Trampoline: Difference between revisions

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{{split|Trampoline|Trampoline (Super Mario RPG: Legend of the Seven Stars)|Trampoline Floor}}
{{merge from|Hat trampoline (Cascade Kingdom)}}
{{about|the items capable of bouncing the player|other uses|[[Trampoline (disambiguation)]]}}
{{about|the items capable of bouncing the player|other uses|[[Trampoline (disambiguation)]]}}
{{distinguish|Jack|Jump Panel}}
{{distinguish|Jack|Jump Panel}}
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|image=[[File:Springboard SM3DW Prima.jpg|200px]]<br>Artwork of a Springboard from ''[[Super Mario 3D World]]''
|image=[[File:Springboard SM3DW Prima.jpg|200px]]<br>Artwork of a Springboard from ''[[Super Mario 3D World]]''
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|latest_appearance=''[[The Super Mario Bros. Movie]]'' (2023)
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|effect=Lets [[Mario]] or other characters [[jump]] higher
|effect=Lets [[Mario]] or other characters [[jump]] higher
}}
}}
{{quote2|I found a springboard for you! [[Ground Pound|Ground-pound]] it to bounce high!|[[Luma]]|[[Super Mario Galaxy 2]]}}
{{quote2|I found a springboard for you! [[Ground Pound|Ground-pound]] it to bounce high!|[[Luma]]|[[Super Mario Galaxy 2]]}}
'''Trampolines''', also known as '''springs''' and '''Springboards'''<ref>Hiroo Tochikubo, ''[[How to win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 32.</ref><ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref><ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 19.</ref> (alternatively '''springboards''' or '''Spring Boards'''<ref>Knight, Michael. ''Nintendo DS'' Pocket Guide. Pages 62, 70 and 95.</ref>), are items that appear in the [[Donkey Kong (series)|''Donkey Kong'' series]] and the [[Mario (franchise)|''Mario'' franchise]].
'''Trampolines''', also known as '''springs''' and '''Springboards'''<ref>Hiroo Tochikubo, ''[[How to win at Super Mario Bros.]]'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 32.</ref><ref>Hodgson, David S J, Bryan Stratton, and Stephen Stratton. ''Super Mario Sunshine'' Prima's Official Strategy Guide. Page 15.</ref><ref>Musa, Alexander, and Geson Hatchett. ''Super Mario 3D World'' PRIMA Official Game Guide. Page 19.</ref> (alternatively '''springboards''' or '''Spring Boards'''<ref>Knight, Michael. ''Nintendo DS'' Pocket Guide. Pages 62, 70 and 95.</ref>), are items that appear in the [[Donkey Kong (series)|''Donkey Kong'' series]] and the [[Super Mario (franchise)|''Super Mario'' franchise]].
==History==
==History==
===''Donkey Kong'' series===
===''Donkey Kong'' series===
====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
In ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', a '''Jump Board''',<ref>''Donkey Kong Junior'' [[media:DKJ Instruction Card.jpg|instruction card]]</ref> or '''spring board''',<ref>''Donkey Kong Jr.'' NES instruction booklet. Page 6.</ref> is prominently featured in the [[Jump Board Scene]]. [[Donkey Kong Jr.|Junior]] can use it to jump over a [[pit]] but can also use it as a shortcut to reach the hovering platform above it.
In ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', a '''Jump Board''',<ref name=arcade>''Donkey Kong Junior'' [[media:DKJ Instruction Card.jpg|instruction card]]</ref> or '''spring board''',<ref>''Donkey Kong Jr.'' NES instruction booklet. Page 6.</ref> is prominently featured in the [[Jump Board Scene]]. [[Donkey Kong Jr.|Junior]] can use it to jump over a [[pit]]. As with most later games, the player can hit the jump button again with the right timing to perform a Super High Jump<ref name=arcade/> (or Super Jump).<ref>Instruction manual for the Coleco Adam port.</ref> This can allow the Jump Board to be used as a shortcut to reach the hovering platform above it, or even the ledge to the upper-left. The Jump Board closely resembles the harmful [[jack]]s from the original ''[[Donkey Kong (game)|Donkey Kong]]''.


