Wario Land (series): Difference between revisions

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{{italic title}}
{{italic title}}
{{series infobox
{{series infobox
|image={{tabber|title1=First logo|content1=[[File:WarioLandLogo 1.png|250px]]<br>The logo used for ''Wario Land: Super Mario Land 3'' and ''Virtual Boy Wario Land''|title2=Second logo|content2=[[File:WarioLandLogo 2.png|250px]]<br>The logo used for ''Wario Land II'' and ''Wario Land 3''|title3=Current logo|content3=[[File:WarioLandLogo 3.png|250px]]<br>The logo used for ''Wario Land 4'' and ''Wario Land: Shake It!''}}
|image=[[File:WarioLandLogo 3.png|170px]]<br>Current logo used since ''Wario Land 4''
|first=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]])
|first=''[[Wario Land: Super Mario Land 3]]'' ([[List of games by date#1994|1994]])
|latest=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]])
|latest=''[[Wario Land: Shake It!]]'' ([[List of games by date#2008|2008]])
|number=7 (6 main, one spin-off)
|number=7 (5 main, one on the [[Virtual Boy]], one spin-off)
|franchise=''[[Wario (franchise)|Wario]]''
|franchise=''[[Wario (franchise)|Wario]]''
|staff=[[Hiroji Kiyotake]], [[Takehiko Hosokawa]], [[Hirofumi Matsuoka]]
|staff=[[Hiroji Kiyotake]], [[Takehiko Hosokawa]], [[Hirofumi Matsuoka]]
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__TOC__
__TOC__
{{br|right}}
{{br|right}}
==List of games==
==List of games in the series==
===Main series===
===Main games===
The following games are part of the ''Wario Land'' series:
The following games are part of the ''Wario Land'' series:
{|align=center width=100% class="wikitable"
{|align=center width=100% class="wikitable"
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!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land 4]]''
!colspan="2"style="font-size:125%;text-align:left"|''[[Wario Land 4]]''
|-
|-
|[[File:Box NA - Wario Land 4.png|100px]]<span style="font-size:8pt"><br>{{release|Japan|August 21, 2001}}[[Game Boy Advance]]</span>
|[[File:Box NA - Wario Land 4.png|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|August 21, 2001}}[[Game Boy Advance]]</span>
|In ''[[Wario Land 4]]'', the story begins with Wario driving his car in the desert looking for a legendary treasure he read about in a newspaper. Deep within a jungle, Wario discovers the [[Golden Pyramid]], where he encounters a [[Kuro Neko|black cat]] who leads him inside the pyramid. Throughout the game, Wario faces five bosses who guard the evil ruler of the pyramid, the [[Golden Diva]]. After defeating the Golden Diva, Wario learns that the cat, which led him inside the pyramid was in fact [[Princess Shokora]], who was cursed by the Golden Diva. Princess Shokora, now with the Golden Diva defeated, turns back into her human self and thanks Wario.
|In ''[[Wario Land 4]]'', the story begins with Wario driving his car in the desert looking for a legendary treasure he read about in a newspaper. Deep within a jungle, Wario discovers the [[Golden Pyramid]], where he encounters a [[Kuro Neko|black cat]] who leads him inside the pyramid. Throughout the game, Wario faces five bosses who guard the evil ruler of the pyramid, the [[Golden Diva]]. After defeating the Golden Diva, Wario learns that the cat, which led him inside the pyramid was in fact [[Princess Shokora]], who was cursed by the Golden Diva. Princess Shokora, now with the Golden Diva defeated, turns back into her human self and thanks Wario.


