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(Undo revision 2599748 by Tryloubliss (talk) Don't assume because it was the same for previous titles. It just came out today here as well.) Tag: Undo |
HIhIHIhiHI (talk | contribs) (→Story) |
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''Super Mario Bros. 2'' came about after Nintendo of America deemed ''Super Mario Bros.: The Lost Levels'' too difficult for Western audiences,<ref>McLaughlin, Rus. (September 13, 2010) [http://www.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros?page=3 IGN Presents: The History of Super Mario Bros.] ''IGN''. Retrieved August 2, 2017.</ref> which led Nintendo to redevelop the [[Family Computer Disk System|Famicom Disk System]] game ''[[Yume Kōjō: Doki Doki Panic]]'' into a ''Super Mario Bros.'' game for the international release. After its release, the game became a commercial success, and eventually the game became well received enough that it was also released in Japan. After performing well both critically and commercially, ''Super Mario Bros. 2'' has been [[Reissue|re-released]] as one of the ''Mario'' games featured in ''[[Super Mario All-Stars]]'', and as well as having its own enhanced port in ''[[Super Mario Advance]]''. Many enemies first introduced in ''Super Mario Bros. 2'' have become common recurring enemies in the ''Mario'' which includes [[Bob-omb]]s, [[Pokey]]s, [[Shy Guy]]s, and more, while the gameplay ability of picking up various items and tossing them has been reused in several later games. | ''Super Mario Bros. 2'' came about after Nintendo of America deemed ''Super Mario Bros.: The Lost Levels'' too difficult for Western audiences,<ref>McLaughlin, Rus. (September 13, 2010) [http://www.ign.com/articles/2010/09/14/ign-presents-the-history-of-super-mario-bros?page=3 IGN Presents: The History of Super Mario Bros.] ''IGN''. Retrieved August 2, 2017.</ref> which led Nintendo to redevelop the [[Family Computer Disk System|Famicom Disk System]] game ''[[Yume Kōjō: Doki Doki Panic]]'' into a ''Super Mario Bros.'' game for the international release. After its release, the game became a commercial success, and eventually the game became well received enough that it was also released in Japan. After performing well both critically and commercially, ''Super Mario Bros. 2'' has been [[Reissue|re-released]] as one of the ''Mario'' games featured in ''[[Super Mario All-Stars]]'', and as well as having its own enhanced port in ''[[Super Mario Advance]]''. Many enemies first introduced in ''Super Mario Bros. 2'' have become common recurring enemies in the ''Mario'' which includes [[Bob-omb]]s, [[Pokey]]s, [[Shy Guy]]s, and more, while the gameplay ability of picking up various items and tossing them has been reused in several later games. | ||
This whole story Is dumb I'm sorry for anyone who likes this game you got to admit the ending is garbage, IT'S ALL A DREAM! It's horrible | |||
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==Gameplay== | ==Gameplay== |
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