can attack with cogs and electricity. After taking several hits, the cuckoo clock falls apart and reveals a vulture underneath. It lays [[Egg (Wario Land 4)|egg]]s that can be thrown to deal damage. Defeating Cuckoo Condor restores the earrings to the pyramid.
|-
|-
|align="center" |[[File:Aerodent WL4.png]]
|align="center"|[[File:Aerodent WL4.png]]
|align="center" |[[Aerodent]]
|align="center"|[[Aerodent]]
|align="center" |[[File:WL4-The Necklace.png]]
|align="center"|[[File:WL4-The Necklace.png]]
|The boss of the [[Topaz Passage]] is a rat within a large inflatable teddy bear. It throws down [[Pin enemy|pin enemies]] which Wario can throw to deflate the bear. This exposes the rodent, giving Wario a chance to damage it. After taking several hits, the teddy drops flames which transform him into [[Flaming Wario]]. Defeating Aerodent restores the necklace to the pyramid.
|The boss of the [[Topaz Passage]] is a rat within a large inflatable teddy bear. It throws down [[Pin enemy|pin enemies]] which Wario can throw to deflate the bear. This exposes the rodent, giving Wario a chance to damage it. After taking several hits, the teddy drops flames which transform him into [[Flaming Wario]]. Defeating Aerodent restores the necklace to the pyramid.
|-
|-
|align="center" |[[File:Catbat WL4.png]]
|align="center"|[[File:Catbat WL4.png]]
|align="center" |[[Catbat]]
|align="center"|[[Catbat]]
|align="center" |[[File:WL4-The Bracelets.png]]
|align="center"|[[File:WL4-The Bracelets.png]]
|The boss of the [[Sapphire Passage]] is a large ghost-like cat with a bat on his head. There is a pool of water below the flooring where a [[mechanical fish]] swims back and forth. Catbat creates waves which must be jumped over, and spits out orange and purple [[Mine (enemy)|mines]] which either damage Wario or turn him into [[Puffy Wario]], respectively. Defeating Catbat restores the bracelets to the pyramid.
|The boss of the [[Sapphire Passage]] is a large ghost-like cat with a bat on his head. There is a pool of water below the flooring where a [[mechanical fish]] swims back and forth. Catbat creates waves which must be jumped over, and spits out orange and purple [[Mine (enemy)|mines]] which either damage Wario or turn him into [[Puffy Wario]], respectively. Defeating Catbat restores the bracelets to the pyramid.
|-
|-
|align="center" |[[File:GoldenDivaWL4.png]]
|align="center"|[[File:GoldenDivaWL4.png]]
|align="center" |[[Golden Diva]]
|align="center"|[[Golden Diva]]
|align="center" |''All''
|align="center"|''All''
|The game's final boss and the ruler of the [[Golden Pyramid]]. She wears all four pieces of the [[legendary treasure]] collected from previous bosses. The Golden Diva wears many kabuki masks which fall off each time she takes damage. She casts several different enemies into the battle. Wario can use these enemies to inflict damage on the Golden Diva. They are the [[green enemy]], the [[Teddy Bear]], the [[black egg]], and the [[Hammer (Wario Land 4)|hammer]]. When Diva's true face is revealed, she starts destroying the ground. On the last point of health, only her [[lips]] remain.
|The game's final boss and the ruler of the [[Golden Pyramid]]. She wears all four pieces of the [[legendary treasure]] collected from previous bosses. The Golden Diva wears many kabuki masks which fall off each time she takes damage. She casts several different enemies into the battle. Wario can use these enemies to inflict damage on the Golden Diva. They are the [[green enemy]], the [[Teddy Bear]], the [[black egg]], and the [[Hammer (Wario Land 4)|hammer]]. When Diva's true face is revealed, she starts destroying the ground. On the last point of health, only her [[lips]] remain.
|}
|}


==Enemies and other characters==
==Enemies and other characters==
{{quote2|Taking care of most of my enemies is easier than taking candy from babies – which I highly recommend, by the way!!|[[Wario]]|[[Wario Land 4]] instruction manual}}
{{quote2|Taking care of most of my enemies is easier than taking candy from babies – which I highly recommend, by the way!!|[[Wario]]|[[Wario Land 4]] instruction booklet}}
While some enemies can be found in more than one passage, many are only unique to a certain passage and their characteristics usually go by the passage theme. Many enemies drop an assigned value of [[Coin (Wario Land 4)|coin]]s as well as a [[little heart]] when defeated. If both Wario's Heart Meter and Heart Gauge are full, then little hearts will be replaced by Silver Coins worth 100 points. The quantity and type of enemies depend on the [[#Game mode|game mode]], as harder difficulties will generally have more enemies, and easier enemies will be replaced by more difficult ones. Most enemies can be defeated using some of [[#Wario's moves|Wario's moves]], such as a regular "Attack" or "Smash Attack".
While some enemies can be found in more than one passage, many are only unique to a certain passage and their characteristics usually go by the passage theme. Many enemies drop an assigned value of [[Coin (Wario Land 4)|coin]]s as well as a [[little heart]] when defeated. If both Wario's Heart Meter and Heart Gauge are full, then little hearts will be replaced by Silver Coins worth 100 points. The quantity and type of enemies depend on the [[#Game mode|game mode]], as harder difficulties will generally have more enemies, and easier enemies will be replaced by more difficult ones. Most enemies can be defeated using some of [[#Wario's moves|Wario's moves]], such as a regular "Attack" or "Smash Attack".
*An asterisk (*) next to the enemy name signifies that they transform Wario in some way, and don't cause Wario to lose health.
*An asterisk (*) next to the enemy name signifies that they transform Wario in some way, and don't cause Wario to lose health.
*''N/A'' under "Coins dropped" signifies that the enemy cannot be defeated.
*''N/A'' under "Coins dropped" signifies that the enemy cannot be defeated.
===Common enemies===
===Common enemies===
The following enemies may be found in multiple passages. No enemy appears in all six passages.
The following enemies may be found in multiple passages. No enemy appears in all six passages.
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
! colspan="6" |Passages<br>(across all game modes)
!colspan="6"|Passages<br>(across all game modes)
|-
|-
|align="center" |[[File:WL4 Purple Marumen Sprite.png]]
|align="center"|[[File:WL4 Purple Marumen Sprite.png]]
|align="center" rowspan="2" |[[Marumen]]
|align="center"rowspan="2"|[[Marumen]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>20 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>20 points
|rowspan="2" |A harmless walking enemy which can be found in most passages. Marumen change from purple to red and back again whenever Wario Smash Attacks near one. A single Marumen can be found in [[Hotel Horror]] only on Hard and S-Hard modes.
|rowspan="2"|A harmless walking enemy which can be found in most passages. Marumen change from purple to red and back again whenever Wario Smash Attacks near one. A single Marumen can be found in [[Hotel Horror]] only on Hard and S-Hard modes.
