Snapjaw: Difference between revisions

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====''Donkey Kong Jr.''====
====''Donkey Kong Jr.''====
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|[[File:DKJ Arcade Blue Snapjaw Sprite.png]]   [[File:Redsnapjaw.png]]   [[File:DKJrNESBlueSnapjaw.png]]   [[File:DKJrNESRedSnapjaw.png]]   [[File:DKJr2600Snapjaw.png]]
|[[File:DKJ Arcade Blue Snapjaw Sprite.png]]   [[File:Redsnapjaw.png]]   [[File:DKJrNESBlueSnapjaw.png]]   [[File:DKJrNESRedSnapjaw.png]]   [[File:DKJr2600Snapjaw.png]]|Snapjaws as they appear in the arcade (blue and red), NES (blue and red), and Atari 2600 versions of ''Donkey Kong Jr.''|size=120|bg=black}}
|Snapjaws as they appear in the arcade (blue and red), NES (blue and red), and Atari 2600 versions of ''Donkey Kong Jr.''
|size=120
|bg=black
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Snapjaws first appear in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Here, they are used by [[Mario]] in an attempt to defeat [[Donkey Kong Jr.]] Like the ape, Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping [[fruit]] on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to [[Chain Chomp]]s.
Snapjaws first appear in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Here, they are used by [[Mario]] in an attempt to defeat [[Donkey Kong Jr.]] Like the ape, Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping [[fruit]] on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to [[Chain Chomp]]s.
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The next appearance of Snapjaws is in ''[[Mario vs. Donkey Kong]]''. They show up in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]], and have spikes instead of chains. They act similarly to normal red Snapjaws, but move at a less rapid speed when going down a vine, and can change direction in the middle of a vine. The ones that appear in the [[Level 2-5 (Mario vs. Donkey Kong)|fifth stage]] have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the [[Level 2-DK|DK stage]]. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Unlike in the Game Boy ''Donkey Kong'', Snapjaws can be defeated with fruit, but not a hammer.
The next appearance of Snapjaws is in ''[[Mario vs. Donkey Kong]]''. They show up in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]], and have spikes instead of chains. They act similarly to normal red Snapjaws, but move at a less rapid speed when going down a vine, and can change direction in the middle of a vine. The ones that appear in the [[Level 2-5 (Mario vs. Donkey Kong)|fifth stage]] have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the [[Level 2-DK|DK stage]]. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Unlike in the Game Boy ''Donkey Kong'', Snapjaws can be defeated with fruit, but not a hammer.


The [[Mario vs. Donkey Kong (Nintendo Switch)|remake]] gives them a new design that makes the teeth on the respective upper and lower jaws the same color as said jaws, as well as making them flatter to give them more of a toy-like appearance than the games that came before it. However, their design remains largely faithful to both [[Mario vs. Donkey Kong 2: March of the Minis|the original game's sequel]] and [[Mario vs. Donkey Kong: Minis March Again!|its DSi counterpart]].
The [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch version]] gives Snapjaws a new design that makes the teeth on the respective upper and lower jaws the same color as said jaws, as well as making them flatter to give them more of a toy-like appearance than the games that came before it. However, their design remains largely faithful to both [[Mario vs. Donkey Kong 2: March of the Minis|the original game's sequel]] and [[Mario vs. Donkey Kong: Minis March Again!|its DSi counterpart]].
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====''Mario vs. Donkey Kong: Minis March Again!''====
====''Mario vs. Donkey Kong: Minis March Again!''====
Snapjaws reappear in the ''[[Mario vs. Donkey Kong: Minis March Again!]]'' floor [[Jungle Rumble]]. They serve a similar capacity in the [[Floor 4 Donkey Kong|boss battle]] against Donkey Kong, except they spawn from the top of the ropes over time.
Snapjaws reappear in the ''[[Mario vs. Donkey Kong: Minis March Again!]]'' floor [[Jungle Rumble]]. They serve a similar capacity in the [[Floor 4 Donkey Kong|boss battle]] against Donkey Kong, except they spawn from the top of the ropes over time.
===Other appearances===
A Snapjaw makes a cameo appearance in the [[Game Boy Camera]] accessory for the Game Boy handheld system, as the SHOW option's cursor.


