Super Mario Land 2: 6 Golden Coins: Difference between revisions

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==Enemies and obstacles==
==Enemies==
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="background: #ff8c00;"
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|Spinning blades that move along tracks.
|Spinning blades that move along tracks.
|align=center|[[Fiery Blocks]]
|align=center|[[Fiery Blocks]]
|}
==Obstacles==
{{more images|section=y|There are many different types of spike traps}}
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="background: #ff8c00;"
!Name
!Sprite
!Description
!Locations
|-
|Fire
!bgcolor=#FFFFFF|[[File:nocover.png|100px]]
|Flames that damages the player.
|align=center|[[Fiery Mario–Special Agent]]<br>[[Witch's Mansion Course]]
|-
|[[Lance]]
!bgcolor=#FFFFFF|[[File:SML2 Skewers and Unibo.png|100px]]
|Blade obstacles that rest in one place, usually along the ceiling, thrusting up and down in a set rhythm.
|align=center|[[Turtle Zone (level)]]
|-
|[[Lava]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|100px]]
|Molten rock that can cause the player to instantly lose a life.
|align=center|[[Mario's Castle]]
|-
|[[Spike Trap|Spikes]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|100px]]
|Pointy obstacles that damages the player.
|align=center|[[Mushroom Zone]]<br>[[In the Trees]]<br>[[Honeybees (level)|Honeybees]]<br>[[Moon stage]]<br>[[The Ant Monsters]]<br>[[Final Boss: One Mighty Mouse!]]<br>[[Bat Course]]<br>[[Pumpkin Zone Level 2]]<br>[[Pumpkin Zone Level 3]]<br>[[Fiery Blocks]]<br>[[Mario the Circus Star!]]<br>[[Beware: Jagged Spikes]]<br>[[Turtle Zone (level)|Turtle Zone]]<br>[[Secret Course 6]]<br>[[Mario's Castle]]
|-
|[[Tree sap]]
!bgcolor=#FFFFFF|[[File:SML2 Sap.png|100px]]
|A gelatinous substance that Mario can swim through to get across spikes.
|align=center|[[In The Trees]]
|-
|Tusk
!bgcolor=#FFFFFF|[[File:Turtle Zone Area 3 SML2.png|100px]]
|Large pointy obstacles that damages the player.
|align=center|[[Whale Course]]
|}
==Objects==
===Blocks===
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="background: #ff8c00;"
!Name
!Sprite
!Description
|-
|[[? Block]]
!bgcolor=#FFFFFF|[[File:Super Mario Land 2 Block.png]]
|Contains a coin or item when hit.
|-
|[[Brick Block]]
!bgcolor=#FFFFFF|[[File:Super Mario Land 2 Brick Block.png]]
|Breaks or contains coins when hit.
|-
|[[Empty Block]]
!bgcolor=#FFFFFF|[[File:Super Mario Land 2 Empty Block.png]]
|A block that cannot be broken. When a ? Block is hit, it turns into an Empty Block.
|-
|[[Fiery block]]
!bgcolor=#FFFFFF|[[File:Super Mario Land 2 Fiery Block.png]]
|A block that can be destroyed by [[Fire Mario]].
|-
|[[Invisible/flashing block]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|A block that continuously flashes in the darkness.
|}
===Transportation objects===
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="background: #ff8c00;"
!Name
!Sprite
!Description
|-
|[[Warp Pipe|Pipe]]
!bgcolor=#FFFFFF|[[File:CHB123SML2Pipe2.png]]
|Pipes going through the ground that transport the player to new areas.
|-
|[[Bubble]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Bubbles that allow Mario to swim in air.
|-
|Crane
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Cranes that help Mario travel across spikes.
|}
===Platforms===
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="background: #ff8c00;"
!Name
!Sprite
!Description
|-
|[[Cloud Lift]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Clouds that serve as platforms.
|-
|[[Flimsy Lift]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Lifts that fall once stepped on.
|-
|[[Bone Lift]]
!bgcolor=#FFFFFF|[[File:HoneLift.png]]
|Bony platforms with skulls at the end of them that rise once stepped on.
|-
|[[Heavy Zed]]
!bgcolor=#FFFFFF|[[File:Owlie.png]]
|Owls that carrie the player to another area once stepped on.
|-
|Gear
!bgcolor=#FFFFFF|[[File:Mario Zone - Area 1.png]]
|Gear-like platform that move Mario if he steps on them.
|-
|[[Mushroom Platform]]
!bgcolor=#FFFFFF|[[File:SML2 Mushroom Platform.png]]
|Mushrooms that serve as platforms.
|-
|[[Beach Ball]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Balls that serve as a platform, which roll and changes orientation when bumping into a wall. It can be used to pass spiky surfaces.
|-
|[[Conveyor Belt]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Moving platforms that carry the player from one place to another without them having to move at all.
|-
|[[Skull Platform]]
!bgcolor=#FFFFFF|[[File:Skull Platform.gif]]
|Skull-shaped blocks with flashing eyes that quickly crumble away once stepped on.
|}
===Other===
{|class="sortable"border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
|-style="background: #ff8c00;"
!Name
!Sprite
!Description
|-
|[[Bell (Super Mario Land 2: 6 Golden Coins)|Midway Bell]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Bells that serve as checkpoints.
|-
|[[Bell (Super Mario Land 2: 6 Golden Coins)|Bonus Bell]]
!bgcolor=#FFFFFF|[[File:Bell-SML2.png]]
|Bells that hangs above the stage's goal exit.
|-
|[[Hippo]]
!bgcolor=#FFFFFF|[[File:nocoverart.png|50px]]
|Big, statue-like animals that eleases bubbles.
|}
|}


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