| rowspan="2" |[[File:WL4-Entry Passage Symbol Artwork.png|28px|link=Entry Passage]]
|rowspan="2"|[[File:WL4-Entry Passage Symbol Artwork.png|28px|link=Entry Passage]]
| rowspan="2" |[[File:WL4-Emerald Passage Symbol Artwork.png|28px|link=Emerald Passage]]
|rowspan="2"|[[File:WL4-Emerald Passage Symbol Artwork.png|28px|link=Emerald Passage]]
| rowspan="2" |[[File:WL4-Ruby Passage Symbol Artwork.png|28px|link=Ruby Passage]]
|rowspan="2"|[[File:WL4-Ruby Passage Symbol Artwork.png|28px|link=Ruby Passage]]
| rowspan="2" |
|rowspan="2"|
| rowspan="2" |[[File:Wl4-Sapphire Passage Symbol Artwork.png|28px|link=Sapphire Passage]]
|rowspan="2"|[[File:Wl4-Sapphire Passage Symbol Artwork.png|28px|link=Sapphire Passage]]
| rowspan="2" |
|rowspan="2"|
|-
|-
|align="center" |[[File:WL4 Sprite - Marumen Red.png]]
|align="center"|[[File:WL4 Sprite - Marumen Red.png]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|-
|-
|align="center" |[[File:SpearMashWarioLand4.png]]
|align="center"|[[File:SpearMashWarioLand4.png]]
|align="center" rowspan="3"|[[Spear-Mask]]
|align="center"rowspan="3"|[[Spear-Mask]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|rowspan="3" |A common enemy wielding a spear as a weapon. They are found as yellow, blue, or red varieties, and change between these colors whenever Wario Smash Attacks nearby. The yellow Spear-Masks are slow moving, the blue Spear-Masks spin their spear before they start to walk or when they change direction, and the red Spear-Masks charge at Wario whenever they catch sight of him.
|rowspan="3"|A common enemy wielding a spear as a weapon. They are found as yellow, blue, or red varieties, and change between these colors whenever Wario Smash Attacks nearby. The yellow Spear-Masks are slow moving, the blue Spear-Masks spin their spear before they start to walk or when they change direction, and the red Spear-Masks charge at Wario whenever they catch sight of him.
| rowspan="3" |[[File:WL4-Entry Passage Symbol Artwork.png|28px|link=Entry Passage]]
|rowspan="3"|[[File:WL4-Entry Passage Symbol Artwork.png|28px|link=Entry Passage]]
| rowspan="3" |[[File:WL4-Emerald Passage Symbol Artwork.png|28px|link=Emerald Passage]]
|rowspan="3"|[[File:WL4-Emerald Passage Symbol Artwork.png|28px|link=Emerald Passage]]
| rowspan="3" |[[File:WL4-Ruby Passage Symbol Artwork.png|28px|link=Ruby Passage]]
|rowspan="3"|[[File:WL4-Ruby Passage Symbol Artwork.png|28px|link=Ruby Passage]]
| rowspan="3" |
|rowspan="3"|
| rowspan="3" |
|rowspan="3"|
| rowspan="3" |
|rowspan="3"|
|-
|-
|align="center" |[[File:TornadoMaskWarioLand4.png]]
|align="center"|[[File:TornadoMaskWarioLand4.png]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|-
|-
|align="center" |[[File:AngrySpearMaskManWarioLand4.png]]
|align="center"|[[File:AngrySpearMaskManWarioLand4.png]]
|align="center" |[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>100 points
|align="center"|[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>100 points
|-
|-
|align="center" |[[File:SpearHeadWarioLand4.png]]
|align="center"|[[File:SpearHeadWarioLand4.png]]
|align="center" |[[Totsumen]]
|align="center"|[[Totsumen]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|Totsumen charges at Wario at high speed when he comes near it. If its attack misses and it hits a wall or object, it flips over and can be easily defeated. Totsumen behave identically to [[Eggplant Warrior]]s.
|Totsumen charges at Wario at high speed when he comes near it. If its attack misses and it hits a wall or object, it flips over and can be easily defeated. Totsumen behave identically to [[Eggplant Warrior]]s.
|
|
Line 636: Line 622:
|
|
|-
|-
|align="center" |[[File:Harimen WL4.png]]
|align="center"|[[File:Harimen WL4.png]]
|align="center" |[[Spiky]]
|align="center"|[[Spiky]]
|align="center" |[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>100 points
|align="center"|[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>100 points
|An enemy that is protected by a pink spiked shell. A Smash Attack causes it to flip over, exposing its vulnerable underside.
|An enemy that is protected by a pink spiked shell. A Smash Attack causes it to flip over, exposing its vulnerable underside.
|
|
Line 647: Line 633:
|
|
|-
|-
|align="center" |[[File:Harimenzetto WL4.png]]
|align="center"|[[File:Harimenzetto WL4.png]]
|align="center" |[[Harimen Zetto]]
|align="center"|[[Harimen Zetto]]
|align="center" |[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>300 points
|align="center"|[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>300 points
|A stronger version of a Spiky with a black shell. A Super Smash Attack or jumping while [[Fat Wario]] is required to flip it over.
|A stronger version of a Spiky with a black shell. A Super Smash Attack or jumping while [[Fat Wario]] is required to flip it over.
|
|
Line 658: Line 644:
|
|
|-
|-
|align="center" |[[File:Goggley Blade Wario Land 4.png]]
|align="center"|[[File:Goggley Blade Wario Land 4.png]]
|align="center" |[[Goggley-Blade]]
|align="center"|[[Goggley-Blade]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|A common aquatic enemy which charges at Wario when it catches sight of him. Goggley-Blade's underside can be attacked.
|A common aquatic enemy which charges at Wario when it catches sight of him. Goggley-Blade's underside can be attacked.
|
|
Line 669: Line 655:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:Spiked Head WL4.png]]
|align="center"|[[File:Spiked Head WL4.png]]
|align="center" |[[Togemasuku]]
|align="center"|[[Togemasuku]]
|align="center" |''None''
|align="center"|''None''
|An immobile spiked creature that is seen more often in difficult game modes. They can be defeated if Wario uses certain [[#Wario's forms|forms]], or throws another enemy or a rock at them. On Normal mode, they only appear in [[Arabian Night]] where they transform into either [[Beezley]]s or [[Minicula]]s.
|An immobile spiked creature that is seen more often in difficult game modes. They can be defeated if Wario uses certain [[#Wario's forms|forms]], or throws another enemy or a rock at them. On Normal mode, they only appear in [[Arabian Night]] where they transform into either [[Beezley]]s or [[Minicula]]s.
|
|
Line 680: Line 666:
|
|
|-
|-
|align="center" |[[File:WL4-Shieragucchi Sprite.png]]
|align="center"|[[File:WL4-Shieragucchi Sprite.png]]
|align="center" |[[Shieragucchi]]
|align="center"|[[Shieragucchi]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|A spiked clam found in bodies of water. It quickly moves upwards when Wario comes near. Shieragucchi can be defeated with a hit from below.
|A spiked clam found in bodies of water. It quickly moves upwards when Wario comes near. Shieragucchi can be defeated with a hit from below.
|
|
Line 691: Line 677:
|
|
|-
|-
|align="center" |[[File:AppleApe Wario Land 4.png]]
|align="center"|[[File:AppleApe Wario Land 4.png]]
|align="center" |[[Ringosukī]]*
|align="center"|[[Ringosukī]]*
|align="center" |''None''
|align="center"|''None''
|A monkey that throws [[apple]]s, which transform Wario into [[Fat Wario]] upon contact.
|A monkey that throws [[apple]]s, which transform Wario into [[Fat Wario]] upon contact.
|
|
Line 702: Line 688:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:Beezley Wario Land 4.png]]
|align="center"|[[File:Beezley Wario Land 4.png]]
|align="center" |[[Beezley]]*
|align="center"|[[Beezley]]*
|align="center" |''None''
|align="center"|''None''
|A [[bee]] which flies down and stings Wario, causing his head to swell and transforming him into [[Puffy Wario]]. They also pollinate [[flower (Wario Land 4)|flower]]s. They only appear in [[Wildflower Fields]] and [[Arabian Night]].
|A [[bee]] which flies down and stings Wario, causing his head to swell and transforming him into [[Puffy Wario]]. They also pollinate [[Flower (environmental object)|flowers]]. They only appear in [[Wildflower Fields]] and [[Arabian Night]].