====''Donkey Kong'' (Game Boy)====
====''Donkey Kong'' (Game Boy)====
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===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
====''Super Mario Bros.'' / ''Super Mario Bros.: The Lost Levels''====
[[File:SMAS LL World C-3 Screenshot.png|thumb|right|A Super Spring in ''Super Mario Bros.: The Lost Levels''.]]
[[File:SMAS LL World C-3 Screenshot.png|thumb|A Super Spring in ''Super Mario Bros.: The Lost Levels''.]]
'''Jumping boards'''<ref>''Super Mario Bros.'' English instruction booklet. Page 14.</ref> (also referred to as '''Jumpers'''<ref>Hiroo Tochikubo, ''How to win at Super Mario Bros.'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 7.</ref>, '''Springs'''<ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Page 28.</ref>, or '''Spring Blocks'''<ref>''Super Mario Bros.'' Nintendo 3DS Virtual Console digital instruction manual. Pages 10 and 13.</ref>) first appear in the [[Super Mario (series)|''Super Mario'' series]] in ''[[Super Mario Bros.]]'' Upon pressing the jump button at the right time, [[Mario]] will jump with increased height.
'''Jumping boards'''<ref>''Super Mario Bros.'' English instruction booklet. Page 14.</ref> (also referred to as '''Jumpers'''<ref>Hiroo Tochikubo, ''How to win at Super Mario Bros.'', Tokuma Shoten, 1987, ISBN 4-19-720003-XC. Page 7.</ref>, '''Springs'''<ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. Page 28.</ref>, or '''Spring Blocks'''<ref>''Super Mario Bros.'' Nintendo 3DS Virtual Console digital instruction manual. Pages 10 and 13.</ref>) first appear in the [[Super Mario (series)|''Super Mario'' series]] in ''[[Super Mario Bros.]]'' and return in its direct sequel, ''[[Super Mario Bros.: The Lost Levels]]''. Upon pressing the jump button at the right time, [[Mario]] will jump with increased height.


In ''[[Super Mario Bros.: The Lost Levels]]'', a green variety known as the [[Super Spring]] is introduced, which further increases Mario's jump height with a well-timed press of the jump button.
In ''Super Mario Bros.: The Lost Levels'', a green variety known as the [[Super Spring]] is introduced, which further increases Mario's jump height with a well-timed press of the jump button.


In ''[[Super Mario Bros. Deluxe]]'', a smaller variant known as the '''Trampoline Floor'''<ref>''Super Mario Bros. Deluxe'' instruction booklet. Page 19.</ref> appears in the VS Game and [[You VS. Boo]] modes.
In ''[[Super Mario Bros. Deluxe]]'', a smaller variant known as the '''Trampoline Floor'''<ref>''Super Mario Bros. Deluxe'' instruction booklet. Page 19.</ref> appears in the VS Game and [[You VS. Boo]] modes.
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====''New Super Mario Bros.'' series====
====''New Super Mario Bros.'' series====
[[File:NSMB Tram.png|thumb|A Trampoline from ''New Super Mario Bros.'']]
[[File:NSMB Tram.png|frame]]
Trampolines return in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'' and ''[[New Super Mario Bros. U]]'', having the same function as they did in previous games.
Trampolines return in ''[[New Super Mario Bros.]]'', ''[[New Super Mario Bros. Wii]]'', ''[[New Super Mario Bros. 2]]'' and ''[[New Super Mario Bros. U]]'', having the same function as they did in previous games.


