Sky High Caper: Difference between revisions

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'''Sky High Caper''' is the twenty-first, and one of the longest levels in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is the second area of [[Chimpanzee Clouds]], the extension of [[Monkey Mountains]].
'''Sky High Caper''' is the twenty-first, and one of the longest levels in the [[Game Boy]] game, ''[[Donkey Kong Land]]''. It is the fifth area of [[Monkey Mountains and Chimpanzee Clouds]].


This is the second cloud level of the game. A vast majority of the time playing through it, the Kongs will be on special platforms high in the sky. However, these platforms do not follow an exact path. Instead, the heroes must jump on it to change its direction, as it moves along the blue areas. The platforms will change certain directions depending on which way it was going the previous time. The Kongs must think fast and hard to get into certain areas that are tough to get through, as it may be tricky when trying to get the platform in the direction they want at the right time. Because of this, the level is more puzzling than others. Enemies here include [[Zinger]]s, [[Hogwash]]es, and [[Kremling]]s.
This is the second cloud level of the game. A vast majority of the time playing through it, the Kongs will be on special platforms high in the sky. However, these platforms do not follow an exact path. Instead, the heroes must jump on it to change its direction, as it moves along the blue areas. The platforms will change certain directions depending on which way it was going the previous time. The Kongs must think fast and hard to get into certain areas that are tough to get through, as it may be tricky when trying to get the platform in the direction they want at the right time. Because of this, the level is more puzzling than others. Enemies here include [[Zinger]]s, [[Hogwash]]es, and [[Kremling]]s.
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