|
|
|[[File:WL4-Emerald Passage Symbol Artwork.png|28px|link=Emerald Passage]]
|[[File:WL4-Emerald Passage Symbol Artwork.png|28px|link=Emerald Passage]]
Line 713: Line 699:
|
|
|-
|-
|align="center" |[[File:Archer.png]]
|align="center"|[[File:Archer.png]]
|align="center" |[[Bow Balloon]]*
|align="center"|[[Bow Balloon]]*
|align="center" |''None''
|align="center"|''None''
|An archer that shoots arrows at Wario, which transforms him into [[Puffy Wario]].
|An archer that shoots arrows at Wario, which transforms him into [[Puffy Wario]].
|
|
Line 724: Line 710:
|
|
|-
|-
|align="center" |[[File:Malletape Wario Land 4.png]]
|align="center"|[[File:Malletape Wario Land 4.png]]
|align="center" |[[Menhanmā]]*
|align="center"|[[Menhanmā]]*
|align="center" |''None''
|align="center"|''None''
|A [[hammer]]-wielding creature that tries to flatten Wario, transforming him into [[Bouncy Wario]].
|A [[hammer]]-wielding creature that tries to flatten Wario, transforming him into [[Bouncy Wario]].
|
|
Line 735: Line 721:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:Yukiotoko WL4.png]]
|align="center"|[[File:Yukiotoko WL4.png]]
|align="center" |[[Yeti]]*
|align="center"|[[Yeti]]*
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|A snow creature that tries to freeze Wario with its icy sneeze, turning him into [[Frozen Wario]].
|A snow creature that tries to freeze Wario with its icy sneeze, turning him into [[Frozen Wario]].
|
|
Line 746: Line 732:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:WalkingTorch Wario Land 4.png]]
|align="center"|[[File:WalkingTorch Wario Land 4.png]]
|align="center" |[[Kaentsubo]]*
|align="center"|[[Kaentsubo]]*
|align="center" |''None''
|align="center"|''None''
|A walking flame jar that tips over when Wario approaches, spreading flames which transform him into [[Flaming Wario]].
|A walking flame jar that tips over when Wario approaches, spreading flames which transform him into [[Flaming Wario]].
|
|
Line 757: Line 743:
|
|
|-
|-
|align="center" |[[File:WL4-PigHead.png]]
|align="center"|[[File:WL4-PigHead.png]]
|align="center" |[[Pig Head Statue]]*
|align="center"|[[Pig Head Statue]]*
|align="center" |''N/A''
|align="center"|''N/A''
|A statue embedded into the walls that appears in the level [[Toy Block Tower]], as well as some [[pink area]]s. It drops flames out of its mouth, which transform Wario into [[Flaming Wario]]. They otherwise cannot be interacted with.
|A statue embedded into the walls that appears in the level [[Toy Block Tower]], as well as some [[pink area]]s. It drops flames out of its mouth, which transform Wario into [[Flaming Wario]]. They otherwise cannot be interacted with.
|
|
Line 768: Line 754:
|
|
|-
|-
|align="center" |[[File:Skeleton Bird WL4.png]]
|align="center"|[[File:Skeleton Bird WL4.png]]
|align="center" |[[Skeleton Bird]]*
|align="center"|[[Skeleton Bird]]*
|align="center" |''None''
|align="center"|''None''
|A ghost-like bird that drops green goo that turns Wario into [[Zombie Wario]]. They are common in the Sapphire Passage. Wario can only harm the Skeleton Bird by touching it in his zombie form.
|A ghost-like bird that drops green goo that turns Wario into [[Zombie Wario]]. They are common in the Sapphire Passage. Wario can only harm the Skeleton Bird by touching it in his zombie form.
|
|
Line 779: Line 765:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:Vampire Bat.png]]
|align="center"|[[File:Vampire Bat.png]]
|align="center" |[[Minicula]]*
|align="center"|[[Minicula]]*
|align="center" |''N/A''
|align="center"|''N/A''
|A [[bat]] that transforms Wario into [[Bat Wario]] upon contact. They are common in the Sapphire Passage, and cannot be defeated.
|A bat that transforms Wario into [[Bat Wario]] upon contact. They are common in the Sapphire Passage, and cannot be defeated.
|
|
|
|
Line 790: Line 776:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:Menono WL4.png]]
|align="center"|[[File:Menono WL4.png]]
|align="center" |[[Men'ono]]
|align="center"|[[Men'ono]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|A hooded creature who charges at Wario while swinging its axe. It can be defeated by a regular Attack or Smash Attack, as long as Wario does not touch the axe's hitbox. Like the Skeleton Bird and the Minicula, they are common in Sapphire Passage.
|A hooded creature who charges at Wario while swinging its axe. It can be defeated by a regular Attack or Smash Attack, as long as Wario does not touch the axe's hitbox. Like the Skeleton Bird and the Minicula, they are common in Sapphire Passage.
|
|
Line 801: Line 787:
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|[[File:WL4-Golden Diva Symbol Artwork.png|28px|link=Golden Passage]]
|-
|-
|align="center" |[[File:WL4-PearlBird.png]]
|align="center"|[[File:WL4-PearlBird.png]]
|align="center" |[[Glass bird]]
|align="center"|[[Glass bird]]
|align="center" |''N/A''
|align="center"|''N/A''
|A bird-like ally that is found in some [[pink area]]s. It spits out orbs on regular intervals which smash once they hit the ground. Wario can catch and throw the orbs at colored [[! Switch]]es to clear a path to a [[Diamond (Wario Land 4)|diamond]].
|A bird-like ally that is found in some [[pink area]]s. It spits out orbs on regular intervals which smash once they hit the ground. Wario can catch and throw the orbs at colored [[! Switch]]es to clear a path to a [[diamond]].
|
|
|
|
Line 815: Line 801:
===[[Entry Passage]] enemies===
===[[Entry Passage]] enemies===
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
|-
|-
|align="center" |[[File:Eggplant Warrior WL4.png]]
|align="center"|[[File:Eggplant Warrior WL4.png]]
|align="center" |[[Eggplant Warrior]]
|align="center"|[[Eggplant Warrior]]
|align="center" |''None''
|align="center"|''None''
|An eggplant-like creature wearing a headband with a knife. It assists the boss [[Spoiled Rotten]]. Eggplant Warriors act in the same way as [[Totsumen]].
|An eggplant-like creature wearing a headband with a knife. It assists the boss [[Spoiled Rotten]]. Eggplant Warriors act in the same way as [[Totsumen]].
|}
|}
Line 828: Line 814:
===[[Emerald Passage]] enemies===
===[[Emerald Passage]] enemies===
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
|-
|-
|align="center" |[[File:Imomushi WL4.png]]
|align="center"|[[File:Imomushi WL4.png]]
|align="center" |[[Imomushi]]
|align="center"|[[Imomushi]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|A harmless, slow moving caterpillar. They mostly appear in [[Wildflower Fields]].
|A harmless, slow moving caterpillar. They mostly appear in [[Wildflower Fields]].
|-
|-
|align="center" |[[File:Moguramen WL4.png]]
|align="center"|[[File:Moguramen WL4.png]]
|align="center" |[[Moguramen]]
|align="center"|[[Moguramen]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|A mole-like creature wearing a mask with a drill that harms Wario. Some of them are seen digging under the ground, and a Smash Attack will bring them to the surface. They only appear in Wildflower Fields.
|A mole-like creature wearing a mask with a drill that harms Wario. Some of them are seen digging under the ground, and a Smash Attack will bring them to the surface. They only appear in Wildflower Fields.
|-
|-
|align="center" |[[File:Utsuboanko WL4.png]]
|align="center"|[[File:Utsuboanko WL4.png]]
|align="center" |[[Utsuboankō]]
|align="center"|[[Utsuboankō]]
|align="center" |''N/A''
|align="center"|''N/A''
|A sea monster that hides in a hole in the background. They emerge quickly when Wario comes near, damaging him on contact. They only appear in [[Mystic Lake]].