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====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
The orange springboards from ''Super Mario Galaxy'' return in ''[[Super Mario Galaxy 2]]'', having the same function as they did in that game. Additionally, a new type of springboard appears, which is square, blue, and marked with a pair of footprints, and can be used by simply jumping on it. Like the orange variety, it cannot be carried around.
The orange springboards from ''Super Mario Galaxy'' return in ''[[Super Mario Galaxy 2]]'', having the same function as they did in that game. Additionally, a light-blue '''springboard''' appears in the game, which is square and marked with a pair of footprints, and can be used by simply jumping on it. Like the springboard it cannot be carried around. Three '''drums'''<ref>''Super Mario Galaxy 2: Prima Official Game Guide'', p.117.</ref> in [[Cloudy Court Galaxy]] share the same function as these trampolines, but are suspended in the air. [[Ground Pound|Ground-pounding]] a drum causes Mario to gain greater height.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
[[File:SM3DW Mario and Springboard.png|thumb|Mario carrying a springboard away from a Hop-Chop]]
[[File:SM3DW Mario and Springboard.png|thumb|Mario carrying a springboard away from a Hop-Chop]]
''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' features enemy springboards known as [[Hop-Chops]]. Hop-Chops often appear in groups where the player must find which is the 'correct' Hop-Chop that, rather than simply falling apart, will turn into a functional springboard upon defeat. When turned into a springboard, they function almost identically to their appearances in other ''Mario'' games: They can be carried with the run button, thrown, jumped on, and hitting them with a ground pound will cause the player to jump extra high. Springboards turn back into Hop-Chops after a short period of time if they are not attacked again.
''[[Super Mario 3D World]]'' and ''[[Super Mario 3D World + Bowser's Fury]]'' features enemy springboards known as [[Hop-Chops]]. Hop-Chops often appear in groups where the player must find which is the 'correct' Hop-Chop that, rather than simply falling apart, will turn into a functional springboard upon defeat. When turned into a springboard, they function almost identically to their appearances in other ''Super Mario'' games: They can be carried with the run button, thrown, jumped on, and hitting them with a ground pound will cause the player to jump extra high. Springboards turn back into Hop-Chops after a short period of time if they are not attacked again.


A different type of trampoline, called a [[Jump Panel]], also appears in certain levels, where it normally does not cause the player to bounce, but pressing the jump button will cause it to launch the player to distant heights.
A different type of trampoline, called a [[Jump Panel]], also appears in certain levels, where it normally does not cause the player to bounce, but pressing the jump button will cause it to launch the player to distant heights.
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===''Super Mario World'' television series===
===''Super Mario World'' television series===
[[File:Trampolinesmw.jpg|thumb]]
[[File:Trampolinesmw.jpg|thumb|170px|Princess Toadstool holding a Jumping Board in the ''Super Mario World'' television series episode "[[King Scoopa Koopa]]".]]
Jumping Boards appear in the ''[[Super Mario World (television series)|Super Mario World]]'' television series in the episodes "[[The Wheel Thing]]" and "[[King Scoopa Koopa]]". They appear to be made of stone, and their springy part is green instead of white and orange.
Jumping Boards appear in the ''[[Super Mario World (television series)|Super Mario World]]'' television series in the episodes "[[The Wheel Thing]]" and "[[King Scoopa Koopa]]". They appear to be made of stone, and their springy part is green instead of white and orange.


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', two types of trampolines appear: '''warp trampolines''' make the player escape to the [[Mario World|world map]], and '''smile trampolines''' make the player exit the immediate area and enter a neighboring location.<ref>''Super Mario RPG: Legend of the Seven Stars'' English instruction booklet. Page 16.</ref> In the [[Coal Mines]], one smile trampoline is a trap with an unseen ceiling. When Mario uses it, he hits his head and falls unconscious, which is required to reveal [[Croco]].
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', two types of trampolines appear: '''warp trampolines''' make the player escape to the [[Mario World|world map]], and '''smile trampolines''' make the player exit the immediate area and enter a neighboring location.<ref>''Super Mario RPG: Legend of the Seven Stars'' English instruction booklet. Page 16.</ref> In the [[Mole Mines]], one smile trampoline is a trap with an unseen ceiling. When Mario uses it, he hits his head and falls unconscious, which is required to reveal [[Croco]].


