Stop Watch: Difference between revisions

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'''Stop Watches'''<ref>''Super Mario All-Stars'' instruction booklet, page 21.</ref> (alternatively formatted as '''Stopwatches'''),<ref>''Nintendo Power'' Volume 1, page 10.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. [[Media:SMAS Guide 88.jpg|Page 88]].</ref><ref>Arnold, J. Douglas, James Yamada, and Mark Elies. ''Super Mario Advance'' Official Perfect Guide, page 5.</ref> also known as '''Time Stops''',<ref>''Super Mario Advance'' instruction booklet, page 29.</ref> are clock-like items that usually slow down or stop time when collected.
'''Stop Watches'''<ref>''Super Mario All-Stars'' instruction booklet, page 21.</ref> (alternatively formatted as '''Stopwatches'''),<ref>''Nintendo Power'' Volume 1, page 10.</ref><ref>M. Arakawa. ''Super Mario All-Stars'' Player's Guide. [[Media:SMAS Guide 88.jpg|Page 88]].</ref><ref>Arnold, J. Douglas, James Yamada, and Mark Elies. ''Super Mario Advance'' Official Perfect Guide, page 5.</ref> also known as '''Time Stops''',<ref>''Super Mario Advance'' instruction booklet, page 29.</ref> are clock-like items that usually slow down or stop time when collected.
==History==
==History==
===''Super Mario Bros. 2''===
===''Super Mario Bros. 2''===
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===''Donkey Kong Land III''===
===''Donkey Kong Land III''===
[[File:Receiving Watch DKL3.png|thumb|left|[[Kiddy Kong]] receiving a Watch]]
[[File:Receiving Watch DKL3.png|thumb|left|[[Kiddy Kong]] receiving a Watch]]
Six related items known as '''Watches''' or '''Clocks'''<ref>''Donkey Kong Land III'' instruction booklet, page 5.</ref> appear in ''[[Donkey Kong Land III]]''. Watches, however, cannot be used during gameplay. They are obtained by completing the [[Memory]] minigame in each world, where [[Bear (character)|Bear]] gives them to the player. They act primarily as collectibles which count toward a final game score of 100%, but also act to unlock various time trial challenges after [[King K. Rool]] is defeated for the second and final time. These time trials are merely select levels from the game which are timed, unlike in regular gameplay. Finishing six of the twelve total challenges, on top of collecting all major items in the regular levels, will lead to a perfect game score.
Six related items known as '''Watches''' or '''Clocks'''<ref>''Donkey Kong Land III'' instruction booklet, page 5.</ref> appear in ''[[Donkey Kong Land III]]''. Watches, however, cannot be used during gameplay. They are obtained by completing the [[cards]] minigame in each world, where the [[bear (character)|bear]] gives them to the player. They act primarily as collectibles which count toward a final game score of 100%, but also act to unlock various time trial challenges after [[King K. Rool]] is defeated for the second and final time. These time trials are merely select levels from the game which are timed, unlike in regular gameplay. Finishing six of the twelve total challenges, on top of collecting all major items in the regular levels, will lead to a perfect game score.
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====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
It reappears in ''[[Paper Mario: The Thousand-Year Door]]'' as the Stopwatch. Here, it is a somewhat rare item, for it can only be purchased in [[Twilight Town]] or [[Fahr Outpost]]. The item will immobilize enemies, just as in the game's predecessor. However, enemies can also use the item against Mario or his partners. Several warped clocks appearing in various colors will appear on-screen after using the item. After about four seconds, the item takes effect and immobilizes its target.
It reappears in ''[[Paper Mario: The Thousand-Year Door]]'' as the Stopwatch. Here, it is a somewhat rare item, for it can only be purchased in [[Twilight Town]] or [[Fahr Outpost]]. The item will immobilize enemies, just as in the game's predecessor. However, enemies can also use the item against Mario or his partners. Several warped clocks appearing in various colors will appear on-screen after using the item. After about four seconds, the item takes effect and immobilizes its target.
=====Locations=====
=====Locations=====
*In a rock on the [[moon]] surface near where Mario lands.
*In a rock on the [[moon]] surface near where Mario lands.
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