|A sea monster that hides in a hole in the background. They emerge quickly when Wario comes near, damaging him on contact. They only appear in [[Mystic Lake]].
|-
|-
|align="center" |[[File:Togenobi head WL4.png]]
|align="center"|[[File:Togenobi head WL4.png]]
|align="center" |[[Togenobi]]
|align="center"|[[Togenobi]]
|align="center" |''N/A''
|align="center"|''N/A''
|A large [[octopus]] with four rotating tentacles that hold maces. It guards the [[Keyzer]] of Mystic Lake.
|A large [[octopus]] with four rotating tentacles that hold maces. It guards the [[Keyzer]] of Mystic Lake.
|-
|-
|align="center" |[[File:Scuba Gator.png]]
|align="center"|[[File:Scuba Gator.png]]
|align="center" |[[Tobawani]]
|align="center"|[[Tobawani]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|A crocodile that swims near the water's surface. They jump up to reach Wario, or chase him while in the water. They can be defeated by an Attack while they jump or a Super Smash Attack while they are swimming. They only appear in [[Monsoon Jungle]].
|A crocodile that swims near the water's surface. They jump up to reach Wario, or chase him while in the water. They can be defeated by an Attack while they jump or a Super Smash Attack while they are swimming. They only appear in [[Monsoon Jungle]].
|-
|-
|align="center" |[[File:WL4-Hotaru Sprite.png]]
|align="center"|[[File:WL4-Hotaru Sprite.png]]
|align="center" |[[Hotaru]]*
|align="center"|[[Hotaru]]*
|align="center" |''N/A''
|align="center"|''N/A''
|A firefly that accompanies the boss [[Cractus]]. If Wario touches Cractus' drool, he transforms into [[Zombie Wario]] rendering him unable to attack. Hotaru then appears on the screen, and touching it reverts Wario to normal.
|A firefly that accompanies the boss [[Cractus]]. If Wario touches Cractus' drool, he transforms into [[Zombie Wario]] rendering him unable to attack. Hotaru then appears on the screen, and touching it reverts Wario to normal.
|}
|}
Line 866: Line 852:
===[[Ruby Passage]] enemies===
===[[Ruby Passage]] enemies===
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
|-
|-
|align="center" |[[File:Togerobo WL4.png]]
|align="center"|[[File:Togerobo WL4.png]]
|align="center" |[[Togerobo]]
|align="center"|[[Togerobo]]
|align="center" |[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>200 points
|align="center"|[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]] [[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>200 points
|A robot with a spiked head that is dropped when they catch sight of Wario, damaging him on contact. Togerobo can then grow back a new head. An Attack from behind or a Smash Attack (before the head grows back) defeats it. They only appear in [[The Curious Factory]].
|A robot with a spiked head that is dropped when they catch sight of Wario, damaging him on contact. Togerobo can then grow back a new head. An Attack from behind or a Smash Attack (before the head grows back) defeats it. They only appear in [[The Curious Factory]].
|-
|-
|align="center" |[[File:PET Bottom WL4.png]]
|align="center"|[[File:PET Bottom WL4.png]]
|align="center" |[[Petbottom]]
|align="center"|[[Petbottom]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|A bottle walking on four legs. It is armed with a needle on its front, which retracts if it is disturbed. It can be defeated by any attack from behind. They only appear in [[The Toxic Landfill]].
|A bottle walking on four legs. It is armed with a needle on its front, which retracts if it is disturbed. It can be defeated by any attack from behind. They only appear in [[The Toxic Landfill]].
|-
|-
|align="center" |[[File:Drill Bat.png]]
|align="center"|[[File:Drill Bat.png]]
|align="center" |[[Robobird]]
|align="center"|[[Robobird]]
|align="center" |''None''
|align="center"|''None''
|A robotic bird that attacks by flying at Wario in a straight line. It only appears in the Hard and S-Hard [[#Game mode|game modes]] in [[The Curious Factory]] and [[Pinball Zone]]. It can be defeated by a standard jump.
|A robotic bird that attacks by flying at Wario in a straight line. It only appears in the Hard and S-Hard [[#Game mode|game modes]] in [[The Curious Factory]] and [[Pinball Zone]]. It can be defeated by a standard jump.
|-
|-
|align="center" |[[File:WL4 Blue Spike Cannon Sprite.png]]
|align="center"|[[File:WL4 Blue Spike Cannon Sprite.png]]
|align="center" |[[Spike Cannon]]
|align="center"|[[Spike Cannon]]
|align="center" |''N/A''
|align="center"|''N/A''
|An enemy that only appears in the level [[Pinball Zone]], mostly around wire mesh that Wario must climb. They shoot out spikes from the top of their heads at regular intervals, harming Wario if they make contact. The top of its head acts as a platform.
|An enemy that only appears in the level [[Pinball Zone]], mostly around wire mesh that Wario must climb. They shoot out spikes from the top of their heads at regular intervals, harming Wario if they make contact. The top of its head acts as a platform.
|-
|-
|align="center" |[[File:Hiyoko WL4 duck.png]] [[File:Hiyoko WL4 egg.png]]
|align="center"|[[File:Hiyoko WL4 duck.png]] [[File:Hiyoko WL4 egg.png]]
|align="center" |[[Egg (Wario Land 4)|Egg]]
|align="center"|[[Egg (Wario Land 4)|Egg]]
|align="center" |''None''
|align="center"|''None''
|An enemy that is produced by the condor form of the boss [[Cuckoo Condor]]. The boss lays eggs which hatch into yellow ducks as soon as they hit the ground. They start to flash before blowing up, harming Wario if he is nearby. Wario can catch the eggs before they break and throw them as a projectile.
|An enemy that is produced by the condor form of the boss [[Cuckoo Condor]]. The boss lays eggs which hatch into yellow ducks as soon as they hit the ground. They start to flash before blowing up, harming Wario if he is nearby. Wario can catch the eggs before they break and throw them as a projectile.
|}
|}
Line 899: Line 885:
===[[Topaz Passage]] enemies===
===[[Topaz Passage]] enemies===
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
|-
|-
|align="center" |[[File:Toy Car WL4.png]]
|align="center"|[[File:Toy Car WL4.png]]
|align="center" |[[Toy Car]]
|align="center"|[[Toy Car]]
|align="center" |[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|align="center"|[[File:WL4 Sprite - Small Coin.png|link=Coin (Wario Land 4)]]<br>10 points
|A tiny Wario driving a mini [[Wario Car]] with a spike on the front. They slowly drive along the ground, harming Wario if the spike touches him. They appear in every stage of the passage.
|A tiny Wario driving a mini [[Wario Car]] with a spike on the front. They slowly drive along the ground, harming Wario if the spike touches him. They appear in every stage of the passage.
|-
|-
|align="center" |[[File:Dice WL4 enemy.png]]
|align="center"|[[File:Dice WL4 enemy.png]]
|align="center" |[[Dice]]
|align="center"|[[Dice]]
|align="center" |''None''
|align="center"|''None''
|A walking die wielding a spear. They emerge from a [[chance wheel]] in [[The Big Board]], when the appropriate space on the ribbon is struck.
|A walking die wielding a spear. They emerge from a [[chance wheel]] in [[The Big Board]], when the appropriate space on the ribbon is struck.
|-
|-
|align="center" |[[File:Doodle.png]]
|align="center"|[[File:Doodle.png]]
|align="center" |[[Hoggus]]
|align="center"|[[Hoggus]]
|align="center" |''N/A''
|align="center"|''N/A''
|A floating pig-like artist that does not harm Wario directly. He draws [[Denden]]s and [[Butatabi]]s, which come to life shortly after he draws them. Hoggus only appears in [[Doodle Woods]].