===''Paper Mario'' series===
===''Paper Mario'' series===
{{Rewrite-expand|Be more specific about which games they appear in and how they function|April 14, 2021}}
====''Paper Mario''====
====''Paper Mario''====
{{quote|It's a jump pad. You can catch crazy air if you jump on it. If you use it right, you can reach new heights.|Goombario|Paper Mario}}
{{quote|It's a jump pad. You can catch crazy air if you jump on it. If you use it right, you can reach new heights.|Goombario|Paper Mario}}
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====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
In ''[[Paper Mario: The Thousand-Year Door]]'', jump pads are used to exit the [[Creepy Steeple]]'s well and to reach [[Doopliss]]' room.
In ''[[Paper Mario: The Thousand-Year Door]]'', '''jump pads''' have been redesigned slightly, featuring four sets of yellow folding arms in a cross pattern with the platforms on the top and bottom now being identical. Jumping off of one makes the same sound as heard when using a trampoline in ''Super Mario World''.


====''Super Paper Mario''====
====''Super Paper Mario''====
In ''[[Super Paper Mario]]'', the player can press {{button|wii|2}} when landing on the trampoline to jump higher, in a similar fashion as the 2D ''Super Mario'' games.
In ''[[Super Paper Mario]]'', '''jump platforms''' feature slight differences to their previous model; notably the bolts connecting each segment are gone, new geometry was added towards the bottom, and new sound effects play when one is used. Similar to ''Paper Mario'', red ones launch the player's character straight up towards a set location and are typically used for vertical loading zones, while blue ones retain the player's control over their character's jump. The player can press {{button|wii|2}} when landing on blue jump platforms to launch higher, in a similar fashion as the 2D ''Super Mario'' games. This behavior is also shared with the [[Jump-over cloud]]s of [[The Overthere]], including [[Cyrrus]].


====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
In ''[[Paper Mario: Color Splash]]'', a trampoline themed after its ''[[Super Mario Bros.]]'' appearance appears in the [[Green Energy Plant]].
In ''[[Paper Mario: Color Splash]]'', a trampoline themed after its ''[[Super Mario Bros.]]'' appearance appears in the [[Green Energy Plant]].


===''Wario'' franchise===
===''Wario World''===
====''Wario World''====
[[File:Ghost Spring.png|thumb|200px|left]]
[[File:Ghost Spring.png|thumb|200px|left]]
In ''Wario World'', spring-like trampolines appear in every [[trapdoor (Wario World)|trapdoor]] course, giving Wario a means of escape. There are also a number of springboards outside of trapdoor rooms that boost Wario up and over walls and cliffs, taking the form of a rabbit. Additionally, a small ghostly pair of springs appear in [[Captain Skull|Captain Skull's Showdown]].
In ''Wario World'', spring-like trampolines appear in every [[trapdoor (Wario World)|trapdoor]] course, giving Wario a means of escape. There are also a number of springboards outside of trapdoor rooms that boost Wario up and over walls and cliffs, taking the form of a rabbit. Additionally, a small ghostly pair of springs appear in [[Captain Skull|Captain Skull's Showdown]].


====''Wario Land: Shake It!''====
===''Mario & Luigi'' series===
Trampolines appear in several levels in ''[[Wario Land: Shake It!]]'' as yellow springs, often line up in a row. Pressing {{button|wii|2}} as the player makes contact with one gives a higher bounce, and [[Ground Pound]]ing it will give even greater height. They are especially prominent in stages such as [[Wreck Train]] and [[Mount Bighill]].
====''Mario & Luigi: Superstar Saga'' / ''Mario & Luigi: Superstar Saga + Bowser's Minions''====
 
In ''[[Mario & Luigi: Superstar Saga]]'' and ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]'', trampolines called '''Spring Pads'''<ref>Thomason, Steve. ''Mario & Luigi: Superstar Saga'' Player's Guide. Page 11.</ref> appear. They can be used to jump over walls or hedges.
===''Mario vs. Donkey Kong'' series===
Springs are common objects in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. In ''[[Mario vs. Donkey Kong]]'', springs do not have enough force to launch Mario in the air, requiring the player to press {{button|gba|A}} while Mario is on a spring to bounce him higher than a normal [[jump]].