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|[[File:Wario World game cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Europe|June 20, 2003}}[[Nintendo GameCube]]</span>
|[[File:Wario World game cover.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Europe|June 20, 2003}}[[Nintendo GameCube]]</span>
|Wario's 3D adventure is ''[[Wario World]]'', developed by [[Treasure]] for the [[Nintendo GameCube]]. Wario is having a relaxing time at his castle, when an evil gem, called the "[[Black Jewel]]," suddenly awakens, destroys his castle, and turns all of his treasures into monsters. Wario travels through four strange worlds to defeat all of the enemies, claim back his treasures, and destroy the Black Jewel to regain control of his castle. In the process, he must also rescue the [[Spriteling]]s, the creatures that had sealed the Black Jewel away in the past; during the ending, they rebuild the castle, with the quality thereof depending on how many Wario rescued during his adventure.
|Wario's 3D adventure is ''[[Wario World]]'', developed by [[Treasure]] for the [[Nintendo GameCube]]. Wario is having a relaxing time at his castle, when an evil gem, called the "[[Black Jewel]]," suddenly awakens, destroys his castle, and turns all of his treasures into monsters. Wario travels through four strange worlds to defeat all of the enemies, claim back his treasures, and destroy the Black Jewel to regain control of his castle. In the process, he must also rescue the [[Spriteling]]s, the creatures that had sealed the Black Jewel away in the past; during the ending, they rebuild the castle, with the quality thereof depending on how many Wario rescued during his adventure.
|}
==Other related games==
{|align=center width=100% class="wikitable"
|-
!style="background-color: #d9d9d9;font-size:125%;text-align:left"colspan="2"|Title
|-
!width=150 style="background-color: #e0e0e0;"|Cover, original release, and system
!style="background-color: #e0e0e0;"|Plot synopsis
|-
!colspan="2"style="font-size:125%;text-align:left"|''[[Wario: Master of Disguise]]''
|-
|[[File:Wario Master of Disguise NA box art.jpg|145x145px]]<span style="font-size:8pt"><br>{{release|Japan|January 18, 2007}}[[Nintendo DS]]</span>
|''Wario: Master of Disguise'', developed by [[SUZAK Inc.]] for the Nintendo DS, is another platformer starring Wario, in which he advances through levels by taking advantage of eight forms that he is able to switch between with the help of a disguise-changing wand, [[Goodstyle]], which he steals from its previous owner, the master thief [[Count Cannoli]]. While never stated to be part of the ''Wario Land'' series, Count Cannoli's [[Spirit (Super Smash Bros. Ultimate)|spirit]] in ''[[Super Smash Bros. Ultimate]]'' is listed as originating from the ''Wario Land'' series. Additionally, the game's director, Yukata Hirata, has stated in an interview that the game's structure was based on that seen in previously released ''Wario Land'' games.<ref>https://spong.com/feature/10109549/Interview-Yutaka-Hirata-on-Wario-Master-of-Disguise</ref>
|}
|}


==Gameplay==
==Gameplay==
{{quote2|Everyone wants a piece of Wario. It seems that someone is always out to steal his treasure or just ruin his day. The temperamental hero is terrorized, transformed, and taken to the cleaners. Will he fight back or howl like a kicked dog?|''[[Nintendo Power]]'' Issue #106, March 1998}}
{{quote2|Everyone wants a piece of Wario. It seems that someone is always out to steal his treasure or just ruin his day. The temperamental hero is terrorized, transformed, and taken to the cleaners. Will he fight back or howl like a kicked dog?|''[[Nintendo Power]]'' Issue #106, March 1998}}
The gameplay of the ''Wario Land'' series can be split in three groups;
The gameplay of the ''Wario Land'' series can be split in three groups.


===First era===
The gameplay of the first two ''Wario Land'' games, ''[[Wario Land: Super Mario Land 3]]'' and ''[[Virtual Boy Wario Land]]'', bear more similarities to ''[[Super Mario Bros.]]'' than do subsequent ''Wario Land'' games. These ''Wario Land'' games have floating blocks much like [[? Block]]s that contain [[coin]]s, helmets, or hearts (collecting 100 coins grants Wario a [[Extra Life|1-Up]]). Helmets give Wario new abilities, such as [[Jet Wario|the ability to fly]] or [[Bull Wario|pound the ground]]. If Wario touches an enemy, he will take damage, lose his helmets, or [[Tiny Wario|shrink down in size]]. All levels have a [[Time Limit]].
The gameplay of the first two ''Wario Land'' games, ''[[Wario Land: Super Mario Land 3]]'' and ''[[Virtual Boy Wario Land]]'', bear more similarities to the ''[[Super Mario series]]'' than do subsequent ''Wario Land'' games. These ''Wario Land'' games have floating blocks much like [[? Block]]s that contain [[coin]]s, helmets, or hearts (collecting 100 coins grants Wario a [[Extra Life|1-Up]]). Helmets give Wario new abilities, such as [[Jet Wario|the ability to fly]] or [[Bull Wario|pounding the ground]]. If Wario touches an enemy, he will take damage, lose his helmets, or [[Tiny Wario|shrink down in size]]. All levels have a [[Time Limit]].