|A floating pig-like artist that does not harm Wario directly. He draws [[Denden]]s and [[Butatabi]]s, which come to life shortly after he draws them. Hoggus only appears in [[Doodle Woods]].
|-
|-
|align="center" |[[File:Denden WL4.png]]
|align="center"|[[File:Denden WL4.png]]
|align="center" |[[Denden]]
|align="center"|[[Denden]]
|align="center" |''None''
|align="center"|''None''
|A pig in a spiked shell created by Hoggus. It rolls along the ground when Wario comes near, similar to a [[Togerobo]]'s head. It can be defeated by attacking at its head or belly.
|A pig in a spiked shell created by Hoggus. It rolls along the ground when Wario comes near, similar to a [[Togerobo]]'s head. It can be defeated by attacking at its head or belly.
|-
|-
|align="center" |[[File:Butatabi WL4 Sprite.png]]
|align="center"|[[File:Butatabi WL4 Sprite.png]]
|align="center" |[[Butatabi]]
|align="center"|[[Butatabi]]
|align="center" |''None''
|align="center"|''None''
|A pig created by Hoggus, with a spike on its head. It glides from right to left.
|A pig created by Hoggus, with a spike on its head. It glides from right to left.
|-
|-
|align="center" |[[File:Deburina WL4.png]]
|align="center"|[[File:Deburina WL4.png]]
|align="center" |[[Deburīna]]
|align="center"|[[Deburīna]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|A drawing of a dancing [[pig]] that has come to life. Deburīna has a hula hoop around its body that rotates while it dances. The edge of the hoop harms Wario. Like other pig enemies, they only appear in [[Doodle Woods]].
|A drawing of a dancing [[pig]] that has come to life. Deburīna has a hula hoop around its body that rotates while it dances. The edge of the hoop harms Wario. Like other pig enemies, they only appear in [[Doodle Woods]].
|-
|-
|align="center" |[[File:Tack Soldier Sprite.png]]
|align="center"|[[File:Tack Soldier Sprite.png]]
|align="center" |[[Pin enemy]]*
|align="center"|[[Pin enemy]]*
|align="center" |''None''
|align="center"|''None''
|A hopping creature with a spike on the bottom assisting the boss [[Aerodent]]. They must be thrown at Aerodent by Wario.
|A hopping creature with a spike on the bottom assisting the boss [[Aerodent]]. They must be thrown at Aerodent by Wario.
|}
|}
Line 942: Line 928:
===[[Sapphire Passage]] enemies===
===[[Sapphire Passage]] enemies===
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
|-
|-
|align="center" |[[File:CaptainCoin WL4.png]]
|align="center"|[[File:CaptainCoin WL4.png]]
|align="center" |[[Ghost (Wario Land 4)|Ghost]]
|align="center"|[[Ghost (Wario Land 4)|Ghost]]
|align="center" |''N/A''
|align="center"|''N/A''
|A pirate-like ghost that does not harm Wario, but follows him and tries to collect every coin before Wario can do so. It also tries to steal the [[Keyzer]] from Wario. It only appears in [[Crescent Moon Village]].
|A pirate-like ghost that does not harm Wario, but follows him and tries to collect every coin before Wario can do so. It also tries to steal the [[Keyzer]] from Wario. It only appears in [[Crescent Moon Village]].
|-
|-
|align="center" |[[File:Mayu Bird WL4.png]]
|align="center"|[[File:Mayu Bird WL4.png]]
|align="center" |[[Mayubird]]
|align="center"|[[Mayubird]]
|align="center" |''None''
|align="center"|''None''
|A bat-like creature that only flies within a small area, but can be found in large groups. They have fangs on their underside which harm Wario. They can be defeated by any attack. If they are tapped on the side, they will fly away. Mayubirds are only found in [[Arabian Night]].
|A bat-like creature that only flies within a small area, but can be found in large groups. They have fangs on their underside which harm Wario. They can be defeated by any attack. If they are tapped on the side, they will fly away. Mayubirds are only found in [[Arabian Night]].
|-
|-
|align="center" |[[File:Onomi WL4.png]]
|align="center"|[[File:Onomi WL4.png]]
|align="center" |[[Onomī]]
|align="center"|[[Onomī]]
|align="center" |[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|align="center"|[[File:WL4 Sprite - Bronze Coin.png|link=Coin (Wario Land 4)]]<br>50 points
|A mummified enemy wielding an axe. It uses the same attack as [[Men'ono]]s, and can be defeated in the same way. They only appear in Arabian Night.
|A mummified enemy wielding an axe. It uses the same attack as [[Men'ono]]s, and can be defeated in the same way. They only appear in Arabian Night.
|-
|-
|align="center" |[[File:Iwao WL4.png]]
|align="center"|[[File:Iwao WL4.png]]
|align="center" |[[Iwao]]
|align="center"|[[Bowler]]
|align="center" |[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>100 points
|align="center"|[[File:WL4 Sprite - Silver Coin.png|link=Coin (Wario Land 4)]]<br>100 points
|Iwaos throw rolling rocks at Wario. They turn into [[Yeti]]s when the [[Switch (Wario Land 4)|switch]] is hit in the level [[Fiery Cavern]], and they only appear in that level. It can only be defeated with a Smash Attack on the head.
|Bowlers throw rolling rocks at Wario. They turn into [[Yeti]]s when the [[Switch (Wario Land 4)|switch]] is hit in the level [[Fiery Cavern]], and they only appear in that level. It can only be defeated with a Smash Attack on the head.
|-
|-
|align="center" |[[File:Drill Fish WL4.png]]
|align="center"|[[File:Drill Fish WL4.png]]
|align="center" |[[Mechanical fish]]
|align="center"|[[Mechanical fish]]
|align="center" |''None''
|align="center"|''None''
|A fish with a drill patrolling the pool of the boss [[Catbat]]. A Super Smash Attack is the only way to defeat it.
|A fish with a drill patrolling the pool of the boss [[Catbat]]. A Super Smash Attack is the only way to defeat it.
|-
|-
|align="center" |[[File:WL4-Cough Virus.png]]
|align="center"|[[File:WL4-Cough Virus.png]]
|align="center" |[[Mine (enemy)|Mine]]*
|align="center"|[[Mine (enemy)|Mine]]*
|align="center" |''None''
|align="center"|''None''
|An enemy that accompanies the boss Catbat. Whenever Catbat takes damage, he coughs out small spiked balls as projectiles. If Wario touches the purple ones, he transforms into [[Puffy Wario]]. After Catbat's HP gets down to a certain point, he will cough out red mines, which harm Wario.
|An enemy that accompanies the boss Catbat. Whenever Catbat takes damage, he coughs out small spiked balls as projectiles. If Wario touches the purple ones, he transforms into [[Puffy Wario]]. After Catbat's HP gets down to a certain point, he will cough out red mines, which harm Wario.
|}
|}
Line 980: Line 966:
===[[Golden Pyramid]] enemies===
===[[Golden Pyramid]] enemies===
The last part of the game does not introduce new enemies, aside from the creatures created by the [[Golden Diva]]. Some enemies that are otherwise exclusive to the [[Sapphire Passage]] reappear in the [[Golden Passage]], the last level before the final boss. This includes [[Skeleton Bird]]s, [[Men'ono]]s, and [[Minicula]]s.
The last part of the game does not introduce new enemies, aside from the creatures created by the [[Golden Diva]]. Some enemies that are otherwise exclusive to the [[Sapphire Passage]] reappear in the [[Golden Passage]], the last level before the final boss. This includes [[Skeleton Bird]]s, [[Men'ono]]s, and [[Minicula]]s.