Springs continue to appear in subsequent ''Mario vs. Donkey Kong'' games, where they can be used to bounce [[Mini]]s to higher positions. In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', two types of springs appear, known as [[Yellow Spring]]s and [[Blue Spring]]s. The player must swipe up on a Mini using the {{button|ds|Stylus}} stylus to make the Mini jump onto a spring. Yellow Springs launch a Mini in an upward arc, while Blue Springs launch a Mini in a forward arc. ''[[Mario vs. Donkey Kong: Minis March Again!]]'' features both of these springs, as well as [[Box Spring]]s that can contain either type of spring.
====''Mario & Luigi: Partners in Time''====
 
''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' replaces these springs with [[Long Spring]]s, which function like Blue Springs, and [[High Spring]]s, which function like Yellow Springs. These springs are resource objects which can be picked up and placed in different locations. Both of these springs reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', while Long Springs also reappear in ''[[Mini Mario & Friends: amiibo Challenge]]''.
 
===''Super Princess Peach''===
Springboards appear in two colors in ''[[Super Princess Peach]]'': green springboards are fixed in place, and orange springboards can be picked up with [[Perry]], moved via [[Poundbrella]], or bounced off of [[Princess Peach]]'s body by touching the side. Additionally, green springboards come in two sizes: normal or giant, which has a slightly longer charge time and allows the player to reach greater heights.
 
===''Mario & Luigi: Partners in Time''===
{{M&L attack infobox
{{M&L attack infobox
|title=Trampoline
|title=Trampoline
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|price=120
|price=120
|first_appearance=''[[Mario & Luigi: Partners in Time]]''
|first_appearance=''[[Mario & Luigi: Partners in Time]]''
|latest_appearance=''[[Mario & Luigi: Partners in Time]]''
|ml2=
|ml2=
}}
}}
[[File:Trampolinemlpit.png|thumb|left|The Trampoline in ''Mario & Luigi: Partners in Time''.]]
[[File:Trampolinemlpit.png|thumb|left|The Trampoline in ''Mario & Luigi: Partners in Time'']]
In ''[[Mario & Luigi: Partners in Time]]'', Trampolines are powerful [[Bros. Item]]s that require the availability of all four Bros. Each Bro. [[jump]]s onto the Trampoline and stomp on the foe in a random order. If timed correctly, they jump back onto the Trampoline. If timed poorly, they will knock the Trampoline away, until all four Bros. fall. It functions similarly to the [[Cannonballer]], except attacks can be landed indefinitely. Differently designed Trampolines can also be found in the overworld, though only the babies can use them, as the adult brothers are too heavy to use them.
In ''[[Mario & Luigi: Partners in Time]]'', Trampolines are powerful [[Bros. Item]]s that require the availability of all four Bros. Each Bro. [[jump]]s onto the Trampoline and stomp on the foe in a random order. If timed correctly, they jump back onto the Trampoline. If timed poorly, they will knock the Trampoline away, until all four Bros. fall. It functions similarly to the [[Cannonballer]], except attacks can be landed indefinitely. Differently designed Trampolines can also be found in the overworld, though only the babies can use them, as the adult brothers are too heavy to use them.


Small yellow trampolines appear as overworld objects, found in areas such as [[Yoshi's Island (location)|Yoshi's Island]] and [[Yoob's Belly]]. If the adult Bros. step on them, the trampoline releases air and deflates. If the baby Bros. step on it, it launches them high up into a different area.
Small yellow trampolines appear as overworld objects, found in areas such as the [[Shroob Mother Ship]], [[Yoshi's Island (location)|Yoshi's Island]], and [[Yoob's Belly]]. If the adult Bros. step on them, the trampoline releases air and deflates. If the baby Bros. step on it, it launches them high up into a different area.
 
===''Mario vs. Donkey Kong'' series===
Springs are common objects in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. In ''[[Mario vs. Donkey Kong]]'', springs do not have enough force to launch Mario in the air, requiring the player to press {{button|gba|A}} while Mario is on a spring to bounce him higher than a normal [[jump]]. The [[Nintendo Switch]] [[Reissue|remake]] of [[Mario vs. Donkey Kong (Nintendo Switch)|the game]] also introduces a new type of spring that can be carried, featured in some new levels in [[Merry Mini-Land]] and [[Slippery Summit]]. These springs reuse their design from ''[[Super Mario 3D World]]''.
 