===Second era===
In ''[[Wario Land II]]'' and ''[[Wario Land 3]]'', floating blocks are gone, as are level time limits. Wario has no hit points and cannot die, but touching an enemy stuns Wario, knocking him backward. Some enemies don't stun Wario but transform him in one of several ways, these transformations replacing the helmets of the first two games; for example, if he is crushed by something heavy, he will be [[Flat Wario|flattened]]. Wario's transformations can help him complete the level. [[Puffy Wario]], for example, can float through the air, allowing Wario to access areas that he is unable to reach.
In ''[[Wario Land II]]'' and ''[[Wario Land 3]]'', floating blocks are gone, as are level time limits. Wario has no hit points and cannot die, but touching an enemy stuns Wario, knocking him backward. Some enemies don't stun Wario but transform him in one of several ways, these transformations replacing the helmets of the first two games; for example, if he is crushed by something heavy, he will be [[Flat Wario|flattened]]. Wario's transformations can help him complete the level. [[Puffy Wario]], for example, can float through the air, allowing Wario to access areas that he is unable to reach.


===Third era===
In ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', Wario now has hit points and can die. If Wario takes damage, he will lose a heart. If Wario takes damage when he has only one heart left, he is kicked out of the level and he loses everything that he collects in the level up to that point. However, Wario can't get a [[Game Over]]. Wario's transformations are still in the games, but are less prominent. Levels are still without time limits, though one commences after hitting a [[Switch (Wario Land 4)|switch]] (in ''Wario Land 4'') or shaking a [[Merfle Barrel]] (in ''Wario Land: Shake It!''). If Wario returns to the start of the level in time, the level is cleared. In ''Wario Land 4'', if the timer reaches zero, Wario loses the [[Coin (Wario Land 4)|coins]] he has collected until none remain. When Wario has no coins left, he is sent back to the [[Golden Pyramid]]. In ''Wario Land: Shake It!'' if the timer reaches zero, Wario loses all of his coins and collected items. However, if Wario has reached a [[checkpoint block]], he is sent back to it.
In ''[[Wario Land 4]]'' and ''[[Wario Land: Shake It!]]'', Wario can die, as in the first two games. however, unlike those games, if Wario takes damage when he has only one heart left, he is kicked out of the level and loses everything that he collects in the level, and can't get a [[Game Over]]. Wario's transformations are still in the games, but are less prominent, especially in ''Wario Land: Shake It!''. Levels are still without time limits, though one commences after hitting a [[Switch (Wario Land 4)|switch]] (in ''Wario Land 4'') or shaking a [[Merfle Barrel]] (in ''Wario Land: Shake It!''). If Wario returns to the start of the level in time, the level is cleared. In ''Wario Land 4'', if the timer reaches zero, Wario loses the [[Coin (Wario Land 4)|coins]] he has collected until none remain. When Wario has no coins left, he is sent back to the [[Golden Pyramid]]. In ''Wario Land: Shake It!'' if the timer reaches zero, Wario loses all of his coins and collected items. However, if Wario has reached a [[checkpoint block]], he is sent back to it.
 
==Gallery==
<gallery>
WarioLandLogo 1.png|Orignal logo used for ''Wario Land: Super Mario Land 3'' and ''Virtual Boy Wario Land''
WarioLandLogo 2.png|Pervious logo used for ''Wario Land II'' and ''Wario Land 3''
</gallery>
 
== References ==
<references/>


{{Wario games}}
{{Wario games}}
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