{|width=100% class="wikitable"
{|width=100% class="wikitable"
! width="71" |Image  
!width="71"|Image  
! width="85px" |Name
!width="85px"|Name
! width="60px" |Coins dropped
!width="60px"|Coins dropped
!Description
!Description
|-
|-
|align="center" |[[File:WL4-SpikeRock.png]]
|align="center"|[[File:WL4-SpikeRock.png]]
|align="center" |[[Green enemy]]
|align="center"|[[Green enemy]]
|align="center" |''None''
|align="center"|''None''
|A creature produced by the Golden Diva. It flies down from the sky, moving from side to side. When it hits the ground, or if Wario stuns it, he can pick it up and throw it at the Golden Diva to inflict damage.
|A creature produced by the Golden Diva. It flies down from the sky, moving from side to side. When it hits the ground, or if Wario stuns it, he can pick it up and throw it at the Golden Diva to inflict damage.
|-
|-
|align="center" |[[File:WL4-Big Ball.png]]
|align="center"|[[File:WL4-Big Ball.png]]
|align="center" |[[Teddy Bear]]
|align="center"|[[Teddy Bear]]
|align="center" |''None''
|align="center"|''None''
|A Teddy Ball in a blue ball dropped by the Golden Diva. Wario can attack it to send it flying, bouncing off the walls and possibly inflicting damage on the Golden Diva. The ball explodes by itself if left alone.
|A Teddy Ball in a blue ball dropped by the Golden Diva. Wario can attack it to send it flying, bouncing off the walls and possibly inflicting damage on the Golden Diva. The ball explodes by itself if left alone.
|-
|-
|align="center" |[[File:WL4-DuckEgg.png]]
|align="center"|[[File:WL4-DuckEgg.png]]
|align="center" |[[Black egg]]
|align="center"|[[Black egg]]
|align="center" |''None''
|align="center"|''None''
|A variation of an [[Egg (Wario Land 4)|egg]] which is thrown by the Golden Diva. They crack open to reveal a time-bombed duck. Wario can catch the eggs before they hit the ground, and throw it at the Golden Diva to inflict damage.
|A variation of an [[Egg (Wario Land 4)|egg]] which is thrown by the Golden Diva. They crack open to reveal a time-bombed duck. Wario can catch the eggs before they hit the ground, and throw it at the Golden Diva to inflict damage.
|-
|-
|align="center" |[[File:WL4-SpikeHammer.png]]
|align="center"|[[File:WL4-SpikeHammer.png]]
|align="center" |[[Hammer (Wario Land 4)|Hammer]]*
|align="center"|[[Hammer (Wario Land 4)|Hammer]]*
|align="center" |''N/A''
|align="center"|''N/A''
|A spiky [[hammer]] which is thrown by the Golden Diva. Shortly after hitting the ground, it loses its spikes. Wario can then [[#Wario's moves|throw]] it up in the air with the intention of it landing on him, transforming him into [[Bouncy Wario]]. He can then use this reaction to damage the Diva.
|A spiky [[hammer]] which is thrown by the Golden Diva. Shortly after hitting the ground, it loses its spikes. Wario can then [[#Wario's moves|throw]] it up in the air with the intention of it landing on him, transforming him into [[Bouncy Wario]]. He can then use this reaction to damage the Diva.
|-
|-
|align="center" |[[File:WL4-Lips.png]]
|align="center"|[[File:WL4-Lips.png]]
|align="center" |[[Lips]]
|align="center"|[[Lips]]
|align="center" |''None''
|align="center"|''None''
|When the Golden Diva has been defeated, her lips remain on the stage. Wario must attack once to destroy them, freeing [[Kuro Neko]] and ending the game.
|When the Golden Diva has been defeated, her lips remain on the stage. Wario must attack once to destroy them, freeing [[Kuro Neko]] and ending the game.
|}
|}


==Reception==
==Reception==
The game received generally positive reviews. The <i>"portable masterpiece"</i> received praise and excellent review scores on [[List of Wario Land 4 media|its soundtrack]], collectibles throughout the game and its general thrill of satisfaction. One gaming website commented about even on its ten year anniversary, it <i>"still remains the best portable ''[[Mario (franchise)|Mario]]'' game to date"</i>.<ref>[http://www.1up.com/features/wario-land-4-remains-best-portable-mario Why ''Wario Land 4'' remains the best portable ''Mario'' game]</ref> {{wp|IGN}} gave ''Wario Land 4'' a nine out of ten, or "Outstanding", citing its well thought out level design and replayability, and how the game <i>"puts a lot more emphasis on action"</i> compared to [[Wario Land (series)|its predecessors]].<ref>[http://au.gameboy.ign.com/articles/165/165422p1.html IGN ''Wario Land 4'' review]</ref> Praise was also given to how much attention the developers paid to the sounds and music. It was not given a full ten because the game does not necessarily push the performance power of the [[Game Boy Advance]] in regards to animation design. The website quoted that <i>"it's a little disappointing to see that Wario isn't much of a step beyond his [[Game Boy Color|GBC]] adventure in terms of art and animation...other than the sprite effects, it could have been done on the 8-bit handheld"</i>.
The game received generally positive reviews. The <i>"portable masterpiece"</i> received praise and excellent review scores on [[List of Wario Land 4 media|its soundtrack]], collectibles throughout the game and its general thrill of satisfaction. One gaming website commented about even on its ten year anniversary, it <i>"still remains the best portable ''[[Super Mario (franchise)|Super Mario]]'' game to date"</i>.<ref>[http://www.1up.com/features/wario-land-4-remains-best-portable-mario Why ''Wario Land 4'' remains the best portable ''Super Mario'' game]</ref> {{wp|IGN}} gave ''Wario Land 4'' a nine out of ten, or "Outstanding", citing its well thought out level design and replayability, and how the game <i>"puts a lot more emphasis on action"</i> compared to [[Wario Land (series)|its predecessors]].<ref>[http://au.gameboy.ign.com/articles/165/165422p1.html IGN ''Wario Land 4'' review]</ref> Praise was also given to how much attention the developers paid to the sounds and music. It was not given a full ten because the game does not necessarily push the performance power of the [[Game Boy Advance]] in regards to animation design. The website quoted that <i>"it's a little disappointing to see that Wario isn't much of a step beyond his [[Game Boy Color|GBC]] adventure in terms of art and animation...other than the sprite effects, it could have been done on the 8-bit handheld"</i>.
 
{| class="wikitable reviews"
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
Line 1,027: Line 1,011:
|Jason D'Aprile, [https://web.archive.org/web/20031206134704/http://www.gamespy.com/reviews/december01/warioland4gba/ Gamespy]
|Jason D'Aprile, [https://web.archive.org/web/20031206134704/http://www.gamespy.com/reviews/december01/warioland4gba/ Gamespy]
|88/100
|88/100
|align="left"|"''Definitely the GBA side-scroller that Nintendo fans were waiting for, Warioland 4 is an incredibly entertaining, diverse, and humorous addition to the Mario/Wario legacy. It's challenging and creative, but not as outright frustrating as [[Wario Land: Super Mario Land 3|Warioland 3]]. Fans disappointed by [[Super Mario Advance|Mario Advance]] will especially appreciate this gem.''"
|align="left"|"''Definitely the GBA side-scroller that Nintendo fans were waiting for, Warioland 4 is an incredibly entertaining, diverse, and humorous addition to the Mario/Wario legacy. It's challenging and creative, but not as outright frustrating as [[Wario Land 3|Warioland 3]]. Fans disappointed by [[Super Mario Advance|Mario Advance]] will especially appreciate this gem.''"