Springs continue to appear in subsequent ''Mario vs. Donkey Kong'' games, where they can be used to bounce [[Mini]]s to higher positions. In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', two types of springs appear, known as [[Yellow Spring]]s and [[Blue Spring]]s. The player must swipe up on a Mini using the {{button|ds|Stylus}} stylus to make the Mini jump onto a spring. Yellow Springs launch a Mini in an upward arc, while Blue Springs launch a Mini in a forward arc. ''[[Mario vs. Donkey Kong: Minis March Again!]]'' features both of these springs, as well as [[Box Spring]]s that can contain either type of spring.
 
''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'' replaces these springs with [[Long Spring]]s, which function like Blue Springs, and [[High Spring]]s, which function like Yellow Springs. These springs are resource objects which can be picked up and placed in different locations. Both of these springs reappear in ''[[Mario vs. Donkey Kong: Tipping Stars]]'', while Long Springs also reappear in ''[[Mini Mario & Friends: amiibo Challenge]]''.
 
===''Super Princess Peach''===
Springboards appear in two colors in ''[[Super Princess Peach]]'': green springboards are fixed in place, and orange springboards can be picked up with [[Perry]], moved via [[Poundbrella]], or bounced off of [[Princess Peach]]'s body by touching the side. Additionally, green springboards come in two sizes: normal or giant, which has a slightly longer charge time and allows the player to reach greater heights.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. for Wii U]]'', the [[smashwiki:Spring|spring]] appears as a regular item. If jumped on, a player will be launched in the air much higher than with a normal jump. If the spring is knocked on its side, however, the player will be launched sideways. Its design is based on a [[jack]]. A different kind of springboard also appears as a stage element throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], including [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] and [[smashwiki:Smash Run|Smash Run]].
{{main-external|SmashWiki|Spring}}
In ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Nintendo 3DS]]'', and ''[[Super Smash Bros. for Wii U]]'', the [[smashwiki:Spring|spring]] from ''Donkey Kong Jr.'' appears as a regular item. If jumped on, a player will be launched in the air much higher than with a normal jump. If the spring is knocked on its side, however, the player will be launched sideways. A different kind of springboard also appears as a stage element throughout the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]], including [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] and [[smashwiki:Smash Run|Smash Run]].
 
===''Wario Land: Shake It!''===
Trampolines appear in several levels in ''[[Wario Land: Shake It!]]'' as yellow springs, often line up in a row. Pressing {{button|wii|2}} as the player makes contact with one gives a higher bounce, and [[Ground Pound]]ing it will give even greater height. They are especially prominent in stages such as [[Wreck Train]] and [[Mount Bighill]].


===''Mario Party: Island Tour''===
===''Mario Party: Island Tour''===
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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Brawl'' trophy====
====''Super Smash Bros. Brawl''====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
{{SSBB trophy
!width=11%|Type
|name=Spring
!Image
|image=[[File:BrawlTrophy525.png|100px]]
!Description
|appears_in='''NES''' ''Donkey Kong Jr.''
|-
|unlock=Random
|align=center|'''Spring
|desc=An item used to assist jumping. Jump on it, and it will send you bounding sky-high. You can also toss enemies onto it. It originally appeared in the second stage of Donkey Kong Jr., where it was used as a shortcut to leap to a distant platform. It resembles the bouncing projectiles that appeared in Donkey Kong, but those are said to be actually jacks, not springs.  
|[[File:BrawlTrophy525.png|100px]]
}}
|''An item used to assist jumping. Jump on it, and it will send you bounding sky-high. You can also toss enemies onto it. It originally appeared in the second stage of Donkey Kong Jr., where it was used as a shortcut to leap to a distant platform. It resembles the bouncing projectiles that appeared in Donkey Kong, but those are said to be actually jacks, not springs.
|}


