9,836
edits
Nintendo101 (talk | contribs) m (→Objects: In-game name for the info boards in Super Mario Odyssey. I cannot find an official source mentioning a name for the same object in Super Mario Bros. Wonder.) |
Nintendo101 (talk | contribs) m (→Power-ups: bars) |
||
Line 1,667: | Line 1,667: | ||
|align=center style="background:#FFFFFF"|[[File:BooMarioSMG.png|110x110px]]<br>[[Boo Mario]] | |align=center style="background:#FFFFFF"|[[File:BooMarioSMG.png|110x110px]]<br>[[Boo Mario]] | ||
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Boo Luigi.png|110x110px]]<br>[[Boo Mario|Boo Luigi]] | |align=center style="background:#FFFFFF"|[[File:SMG Asset Model Boo Luigi.png|110x110px]]<br>[[Boo Mario|Boo Luigi]] | ||
|Mario is transformed into a [[Boo]] when he touches the Boo Mushroom. Shaking {{button|wii|wiimote}} makes Boo Mario become intangible for five seconds, enabling him to phase through walls. Continuously pressing {{button|wii|A}} makes Boo Mario hover, and he can read | |Mario is transformed into a [[Boo]] when he touches the Boo Mushroom. Shaking {{button|wii|wiimote}} makes Boo Mario become intangible for five seconds, enabling him to phase through [[bars (Boo Mario)|walls]]. Continuously pressing {{button|wii|A}} makes Boo Mario hover, and he can read boards written in "Booish". Enemy Boos become infatuated with Boo Mario and pursue him. Receiving damage or making contact with a light source makes Mario lose the power-up. | ||
|- | |- | ||
|align=center style="background:#FFFFFF"|[[File:SMG Asset Model Ice Flower.png|100x100px]]<br>[[Ice Flower]] | |align=center style="background:#FFFFFF"|[[File:SMG Asset Model Ice Flower.png|100x100px]]<br>[[Ice Flower]] |
edits