|-
|-
|Game Boy Advance
|Game Boy Advance
Line 1,039: Line 1,023:
|align="left"|"''Wario rocks -- there's a lot of variety in the game design and is more challenging than the usual side-scrolling fare due to its focus on making players figure out how to get to certain locations in the level. It's slightly similar to Klonoa in that respect, but Wario Land 4 puts a lot more emphasis on action. The slight control glitch at ladders is a bit of a drag, and the mini-games are more silly than they are fun to play. Wario Land 4 is also the first Nintendo GBA product without any link support...but I'm willing to look the other way on this fact since the single player adventure is so good.''"
|align="left"|"''Wario rocks -- there's a lot of variety in the game design and is more challenging than the usual side-scrolling fare due to its focus on making players figure out how to get to certain locations in the level. It's slightly similar to Klonoa in that respect, but Wario Land 4 puts a lot more emphasis on action. The slight control glitch at ladders is a bit of a drag, and the mini-games are more silly than they are fun to play. Wario Land 4 is also the first Nintendo GBA product without any link support...but I'm willing to look the other way on this fact since the single player adventure is so good.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 1,051: Line 1,035:
|}
|}


==Media==
==Music and sound design==
{{main-media|ingame=Sound Room}}
{{main-media|ingame=Sound Room}}
''Wario Land 4'''s music composition and sound design was handled by [[Ryoji Yoshitomi]], and is unique in comparison to that of most other Nintendo games. Unlike most voice samples in video games generally, Wario's voice clips are broken down into single words or sounds which are randomly manipulated in real-time. In particular, his laughter consists of a single sound, repeated with the pitch sliding down. Occasionally, Wario's voice clips are contextually randomized - for instance, he may say "Yeah!" or laugh when he gets hurt, or grunt in pain when finding a treasure chest.<ref name="sound design">geno7 (December 20, 2022). [https://www.youtube.com/watch?v=G6ih-1kP6DE The Bizarre Music and Sound Design of Wario Land 4]. ''YouTube''. Retrieved August 26, 2023.</ref>
Unlike the past two installments of the series, ''Wario Land 4'' uses modifications to the background music of levels, instead of entirely separate tracks, to underscore Wario's transformations. Such modifications range from pitch and speed changes to the oscillating pitch-warp effect previously used in the level [[Touch Fuzzy, Get Dizzy]] from ''[[Super Mario World 2: Yoshi's Island]]'', when [[Yoshi]] touches [[Fuzzy (Super Mario World 2: Yoshi's Island)|the titular enemies]]. The BGM speeds up whenever Wario rolls on a 45 degree slope, and slows down a bit whenever he crouches. In addition, some levels, such as [[Palm Tree Paradise]], have secondary music tracks that play only in certain sections of the level.<ref name="sound design"/>
The music of ''Wario Land 4'' takes up a significant portion of the storage capacity. The music spans a wide variety of genres including {{wp|blues}}, {{wp|Soul music|soul}}, {{wp|Folk music|folk}}, {{wp|Country music|country}}, {{wp|funk}}, {{wp|jazz}}, {{wp|drum and bass}}, {{wp|Heavy metal music|heavy metal}}, {{wp|experimental music}}, {{wp|ambient music}}, {{wp|noise music}}, and ''{{wp|musique concrète}}''; as such, the soundtrack as a whole can be considered eclectic and uncategorizable.<ref name="sound design"/> The general instrumentation for the game's music comes from the {{wp|Roland SC-8850|Roland Sound Canvas SC-8850}}, part of {{wp|Roland Sound Canvas|a line of sound modules}} that, as a whole, was used in countless soundtracks associated with ''[[Super Mario (franchise)|Super Mario]]'' and its partner franchises, other Nintendo franchises, and video games in general throughout the mid- and late 1990s and early and mid-2000s. The game also uses a number of stock vocal samples, taken from CDs such as Spectrasonics' ''Vocal Planet'', volume 3; Midi Mark Productions' ''Vocal Bytes'', and Zero-G's ''Vocal XTC'' (the latter two of which lend some of their samples to the title screen theme, "Work It!")<ref>https://docs.google.com/spreadsheets/d/1JJBlHHDc65fhZmKUGLrDTLCm6rfUU83-kbuD8Y0zU0o/edit?pli=1#gid=717751203</ref> The vocals for the song "Medamayaki," heard in Palm Tree Paradise, were created by inserting audio samples of individual syllables into the backing music track.<ref name="sound design"/>
{{Media table
{{Media table
|file1=WL4 Title Screen Music.oga
|file1=WL4 Title Screen Music.oga
|title1=''Wario Land 4''
|title1=''Wario Land 4''
|description1=Main theme
|description1=Main theme
|length1=3:03
|length1=0:30
|file2=Wario Land 4 music- Hurry Up!.oga
|file2=Wario Land 4 music- Hurry Up!.oga
|title2=''Wario Land 4''
|title2=''Wario Land 4''
Line 1,065: Line 1,054:
|title3=''Wario Land 4''
|title3=''Wario Land 4''
|description3=Music heard when inside the [[Golden Pyramid]]
|description3=Music heard when inside the [[Golden Pyramid]]
|length3=3:20
|length3=0:30
}}
}}


Line 1,073: Line 1,062:
*''[[WarioWare, Inc.: Mega Microgame$!]]'': The game features multiple, reused voice clips and other sound effects which would also appear in the following ''WarioWare'' installments. The [[Wario Car]] appears in [[Produce Pandemonium]].  
*''[[WarioWare, Inc.: Mega Microgame$!]]'': The game features multiple, reused voice clips and other sound effects which would also appear in the following ''WarioWare'' installments. The [[Wario Car]] appears in [[Produce Pandemonium]].  
*''[[Mario Kart: Double Dash!!]]'': The Wario Car appears as one of the starter vehicles.  
*''[[Mario Kart: Double Dash!!]]'': The Wario Car appears as one of the starter vehicles.  
* ''[[Densetsu no Stafy 3]]'': Wario makes a guest appearance in where he helps [[Starfy]] throughout the [[starfywiki:Undersea Ruins|Undersea Ruins]] by using some of his reactions from ''Wario Land 4''. Wario and Starfy arrive at a [[vortex]], where they must enter to locate the [[Switch (Wario Land 4)|switch]] and four [[jewel piece]]s in order to unlock the boss's door. Wario can transform into [[Bubble Wario]], [[Flaming Wario]], and [[Puffy Wario]] respectively.
*''[[Densetsu no Stafy 3]]'': Wario makes a guest appearance in where he helps [[Starfy|Stafy]] throughout the [[starfywiki:Undersea Ruins|Kaitei Iseki]] by using some of his reactions from ''Wario Land 4''. Wario and Stafy arrive at a [[vortex]], where they must enter to locate the [[Switch (Wario Land 4)|switch]] and four [[jewel piece]]s in order to unlock the boss's door. Wario can transform into [[Bubble Wario]], [[Flaming Wario]], and [[Puffy Wario]] respectively.
*''[[Wario Land: Shake It!]]'': The Wario Car returns in this game.
*''[[WarioWare: D.I.Y. Showcase]]'': The game has a [[microgame]] titled "[[Wario Land (WarioWare: D.I.Y. Showcase)|Wario Land]]", which features sprites and concepts taken from ''Wario Land 4''. In the microgame, Wario must use dash to break through a block and defeat a yellow [[Spear-Mask]]. The attack must be timed to successfully strike the Spear-Mask while its spear is facing away from Wario.
*''[[WarioWare: D.I.Y. Showcase]]'': The game has a [[microgame]] titled "[[Wario Land (WarioWare: D.I.Y. Showcase)|Wario Land]]", which features sprites and concepts taken from ''Wario Land 4''. In the microgame, Wario must use dash to break through a block and defeat a yellow [[Spear-Mask]]. The attack must be timed to successfully strike the Spear-Mask while its spear is facing away from Wario.