====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U'' trophy====
====''Super Smash Bros. for Nintendo 3DS'' / ''Super Smash Bros. for Wii U''====
{|border=1 cellpadding=1 cellspacing=0 width=100%
{{SSB4 trophy
|-
|name=Spring
!width="10%"|Name
|image='''3DS:'''<br>[[File:Spring Trophy.png|100px]]<br>'''Wii U:'''<br>[[File:SpringTrophyWiiU.png|100px]]
!Image
|category=Item
!width="20%"|Appears in
|appears_in='''NES''' ''Donkey Kong Jr.'' (06/1986)
!American English description
|trophy_box=-
!British English description
|unlock=Random
|-
|desc=A strong spring that can bounce you higher than you've ever been before. If you throw this down while you're in midair, you'll get a boost and sail even farther into the air! Try to be careful, though, since this spring may fall on its side and end up launching you sideways instead of up.
!Spring
|desc2=Jump on this to jump higher than you ever have before! Throw it in the air, then land on it to jump even higher! Then use special attacks, or even do another jump in mid-air! If it's lying on its side, though, just bumping into it might be enough to launch you off the stage. You don't want that, so be careful!
|[[File:Spring Trophy.png|100px]]
}}
|align=center bgcolor="lightblue"|'''NES''' ''Donkey Kong Jr.'' (06/1986)
|''A strong spring that can send you flying higher than you ever have before. If you throw this down while you're in midair, you'll get a boost and sail even farther into the air! Try to be careful, though, since this spring may fall on its side and end up launching you sideways instead of up.''
|''Jump onto this to jump higher than ever before! Throw it in the air, then land on it to jump even higher! Then use special attacks, or even do another jump in midair! If it's lying on its side, though, just bumping into it might be enough to launch you off the stage. You don't want that, so be careful!''
|}
<small>Blue indicates exclusive to the Wii U version.</small>


===''Super Mario Maker''===
===''Super Mario Maker''===
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==Gallery==
==Gallery==
{{main-gallery}}
===Artwork===
===Artwork===
<gallery>
<gallery>
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SMS Trampoline Render.png|''[[Super Mario Sunshine]]''
SMS Trampoline Render.png|''[[Super Mario Sunshine]]''
SMA4 Trampoline sprite.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
SMA4 Trampoline sprite.png|''[[Super Mario Advance 4: Super Mario Bros. 3]]''
PMTTYD Jump Pad render (blue).png|''[[Paper Mario: The Thousand-Year Door]]''
PMTTYD Jump Pad render (red).png|''Paper Mario: The Thousand-Year Door''
PiT Trampoline sprite.png|''[[Mario & Luigi: Partners in Time]]''
PiT Trampoline sprite.png|''[[Mario & Luigi: Partners in Time]]''
Trampoline PiT.png|''Mario & Luigi: Partners in Time''
Trampoline PiT.png|''Mario & Luigi: Partners in Time''
NSMB Tram.png|''[[New Super Mario Bros.]]''
NSMB Tram.png|''[[New Super Mario Bros.]]''
SPM Jump Pad render (blue).png|''[[Super Paper Mario]]''
SPM Jump Pad render (red).png|''Super Paper Mario''
SMG Asset Model Trampoline.png|''[[Super Mario Galaxy]]''
SMG Asset Model Trampoline.png|''[[Super Mario Galaxy]]''
TrampolineNSMBW.png|''[[New Super Mario Bros. Wii]]''
TrampolineNSMBW.png|''[[New Super Mario Bros. Wii]]''
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SMG2 Springboard.png|''[[Super Mario Galaxy 2]]''
SMG2 Springboard.png|''[[Super Mario Galaxy 2]]''
PMCS trampoline.png|''[[Paper Mario: Color Splash]]''
PMCS trampoline.png|''[[Paper Mario: Color Splash]]''
PMCS The Emerald Circus win.png|''Paper Mario: Color Splash''
MvDK-Trampoline.png|[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
</gallery>
</gallery>