==Profiles and statistics==
==Profiles and statistics==
===''[[Perfect Ban Mario Character Daijiten]]''===
===''[[Perfect Ban Mario Character Daijiten]]''===
'''<big>スナイパー</big><br>
{{PEGMCE profile
'''{{ruby|種族|しゅぞく}}''' ビースト{{ruby|族|ぞく}}<br>
|name=スナイパー (JP) / Snapjaw (EN)
'''{{ruby|性格|せいかく}}''' お{{ruby|天気屋|てんきや}}<br>
|artwork=[[File:Snapjaw Perfect.png|100px]]
'''{{ruby|登場|とうじょう}}ゲーム''' {{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー<br>
|shusshin=ビースト{{ruby|族|ぞく}}
'''<big>ツルを{{ruby|昇|のぼ}}る{{ruby|大口|おおぐち}}のワニ</big></b><br>
|seikaku=お{{ruby|天気屋|てんきや}}
|tojo_gemu={{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー
|desc='''<big>ツルを{{ruby|昇|のぼ}}る{{ruby|大口|おおぐち}}のワニ</big></b><br>
{{ruby|大|おお}}きな{{ruby|口|くち}}を{{ruby|開|あ}}け、ツルを{{ruby|昇|のぼ}}り{{ruby|降|お}}りして{{ruby|追|お}}いかけてくるワニのモンスター。ドンキー{{ruby|JR|ジュニア}}ではマリオの{{ruby|手下|てした}}として{{ruby|働|はたら}}いたが、{{ruby|GB|ゲームボーイ}}ドンキーではドンキーコングの{{ruby|仲間|なかま}}になってマリオを{{ruby|裏切|うらぎ}}った。<ref name=Daijiten>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/O21Xv16.jpeg page 95].</ref>
{{ruby|大|おお}}きな{{ruby|口|くち}}を{{ruby|開|あ}}け、ツルを{{ruby|昇|のぼ}}り{{ruby|降|お}}りして{{ruby|追|お}}いかけてくるワニのモンスター。ドンキー{{ruby|JR|ジュニア}}ではマリオの{{ruby|手下|てした}}として{{ruby|働|はたら}}いたが、{{ruby|GB|ゲームボーイ}}ドンキーではドンキーコングの{{ruby|仲間|なかま}}になってマリオを{{ruby|裏切|うらぎ}}った。<ref name=Daijiten>「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten''), [https://i.imgur.com/O21Xv16.jpeg page 95].</ref>
 
|origin=Beast clan
'''''<big>Snapjaw</big>'''''<br>
|disposition=Moody person
''Tribe: Beast clan''<br>
|game_appearances=Jr., GB Donkey
''Disposition: Moody person''<br>
|eng_desc='''''<big>A large-mouthed crocodile ascending a vine</big>'''''<br>
''Game appearances: Jr., GB Donkey''<br>
'''''<big>A large-mouthed crocodile ascending a vine</big>'''''<br>
''An crocodile monster that opens its large mouth and chases after you by climbing up and down vines. In Donkey Jr., it worked as Mario's lackey, but in GB Donkey, it became Donkey Kong's companion and betrayed Mario.''
''An crocodile monster that opens its large mouth and chases after you by climbing up and down vines. In Donkey Jr., it worked as Mario's lackey, but in GB Donkey, it became Donkey Kong's companion and betrayed Mario.''
}}


==Gallery==
==Gallery==
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|Jap2R=Kamitsuki Wani
|Jap2R=Kamitsuki Wani
|Jap2M=Snapping Crocodile
|Jap2M=Snapping Crocodile
|Fre=Mâchoire<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International)</ref><ref>French ColecoVision manual</ref><br>Mâchoire d'Acier<ref name=int/>
|Fre=Mâchoire<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International)</ref><ref>French ColecoVision manual</ref>
|FreM=Jawbone<br>Steel Jawbone
|Fre2=Mâchoire d'Acier<ref name=int/>
|Ger=Beißer<ref name=int/><br>Krokodil<ref>German ColecoVision manual</ref>
|FreM=Jawbone
|GerM=Biter<br>Crocodile
|Fre2M=Steel Jawbone
|Ita=Mandibola Mangiagorilla<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (NES), back of the Italian box</ref><br>Mordimordi<ref name=int/><br>Tagliola<ref>''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' Italian booklet</ref><ref>''[[Donkey Kong II]]'' Italian booklet</ref><br>Minicoccodrillo<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (3DS - [[Virtual Console]]) Italian e-manual, pag. 8</ref><ref>[[Nintendo Entertainment System - Nintendo Switch Online]] - ''Sali e scendi con liane e catene e destreggiati fra le varie insidie, schivando disgustose bestiole come minicoccodrilli e volatili per arrivare alle chiavi che aprono la gabbia in cui è rinchiuso Donkey Kong.''</ref>
|Ger=Beißer<ref name=int/>
|ItaM=Gorilla-eater Jaw<br>Bitebite<br>Beartrap<br>Minicrocodile
|Ger2=Krokodil<ref>German ColecoVision manual</ref>
|GerM=Biter
|Ger2M=Crocodile
|Ita=Mandibola Mangiagorilla<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (NES), back of the Italian box</ref>
|Ita2=Mordimordi<ref name=int/>
|Ita3=Tagliola<ref>''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' Italian booklet</ref><ref>''[[Donkey Kong II]]'' Italian booklet</ref>
|Ita4=Minicoccodrillo<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (3DS - [[Virtual Console]]) Italian e-manual. Page 8.</ref><ref>[[Nintendo Entertainment System - Nintendo Switch Online]] - ''Sali e scendi con liane e catene e destreggiati fra le varie insidie, schivando disgustose bestiole come minicoccodrilli e volatili per arrivare alle chiavi che aprono la gabbia in cui è rinchiuso Donkey Kong.''</ref>
|ItaM=Gorilla-eater Jaw
|Ita2M=Bitebite
|Ita3M=Beartrap
|Ita4M=Minicrocodile
|Spa=Mandibula<ref name=int/>
|Spa=Mandibula<ref name=int/>
|SpaM=Mandible
|SpaM=Mandible
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|ChiSM=Literally "Fiercely Swimming Piranha"
|ChiSM=Literally "Fiercely Swimming Piranha"
}}
}}
==Trivia==
*A Snapjaw makes a cameo appearance in the [[Game Boy Camera]] accessory for the Game Boy handheld system, as the SHOW option's cursor.


==References==
==References==
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