*''[[WarioWare: Get It Together!]]'': The Wario Car is featured in one of [[18-Volt]]'s gallery illustrations. A photo of the Golden Pyramid can be seen in level 3 of the microgame [[Where Goes the Nose?]]
*''[[WarioWare: Get It Together!]]'': The Wario Car is featured in one of [[18-Volt]]'s gallery illustrations. A photo of the Golden Pyramid can be seen in level 3 of the microgame [[Where Goes the Nose?]]
 
*''[[WarioWare: Move It!]]'': The boss Cractus reappears in this game, serving as an obstacle for [[Kat and Ana]] in their stage.
===''WarioWare, Inc.: Mega Party Game$!''===
===''WarioWare, Inc.: Mega Party Game$!''===
''[[WarioWare, Inc.: Mega Party Game$!]]'' contains a seemingly complete set of instrumental sounds used for the soundtrack of ''Wario Land 4'' within the game's files, and may be assembled together manually to recreate each of the individual tracks.<ref>[http://warioforums.com/index.php?threads/high-quality-uncompressed-wario-land-4-music.2044/ Forum post by "Weario" at warioforums.com] (retrieved September 5, 2016)</ref> Various theme songs and sound effects from ''Wario Land 4'' are also heard during normal gameplay:
''[[WarioWare, Inc.: Mega Party Game$!]]'' contains a seemingly complete set of instrumental sounds used for the soundtrack of ''Wario Land 4'' within the game's files, and may be assembled together manually to recreate each of the individual tracks.<ref>[http://warioforums.com/index.php?threads/high-quality-uncompressed-wario-land-4-music.2044/ Forum post by "Weario" at warioforums.com] (retrieved September 5, 2016)</ref> Various theme songs and sound effects from ''Wario Land 4'' are also heard during normal gameplay:
Line 1,097: Line 1,087:
Black Cat Artwork Wario Land 4.png|[[Kuro Neko]]
Black Cat Artwork Wario Land 4.png|[[Kuro Neko]]
Princess Shokora Artwork - Wario Land 4.png|[[Princess Shokora]]
Princess Shokora Artwork - Wario Land 4.png|[[Princess Shokora]]
WL4-Keyzer Artwork.png|[[Keyzer]]
Keyzer WL4 artwork 2.png|[[Keyzer]]
Dr Arewo Stein Artwork Wario Land 4.png|[[Mad Scienstein]]
Dr Arewo Stein Artwork Wario Land 4.png|[[Mad Scienstein]]
</gallery>
</gallery>
Line 1,103: Line 1,093:
==Pre-release and unused content==
==Pre-release and unused content==
{{main|List of Wario Land 4 pre-release and unused content}}
{{main|List of Wario Land 4 pre-release and unused content}}
[[File:WL4-keyanim.gif|thumb|right]]  
[[File:WL4-keyanim.gif|thumb]]  
[[File:WL4 Unused Game Corner.png|thumb|left]]
[[File:WL4 Unused Game Corner.png|thumb|left]]
''Wario Land 4'' was first announced at {{wp|Electronic Entertainment Expo|E3}} 2001. The first released screenshots were very different from the final game. Wario had a darker, more orange skin tone, and a lot of the enemies were shown to have a different color scheme as well. A notable difference from the final game is how Wario originally had a [[garlic]] gauge, serving as a replacement for the Heart Gauge below the Heart Meter. The [[Mini-Game Shop]] was going to be called the Game Corner, and Wario originally needed a [[key]] to unlock a [[jewel piece]] box.
''Wario Land 4'' was first announced at {{wp|Electronic Entertainment Expo|E3}} 2001. The first released screenshots were very different from the final game. Wario had a darker, more orange skin tone, and a lot of the enemies were shown to have a different color scheme as well. A notable difference from the final game is how Wario originally had a [[garlic]] gauge, serving as a replacement for the Heart Gauge below the Heart Meter. The [[Mini-Game Shop]] was going to be called the Game Corner, and Wario originally needed a [[key]] to unlock a [[jewel piece]] box.
Line 1,109: Line 1,099:


==Staff==
==Staff==
[[File:WL4-Credits.png|frame|The credits show [[Wario]] driving his [[Wario Car]] back home through the desert, after stealing the [[treasure chest (Wario Land 4)|treasure]] from the [[Golden Pyramid]].]]
[[File:WL4-Credits.png|frame|The credits show [[Wario]] driving his [[Wario Car]] back home through the desert, after stealing the treasure from the [[Golden Pyramid]].]]
{{main|List of Wario Land 4 staff}}
{{main|List of Wario Land 4 staff}}
[[Nintendo R&D1]] developed ''Wario Land 4'', with the executive producer being [[Hiroshi Yamauchi]]. [[Hirofumi Matsuoka]] (who had previously co-directed ''[[Virtual Boy Wario Land]]'') directed the game. The game was among the first Nintendo projects for [[Goro Abe]] and [[Ko Takeuchi]], who later become key figures of the ''[[WarioWare (series)|WarioWare]]'' series.
[[Nintendo R&D1]] developed ''Wario Land 4'', with the executive producer being [[Hiroshi Yamauchi]]. [[Hirofumi Matsuoka]] (who had previously co-directed ''[[Virtual Boy Wario Land]]'') directed the game. The game was among the first Nintendo projects for [[Goro Abe]] and [[Ko Takeuchi]], who later become key figures of the ''[[WarioWare (series)|WarioWare]]'' series.
Line 1,121: Line 1,111:
==Quotes==
==Quotes==
{{main|List of Wario Land 4 quotes}}
{{main|List of Wario Land 4 quotes}}
In ''Wario Land 4'', there is not a large amount of quotes within the game itself. But there are many notable quotes within the game's instruction manual, where Wario describes to the reader many aspects of gameplay and a few [[#Enemies and other characters|enemy]] descriptions. Some of the most notable are shown below.
In ''Wario Land 4'', there is not a large amount of quotes within the game itself. But there are many notable quotes within the game's instruction booklet, where Wario describes to the reader many aspects of gameplay and a few [[#Enemies and other characters|enemy]] descriptions. Some of the most notable are shown below.


Quotes found in the game;
Quotes found in the game;
Line 1,127: Line 1,117:
*"''Welcome to the [[Item Shop (Wario Land 4)|Item Shop]].''" &ndash; The [[shop owner]] welcoming Wario to the Item Shop.
*"''Welcome to the [[Item Shop (Wario Land 4)|Item Shop]].''" &ndash; The [[shop owner]] welcoming Wario to the Item Shop.
*"''Oh no, no! Hurry up!''" &ndash; Wario, when he hits the [[Switch (Wario Land 4)|switch]] in a [[#Passages|level]].
*"''Oh no, no! Hurry up!''" &ndash; Wario, when he hits the [[Switch (Wario Land 4)|switch]] in a [[#Passages|level]].
Quotes found in the game's manual;
Quotes found in the game's manual;
*"''I ain't normal! And I don't mean that I'm stupid! I can do aaalllll kinds o' stuff that normal humans can't, you know what I mean? How 'bout that? Amazing, huh?''"
*"''I ain't normal! And I don't mean that I'm stupid! I can do aaalllll kinds o' stuff that normal humans can't, you know what I mean? How 'bout that? Amazing, huh?''"
Line 1,159: Line 1,148:
*[http://www.nintendo.co.jp/n08/awaj/index.html Japanese website]
*[http://www.nintendo.co.jp/n08/awaj/index.html Japanese website]
*[https://www.nintendo.co.jp/titles/20010000005787 Japanese Virtual Console page]
*[https://www.nintendo.co.jp/titles/20010000005787 Japanese Virtual Console page]
{{WL4}}
{{WL4}}
{{WarioGames}}
{{Wario games}}
{{GBA}}
{{GBA}}
[[Category:Game Boy Advance games]]
[[Category:Game Boy Advance games]]