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|Fin=Hyppylauta
|Fin=Hyppylauta
|FinM=Jumping board
|FinM=Jumping board
|Fra=Tremplin<br>Trampoline<br>Ressort <small>(Game Boy ''Donkey Kong'')</small>
|Fre=Tremplin<br>Trampoline<br>Ressort <small>(Game Boy ''Donkey Kong'')</small>
|FraM=Springboard<br>Trampoline<br>Spring
|FreM=Springboard<br>Trampoline<br>Spring
|Ger=Sprungfeder<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs. Donkey Kong'' European instruction booklet,] page 37.</ref>
|Ger=Sprungfeder<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs. Donkey Kong'' European instruction booklet,] page 37.</ref>
|GerM=Spring
|GerM=Spring
|Ita=Trampolino<br>Molla<ref>[https://cdn02.nintendo-europe.com/media/downloads/games_8/emanuals/game_boy_advance_8/Manual_GameBoyAdvance_MarioVsDonkeyKong_EN_DE_FR_ES_IT.pdf ''Mario vs. Donkey Kong'' European instruction booklet,] page 117.</ref>
|Ita=Trampolino
|ItaM=Trampoline<br>Spring
|Ita2=Molla<ref>''[[Mario vs. Donkey Kong]]'' European instruction booklet, page 117.</ref><ref>''[[Mario & Luigi: Partners in Time]]'' European instruction booklet, pag. 86</ref> <small>(''Mario vs. Donkey Kong'' and ''Mario & Luigi: Partners in Time'' instruction booklet)</small>
|Ita3=Piattaforma di salto<ref>"''A proposito di cose strane: questa piattaforma di salto puzza proprio di mistero." [[Kylie Koopa]], ''[[Mario & Luigi: Partners in Time]]''</ref> <small>(''Mario & Luigi: Partners in Time'' in-game)</small>
|ItaM=Trampoline
|Ita2M=Spring
|Ita3M=Jump platform
|Kor=스프링<br>''Seupeuring''<br>슈퍼점프대 <small>(''[[Mario & Luigi: Partners in Time]]'')</small><br>''Syupeo Jeompeudae''
|Kor=스프링<br>''Seupeuring''<br>슈퍼점프대 <small>(''[[Mario & Luigi: Partners in Time]]'')</small><br>''Syupeo Jeompeudae''
|KorM=Spring<br><br>Super Jump Stand
|KorM=Spring<br><br>Super Jump Stand
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|Spa=Trampolín<br>Muelle<ref>[https://www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html Guía Mario vs. Donkey Kong]. "Objetos". ''Guías Nintendo''. Retrieved June 11, 2018. ([https://web.archive.org/web/20201107211214/https://www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html Archived] November 7, 2020, 21:12:14 UTC via Wayback Machine.)</ref><br>Plataforma de salto<ref>''Super Mario World: Super Mario Advance 2'' Spanish instruction booklet.</ref>
|Spa=Trampolín<br>Muelle<ref>[https://www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html Guía Mario vs. Donkey Kong]. "Objetos". ''Guías Nintendo''. Retrieved June 11, 2018. ([https://web.archive.org/web/20201107211214/https://www.guiasnintendo.com/1_GAMEBOY_ADVANCE/mario_vs_dk/mario_vs_dk_sp/welcome.html Archived] November 7, 2020, 21:12:14 UTC via Wayback Machine.)</ref><br>Plataforma de salto<ref>''Super Mario World: Super Mario Advance 2'' Spanish instruction booklet.</ref>
|SpaM=Trampoline<br>Spring<br>Jump platform
|SpaM=Trampoline<br>Spring<br>Jump platform
}}
===Drum===
{{foreign names
|Jap=ドラムトランポリン<ref>Sakai, Kazuya (Ambit), kikai, Akinori Sao, Junko Fukuda, Kunio Takayama, and Ko Nakahara (Shogakukan), editors. "Super Mario Galaxy 2."『[[Super Mario Bros. Encyclopedia|スーパーマリオブラザーズ百科: 任天堂公式ガイドブック]]』[Japanese source]. Tokyo, [[Shogakukan]], 2015, p. 170.</ref>
|JapR=Doramu Toranporin
|JapM=Drum Trampoline
}}
}}


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==References==
==References==
{{NIWA|SmashWiki=Spring}}
<references/>
<references/>


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